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Lesson 1

The document discusses the evolution and significance of Information and Communications Technology (ICT) and the Internet, highlighting their impact on communication, education, and the economy, particularly in the Philippines. It outlines the different stages of the web, including Web 1.0, Web 2.0, and Web 3.0, detailing their characteristics and functionalities. Additionally, it emphasizes the role of ICT in transforming societal interactions and the proliferation of technology-driven services.
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0% found this document useful (0 votes)
35 views15 pages

Lesson 1

The document discusses the evolution and significance of Information and Communications Technology (ICT) and the Internet, highlighting their impact on communication, education, and the economy, particularly in the Philippines. It outlines the different stages of the web, including Web 1.0, Web 2.0, and Web 3.0, detailing their characteristics and functionalities. Additionally, it emphasizes the role of ICT in transforming societal interactions and the proliferation of technology-driven services.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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Republic of the Philippines

Mindanao State University


WAO COMMUNITY HIGH SCHOOL
Wao, Lanao del Sur

EMPOWERMENT TECHNOLOGIES
GRADE 11

Lesson 1: ICT and Its Current State


The essence of what it is to be human is our ability to learn, change and adapt. Throughout our history,
we underwent three significant technological revolutions that drastically changed the way we live. From
mastering the use of steam in machines and contraption to create more than what we immediately need,
mastering electricity itself bringing daylight in night and transcending radically our ability in storing and
processing data.

What is ICT?
Information and Communications Technology (ICT) often deals with the use of different
technological inventions like mobile phones, telephones, computer, Internet, and other devices, as well as
software and applications to locate, save, send, and manipulate information.
In essence, ICT generally deals with the interconnection between different technology-related platforms
such as Internet, the software and hardware used, the cloud, the data being exchanged, and the transactions or
the act of doing the exchange of itself.
ICT includes technologies such as computers (not limited to desktop, laptop, netbooks, or notebooks),
radio, television, videos, DVDs, telephone (both fixed line and mobile phones), personal digital assistants
(PDAs), satellite systems, network hardware and software, and the equipment and services associated with these
technologies, such as video conferencing, email, instant messaging, and blogs.
ICT has greatly contributed to how easy our lives have been today. Our gadgets have become part of
our necessity that we check on them after we wake up. It made communication easier. We can use cellular
phones that are designed for communicating with other people even they are miles away from us. It has also
assisted us in our work since there are Internet-based jobs. It has revolutionized our education and in the
modernization of our economy.
Furthermore, ICT is a result of economic and social or interpersonal transactions and interactions. It is a
change powered by the continuous revolution of the way people live, work, communicate, learn, and experience
things. Having been widely accepted by both young and old, it has quickly gained its leverage as a formidable
human empowerment tool. It has become an integral part of our daily social involvement and interaction.

ICT in the Philippines


Philippines is dubbed as the “ICT Hub of Asia” because of huge growth of ICT-related jobs, one of
which is BPO, Business Process Outsourcing, or call centers. In a data gathered by the Annual Survey of
Philippines Business and Industries in 2010, the ICT industry shares 19.3% of the total employment population.
According to the 2013 edition of Measuring the Information Society by the International Society by the
International Telecommunication Union, there are 106.8 cellphones per 100 Filipinos in the year 2012. That
would mean that for every 100 Filipinos you meet, there is high chance that they have a cellphone and
approximately for the seven of them, they have two.
In a data gathered by the Annual Survey of the Philippine Business and Industries, NSO, in 2010, the
ICT industry shares 19.3% of the total employment population here in the Philippines.

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To add to these statistics, Time Magazine’s “The Selfiest Cities around the World” of 2013 places two
cities from the Philippines in the top 1 and top 10 spots. The study was conducted using instagram, a popular
photo sharing application. With these numbers, there is no doubt that the Philippines is one of the countries that
benefits most out of ICT.
When the internet was fully commercialized in 1995, it has tremendously impacted culture and
commerce, including the rise of near instant communication by email, instant messaging, telephony (Voice over
Internet Protocol or VoIP), two-way interactive video calls, and the World Wide Web with its discussion
forums, blogs, social networking, and online shopping sites. Internet is the global system of interconnected
computer networks that uses the Internet protocol suite (TCP/IP) to communicate between networks and
devices.

