Mini Project 01
Mini Project 01
Project Report
On
CHESS GAME
Submitted in partial fulfilment of the requirement for the III semester
Yash Rawat
Garima Kothari
Stuti Latwal
Faculty-in-Charge
Assistant Professor
Department of CSE
2022-23
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STUDENT’S DECLARATION
We, Yash Rawat, Garima Kothari, Stuti Latwal, hereby declare the work, which is being
presented in the project, entitled “Chess Game” in partial fulfilment of the requirement for
the award of the degree B. Tech in the session 2023-2024, is an authentic record of my own
The matter embodied in this term-work has not been submitted by me for the award of any
other degree.
Garima Kothari
Stuti Latwal
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CERTIFICATE
The term-work entitled “Chess Game” being submitted by Yash Rawat, Garima
Kothari, Stuti Latwal to Graphic Era Hill University, Bhimtal Campus, for the award of
bona fide work carried out by him. He has worked under my guidance and supervision
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ACKNOWLEDGEMENT
Yash Rawat,
Garima Kothari,
Stuti Latwal
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TABLE OF CONTENTS
1. DECLARATION 2
2. CERTIFICATE 3
3. ACKNOWLEDGEMENT 4
4. PROJECT ABSTRACT 6
5. PROJECT INTRODUCTION 7
6. OBJECTIVE 8
7. PROBLEM STATEMENT 9
8. PROJECT ORGANIZATION 10
9. GUI DESGIN 11
12. CONCLUSION 15
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PROJECT ABSTRACT
The "Python Chess" project is a locally-playable chess game created in Python, focusing on
providing an engaging and interactive player vs. player (PvP) chess experience for two
players in an offline setting. Chess, a timeless game of strategy, offers a unique blend of
challenge and entertainment, and this project aims to bring this classic board game to life on
the digital platform.
Key Features:
Player vs. Player Mode: The primary feature of the "Python Chess" project is its
support for two players competing against each other on a single computer, fostering
direct human interaction.
Intuitive User Interface: The application boasts a user-friendly graphical interface
that makes it easy for players to navigate the game and focus on their chess strategy.
Local Multiplayer: Designed for in-person chess matches, the game allows players to
sit across from each other, replicating the traditional chessboard experience.
Move Validations: To ensure a fair and competitive environment, the game enforces
the rules of chess and validates moves, preventing illegal actions.
Customizable Chess Sets: Players can personalize their gaming experience by
selecting from a variety of chess piece designs and board themes.
Game History: The application maintains a move history for the ongoing game,
enabling players to review and analyse their matches.
Multiplatform Compatibility: "Python Chess" is designed to run on various
operating systems, making it accessible to a wide range of users.
This project is a testament to the versatility of Python in creating engaging and interactive
applications. "Python Chess" focuses on bringing the joy of chess to players who prefer to
engage in friendly PvP matches in a traditional, face-to-face manner. It offers a complete and
enjoyable offline chess experience, suitable for players of all skill levels, in a user-friendly
Python application.
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INTRODUCTION
Chess, one of the most celebrated and enduring board games in the world, has captured the
hearts and minds of players for centuries. Its timeless appeal lies in its strategic depth, elegant
simplicity, and the thrill of a well-executed move. In the age of digital technology, the classic
game of chess has found a new home in the realm of computer software. This project, titled
"Python Chess," embarks on a journey to bring the beauty and challenge of chess to life
within the realm of Python programming.
"Python Chess" is an offline player vs. player (PvP) chess game, designed to provide a
platform for friends and chess enthusiasts to engage in thrilling face-to-face matches in an
interactive and dynamic digital setting. By utilizing Python, one of the most versatile and
accessible programming languages, this project aims to offer an engaging and intuitive chess
experience that preserves the traditional charm of the game.
The core focus of "Python Chess" is to facilitate local multiplayer chess matches, allowing
two players to sit across from each other, just as they would with a physical chessboard. With
an intuitive user interface and move validations to ensure rule adherence, this application
offers a perfect balance between classic gameplay and modern convenience.
The project empowers players with features like saving and loading games, customizable
chess sets, and game history, enhancing the overall gaming experience. By leveraging
Python's multiplatform compatibility, "Python Chess" is accessible to players using a wide
range of operating systems.
This project showcases the power of Python for developing engaging and interactive
applications, while emphasizing the enduring appeal of chess as a strategy game. "Python
Chess" strives to be more than just a digital rendition of a classic board game; it is a platform
for fostering interaction, competition, and learning between players in a face-to-face, offline
setting. Whether you're a chess novice looking to learn the game or a seasoned chess
enthusiast seeking a convenient and engaging platform for PvP matches, "Python Chess"
welcomes players of all backgrounds to experience the timeless joy of chess.
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OBJECTIVE
The primary objective of the "Python Chess" project is to create an offline player vs. player
(PvP) chess game using Python that provides an engaging and authentic chess experience for
players. Specifically, the project aims to achieve the following goals:
Local Multiplayer Chess: Develop a chess game that allows two players to compete
against each other on a single computer, replicating the traditional face-to-face
chessboard experience.
User-Friendly Interface: Create an intuitive and visually appealing graphical user
interface (GUI) that simplifies game navigation and enhances the overall user
experience.
