Topic 2.0 Basic Concepts of Computer Systems
Topic 2.0 Basic Concepts of Computer Systems
The CPU or processor is designed and built in various forms. In the personal computer, a
processor is a microprocessor chip.
In a bigger system, such as the
mainframes and the supercomputers,
a few circuit boards are used. The
CPU can be present in various
forms, and is placed on the
motherboard or system board.
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Control Unit
The Control Unit of the processor can be compared to the “human brain”. It informs the entire
computer on how to execute programme instructions. The job of the control unit is shown in
Figure 2.2 below:
In other words, the control unit manages the taking of an instruction, decodes the instruction to
know its aim, instructs the ALU to execute the instruction, and then directs storing of results to
the memory (primary storage), register or cache.
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Most new microprocessors have been integrated with multimedia technology or 3D graphics.
Specific microprocessors for notebooks and servers are also being made and sold by
manufacturers.
(ii) RISC Chip: This type of computer chip uses the approach of Reduced Instruction Set ////
Computing (RISC), which involves less instruction. Its design is simpler and cheaper than the complex instruction set computing; complex instruction set
CISC chip. RISC is a type of architecture in computing that operates with a relatively small set computer; CISC: (computer science) a kind of computer architecture
that has a large number of instructions hard coded into the CPU
of instructions for its coding approach. This chip is used mostly inside high-powered chip
microcomputers. Refer to Table 2.1 for the most popular microprocessors. /
2.1.3 Memory
The memory is separated from the CPU. But the memory is normally integrated with the CPU
and accessed by it. Data and instructions need to be present inside the memory before being
accessed by the CPU. The memory simply holds the data and instructions temporarily, as long as
the programme being used is operational. In general, the storage space for the memory can be
used in five different forms or functions and these are the following:
1) For storing the operating system and other system software programmes that act as
interfaces between hardware and application programmes and controlling computer Commented [o2]: The memory utilisation changes during
processing. This is because
resources. a)The system assigns perment storage space for each programme
2) For storing application programmes like word processors, spreadsheets, and databases. when it is activated
b) All programmes use the same size of storage space when
3) For storing data temporarily, i.e. data received from input devices or secondary storage to activated
be processed or to be sent to output devices or secondary storage after processing. c)Each programme storage space for execution is assigned
atomatically
4) For storing data required during processing inside an area of storage work. d)Users normally adjust storage space to suit their running
5) For providing additional storage space to programmes or data, if required. programme
Commented [o3]: The type of bus in the system unit that
If the computer has excessive storage space for memory, the excess space is not to be used, but it supports the processor for the write cycle, but driven by the memory
for the read cycle is called…
can or is ready to be used. The total memory utilisation changes during processing. -Data bus
The memory communicates with the processor through: The main memory communicates with the procerssor via bus where
1) Address Bus - driven by the processor; the actions are controlled by the processor is called…
2) Data Bus - driven by the processor for the write cycle, but driven by the memory for the -address bus
read cycle; The bus type for communication between the main memory and
3) Signal/Control Bus - for determining whether to read/write, when to start, data validity, the processor that determes whether to read or write, when to start,
and data validity is called
and others. -Control or signal bus
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There are three types of memory chips as shown in Figure 2.4 below, which are, Random Access
Memory (RAM), Read Only Memory (ROM), and Chip Metal Oxide Semiconductor (CMOS).
RAM
The Random Access Memory (RAM) stores the programmes and data being processed by the
CPU. It is a temporary storage because as soon as the electrical switch is turned off, all that has
been saved inside the RAM will be lost. However, there is a new type of RAM that can store
programmes and data permanently. The Flash RAM, or Flash memory chip can store data even
when there is an electrical failure. This type of memory is more expensive than the normal RAM,
and is mostly used in portable computers. The capability or content of the RAM is measured in
bytes. Four units of measurement that are normally used to describe memory capability are as
shown in Table 2.2 below:
(ii) SRAM, which stands for Static RAM, is the memory that holds data continuously for as long
as there is electricity, without any refresh process. SRAM is faster than DRAM, but its design is
more complex.