What is Internet?
The birth of the internet has transformed the computer and communications world like nothing before. It
integrates the capabilities of the telegraph, the telephone, the radio and the computer into one and instantly
make possible extensive broadcasting capability, information dissemination, collaboration, and interaction
between individuals through their computers without regard for geographic location. It represents one of the
most successful examples of the benefits of sustained investment and commitment to research and development
of information infrastructure.
Internet is composed of millions of small computer networks all brought together to form the vast
“Inter-Network”. That word never caught on, so it was shortened to much easier-to-say “Internet”. A large part
of the internet is the World Wide Web (WWW). This is made up of websites that have one or more web pages.
This is part of the Internet that you probably use most of the time.
But Internet isn’t just web pages. It also includes other services such as instant messaging, chatrooms, e-
mail, file transfers, news group, peer-to-peer networks, and forums. No one owns the internet because each part
of it is made up of individual networks that someone has put together and then linked to the internet. However,
each network has to obey Internet standards in order to connect.
Uses of the Internet
The Internet is a fantastic source of information as well as a go-to tool for a wide array of services.
1. Communication
2. Shopping
3. Leisure and Entertainment
4. Exploring the world
Benefits of the Internet
1. The Internet is always available.
2. The Internet offers a vast range of information.
3. The Internet serves as a means to communicate with people.
4. The Internet offers a wide access to learn about other cultures.
5. Information on the Internet is readily updated.
The World Wide Web
The World Wide Web is an information system on the Internet that allows documents to be connected to
other documents by hypertext links, enabling the user to search for information by moving from one document
to another. It was invented by Tim-Berners Lee. The World Wide Web browser software, such as Microsoft's
Internet Explorer/Edge, Mozilla Firefox, Opera, Apple's Safari, and Google Chrome, let users navigate from
one web page to another via the hyperlinks embedded in the documents.
These documents may also contain any combination of computer data, including graphics, sounds, text,
video, multimedia and interactive content that runs while the user is interacting with the page. The Web has
enabled individuals and organizations to publish ideas and information to a potentially large audience online at
greatly reduced expense and time delay.

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Types of Web Pages
 Web 1.0 or The Web. It is the first stage of the World Wide Web evolution. It is a flat or stationary
page since it cannot be manipulated by the user.
 Web 2.0 or The Social Web allows users to interact with the page, the user may be able to comment or
create a user account. Most website that we visit today are Web 2.0.
 Web 3.0 or Semantic Web. The semantic web provides a framework that allows data to be shared and
reuse to deliver web content specifically targeting the user. Search Engine will learn about you and your
habits from each search you perform and will gather details about you from your previous activities like
likes and social postings and present the answers as per your preferences.
What is Web 1.0?
Web 1.0 is the term used for the earliest version of the Internet and the first stage of development of
World Wide Web characterized by simple static websites.
In addition, the Web 1.0 is the first iteration of the web which according to Berners-Lee, is the “read-
only web.” In other words, the early web allowed us to search for information and read it. There was very little
in the way of user interaction or content generation.
The early Internet was mostly composed of web pages joined by hyperlinks, without the additional
visuals, controls and forms that we see when we log on today. Experts refer to it as the “read-only” web – a web
that was not interactive in any significant sense. The web user was, for the most part, passive, and much of the
user input took place offline.Generally, Individual webpages were made of static pages that were hosted on web
servers run by an internet service provider (ISP) or on free web hosting services.
Characteristics of Web 1.0
 Static pages: Pages didn’t offer interactive features that changed based on website visitor’s behavior. At
that point websites were largely informational.
 Website content stored in files: Virtually every modern website makes use of a database to store the
majority of website content. During Web 1.0 this was not the case and most website content was stored
directly in the website files, not in a separate database.
 Combination of content and layout: Good web design practice today dictates the separation of
webpage markup and styling. Virtually every modern website makes use of external style sheets to
determine the look and layout of webpages. During Web 1.0 most styling was built into the page markup
itself, often by misusing HTML elements such as tables.
 Proprietary HTML tags: During Web 1.0 browsers attempted to stand out by offering support for
proprietary tags, creating significant incompatibility problems between websites that used these tags and
site visitors using unsuported browsers.
 Guestbooks: Website visitor comments were usually added to a Guestbook page rather than attached
directly to content pages.
 E-mailing of forms: Web hosting servers during the Web 1.0 phase rarely offered support for server-
side scripting, which is required to use the web server to submit a form. As a result, during Web 1.0,
when the Submit button was clicked on most forms the website visitor’s e-mail client would launch, and
the visitor would have to e-mail their form to an e-mail address provided by the website.
Retrieved from: https://websitebuilders.com/how-to/glossary/web1/

