Autocad Overview
Autocad Overview
INTRODUCTION
Autodesk AutoCAD stands as an iconic software in the
realm of computer-aided design (CAD), revolutionizing
the way engineers, architects, designers, and
professionals across diverse industries conceptualize,
draft, and refine their projects. As a powerful tool for
creating precise 2D and 3D designs, AutoCAD offers
unparalleled flexibility and efficiency in transforming
concepts into tangible blueprints and models. Working
on AutoCAD opens doors to a world of innovation,
where creativity merges seamlessly with precision
engineering. Whether you're a seasoned professional or
a novice enthusiast, mastering AutoCAD offers a
gateway to realizing intricate designs, optimizing
workflows, and ultimately, bringing ideas to life with
unparalleled accuracy and sophistication.
In the fast-paced world of design and engineering,
precision, efficiency, and innovation are paramount. In
this digital age, where technology continues to
revolutionize every industry, Computer-Aided Design
(CAD) software stands as the cornerstone of
architectural endeavors. Among the myriad of CAD
tools available, AutoCAD reigns supreme, offering
architects, engineers, and designers a robust platform
to conceptualize, design, and bring their visions to life.
AutoCAD, developed and marketed by Autodesk, has
transcended its status as mere software to become
synonymous with architectural excellence and
efficiency.
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In this guide, we will explore the fundamentals of
working with AutoCAD, delving into its core features,
best practices, and techniques essential for harnessing
its full potential in the realm of design and engineering.
3. Drawing Units :
To set the Drawing Units, type UN then press ENTER key.
Then a pop-up window will appear.
Then do the changes as per requirements.
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Then click OK.
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Some Commands With Shortcut
Line :- L Dimension of Arc External Reference :-
Construction Line :- Length :- XREF
XL DAR Ellipse :- EL
Dimension of Linear Trim :- TR Block Editor :- BE
Line :- Leader Line :- LE Chamfer :- CHA
DLI Dimension of Cont. Rectangle :- REC
Ortho :- F8 Line :- Insert :- I
Array Classic :- DCO Extrude :- EXT
ARRAYC Mirror :- MI Polyline :- PL
Dimension of Aligned Special Line :- SPL Design Centre :- DC
Line :- Write Block :- W Presspull :- PRESS
DAL Pan :- PAN Join :- J
Grid :- F7 Stretch :- S Table :- TB
Polygon :- POL Plot / Print :- PLOT / Union :- UNI
Dimension of CTRL+P Explode :- X
Radius :- DRA Copy :- CO Line Type :- LT
Osnap :- F3 Scale :- SC Subtract :- SUB
Area :- AA List :- LI Extend :- EX
Dimension of Move :- M Line Weight :- LW
Diameter :- DDI Hatch :- H Loft :- LOFT
Option :- OP Limit :- LIMIT Arc :- A
Divide :- DIV Circle :- C Colour :- COL
Dimension of Angle :- Hatch Edit :- HEDIT Revolve :- REV
DAN Model View :- MV Fillet :- F
Offset :- O Rotate :- RO Match Properties :-
Point Style :- Block :- B MA
DDPTYPE Sweep :- SWEEP
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Ray :- RAY Drafting Setting :- DS Slice :- SLICE
Text :- T Line Type Scale :- LTS
Text Command :
To write the text in AutoCAD, type T then press ENTER key.
Then specify the corner points. Then a rectangular window will
appear where text can be typed. Also, from upper panel text
size, font and colour can be changed
BLOCK COMMAND :
When the same object shown multiple times in a diagram then we use
block command. First, we draw that object then type B then press ENTER
key. Then a pop-up window will appear where we first provide a name
then select the object then specify pick point. Then click OK.
To insert the block, we first type I then press ENTER key. Then select the
block by choosing its name. Then click OK. Then click on screen with left
mouse button to put that object where it is required.
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HATCH COMMAND
For hatching, type H then press ENTER key then type T then press ENTER
key. Then a pop-up window will appear on screen. Then we change
pattern, colour, angle and scale according to the requirements. Then click
OK.
If we have to edit the hatching, type HEDIT then press ENTER key and click on
the hatched area and do the changes.
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Using the Key boards
1. Typing Command name is “command line”. Can run all the commands in
auto CAD.
2. Enter button and Space bar can be used to accept a command or repeat
last command.
3. The Function Keys can be used as toggle buttons to switch ON/ OFF for
some of functions. The Important ones are
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COMMANDS IN AUTOCAD BEFORE STARTING THE
DRAWING :
Before we start to draw any drawing, we must set Units, Limits &
Grid.
Units
Command: units (enter) Type Decimal Millimetres Click on ok.