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The ROM chip contains a programme that is loaded in the factory. The ROM chip does not
evaporate and cannot be changed by users. “Read-Only” means that the CPU can read or access
the programme written inside the ROM chip. Computers cannot write, code or change any data
or instruction inside the ROM. There are four types of ROM that are normally used, as shown in
Table 2.3 below.
CMOS
The CMOS chip provides flexibility and expandability to the computer system. It contains
important information that is required every time the computer system is started. This chip
provides information such as the total RAM size, types of keyboard, mouse, monitor, and disc
drive. It uses battery power and its content remains permanent even after the electricity supply is
disconnected. Its content changes according to changes inside the computer system, such as the
addition of new hardware and RAM.
Disk/Storage Drive
Drive is a media where information can be processed. The standard drives are C:, D:, and E:
Computer Definition
What is a computer? It is an electronic device which performs high-speed arithmetic and makes a
logical decision under the control of instructions supplied by human. In addition, it is automatic
and store information for future use.
0 0 0 0
1 1 1 1
Machine Language 0 0 0 0
0 0 0 0
0 1 0 1
1 1 0 1
1 1 0 0
1 1 1 0
Computers consider all data, numbers, alphabets, and symbols as numbers. Even computer
instructions are also in numerical form (machine language). The numbering systems used by
computers are the binary numbers, hexadecimal numbers, and octal numbers, as shown in Table
2.4 below. Computers use binary digits - zero (0) and one (1) - normally called bits, to represent
data.
There are three binary coding schemes - the most popular one uses eight (8) bits to form one (1)
byte. These codes are ASCII, EBCDIC, and Unicode, as explained in Figure 2.5 below.
Code Definition
ASCII American Standard Code for Information Interchange.
EBCDIC Extended Binary Coded Decimal Interchange Code
Unicode 16-bit code invented to cater for the need of international languages such
Chinese and Japanese
When a key is pressed on the keyboard, the character is changed automatically to a series of
electronic pulses that can be recognised by the system. For example, when the key A is pressed,
it will cause an electronic signal to be transmitted to the microcomputer system unit. The system
unit will then change the signal into ASCII code, which is, 0100 0001. Before execution, all
instructions and data need to be converted into binary form. For example, 3 + 5 requires 24 bits
with the use of ASCII coding scheme. It would be good if we can understand the concept of
converting numbers between binary, octal, and hexadecimal systems as illustrated in Table 2.6
below.
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Table 2.6: Examples of Numbers in Various Numbering Systems
Decimal Binary Octal Hexadecimal
1 0001 01 01
2 0010 01 01
5 0101 05 05
8 1000 10 08
10 1010 12 0A
11 1011 13 0B
15 1111 17 0F
16 0001000 20 10
Please refer to Table 2.7 below to see how data is represented in ASCII and EBCDIC codes.
Table 2.7: Binary Coding Schemas for ASCII and EBCDIC
Symbol ASCII EBCDIC Symbol ASCII EBCDIC
A 0100 0001 1100 0001 ! 0100 0001 1100 0001
B 0100 0010 1100 “ 0100 0010 1100
C 0100 0011 1100 # 0100 0011 1100
D 0100 0100 1100 $ 0100 0100 1100
E 0100 0101 1100 % 0100 0101 1100
F 0100 0110 1100 ( 0100 0110 1100
G 0100 0111 1100 ) 0100 0111 1100
H 0100 1000 1100 * 0100 1000 1100
I 0100 1001 1100 1001 + 0100 1001 1100 1001
J 0100 1010 1101 0 0100 1010 1101
K 0100 1011 1101 1 0100 1011 1101
L 0100 1100 1101 2 0100 1100 1101
M 0100 1101 1101 3 0100 1101 1101
N 0100 1110 1101 4 0100 1110 1101
O 0100 1111 1101 5 0100 1111 1101
P 0101 0000 1101 6 0101 0000 1101
Q 0101 0001 1101 7 0101 0001 1101
R 0101 0010 1101 8 0101 0010 1101
S 0101 0011 1110 9 0101 0011 1110
T 0101 0100 1110
U 0101 0101 1110
V 0101 0110 1110
W 0101 1011 1110
X 0101 1000 1110 0111
Y 0101 1001 1110
z 0101 1010 1110
Main/System Board
The system board, or main board, is a communication network for the entire computer system.