What is Web 2.0?


Web 2.0 refers to world wide website which highlights user-generated content, usability and
interoperability for end users. Web 2.0 is also called participative social web. It does not refer to a modification

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to any technical specification, but to modify in the way Web pages are designed and used. The transition is
beneficial but it does not seem that when the changes are occurred. An interaction and collaboration with each
other is allowed by Web 2.0 in a social media dialogue as creator of user-generated content in a virtual
community. Web 1.0 is enhanced version of Web 2.0.
The web browser technologies are used in Web 2.0 development and it includes AJAX and JavaScript
frameworks. Recently, AJAX and JavaScript frameworks have become a very popular means of creating web
2.0 sites.
Furthermore, Web 2.0 is the evolution of Web 1.0 by adding dynamic web pages—the user is able to see
a website differently than others. Examples of Web 2.0 include social networking sites, blogs, wikis, video
sharing sites, hosted services, and web applications. Web 2.0 allows users to interact with the page: instead of
just using their operating system. Browsers can now be used for their user interface, application software (or
web application), and even for file storage. Most websites that we visit today are Web 2.0.

Features of Web 2.0

FEATURES WEB 2.0

FOLKSONOMY Allows users to collectively classify and find information using freely chosen keywords (e.g.
"tagging" by facebook). Tagging uses the pound sign #, often referred to as hastag.

RICH USER Dynamic content that is responsive to user input (e.g., a user can "click" on an image to
EXPERIENCE enlarge it or find out more information)

USER PARTICIPATION The owner of website is not the only one who is able to put content. Others are able to place a
content on their own by means of comments, reviews, and evaluation.

LONG TAIL Services that are offered on demand rather than on a one-time purchase. This is synonymous
to subscribing to a data plan that charges you for the amount of time you spent in the Internet,
or a data plan that charges you for the amount of bandwidth you used.

SOFTWARE AS A Users will subscribe to a software only when needed rather than purchasing them. This is a
SERVICE cheaper option if you do not always need to use a software. For instance, Google Docs is a
free web-based application that allows the user to create and edit word processing and
spreadsheet documents online. When you need a software, like a word processor, you can
purchase it for a one-time huge amount and install it in your computer and it is yours forever.
Software as a service allows you to “rent” a software for a minimal fee.

Mass Participation Diverse information sharing through universal web access. Since most users can use the
internet, Web 2.0’s content is based on people from various cultures.

Web 2.0 Tools and Service


The social web is one of the important part of Web 2.0 which consists of a number of online tools and
platforms where people share their perspectives, opinions, thoughts, and experiences. Web 2.0 applications tend
to interact much more with the end user. As such, the end user is not only a user of the application but also a
participant by way of:
1. Podcasting
A podcast is a digital medium that consists of an episodic series of audio, digital radio, PDF, or ePub
files. Podcasting originally was derived from the word pod (which is a mobile playback device that has an MP3
player) and casting (derived from the word broadcasting) is actually the distribution of multimedia files either

