Lesson 4 PRODUCT AND SERVICE DESIGN
Lesson 4 PRODUCT AND SERVICE DESIGN
▪ Product Liability - A manufacturer is liable for any injuries or ▪ easier diagnosis and remedy of failures
damages caused by a faulty product. ▪ easier repair and replacement
▪ simplification of manufacturing and assembly
▪ Uniform Commercial Code - Products carry an implication of
merchantability and fitness. ▪ Reliability: The ability of a product, part, or system to
perform its intended function under a prescribed set of
Designers Adhere to Guidelines conditions
▪ Produce designs that are consistent with the goals ▪ Failure: Situation in which a product, part, or system does
of the company not perform as intended
▪Give customers the value they expect
▪ Make health and safety a primary concern ▪ Normal operating conditions: The set of conditions under
▪ Consider potential harm to the environment which an item’s reliability is specified
Improving Reliability ▪ Possibly operating on a 24-hr basis
▪ Global customer needs assessment
Component design
▪ Global design can increase marketability
Production/assembly techniques
Testing Phases in Product Development Process
Redundancy/backup
1. Idea generation
Preventive maintenance procedures
2. Feasibility analysis
User education
3. Product specifications
System design
4. Process specifications
Product Design 5. Prototype development
6. Design review
Product design is the process of efficient and effective idea
7. Market test
generation and development with the goal of creating new
8. Product introduction
products.
9. Follow-up evaluation
Product Design
Idea Generation
▪ Product Life Cycles
Considered ground zero in the product development process,
▪ Robust Design
idea generation (or ideation) involves gathering information
▪ Concurrent Engineering
and creative insights in order to come up with ideas for a new
▪ Computer-Aided Design
product.
▪ Modular Design
By getting it right, you lay a solid foundation for your new
Product Life Cycle Stages
product concept and set it on the path to success
There are five distinct product life cycle stages:
IDEA
1.Product Development. When the company finds and
Supply chain based
develops a new product idea, product development starts.
Competitor based
During product development, sales are zero, and the
Research based
company’s investment costs increase.
Reverse engineering is the dismantling and
2.Introduction. Sales slowly grow as the product is introduced
in the market. Profits are still non-existent, because the heavy inspecting of a competitor’s product to discover product
expenses of the product introduction overweigh sales. improvements.
3. Growth. The growth stage is a period of rapid market Research & Development (R&D)
acceptance and increasing profits
▪ Organized efforts to increase scientific knowledge or
4.Maturity. In the maturity stage, sales growth slows down product innovation & may involve:
because the product has achieved acceptance by most
▪ Basic Research advances knowledge about a subject without
potential buyers. Profits level off or decline because
expectations of commercial applications.
marketing outlays need to be increased to defend the
product against competition. ▪ Applied Research achieves commercial applications.
5.Decline. Finally, sales fall off and profits drop. ▪ Development converts results of applied research into
commercial applications.
Robust Design: Design that results in products or services
that can function over abroad rangeof conditions Manufacturability
Taguchi Approach Robust Design ▪ Manufacturability is the ease of fabrication and/or
assembly which is important for:
Systemized statistical approach to product and process
improvement developed by Dr. G. Taguchi ▪ Cost
▪ Productivity
▪ Approach emphasizes moving quality upstream to
▪ Quality
the design phase
▪ Based on the notion that minimizing variation is the Designing for Manufacturing
primary means of improving quality
▪ Special attention is given to designing systems such Beyond the overall objective to achieve customer satisfaction
that their performance is insensitive to while making a reasonable profit is:
environmental changes
The designers’ consideration of the organization’s
Global Product Design Virtual teams manufacturing capabilities when designing a product.
▪ Uses combined efforts of a team of designers The more general term design for operations encompasses
working in different countries services as well as manufacturing
▪ Provides a range of comparative advantages over
traditional teams such as:
▪ Engaging the best human resources around the Design for Manufacturing (DFM)
world
is the process of designing parts, components or products for ▪ Remanufacturing: Refurbishing used products by replacing
ease of manufacturing with an end goal of making a better worn-out or defective components.
product at a lower cost.
▪ Remanufactured products can be sold for 50% of the cost of
This is done by simplifying, optimizing and refining the a new producer
product design. The acronym DFMA (Design for
▪ Remanufacturing can use unskilled labor
Manufacturing and Assembly) is sometimes used
interchangeably with DFM. ▪ Some governments require manufacturers to take back used
products
Some material properties to consider during DFM include
▪ Design for Disassembly (DFD): Designing products so that
•Mechanical properties - How strong does the
they can be easily taken apart.
material need to be?
•Optical properties - Does the material to be Component Commonality
reflective or transparent?
•Thermal properties - How heat resistant does it ▪ Multiple products or product families that have a high
need to be? degree of similarity can share components
•Color - What color does the part need to be?
▪ Automakers using internal parts
•Electrical properties - Does the material need to act
▪ Engines and transmissions
as a dielectric •(act as an insulator rather than a
▪ Water pumps ▪ Etc.
conductor)?
▪ Other benefits
•Flammability - How flame/burn resistant does the
▪ Reduced training for assemble and installation
material need to be?
▪ Reduced repair time and costs
Concurrent Engineering
▪ A useful tool for conceptualizing a service delivery system 1. 1.Use standardized components
2. Use technology
Major Steps in Service Blueprinting 3. Use concurrent engineering
1. Establish boundaries
2. Identify sequence of customer interactions
3. Develop time estimates
4. Identify potential failure points