DSPD Unit-II Notes
DSPD Unit-II Notes
- 4th / CT
What is a Stack?
Stack is a linear data structure in which the insertion and deletion operations are performed at only one end. In a stack,
adding and removing of elements are performed at single position which is known as "top". That means, new element
is added at top of the stack and an element is removed from the top of the stack. In stack, the insertion and deletion
operations are performed based on LIFO (Last In First Out) principle.
In a stack, the insertion operation is performed using a function called "push" and deletion operation is performed
using a function called "pop".
In the figure, PUSH and POP operations are performed at top position in the stack. That means, both the insertion and
deletion operations are performed at one end (i.e., at Top)
Operations on a Stack
The following operations are performed on the stack...
1. Push (To insert an element on to the stack)
2. Pop (To delete an element from the stack)
3. Display (To display elements of the stack)
Stack data structure can be implemented in two ways. They are as follows...
1. Using Array
2. Using Linked List
When stack is implemented using array, that stack can organize only limited number of elements.
When stack is implemented using linked list, that stack can organize unlimited number of elements.
A stack data structure can be implemented using one dimensional array. But stack implemented using array stores only
fixed number of data values. This implementation is very simple. Just define a one dimensional array of specific size and
we want insert or delete the values into that array by using LIFO principle with the help of a variable called 'top'.
Initially top is set to -1. Whenever we want to insert a value into the stack, increment the top value by one and then
insert. Whenever to delete a value from the stack, then delete the top value and decrement the top value by one.
Stack Operations using Array
A stack can be implemented using array as follows...
Before implementing actual operations, first follow the below steps to create an empty stack.
Step 1 - Include all the header files which are used in the program and define a constant 'SIZE' with specific
value.
Step 2 - Declare all the functions used in stack implementation.
Step 3 - Create a one dimensional array with fixed size (int stack[SIZE])
Step 4 - Define a integer variable 'top' and initialize with '-1'. (int top = -1)
Step 5 - In main method, display menu with list of operations and make suitable function calls to perform
operation selected by the user on the stack.
#define SIZE 10
void push(int);
void pop();
void display();
void main()
{
int value, choice;
clrscr();
while(1){ Applications of Stack:
printf("\n\n***** MENU *****\n");
1. Parsing
printf("1. Push\n2. Pop\n3. Display\n4. Exit");
printf("\nEnter your choice: "); 2. Expression Conversion(Infix to Postfix,
scanf("%d",&choice); Postfix to Prefix etc)
switch(choice){
case 1: printf("Enter the value to be insert: "); 3. Balancing of symbols
scanf("%d",&value);
4. Redo-undo features at many places like
push(value);
editors, Photoshop.
break;
case 2: pop(); 5. Forward and backward feature in web
break; browsers
case 3: display();
break; 6. Other applications can be
case 4: exit(0); Backtracking, Knight tour problem, queen
default: printf("\nWrong selection!!! Try again!!!"); problem and Sudoku
}
}
}
void push(int value){ Position of Top Status of Stack
if(top == SIZE-1)
printf("\nStack is Full!!! Insertion is not possible!!!"); -1 Stack is Empty
else{
top++; 0 Only one element in
Stack
stack[top] = value;
printf("\nInsertion success!!!");
N-1 Stack is Full
}
} N Overflow state of
void pop(){ Stack
if(top == -1)
printf("\nStack is Empty!!! Deletion is not possible!!!");
else{
printf("\nDeleted : %d", stack[top]);
top--;
}
}
void display(){
if(top == -1)
printf("\nStack is Empty!!!");
else{
int i;
printf("\nStack elements are:\n");
for(i=top; i>=0; i--)
printf("%d\n",stack[i]); } }
In linked list implementation of a stack, every new element is inserted as 'top' element. That means every newly
inserted element is pointed by 'top'. Whenever we want to remove an element from the stack, simply remove the node
which is pointed by 'top' by moving 'top' to its previous node in the list. The next field of the first element must be
always NULL.
Example
In above example, the last inserted node is 99 and the first inserted node is 25. The order of elements inserted is 25,
32,50 and 99.
Step 2 - Define a 'Node' structure with two members data and next.
Step 3 - Define a Node pointer 'top' and set it to NULL.