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audio or video over the internet. Most of the podcasts are shared using the RSS (real simply syndication)
format.
2. Blogging
These are described as personal diaries or journals on the web. It may cover different topics and express
many opinions, a commentary on current events, a collection of memories or thoughts and a place to post
photos and comments. It serves as an individual’s spaces that gives him or her voice on the web. Blogs can be
highly influential and have huge readership, while others are intended just for a circle of friends or family.
3. Tagging
In information system, a tag is a non-hierarchical keyword or term assigned to a piece of information
(such as an internet bookmark, digital image, or computer file). This kind of metadata helps describe an item
and allows it to be found again by browsing or searching. Tags are generally chosen informally and personally
by the item’s creator by its viewer depending on the system.
4. Curating
Content curation is the process of collecting, organizing, and displaying information relevant to a
particular topic or area of interest. Services or people that implement content curation are called curators.
Curation services can be used by business as well as end users.
5. Social Bookmarking
The way to store, organize, search, manage, and share collections of websites is called social
bookmarking. Metadata “tags” or keywords are used so that lists can be organized and shared across the
internet.
In social bookmarking system, users can save links to websites that they want to remember or share and
these bookmarks are usually in public but can be saved privately or even add restrictions in sharing (can be
shared to a specific user only). Bookmarks are arranged chronologically, by category or tags, or via search
engine so that people can access them easily. Also, many social bookmarking services provide web feeds RSS)
for their lists f bookmarks and tagged categories. This allows subscribers to become aware of new bookmarks as
they are saved, shared, and tagged by other users.
Examples of Web 2.0 based websites
1. Flickr – A photo sharing website which allows users to upload their photographs and share it with
anyone and everyone.
2. Orkut- Social networking site which allows the users to send messages and communicate with other
members.
3. YouTube – It allows the users to upload their videos and share it with everyone.
4. Blogs – Maintained by individuals or groups, they can be used to convey anything.
5. Google AD sense – Allows users to earn money through posting Google ads on their websites.
6. Wikipedia – Online encyclopedia wherein the users contribute by writing the articles, definitions, etc. It
is completely edited and maintained by the users.
7. Scribd – Users can upload any documents on the website where other users can either download or view
those documents online
What is Web 3.0?
It refers the evolution of web utilization and interaction which includes altering the Web into a database.
In enables the upgradation of back-end of the web, after a long time of focus on the front-end (Web 2.0 has
mainly been about AJAX, tagging, and another front-end user-experience innovation).
Web 3.0 is a term which is used to describe many evolutions of web usage and interaction among
several paths. In this, data isn’t owned but instead shared, where services show different views for the same web
/ the same data.
The Semantic Web (3.0) promises to establish “the world’s information” in more reasonable way than
Google can ever attain with their existing engine schema. This is particularly true from the perspective of
machine conception as opposed to human understanding. The Semantic Web necessitates the use of a

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declarative ontological language like OWL to produce domain-specific ontologies that machines can use to
reason about information and make new conclusions, not simply match keywords.
Below are 5 main features that can help us define Web 3.0:
1. Semantic Web
The succeeding evolution of the Web involves the Semantic Web. The semantic web improves
web technologies in demand to create, share and connect content through search and analysis based on
the capability to comprehend the meaning of words, rather than on keywords or numbers.
2. Artificial Intelligence
Combining this capability with natural language processing, in Web 3.0, computers can
distinguish information like humans in order to provide faster and more relevant results. They become
more intelligent to fulfil the requirements of users.
3. 3D.Graphics
The three-dimensional design is being used widely in websites and services in Web 3.0. Museum
guides, computer games, ecommerce, geospatial contexts, etc. are all examples that use 3D graphics.
4. Connectivity
With Web 3.0, information is more connected thanks to semantic metadata. As a result, the user
experience evolves to another level of connectivity that leverages all the available information.
5. Ubiquity
Content is accessible by multiple applications, every device is connected to the web, the
services can be used everywhere.

Some of the examples of web 3.0 are Apple’s Siri, Googles Cloud API, Wolfram Alpha.

Below is a comparison of Web 1.0, Web 2.0 and Web 3.0:

CRITERIA WEB 1.0 WEB 2.0 WEB 3.0

Communication Broadcast Interactive Engaged/ Invested

Information Static/ Read-only Dynamic Portable & Personal

Focus Organization Community Individual

Content Ownership Sharing Immersion

Interaction Web Forms Web Application Smart Applications

Search Directories Tags/ Keywords Context/ Relevance

Metrics Page Views Cost per Click User Engagement

Advertising Banners Interactive Behavioral

Technologies HTML/ FTP Flash/ Java/ XML RDF/ RDFS/ OWL

Retrived from: https://lcy0210.wordpress.com/2019/01/11/web-3-0-to-5-0-is-coming-soon/