Limits
Command: limits (enter) Specify lower left corner – (0, 0)
Specify upper right corner (10000, 10000)
Grid on
Click on F7
Zoom Command
Command: Z enter
Options: (All / centre/ dynamic/ Extents/ Previous/ scale/ window/
object/ real Time)
Line command
Command: L (enter)
You can enter pts directly on the command line using 3 different
systems. The one you use is depend on which is more applicable for
the situation. The first assignment will get you used to this the 3
systems are as follows.
a. Absolute Coordinate system (x, y)
Absolute coordinates refers to a Cartesian System that uses x-
axis, y-axis, and sometimes a z- axis to establish a point some
distance from a common origin.
b. Relative rectangular Coordinate system @ (x, y)
c. Relative Polar Coordinate system: You would use this
system if you know that you want
to draw a line a certain distance at a perpendicular angle. We would
enter this as at D < A. where, D is the distance and A is the angle.
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USING ABSOLUTE COORDINATE SYSTEM :
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4. End of second line at point C: @1<90 [Enter]
2. Units Command
After you start a new drawing, you'll first decide what the
length of one unit represents—an inch, a foot, a centimeter, a
kilometer, or some other unit of length. For example, the
objects below could represent two buildings that are each 125
feet long, or they could represent a section from a mechanical
part that is measured in millimeters.
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3. Model Scale
Always create your models at full size (1:1 scale). The
term model refers to the geometry of your design.
A drawing includes the model geometry along with the views,
notes, dimensions, callouts, tables, and the title block displayed
in the layout.
4. Lines
The line is the most basic and common object in AutoCAD
drawings. To draw a line, click the Line tool.
To specify the starting point for this line, you would type in the
Cartesian coordinates 0,0. It's generally a good idea to locate
one corner of your model at 0,0, which is called the origin point.
To locate additional points, you could specify additional X,Y
coordinate locations in the drawing area, however more
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efficient methods for specifying points are available, and will be
presented in the Precision topic.
5. Circles
The default option of the CIRCLE command requires you to
specify a center point and a radius.
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6. Polylines
A polyline is a connected sequence of line or arc segments that
is created as a single object.
7. Rectangles
A fast way to create closed rectangular polylines is to use the
RECTANG command (enter REC in the Command window).
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Simply click two diagonal points for the rectangle as illustrated.
If you use this method, turn on grid snap (F9) for precision.
After you create a hatch, you can move the bounding objects to
adjust the hatch area, or you can delete one or more of the
bounding objects to create partially bounded hatches:
9. Layers
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Organize your drawing by assigning objects to layers.
In the column labeled On, notice that the light bulb icons for
two layers are dark. These layers were turned off to hide the
doors and electrical wiring in the floor plan.
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Notice that each layer name starts with a two-digit number.
This convention makes it easy to control the order of the layers
because their order does not depend on the alphabet.
11. Linetypes
Dashed and other non-continuous linetypes are assigned from
the Properties panel. You first need to load a linetype before
you can assign it.
12. Lineweights
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The Lineweight property provides a way to display different
thicknesses for selected objects. The thickness of the lines
remain constant regardless of the scale of the view. In a layout,
lineweights display and print in real-world units.
Tip: It's usually best to leave lineweights turned off while you
work. Heavy lineweights can obscure nearby objects when you
use object snaps. You might want to turn them for checking
purposes just before you print.
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14. Move and Copy
The method that you will often use when you don't want to add
numbers together, requires two steps. You start the COPY
command and select the tile as before, but this time you click
the two endpoints as shown. These two points also define a
distance and direction.
Then, using the Center object snap, click the center of circle 1,
followed by the center of circle 2, and so on.
15. Array
For larger numbers of copies, try experimenting with the Array
option of the COPY command. For example, here's a linear
arrangement of deep foundation piles. From a base point, you
specify number of copies and the center-to-center distance.
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16. Offset
Most models include a lot of parallel lines and curves. Creating
them is easy and efficient with the OFFSET command. Click the
OFFSET tool or enter O in the Command window.
Select the object (1), specify the offset distance, and click to
indicate on which side of the original that you want the result
(2). Here is an example of offsetting a polyline.
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As a result, the lines are extended to the first boundary that
they encounter.
18. Mirror
The following illustration comes from a tile project. The walls in
this residential bathroom are flattened out to be able to lay out
the tile pattern and estimate the number of tiles needed.
19. Stretch
You can stretch most geometric objects. This lets you lengthen
and shorten parts of your model. For example, this model might
be a gasket or the design for a public park.
20. Fillet
The FILLET command (enter F in the Command window) creates
a rounded corner by creating an arc that is tangent to two
selected objects. Notice that the fillet is created relative to
where you select the objects.
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The following prompts are displayed.
Select objects
Use an object selection method and press Enter when you
finish.
Specify base point
Specify a point.
Specify rotation angle
Enter an angle, specify a point, enter c , or enter r.
There are two modes that you can use to trim objects, Quick
mode and Standard mode.
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Standard Mode. To trim objects, first select the boundaries
and press Enter. Then select the objects to be trimmed. To use
all objects as boundaries, press Enter at the first Select Objects
prompt.
23. Annotate
Create notes, labels, bubbles, and callouts. Save and restore
style settings by name.
You create general notes using the MTEXT command (or enter
MT in the Command window), which stands for multiline text. The
multiline text tool is available on the Annotation panel.