Every component of the system unit is connected directly to the system board. It functions as a
data-bus that enables various components to communicate with each other. External devices such
as the keyboard, mouse, and monitor cannot communicate with the system unit without the
system board.
ROM Chip
The ROM chip contains a programme that has been developed or burnt at the factory. Thus, the
programme that is required for computers to operate, or to start operating the computer - such as
hardware checking, BIOS, and so on. BIOS stands for “Basic Input Output System”. The BIOS
chip is normally used, and is partly hardware and software.
The BIOS provides a service enabling software to communicate with the input and output
devices. The ROM BIOS contains specific instructions. When a computer is switched on, the
BIOS will perform “Power-On Self-Test” (POST), such as diagnostic tests for the CPU and
memory. It will then test communications with the hardware such as the keyboard, disk drive,
and others.
Finally, the BIOS will boot up the operating system and submit control to the operating system.
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Slot and Expansion Board
Many computers are of the open architecture, where we can open up and add-on new devices,
and then expand its capability. Expansion means adding more memory or devices or software.
This is made possible through the expansion slot and the expansion board. The expansion slot is
a socket on the main board, which enables an expansion card to be installed. An expansion card,
expansion board, adapter or simply card, is actually a circuit board that gives more memory, or
input/output device control or software.
An expansion card is inserted into the slot inside the system unit. A port on the card enables
cabling to be connected from the added card to the device outside the system unit. We will see
various functions of the boards or cards, as shown in Table 2.8.
Port
The port is a connecting socket located outside the system unit. The port enables software
devices, or input/output devices to be plugged in for connection to the computer, so that they can
communicate with the computer system. A cable can be used to connect input/output devices to
the system unit through the port, as shown in Figure 2.6
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Figure 2.6: Ports
There are various types of ports and some of their functions are as shown in Table 2.9 below. Commented [o4]: The type of computer port that supports
users to plug in (attach) an external device without rebooting the
system unit is called
Table 2.9: Various Types of Ports A)USB
Types of Ports Functions B)Serial
C)Parallel
Parallel Port It is used for connecting external devices, which sends or receives data D)Keyboard
in a big amount at a short distance. This port normally sends
simultaneously 8-bit data via 8 parallel wires. A parallel port is used to
connect a printer to the system unit.
Serial Port It connects the mouse, keyboard, modem, and other devices to the
system unit. Serial port sends data 1 bit at a time, and is suitable for
sending information at long distance.
Accelerated Graphic It is used for connecting to the monitor, and can support high-speed
Port (AGP) graphics and other video inputs.
Universal Serial Bus It is forecasted to replace serial and parallel ports. It is fast, and one
(USB) Port USB port can connect a few devices to the system unit. The latest USB
(Type C) devices/ports run up to 40 Gbps.
Electrical Wire The latest port that is faster than the USB port, and is used to connect
Port high-speed printers and video cameras to the system unit.
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High Definition HDMI is one of the latest digital interface port that connects high
Media Interface definition and ultra-high definition devices such as projectors, monitors,
(HDMI) HDTVs, cameras, and gaming consoles. Also, it can be used to carry
uncompressed video and audio signals. The latest HDMI (2.1) devices
operate at 48 Gbps.
When a microprocessor chip changes, the bus line also changes. Most of the devices like the
expansion board, will work with one type of bus only. There are three types of bus lines as
shown in Figure 2.8
i. Industrial Standard Architecture (ISA) bus was built for the IBM personal computer. It
has a capacity of 8-bit and 16-bit. Despite being not fast enough for most of today’s
computer applications, the ISA bus is still used.
ii. Peripheral Component Interconnect (PCI) was originally built to fulfill video needs as a
result of using the graphical user interface. The PCI bus has a capacity of 32-bit and 64-
bit, which is 20 times faster than the ISA bus. The PCI is used to connect the CPU,
memory, and expansion board.