Move Validation: Implement move validations to enforce the rules of chess,
preventing illegal moves and ensuring a fair and competitive gaming environment.
Customization: Allow players to personalize their gaming experience by selecting
from various chess piece designs and board themes.
Game History: Maintain a move history for the ongoing game, providing players
with the option to review and analyse their matches.
Multiplatform Compatibility: Ensure that "Python Chess" is platform-independent,
enabling players to run the application on different operating systems.
Educational and Recreational Value: Offer a chess game that caters to both
beginners and experienced players, encouraging learning, practice, and friendly
competition.
By meeting these objectives, "Python Chess" aims to create a seamless and enjoyable offline
chess gaming experience for a diverse range of players, preserving the essence of chess while
utilizing the power and versatility of the Python programming language. This project serves
as a bridge between the traditional and the digital, offering a familiar and accessible platform
for chess enthusiasts to engage in classic PvP chess matches.
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PROBLEM STATEMENT
The "Python Chess" project addresses the need for an offline, player vs. player (PvP) chess gaming
application that delivers a user-friendly, engaging, and authentic chess experience. Chess, renowned
for its strategic depth and timeless appeal, deserves a digital adaptation that not only preserves the
classic charm of the game but also enhances it with modern conveniences. The problem statement
can be defined as follows:
Challenge: In an age dominated by digital technology and online gaming, there is a lack of feature-
rich, offline PvP chess games that replicate the traditional in-person chessboard experience, cater to
players of all skill levels, and provide a user-friendly interface with move validations and customizable
options.
Key Issues:
Lack of Authentic Offline PvP Chess: While there are various online chess platforms
available, there is a limited selection of high-quality, offline, and in-person PvP chess games
for friends, family, and enthusiasts to enjoy together in a face-to-face setting.
Usability and Accessibility: Existing offline chess software often lacks an intuitive user
interface, move validations, and customization options, making it less accessible and
enjoyable for both novice and experienced players.
Modern Features with Classic Appeal: The challenge is to bridge the gap between the
classic game of chess and modern digital technology, offering players a chess experience that
combines the best of both worlds.
Project Aim: The aim of the "Python Chess" project is to create a solution that addresses these
issues by providing an offline PvP chess game developed in Python. This game will offer an engaging
and user-friendly interface, move validations, and customizable features, ensuring that players can
enjoy chess in a traditional, face-to-face manner with all the conveniences of modern software. The
project seeks to make chess accessible to a wider audience and enhance the overall chess gaming
experience, meeting the evolving needs of chess enthusiasts in the digital age.
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PROJECT ORGANISATION
Yash Rawat
Garima Kothari
Stuti Latwal
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GUI DESGIN
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There are some themes available in the game which can be access by pressing “T” on the
keyboard.
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RESOURCES & TECHNOLOGY USED
1. Programming Language:
Python: Python is the primary programming language for developing the chess game. It
offers a clear and concise syntax, extensive libraries, and cross-platform compatibility,
making it a suitable choice for game development.
2. Development Environment:
Integrated Development Environment (IDE): Visual Studio Code write and debug code
efficiently. These IDE provide features like code completion, debugging tools, and project
management.
Pygame: Pygame is a popular library for creating 2D games in Python. It provides tools for
handling graphics, user input, and sound, which are essential for building a graphical chess
interface.
4. Graphics Design:
Graphic Design Software: Tools like Adobe Photoshop is used for creating and editing
graphical assets such as chess piece images and board themes.
5. Version Control:
Git and GitHub: Developers use version control systems like Git and online platforms like
GitHub to collaborate, track changes, and maintain project versions.
Unit Testing Frameworks: Python's built-in unittest framework or third-party libraries like
Pytest is used to write and execute tests to ensure the reliability and correctness of the chess
game's code.
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BASIC MODULE OF PROJECTS
In our project, the basic module we include are the fundamental components and features
necessary to create a functional and interactive chess game. Here are some key elements of
the basic module specific to this project:
Implement the representation of the chessboard and chess pieces. This includes data
structures and functions for managing the board state, piece positions, and their interactions.
Create a graphical user interface (GUI) that displays the chessboard, allows players to make
moves, and provides essential controls for starting, saving, and loading games.
Develop the core logic for player vs. player (PvP) gameplay, allowing two players to take
turns, make legal moves, and play a complete game of chess.
4. Move Validation:
Implement move validation rules to ensure that players cannot make illegal moves (e.g.,
moving a piece to a square where it is not allowed).
Manage the state of the chess game, including detecting check, checkmate, stalemate, and
victory conditions.
Enable players to select from various chess piece designs and board themes, providing a
visually customizable experience.
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Conclusion
In the realm of strategy and intellectual challenge, chess stands as an enduring and timeless
game that continues to captivate players of all ages and backgrounds. The "Python Chess"
project sought to bridge the gap between the traditional and the digital, bringing the classic
game of chess to life in a modern, user-friendly, and engaging format. By creating an offline
player vs. player (PvP) chess game in Python, this project aimed to offer chess enthusiasts,
from beginners to seasoned players, a platform that provides the perfect blend of convenience
and authenticity.
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