Step 4 - Implement the main method by displaying Menu with list of operations and make suitable function
calls in the main method.
struct Node
{
int data;
struct Node *next;
}*top = NULL;
void push(int);
void pop();
void display();
void main()
{
int choice, value;
clrscr();
printf("\n:: Stack using Linked List ::\n");
while(1){
printf("\n****** MENU ******\n");
printf("1. Push\n2. Pop\n3. Display\n4. Exit\n");
printf("Enter your choice: ");
scanf("%d",&choice);
switch(choice){
case 1: printf("Enter the value to be insert: ");
scanf("%d", &value);
push(value);
break;
case 2: pop(); break;
case 3: display(); break;
case 4: exit(0);
default: printf("\nWrong selection!!! Please try again!!!\n");
}
}
}
void push(int value)
{
struct Node *newNode;
newNode = (struct Node*)malloc(sizeof(struct Node));
newNode->data = value;
if(top == NULL)
newNode->next = NULL;
else
newNode->next = top;
top = newNode;
printf("\nInsertion is Success!!!\n");
}
void pop()
{
if(top == NULL)
printf("\nStack is Empty!!!\n");
else{
struct Node *temp = top;
printf("\nDeleted element: %d", temp->data);
top = temp->next;
free(temp);
}
}
void display()
{
if(top == NULL)
printf("\nStack is Empty!!!\n");
else{
struct Node *temp = top;
while(temp->next != NULL){
printf("%d--->",temp->data);
temp = temp -> next;
}
printf("%d--->NULL",temp->data);
}
}
Expressions
What is an Expression?
In any programming language, if we want to perform any calculation or to frame a condition etc., we use a set of
symbols to perform the task. These set of symbols makes an expression.
Operands are the values on which the operators can perform the task. Here operand can be a direct value or variable
or address of memory location.
Expression Types
Based on the operator position, expressions are divided into THREE types. They are as follows...
1. Infix Expression
2. Postfix Expression
3. Prefix Expression
Infix Expression
In infix expression, operator is used in between the operands.
Postfix Expression
In postfix expression, operator is used after operands. We can say that "Operator follows the Operands".
Prefix Expression
In prefix expression, operator is used before operands. We can say that "Operands follows the Operator".
Every expression can be represented using all the above three different types of expressions. And we can convert an
expression from one form to another form like Infix to Postfix, Infix to Prefix, Prefix to Postfix and vice versa.
To convert any Infix expression into Postfix or Prefix expression we can use the following procedure...
1. Find all the operators in the given Infix Expression.
2. Find the order of operators evaluated according to their Operator precedence.
3. Convert each operator into required type of expression (Postfix or Prefix) in the same order.
Example
Consider the following Infix Expression to be converted into Postfix Expression...
D=A+B*C
Step 1 - The Operators in the given Infix Expression : = , + , *
Step 2 - The Order of Operators according to their preference : * , + , =
Step 3 - Now, convert the first operator * ----- D = A + B C *
Step 4 - Convert the next operator + ----- D = A BC* +
Step 5 - Convert the next operator = ----- D ABC*+ =
Finally, given Infix Expression is converted into Postfix Expression as follows...
DABC*+=
1. Read all the symbols one by one from left to right in the given Infix Expression.
2. If the reading symbol is operand, then directly print it to the result (Output).
3. If the reading symbol is left parenthesis '(', then Push it on to the Stack.
4. If the reading symbol is right parenthesis ')', then Pop all the contents of stack until respective left
parenthesis is poped and print each poped symbol to the result.
5. If the reading symbol is operator (+ , - , * , / etc.,), then Push it on to the Stack. However, first pop the
operators which are already on the stack that have higher or equal precedence than current operator and
print them to the result.
Example
Consider the following Infix Expression... ( A + B ) * ( C - D )
The given infix expression can be converted into postfix expression using Stack data Structure as follows...
Example
Consider the following Expression...
Queue ADT
What is a Queue?
Queue is a linear data structure in which the insertion and deletion operations are performed at two different
ends. In a queue data structure, adding and removing of elements are performed at two different positions.
The insertion is performed at one end and deletion is performed at other end. In a queue data structure, the
insertion operation is performed at a position which is known as 'rear' and the deletion operation is performed
at a position which is known as 'front'. In queue data structure, the insertion and deletion operations are
performed based on FIFO (First In First Out) principle.
In a queue data structure, the insertion operation is performed using a function called "enQueue()" and
deletion operation is performed using a function called "deQueue()".