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Web 1.0 Web 2.0 Web 3.0

Mostly Read-Only Wildly Read-Write Portable and Personal

Company Focus Community Focus Individual Focus

Home Pages Blogs / Wikis Live-streams / Waves

Owning Content Sharing Content Consolidating Content

Web Forms Web Applications Smart Applications

Directories Tagging User Behaviour

Page Views Cost Per Click User Engagement

Banner Advertising Interactive Advertising Behavioural Advertising

Britannica Online Wikipedia The Semantic Web

HTML/Portals XML / RSS RDF / RDFS / OWL

https://www.geeksforgeeks.org/web-1-0-web-2-0-and-web-3-0-with-their-difference/

Web 1.0 Web 2.0 Web 3.0

1 1996 2006 2016

2 The Web The Social Web The Semantic Web

3 Tim Berners Lee Tim O’Reilly Sir Tim Berners Lee

4 Read only web Read and write web Read, write and execute web

5 Information sharing Interaction Immersion.

6 Millions of users Billions of users Trillion of users

7 Ecosystem Participation Understanding itself

8 Connect information Connect people Connect knowledge

9 Brain and Eyes (=Information) Brain, Eyes, Ears, Voice and Heart Brain, Eyes, Ears, Voice, Heart, Arms
(= Passion) and Legs (= Freedom

10 The Hypertext/CGI Web. (the The Community Web (for people: The Semantic Web (for machines).
basics) apps/sites connecting them).

11 Pushed web, text/graphics based Two way web pages, Wikis video, 3D portals, avatar representation,
flash pod casts, shading, Personal Interoperable profits, multi-user virtual
publishing, 2D portals environment (MUVEs), Integrated
games, education and business, all
media flows in and out of virtual Web
worlds

12 Companies publish content that People publish content that other People build applications that people

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people consume (e.g. CNN) people can consume, companies can interact with, companies build
build platforms that let people platforms that let people publish
publish content for other people services by leveraging the associations
(e.g. Flickr, YouTube Adsense, between people or special content (e. g.
Wikipedia, Blogger MySpace, FaceBook, Google Maps, My Yahoo!)
RSS, Digg)

13 In Web 1.0 search engines In Web 2.0 search engines retrieve In Web 3.0 search engines will
retrieve macro contents. Search is tags with micro contents (Furl hopefully retrieve micro content texts
very fast but many times results even retrieves tags with macro which were tagged automatically. This
are inaccurate or more than users contents). The process of tagging implies translating billions of Web 1.0
can chew. is manual, tedious and covers macro contents into micro contents.
negligible percents of the WWW. The result could be more precise search
Web 2.0 tags everything: pictures, because tagging can solve part of the
links, events, news, Blogs, audio, ambiguity that homonyms and
video, and so on. Google Base synonyms introduce into the process of
even retrieves micro content texts. search.

14 Web 1.0 was all about static Web 2.0 is more about 2 way Web 3.0 is curiusly undefined. AI and
content, one way publishing of communication through social the web learning what you want and
content without any real networking, blogging, wikis, delivering you a personalized web
interaction between readers or tagging, user generated content experience.
publishers or each other and video.

15 The web in the beginning when it New advances that allow a much Thought to be the future – where the
was first developing web 1.0 more sophisticated user interaction web is more interactive with users,
with web pages – citizen leading to a kind of artificial
journalism, social networks and intelligence web 3.0
Wikis are all products of Web 2.0

16 Personal web sites Blogs Semantic Blogs: SemiBlog, Haystack,


Semblog, Structured Blogging

17 Content Management system Wikis, Wikipedia Semantic Wikis: Semantic MediaWiki,


SemperWiki, Platypus, dbpedia,
Rhizome

18 Citeseer, Project Gutenberg Google scholar, Book search Semantic Digital Libraries: JeromDl,
BRICKS, Longwell

19 Message boards Community portals Semantic Forums and community


portals: SIOC, OpenLink DataSpaces

20 Buddy Lists, Address book Online social networks Semantic Social Networks: FOAF,
PeopleAggregator

World Wide Web vs Internet


People colloquially refer the world wide we (web for short) as the internet or vice versa interchangeably,
but there are key differences between the two.
The Internet by definition is the actual interconnection of computers and other networks, while web
refers to the system that enables people to access information over the internet. The internet is the hardware

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aspect because it relates to computer networks, connections and infrastructures. The web on the other hand,
refers to the software aspect as it relates to the Protocols or HTTP (HyperText Transfer Protocol). HTTP are the
system or procedures that enables the transfer of information in the internet, web services, applications and
platforms.