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iii. Accelerated Graphics Port (AGP) is the most recent bus with twice the speed of the PCI
bus. The AGP is used specially for accelerating graphic performances. It is often used for
graphics and 3-D animation, and also for replacing the PCI bus in video data transfers.
Input is like a bridge between data and processing, which is to enable data to be carried from the
users to the computer. Input may be required to answer questions, and it needs processing.
Output is like a link between computer processing and people. Output to be produced is
determined by the analysis of users’ needs. Input and output devices are also referred to as
peripherals. We are going to see how input and output devices work, as shown in Figure 2.9
below.
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2.2.2 Input Methods
Various types of source documents require various input methods and devices. Direct data entry
consists of data that can be read by the machine (computer) and transferred as input directly into
the computer. Indirect data entry requires various media and processing of the data source before
the actual computer processing. In general, there are three approaches to data entry, as shown in
Table 2.11.
Table 2.11: Types of Data Entry into Database
Types of Input Data Definition
Off-line data entry After data has been entered, it will be changed into a suitable form, and
will be verified. Data will be corrected if there are errors. All data that
has been confirmed as correct will be processed. This method
is less often used now, and this is also referred to as the batch method.
On-line data entry Similar to off-line data entry; the difference is that the data entered is
directly examined and corrected. After all the data has been entered,
processing will then be done on them.
Interactive data entry Similar to on-line data entry, except that, data is examined every time it
is entered and processing on the data is done immediately. There is no
need to wait for all the data to be entered.
Input devices take data and programmes that can be read or understood by humans, and convert
them into a form that can be processed by the computer. This new form consists of electronic
signals of 0 and 1, which can be read by machines as explained in the section on data
representation.
An example of an input device that uses both types of entries, entry via the keyboard and direct
entry, is the Point-Of-Sale (POS) terminal. It is a kind of electronic cash register that is used
widely in business.
THE KEYBOARD
It is made up of a circuit board and related electronic components that generate a unique
electronic code when each key is pressed. The code is passed along the keyboard code to the
computer system unit where it is translated in a
reusable form for processing. It is devices that are
often used for data entry, and the terminal for
displaying what has been entered. There are various
forms, styles, sizes, arrangements, touch or feel, and
the number of keys. The keyboard contains a
control and buffer keys. Whatever is typed will be
stored inside a buffer (which can store more than
one symbol), and will later be scanned by the
computer processor after receiving interrupt signals from the control key.
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THE KEYBOARD FUNCTIONS OF THE SELECTED KEYS
The keyboard is split into district areas.
The upper keys are those characters that required combinations of both shift and the specific key
to produce the specific character and the lower keys are those that can just be pressed without the
shift key to produce the specific character. Examples
Caret (^) Tilde (~) Examination point (!) Number sign (#)
Percentage sign (%) Ampersand (&) Braces ({}) Asterisk (*)
Under score ( _ ) Parenthesis ([ ]) Front slash (/) Back slash (\)
2. THE NUMERIC KEYPAD
It will produce numbers only when the Num Lock light is on. The lower keys can only function
when the Num Lock light is off. The Enter and Del keys are merely duplication keys found in the
main typewriter part of the keyboard.
KEY COMBINATION
These are certain combinations of keys that can be used to performed special functions often
normally character keys used in combination with either Alt (alternative) or Ctrl (Control) keys.
The keys
To move the cursor 8 space(s) = Tab key
To cancel a procedure = Escape
To correct a typing mistake at the left side of the cursor = Backspace
To correct a typing mistake at the right side of the cursor = Del/Delete
To create space between words = Space bar
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To type the upper case while the light is on = Shift
To type the capital letters continuously = Caps Lock Light (on)
To execute a command = Enter
To move from one line to another = Enter
To print or copy what is on the screen = Print screen
To move twenty lines up = Page up
To move twenty lines down = Page down
To move the cursor to the beginning of the line = Home
To move the cursor to the end of the line = End
To switch between projector’s views for an option = Windows key+P
Terminal
The terminal is an input (or output) device that connects you to a mainframe or other types of
computers, called a host computer, or server. There are three types of terminals - dumb
terminals, intelligent terminals, and network terminals.