1. Initially the head(FRONT) and the tail(REAR) of the queue points at the first index of the array
(starting the index of array from 0). As we add elements to the queue, the tailkeeps on moving ahead,
always pointing to the position where the next element will be inserted, while the head remains at the
first index.
2. When we remove an element from Queue, we can follow two possible approaches (mentioned [A] and
[B] in above diagram). In [A] approach, we remove the element at head position, and then one by one
shift all the other elements in forward position.
3. In approach [B] we remove the element from head position and then move head to the next position.
4. In approach [A] there is an overhead of shifting the elements one position forwardevery time we
remove the first element.
5. In approach [B] there is no such overhead, but whenever we move head one position ahead, after
removal of first element, the size on Queue is reduced by one space each time.
Operations on a Queue
The following operations are performed on a queue data structure...
Queue data structure can be implemented in two ways. They are as follows...
1. Using Array
2. Using Linked List
When a queue is implemented using array, that queue can organize only limited number of elements. When a
queue is implemented using linked list, that queue can organize unlimited number of elements.
A queue data structure can be implemented using one dimensional array. The queue implemented using
array stores only fixed number of data values. The implementation of queue data structure using array is very
simple. Just define a one dimensional array of specific size and insert or delete the values into that array by
using FIFO (First In First Out) principle with the help of variables 'front' and 'rear'. Initially both 'front' and
'rear' are set to -1. Whenever, we want to insert a new value into the queue, increment 'rear' value by one and
then insert at that position. Whenever we want to delete a value from the queue, then delete the element
which is at 'front' position and increment 'front' value by one.
Before we implement actual operations, first follow the below steps to create an empty queue.
Step 1 - Include all the header files which are used in the program and define a constant 'SIZE' with
specific value.
Step 2 - Declare all the user defined functions which are used in queue implementation.
Step 3 - Create a one dimensional array with above defined SIZE (int queue[SIZE])
Step 4 - Define two integer variables 'front' and 'rear' and initialize both with '-1'. (int front = -1, rear
= -1)
Step 5 - Then implement main method by displaying menu of operations list and make suitable
function calls to perform operation selected by the user on queue.
In a queue data structure, enQueue() is a function used to insert a new element into the queue. In a queue,
the new element is always inserted at rear position. The enQueue() function takes one integer value as
parameter and inserts that value into the queue. We can use the following steps to insert an element into the
queue...
Step 1 - Check whether queue is FULL. (rear == SIZE-1)
Step 2 - If it is FULL, then display "Queue is FULL!!! Insertion is not possible!!!" and terminate the
function.
Step 3 - If it is NOT FULL, then increment rear value by one (rear++) and set queue[rear] = value.
In a queue data structure, deQueue() is a function used to delete an element from the queue. In a queue, the
element is always deleted from front position. The deQueue() function does not take any value as parameter.
We can use the following steps to delete an element from the queue...
Step 1 - Check whether queue is EMPTY. (front == rear)
Step 2 - If it is EMPTY, then display "Queue is EMPTY!!! Deletion is not possible!!!" and terminate
the function.
Step 3 - If it is NOT EMPTY, then increment the front value by one (front ++). Then
display queue[front] as deleted element. Then check whether both front and rear are equal
(front == rear), if it TRUE, then set both front and rear to '-1' (front = rear = -1).
void enQueue(int);
void deQueue();
void display();
void main()
{
int value, choice;
clrscr();
while(1){
printf("\n\n***** MENU *****\n");
printf("1. Insertion\n2. Deletion\n3. Display\n4. Exit");
printf("\nEnter your choice: ");
scanf("%d",&choice);
switch(choice){
case 1: printf("Enter the value to be insert: ");
scanf("%d",&value);
enQueue(value);
break;
case 2: deQueue();
break;
case 3: display();
break;
case 4: exit(0);
default: printf("\nWrong selection!!! Try again!!!");
}
}
}
void enQueue(int value){
if(rear == SIZE-1)
printf("\nQueue is Full!!! Insertion is not possible!!!");
else{
if(front == -1)
front = 0;
rear++;
queue[rear] = value;
printf("\nInsertion success!!!");
}
}
void deQueue(){
if(front == rear)
printf("\nQueue is Empty!!! Deletion is not possible!!!");
else{
printf("\nDeleted : %d", queue[front]);
front++;
if(front == rear)
front = rear = -1;
}
}
void display(){
if(rear == -1)
printf("\nQueue is Empty!!!");
else{
int i;
printf("\nQueue elements are:\n");
for(i=front; i<=rear; i++)
printf("%d\t",queue[i]);
}
}
Queue Using Linked List
The major problem with the queue implemented using array is, It will work for only fixed number of data
values. That means, the amount of data must be specified in the beginning itself. Queue using array is not
suitable when we don't know the size of data which we are going to use. A queue data structure can be
implemented using linked list data structure. The queue which is implemented using linked list can work for
unlimited number of values. That means, queue using linked list can work for variable size of data (No need to
fix the size at beginning of the implementation). The Queue implemented using linked list can organize as
many data values as we want.