Current State of ICT


As the world of ICT continues to grow, the industry has focused on several innovations. These
innovations cater to the needs of the people that benefit most out of ICT. Whether it is for business or personal
use, these trends are the current front runners in the innovation of ICT.
1. Convergence (Convergent Technologies)
Technological Convergence is the synergy of technological advancements to work on a similar goal or
task. For example, besides using your personal computer to create word documents, you can now use your
smartphone. It can also use cloud technologies to sync files from one device to another while using LTE
technology which means you can access your files anytime, anywhere. Convergence is using several
technologies to accomplish a task conveniently.
2. Social Media
Social Media is a website, application, or online channel that enables web users to create, co-create,
discuss, modify, and exchange user-generated content. According to Nielsen, a global information and
measurement company, Internet Users spend more time in social media sites than in any type of site. With this,
more and more advertisers use social media to promote their products.
There are six types of Social Media
a. Social Networks
These are sites that allow you to connect with other people with the same interests or background. Once
a user creates his or her account, he or she can set up a profile, add people, create groups, and share content.
Examples: Facebook, Google+
b. Bookmarking Sites
These are sites that allow you to store and manage links to various websites and resources. Most of these
sites allow you to create a tag that allows you and others to easily search or share them. Examples;
StumbleUpon and Pinterest
c. Social News
These are sites that allow users to post their own news items or links to other news sources. The users
can also comment on the post and comments may also be ranked. They are also capable of voting on these news
articles of the website. Those who get the most amount of votes are shown prominently. Examples: Reddit and
Digg
d. Media Sharing
These are sites that allow you to upload and share media content like images, music and video. Most of
these sites have additional social features like liking, commenting, and having user profiles. Examples: Flicker,
Youtube, and Instagram
e. Microblogging
These are sites that focus on short updates from the user. Those subscribed to the user will be able to
receive these updates. Examples: Twitter and Plurk
f. Blogs and Forums
These websites allow users to post their content. Other users are able to comment on the said topic.
There are several free blogging platforms like blogger, WordPress, and Tumblr. On the other hand, forums are
typically part of a certain website or web service.

3. Mobile Technologies
The popularity of smartphones and tablets has taken a major rise over the years. This is largely because
of the devices’ capability to do tasks that were originally found in personal computers. Several of these devices

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are capable of using high-speed internet. Today, the latest mobile devices use 4G (LTE), which is currently the
fastest mobile network. Also, mobile devices use different operating systems:
a. iOS- used in Apple devices such as the iPhone and iPad
b. Android- an open source operating system developed by Google. Being open source means several
mobile phone companies use this OS for free
c. Blackberry OS- used in blackberry devices
d. Windows Phone OS- a closed source and proprietary operating system developed by Microsoft.
e. Symbian- the original smartphone OS; used by Nokia devices
f. WebOS- originally used for smartphones; now used for smart TV
g. Windows Mobile- developed by Microsoft for smartphones and pockets PCs

4. Assistive Media
Assistive Media is a non-profit service designed to help people who have visual and reading
impairments. A database of audio recordings is used to read the user.

ONLINE PLATFORMS AND SITES


Online platform is a specially developed platform using Internet technology. It is a base of technologies
designed to run within an online environment and provides interactive online services. It can also be defined as
digital service that enables collaboration between two or more different but interdependent groups of users who
interact through the internet.
Online platforms allow users to develop ICT content to connect, communicate, and collaborate with
other users in the online world. For example, Facebook is one of the most popular online platforms that is not
only used for finding friends or relatives but also has evolved as a place for marketing business. Therefore, we
can say that online platforms such as Facebook combine all tools into one place and system for efficient
processes and faster accomplishment of different tasks. They are different from applications and tools in the
sense that applications and tools only get one part of the job.
Online platforms are categorized according to the service they provide. Currently, here are some of the
categories with their examples of online platforms.