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24. Linear Dimensions
You can create horizontal, vertical, aligned, and radial
dimensions with the DIM command. The type of dimension
depends on the object that you select and the direction that
you drag the dimension line.
For the 8'-0" dimension below, you use another method. You
start the DIM command, click two endpoints (1 and 2) and then
the location of the dimension line (3). To line up the dimension
lines point 3 was snapped to the endpoint of the previously
created dimension line.
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The Plot dialog box is displayed. Click OK to begin plotting with
the current settings.
27. Print
Output a drawing layout to a printer, a plotter, or a file. Save
and restore the printer settings for each layout.
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Output to a PDF File
The following example shows you how to create a page setup
for creating PDF files.
Next, choose the size and scale options that you want to use:
After you are satisfied with your plot settings, save them to a
page setup with a descriptive name such as "PDF-
monochrome." Then, whenever you want to output to a PDF
file, all that you need to do is click Print, choose the PDF-
monochrome page setup, and click OK.
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Drawing On Layout
In Dwg Form On Layout
In PDF form
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2D PLAN OF HOUSE
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FRONT ELEVATION
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Commands for Working With
3D Models
1. EXTRUDE (Command)
Creates a 3D solid from an object that encloses an area, or a
3D surface from an object with open ends.
2. PRESSPULL (Command)
Dynamically modifies objects by extrusion and offset .
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3. SLICE (Command)
Creates new 3D solids and surfaces by slicing, or dividing,
existing objects.
4. SOLIDEDIT (Command)
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Edits faces and edges of 3D solid objects.
You can extrude, move, rotate, offset, taper, copy, delete, and
assign colors and materials to faces. You can also copy and
assign colors to edges. You can imprint, separate, shell, clean,
and check the validity of the entire 3D solid object (body).
5. LOFT (Command)
Creates a 3D solid or surface in the space between several
cross sections.
6. MESH (Command)
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Creates a 3D mesh primitive object such as a box, cone,
cylinder, pyramid, sphere, wedge, or torus.
7. BOX (Command)
Creates a 3D solid box.
The following prompts are displayed.
First Corner
Starts the box by setting the first corner.
Other Corner
Sets the opposite corner and height of the base of the box.
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8. CONE (Command)
Creates a 3D solid cone.
9. CYLINDER (Command)
Creates a 3D solid cylinder.
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During a drawing session, the default value for the base radius
is always the previously entered base radius value.
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12. TORUS (Command)
Creates a donut-shaped 3D solid.
You can create a torus by specifying the center, then the radius
or diameter of the torus, and then the radius or diameter of the
tube that surrounds the torus. You can control the smoothness
of curved 3D solids, such as a torus, in a shaded or hidden
visual style with the FACETRES system variable.
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Entering a positive value draws the height along the
positive Z axis of the current UCS. Entering a negative value
draws the height along the negative Z axis.
With the 3D Move gizmo, you can move selected objects and
subobjects freely or constrain the movement to an axis or
plane.
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3DORBIT activates a 3D Orbit view in the current viewport, and
the 3D Orbit cursor icon appears. You cannot edit objects while
3DORBIT is active. If you drag the cursor horizontally, the
camera moves parallel to the XY plane of the world coordinate
system (WCS). If you drag the cursor vertically, the camera
moves along the Z axis. A small dark sphere displays
temporarily, representing the target point about which your
view rotates.
With the 3D Scale gizmo, you can resize selected objects and
subobjects along an axis or plane, or resize the objects
uniformly.
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The 3D Scale Gizmo shortcut menu offers options for aligning,
moving, or changing to another gizmo.
ISOMETRIC DRAWING
Isometric projection is a method for visually representing
3D objects in 2D in technical and engineering drawings. In
this projection, all three angles made X, Y and Z axis are
120° each.
To make isometric drawing, we have to first go to
drafting setting by typing DS then press ENTER key. Then go
to snap and grid. Then go to snap type and click on
isometric snap.
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3D MODEL
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WATER SUPPLY CONNECTIONS
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REINFOCREMENT DETAILS FOR
FOUNDATION
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REINFOCREMENT DETAILS FOR
SEPTIC TANKS
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REINFOCREMENT DETAILS FOR SLABS ,
BEAMS AND STAIRCASE
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CONCLUSION
In conclusion, working with AutoCAD is an enriching
journey that empowers individuals across various
disciplines to transform their creative visions into
reality. Throughout this exploration, we've delved into
the myriad features and functionalities that AutoCAD
offers, from its precise drafting tools to its dynamic 3D
modeling capabilities. We've uncovered how AutoCAD
streamlines workflows, enhances collaboration, and
fosters innovation in industries ranging from
architecture and engineering to manufacturing and
urban planning.
Moreover, mastering AutoCAD extends beyond mere
technical proficiency; it cultivates a mindset of
problem-solving and creativity. By navigating the
complexities of design challenges within the AutoCAD
environment, professionals sharpen their analytical
skills and develop a keen eye for detail. They learn to
anticipate potential issues, iterate on designs with
precision, and ultimately deliver solutions that exceed
expectations.
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