In linked list implementation of a queue, the last inserted node is always pointed by 'rear' and the first node is
always pointed by 'front'.
Example
In above example, the last inserted node is 50 and it is pointed by 'rear' and the first inserted node is 10 and it
is pointed by 'front'. The order of elements inserted is 10, 15, 22 and 50.
Operations
To implement queue using linked list, we need to set the following things before implementing actual
operations.
Step 1 - Include all the header files which are used in the program. And declare all the user defined functions.
Step 2 - Define a 'Node' structure with two members data and next.
Step 3 - Define two Node pointers 'front' and 'rear' and set both to NULL.
Step 4 - Implement the main method by displaying Menu of list of operations and make suitable function calls in
the main method to perform user selected operation.
We can use the following steps to insert a new node into the queue...
Step 1 - Create a newNode with given value and set 'newNode → next' to NULL.
Step 2 - Check whether queue is Empty (rear == NULL)
Step 3 - If it is Empty then, set front = newNode and rear = newNode.
Step 4 - If it is Not Empty then, set rear → next = newNode and rear = newNode.
We can use the following steps to delete a node from the queue...
Step 1 - Check whether queue is Empty (front == NULL).
Step 2 - If it is Empty, then display "Queue is Empty!!! Deletion is not possible!!!" and terminate from the
function
Step 3 - If it is Not Empty then, define a Node pointer 'temp' and set it to 'front'.
Step 4 - Then set 'front = front → next' and delete 'temp' (free(temp)).
We can use the following steps to display the elements (nodes) of a queue...
Step 1 - Check whether queue is Empty (front == NULL).
Step 2 - If it is Empty then, display 'Queue is Empty!!!' and terminate the function.
Step 3 - If it is Not Empty then, define a Node pointer 'temp' and initialize with front.
Step 4 - Display 'temp → data --->' and move it to the next node. Repeat the same until 'temp'
reaches to 'rear' (temp → next != NULL).
Step 5 - Finally! Display 'temp → data ---> NULL'.
Implementation of Queue Datastructure using Linked List - C Programming
#include<stdio.h>
#include<conio.h>
struct Node
{
int data;
struct Node *next;
}*front = NULL,*rear = NULL;
void insert(int);
void delete();
void display();
void main()
{
int choice, value;
clrscr();
printf("\n:: Queue Implementation using Linked List ::\n");
while(1){
printf("\n****** MENU ******\n");
printf("1. Insert\n2. Delete\n3. Display\n4. Exit\n");
printf("Enter your choice: ");
scanf("%d",&choice);
switch(choice){
case 1: printf("Enter the value to be insert: ");
scanf("%d", &value);
insert(value);
break;
case 2: delete(); break;
case 3: display(); break;
case 4: exit(0);
default: printf("\nWrong selection!!! Please try again!!!\n");
}
}
}
void insert(int value)
{
struct Node *newNode;
newNode = (struct Node*)malloc(sizeof(struct Node));
newNode->data = value;
newNode -> next = NULL;
if(front == NULL)
front = rear = newNode;
else{
rear -> next = newNode;
rear = newNode;
}
printf("\nInsertion is Success!!!\n");
}
void delete()
{
if(front == NULL)
printf("\nQueue is Empty!!!\n");
else{
struct Node *temp = front;
front = front -> next;
printf("\nDeleted element: %d\n", temp->data);
free(temp);
}
}
void display()
{
if(front == NULL)
printf("\nQueue is Empty!!!\n");
else{
struct Node *temp = front;
while(temp->next != NULL){
printf("%d--->",temp->data);
temp = temp -> next;
}
printf("%d--->NULL\n",temp->data);
}
}
In a normal Queue Data Structure, we can insert elements until queue becomes full. But once queue
becomes full, we cannot insert the next element until all the elements are deleted from the queue. For
example consider the queue below...