Presentation or Visualization
Cloud Computing
File Management
Mapping
Social Media
Web Page Creation

Let us go through them one by one!


1. Presentation or Visualization Platform allows you to present and share presentations, infographics
and videos with other people. It is used to communicate information clearly and efficiently.
Presentation software, or a presentation program, is a desktop- or cloud-based application that
allows the user to present information to an audience using a sequence of multimedia formats, such as
images, video, audio and text.

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2. Cloud Computing Platform is also called as “The cloud.” It is the practice of using a network of
remote servers hosted on the internet. Instead of using your computer’s hard drive, you store and access
your data and programs over the Internet.
The main types of cloud computing include software as a service, platform as a service, and
infrastructure as a service. Serverless computing, also known as function as a service (FaaS), is also a
popular method of cloud computing for businesses.
 SaaS or Software as a Service. SaaS means instead of installing software on your computer, you
access the platform online. Examples would include:
o Square, which processes payments online
o Google Apps such as Google Drive or Calendar
o Slack, which allows collaboration and chat between other users

 IaaS or Infrastructure as a Service. IaaS provides infrastructure components such as servers,


storage, networking, security, and moreover the cloud. Examples would include:
o Dropbox, a file storage and sharing system
o Microsoft Azure, which offers backup and disaster recovery services, hosting, and more
o Rackspace, which offers data, security, and infrastructure services.

 PaaS or Platform as a Service. PaaS provides computing platforms such as operating systems,
programming language execution environments, databases, and web servers. Examples would
include:
o Google App Engine and Heroku, which allow developers to develop and serve apps

 Serverless Computing. Serverless computing (also called simply “Serverless”) is simply using a
server on the cloud. This offers more elasticity, easier maintenance, and is often more price effective
than hosting servers on-site.
Retrieved from: https://www.netcov.com/what-is-cloud-computing/
Does cloud computing have drawbacks?
Yes, but judging by its widespread use, they're outweighed by numerous benefits. Like, for
instance, more flexibility and efficiency than local device data storage. For example, one of the world's biggest
data gatherers, Netflix, successfully migrated all of its databases to the cloud in 2016. As a result, the streaming
giant can now produce more content, onboard more customers and easily handle sharp increases in usage spikes
(typically when new episodes of a show are made available). The company can also add or reduce storage
amounts in real-time based on its current viewers.

3. File Management Platform is used for the storing, naming, sorting, and handling of computer files.
Allows you to convert and manage files without download in the software tool.

Why we need file management software and systems?


A file management system is a cloud-based service that facilitates the storage and managing (and
sometimes creation) of all your documents and files from a single point of contact.
In other words, it’s a filing system that operates in the cloud where you can store all your
documents and company files and retrieve them whenever you want from anywhere around the world.

Some of the things you do with file management software include:


Create new files
Move files between locations

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Organize files in multi-hierarchical arrangements.
Access all stored files in a single glance
Adjust basic metadata
Sort files based on different criteria such as date, name, file format, and size.
Examples:
1. Zamzar
2. Word2pdf
3. CloudConvert

4. Mapping Platform is a transformation taking the points of one space into the points of the same or
another space. It also provides detailed information about geographical regions and sites around the
world. It allows the embedding of maps into proprietary sites and uses GPS to detect location and used
for navigation.
Examples:
1. Google Maps
2. Bing Maps
3. Wikimapia
5. Social Media Platform is a computer-mediated tools that allow large group of people to create, share or
exchange information, interest and the information shared can be in the form of ideas, pictures, videos or
anything that you want to create and share to virtual communities. It can be in the following platforms:
Social Networks. These sites allow you to connect with other people with the same interests
or background.
Bookmarking Sites. These are sites that allow you to store and manage links to various
websites and resources.
Social News. These are sites that allow users to post their own news items or links to other
news sources.
Media Sharing. These are sites that allow you to upload and share media content like
images, music, and video. Media sharing sites can be specific for video sharing, photo
sharing, slide sharing, social bookmarking, and gaming.
Microblogging. These are sites that focus on short updates from the user. Those subscribed
to the user will be able to receive these updates. Posts are brief that range typically from 140
– 200 characters.
Blogs and Forums. These are websites that allow users to post their content. Other users can
comment on the said topic.
6. Web Page Creation is an online platform that lets let you build a web page that includes colors, texts,
images, and often contains links to media such as video and audio.
Examples:
1. WordPress
2. Wix
3. Weebly

