Tri Force
Tri Force
Triforce
The Triforce is a arcade developed by a collaboration between
Namco, Sega, Nintendo. Its first games appeared in 2002. Added
in Batocera v34 for only x86_64.
Since the Triforce system uses much of the same hardware as the
GameCube, Dolphin is capable of emulating the system. However,
this was only supported by Dolphin's “Triforce” branch, which
hasn't been updated in eight years, and likely is never to be
integrated into the main branch in the state that it's in. The main
Dolphin branch just doesn't support Triforce games as of writing
(hence why its wiki says all games are at 1 star compatibility).
Quick reference
Emulator: dolphin_triforce
Folder: /userdata/roms/triforce
Accepted ROM formats: .gcm, .iso, .gcz, .ciso, .wbfs, .elf, .dol, .m3u
BIOS
ROMs
Triforce emulation is… troubled, to say the least. A specific version of Dolphin is needed to be used,
and certain games need certain workarounds in order to run. Luckily, Batocera automates most of
that, but manual user action is still required for some games.
Game workarounds
F-Zero AX (GFZE01)
Verification required.
The arcade dump of the game is not currently possible to emulate successfully. However, the cool
thing about F-Zero AX is that is it basically F-Zero GX with certain flags set. In other words, you can
just use F-Zero GX with certain flags set to get F-Zero AX, so that's what we'll do.
Get the F-Zero GX image and put it into the ROMs folder. That's it, Batocera will automatically load F-
Zero GX in AX mode, replicating the arcade mode.
This game requires a savestate to be loaded in order to boot up. Download GGPE01.s01 from
https://drive.google.com/drive/folders/1skMJtfBgysmkneFWfsML75Aew60XEcOP and place it into your
load the state. If desired, press to switch the slot in order to create new save
states without overwriting the original one.
It is recommended to “buy” a new Mario card, to allow the game to “record” progression and unlock
rewards. Without the game, this cannot happen. However, since we can't actually use the physical
magnetic strip card, it is impossible to use its native save system. Instead, save states must be used
to maintain progression.
This game works as expected out of the box. Press Z to add a credit.
This game requires a savestate to be loaded in order to boot up. Download GVSJ8P.s01 from
https://drive.google.com/drive/folders/1skMJtfBgysmkneFWfsML75Aew60XEcOP and place it into your
load the state. If desired, press to switch the slot in order to create new save
states without overwriting the original one.
Virtua Striker 4
Todo: instructions
Todo: instructions
Incompatible games
Emulators
Dolphin Triforce
RUMBLE triforce.rumble
⇒ Off 0, On 1.
Other settings can be configured from dolphin-triforce-config in the Applications menu ([F1]
on the system list).
Controls
Right now, automatic controller configuration is broken. The default configuration is set
up to support standard X-input controllers, but for other types of controllers manual
configuration is required.
Triforce games typically have the GameCube's Z button (defaults to [R1]) bound to the “extra credit”
button, but some may opt to use the [START] button instead.
The GameCube's Y button is usually set to resetting the game. This button is unbound by default, but
it is possible to set this manually, so just keep that in mind if creating your own mapping.
Dolphin Triforce's mapping can be configured just like Dolphin's regular controller mapping using its
config application.
However saving a custom profile isn't required if just making a general mapping for all its
supported games. This may change in the future if automatic mapping gets fixed.
Troubleshooting
Further troubleshooting
From:
https://wiki.batocera.org/ - Batocera.linux - Wiki
Permanent link:
https://wiki.batocera.org/systems:triforce?rev=1646293551