POINTING DEVICE
(i) Mouse: it is an input device for moving (rolling)
to direct a pointer/cursor/icon on the screen. It’s a
small pointing device designed to fit comfortable
under your hand. The mouse is normally used in
GUI (windows) environments for opening and
closing an icon, expanding and shrinking a window
and choses command, but the keyboard is faster than
the mouse in terms of operating. When the ball at
the bottom of the mouse rolls, the vertical and
horizontal coordinates (position) of the mouse
cursor changes. By checking the coordinate, a
computer can determine the cursor’s position and
displays the cursor on the screen. It is considered to
be the most user-friendly device. The mouse is
divided into two main types in terms of operation,
the left mouse button and the right mouse button. Figure 2.11: Pointing devices
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Function of the Right Mouse Button
One alternative approach is to use the right mouse button on the
desktop; the desktop is unlike a window, does not have a menu bar.
Using the right mouse button on the desktop produces a Context Menu.
The right mouse button provides a variety of menu options at a
different location in windows.
F
Figure 2.12: Mouse
(ii) Touch Screen: It is a monitor screen that is overlaid with a plastic layer. At the back of the
layer, there is an invisible, criss-crossing infrared light. This arrangement enables a user to
choose either an action or instruction on the screen by using fingers. The touch screen is easier to
use, especially when someone requires information immediately. It is usually used at automatic
teller machines (ATM), information kiosks, restaurants, and petrol stations.
(iii) Light Pen: It is a pen, or is a device like a pen, that is light sensitive and is connected via a
cable to the computer. The location (or choice) is identified by pressing its button against a
specific position on the screen. It is normally used for drawing images and selection of the menu.
(iv) Digital Board: It is a device that can be used to plot or to copy a certain drawing or picture.
The item to be copied is placed on a digital tablet. Then, a specific stylus connected to the
computer is used to plot the material. As the stylus moves from one location to another, the
computer records the locations from the digital tablet. When the material has been plotted, the
image can be displayed on screen, printed on paper, or stored in a computer system for future
use. Digitisers are normally used by designers, architects, and engineers.
(v) Pen-Based System: This uses a pen to enter handwritings or marks into the computer
containing software to identify and digitise handwritings and also hand drawings.
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Scanning Device
Scanning devices translate images, texts,
drawings, pictures, and similar items into a
digital form for direct entry to the computer.
Images that have been processed can be
displayed on the screen, saved on the storage
device, and sent to other computers. There
are two technologies - optical recognizer
and magnetic recognizer, as illustrated in
Figure 2.14
Figure 2.14: Recognition technology
1. Optical Recognition:
This technology-device, also known as the
optical reader, uses light to scan images. An
example of an optical recognition device is
illustrated in Figure 2.15 below.
(f) Imaging System: It is an image scanning device that converts all texts, drawings, pictures, and
others into digital form. Imaging system technology has created imaging industries by combining
the use of scanners, cameras, etc.
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2. Magnetic Recognition:
This uses magnetic methods to scan magnetic writing. The technological device used is the
Magnetic Ink Character Reader (MICR). The MICR reads the number (in strange form) that is
printed using magnetic ink. The MICR is often used in financial sectors to facilitate cheques
sorting, as done by the Bank of Ghana, and other banks.
(i) Audio Input Device: It is used to record or play analogue music into digital form. It can
generally receive various forms of sound as input, whereas, a sound recognition device can
receive only one type of audio input - i.e. sound input. There are two methods of digitising the
audio:
(a) Audio Board: The board that changes analogue sound to digital sound and saves it for
future use.
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(b) MIDI Board: Musical Instrument Digital Interface (MIDI) board emits digital music,
which normally uses the MIDI keyboard.
(ii) Video Input Device: Enables video pictures to be converted into digital form through a
specific card. There are two types of video card:
(a) Frame Capture: Can digitise one frame at a time only.
(b) Full Movement: Can convert at the rate of 30 frames per second.
The main problem here is storage, not the input. Nowadays, digital video cameras are available
in the market, where the output is in digital form. Digital video recorders will facilitate
multimedia presentation or a form of new broadcasting on the Internet, i.e. web television.