Prepared by: Checked by:

JHON ANTHONY C. CATINOY RACHEL C. TAMBANILLO


Subject Teacher SHS Coordinator

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Republic of the Philippines
Mindanao State University
WAO COMMUNITY HIGH SCHOOL
Wao, Lanao del Sur

Name: ______________________________ Grade & Section: ___________________ Date: ___________

WORKSHEET NUMBER 1: ICT and its Current State


(Empowerment Technologies)

I. MULTIPLE CHOICE. Identify the correct letter of the answer to the following questions below. Write it on
the space before the number.
____1. What type of web page is classified as flat or stationary?
A. Web 1.0 B. Web 2.0 C. Web 3.0 D. Web 4.0
____2. What web 2.0 feature allows users to subscribe to a data plan that charges for the amount of time spent
on the internet?
A. Folksonomy B. Long Tail C. User Participation D. Application
____3. What is the name of the symbol that is used to classify and categorize information?
A. Hashtag B. Question Mark C. Asterisk D. At sign
____4. What specific type of social media allows you to connect with other people?
A. Microblogging B. Social Networks C. Media Sharing D. Social
News
____5. Twitter is an example of what specific type of social media?
A. Microblogging B. Social Networks C. Media Sharing D. Social News
____6. YouTube and Instagram are examples of what specific type of social media?
A. Blogs and Forums B. Social Networks C. Media Sharing D. Bookmarking Sites
____7. What specific type of social media allows its users to post their original content on websites such as
WordPress, Blogger, and Tumblr?
A. Blogs and Forums B. Social Networks C. Media Sharing D. Bookmarking Sites
____8. What type of social media allows you to manage links to various websites?
A. Blogs and Forums B. Social Networks C. Media Sharing D. Bookmarking Sites
____9. What do you call the global system of interconnected computer networks that use servers to link billions
of devices worldwide?
A. Websites B. Web browser C. Internet D. World Wide Web
____10. What type of web page is classified as a dynamic page?
A. Web 1.0 B. Internet C. Web 2.0 D. Web 3.0

II. TRUE OR FALSE: Write TRUE if the statement is correct and FALSE if otherwise. Write your answer on
the space provided before each number.
__________1. The internet is a rich source of information for a project or a piece of homework.
__________2. The internet provides many ways to enable you to keep in contact with people.
__________3. The internet is made up of vast interconnected computer networks.
__________4. Satellite and mapping applications (e.g Google Earth) are features of the internet.
__________5. A large part of the internet is the World Wide Web.
__________6. The internet is not a creation of technology.

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__________7. ICT is not directly related to the internet and computers.
____________8. The information found on the internet are updated once every few years just like in printed books.
__________9. The internet serves as a platform for communication, shopping, travel, and entertainment.
__________10. All the information found on the internet are correct and factual.

III: IDENTIFYING THE TYPE OF WEB: Using the Internet, look for the webpages of the pages listed
below. Evaluate whether they are Web 1.0, Web 2.0, or Web 3.0. Write your answer in the space
provided.

1. Amazon.co.uk _____________ 6. Siri’s Apple Voice Recognition _____________

2. _____________ 7. _____________

3. _____________ 8. Encyclopedia Britannica _____________

4. _____________ 9. Trio Healthcare Group _____________

5. __________ 10. ____________

IV. COMPLETING THE TABLE: ICT has greatly influenced people’s lives that in most situations, it is
taken for granted. Using the table below, think of the things you’re doing/you’ve done that involves ICT
technologies. Then beside it, research or ask older people how were their lives then without ICT technologies.
After which, create a generalization or conclusion based on the information you have collected.

WHAT IS IT NOW WITH ICT? WHAT WAS IT THEN WITHOUT ICT?

GENERALIZATION:

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