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Design Patterns and Best Practices

Design patterns offer standardized solutions to common software design issues, enhancing code flexibility, reusability, and maintainability. Key concepts include the Singleton, Factory, and Observer patterns, along with the SOLID principles for effective object-oriented design. An example of the Singleton pattern is provided, demonstrating how to ensure a single instance of a class.

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0% found this document useful (0 votes)
6 views1 page

Design Patterns and Best Practices

Design patterns offer standardized solutions to common software design issues, enhancing code flexibility, reusability, and maintainability. Key concepts include the Singleton, Factory, and Observer patterns, along with the SOLID principles for effective object-oriented design. An example of the Singleton pattern is provided, demonstrating how to ensure a single instance of a class.

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someoneishere721
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Design Patterns and Best Practices

Design Patterns and Best Practices

Design patterns provide standard solutions to common software design problems, helping to make
code more flexible, reusable, and maintainable. Alongside these, following best practices is
essential for writing clean and efficient Java code.

Key Concepts:
- Singleton Pattern: Ensures only one instance of a class exists.
- Factory Pattern: Abstracts the creation process of objects.
- Observer Pattern: Defines a subscription mechanism to notify multiple objects about events.
- SOLID Principles: Guidelines (Single Responsibility, Open/Closed, Liskov Substitution, Interface
Segregation, Dependency Inversion) for effective object-oriented design.

Example (Singleton):
--------------------------------
public class Singleton {
private static Singleton instance;

private Singleton() { }

public static Singleton getInstance() {


if (instance == null) {
instance = new Singleton();
}
return instance;
}
}
--------------------------------

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