(iv) Sensor: These are input devices that collect data in specific forms directly from the
environment and send them to the computer. Sensors can be used to track data such as speed,
weight, temperature, image, shape, light, air pollution, etc. Have you ever weighed yourself
using an audio-enabled weighing scale at a supermarket? That is one example of a sensing
device used to measure your weight, and also your height.
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(ii) Hard Copy
This refers to a permanent copy of data in a printed form. Anything that comes in printed form
(whether text, graphic, or microfilm) are considered hard copies. This type of output is most
suitable for data or information that does not change quickly. This copy is accessible without
power at any time and any location. There some advantages and disadvantages that can be
discussed.
Besides soft and hard copies, decisions on output largely depend on a number of factors, such as:
(a) The frequency of output required - whether always, regular, upon request or unpredictable.
(b) Cost involved.
(c) How much output to be produced.
(d) How fast the information is required.
(e) The situation of users.
Printer
The image displayed on the
monitor is often referred to as the
soft copy. Information that is
produced on paper, whether from
printer or plotter, is called a hard
copy. Three popular types of
printers always used together with microcomputers Figure 2.20: Output devices
are ink jet, laser, and thermal printers.
(i) Ink Jet Printer: Sends out droplets of ink at high speed onto the surface of paper. This process
does not only produce images of high-quality letters, but also allows printing to happen in
various colours. An ink jet printer is a printer that is reliable, quiet and cheap.
(ii) Laser Printer: Utilises the emission of a laser beam onto the drum,
and is transferred onto paper by using the toner (as in the photocopy
machine). There is a laser printer that is classified as a PostScript
printer. PostScript is a printer language, often called Page Description
Language (PDL), which has been accepted as a standard for laser
printer.
Figure 2.21: Printer
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(iii) Thermal Printer: Uses heat element to produce images on heat-sensitive paper. Originally,
this printer is used in scientific laboratories to record data. This printer is used specifically for
producing output that is almost the same as photographs.
The measure of printer speed depends on the type of printer or the method of printing, i.e.
whether on the basis of characters, lines or pages. The speed is characters per second, lines per
minute or pages per minute. Most printer models are desktop printers which are difficult move
around (depending on size). The use of laptop computers leads to portable printers. Among the
criteria in choosing printers are image quality, speed, level of noise, and cost of operation such as
ink cost, spare parts, etc.
Monitor
Monitors are purposely used for output. Some monitors also accept input with a special tool,
such as pen and figure. There are two types of monitors - cathode ray tube and flat panel
display.
(i) Cathode Ray Tube (CRT): It is a vacuum tube that is used as a display
screen for the computer or video display terminal. The technology is the same
as the television. The CRT is an output device commonly used together with
the computer. The smallest unit on the screen is called a pixel (picture
element).
Figure 2.22: Cathode ray tube monitor
(ii) Flat Panel Display: It is lighter, thinner, and uses less power as compared
to the CRT. This panel is made of two pieces of glass/plastic that have
activated materials among them. The clarity of a monitor is determined by
the resolution which is measured in pixels. A pixel is a dot or “picture
element” that forms an image on the monitor.
Figure 2.23: Flat Panel Display
For a certain monitor size, higher resolution (more pixels) leads to clearer image. For a certain
degree of clarity, a bigger monitor requires a higher resolution.
Standard
A number of standards have been developed for determining the degree of computer resolutions.
Four standards that are commonly used now are SVGA, XGA, SXGA and UXGA. The
definitions of these standards are as shown in Table below
(a) Speech Coding: It uses the human voice that speaks certain words and is stored in digital
form. After accessing the voice, it will re-produce the words of the spoken voice
(b) Speech Synthesising: It uses a total of 40 phonemes (suitable for English) as the basis for
speech in electronic form to create any word.
This method does not use the human voice. Computers convert texts into voice,
2. Sound Output: A sound output device produces digital sounds, such as beeping and music. It
requires software and a voice card or digital
audio board (like the Sound Blaster). There are
two technologies - i.e. FM synthesis and virtual
acoustic, as illustrated in Figure 2.24. In both
cases, sound output will be sent to a mixer
before being sent to a speaker.
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