Now consider the following situation after deleting three elements from the queue...
This situation also says that Queue is Full and we cannot insert the new element because, 'rear' is still at last
position. In above situation, even though we have empty positions in the queue we cannot make use of them
to insert new element. This is the major problem in normal queue data structure. To overcome this problem
we use circular queue data structure.
3. New data is always added to the location pointed by the tail pointer, and once the data is
added, tail pointer is incremented to point to the next available location.
4. In a circular queue, data is not actually removed from the queue. Only the headpointer is incremented by
one position when dequeue is executed. As the queue data is only the data between head and tail,
hence the data left outside is not a part of the queue anymore, hence removed.
5. The head and the tail pointer will get reinitialised to 0 every time they reach the end of the queue.
6. Also, the head and the tail pointers can cross each other. In other words, headpointer can be greater
than the tail. Sounds odd? This will happen when we dequeue the queue a couple of times and
the tail pointer gets reinitialised upon reaching the end of the queue.
Step 2 - If it is EMPTY, then display "Queue is EMPTY!!! Deletion is not possible!!!" and terminate
the function.
Step 3 - If it is NOT EMPTY, then display queue[front] as deleted element and increment
the frontvalue by one (front ++). Then check whether front == SIZE, if it is TRUE, then set front = 0.
Then check whether both front - 1 and rear are equal (front -1 == rear), if it TRUE, then set
both front and rear to '-1' (front = rear = -1).
void enQueue(int);
void deQueue();
void display();
void main()
{
int choice, value;
clrscr();
while(1){
printf("\n****** MENU ******\n");
printf("1. Insert\n2. Delete\n3. Display\n4. Exit\n");
printf("Enter your choice: ");
scanf("%d",&choice);
switch(choice){
case 1: printf("\nEnter the value to be insert: ");
scanf("%d",&value);
enQueue(value);
break;
case 2: deQueue();
break;
case 3: display();
break;
case 4: exit(0);
default: printf("\nPlease select the correct choice!!!\n");
}
}
}
Double Ended Queue is also a Queue data structure in which the insertion and deletion operations are
performed at both the ends (front and rear). That means, we can insert at both front and rear positions and
can delete from both front and rear positions.
Double Ended Queue can be represented in TWO ways, those are as follows...
1. Input Restricted Double Ended Queue
2. Output Restricted Double Ended Queue
Input Restricted Double Ended Queue
In input restricted double ended queue, the insertion operation is performed at only one end and deletion
operation is performed at both the ends.
void enQueue(int);
int deQueueFront();
int deQueueRear();
void enQueueRear(int);
void enQueueFront(int);
void display();
int queue[SIZE];
int rear = 0, front = 0;
int main()
{
char ch;
int choice1, choice2, value;
printf("\n******* Type of Double Ended Queue *******\n");
do
{
printf("\n1.Input-restricted deque \n");
printf("2.output-restricted deque \n");
printf("\nEnter your choice of Queue Type : ");
scanf("%d",&choice1);
switch(choice1)
{
case 1:
printf("\nSelect the Operation\n");
printf("1.Insert\n2.Delete from Rear\n3.Delete from Front\n4. Display");
do
{
printf("\nEnter your choice for the operation in c deque: ");
scanf("%d",&choice2);
switch(choice2)
{
case 1: enQueueRear(value);
display();
break;
case 2: value = deQueueRear();
printf("\nThe value deleted is %d",value);
display();
break;
case 3: value=deQueueFront();
printf("\nThe value deleted is %d",value);
display();
break;
case 4: display();
break;
default:printf("Wrong choice");
}
printf("\nDo you want to perform another operation (Y/N): ");
ch=getch();
}while(ch=='y'||ch=='Y');
getch();
break;
case 2 :
printf("\n---- Select the Operation ----\n");
printf("1. Insert at Rear\n2. Insert at Front\n3. Delete\n4. Display");
do
{
printf("\nEnter your choice for the operation: ");
scanf("%d",&choice2);
switch(choice2)
{
case 1: enQueueRear(value);
display();
break;
case 2: enQueueFront(value);
display();
break;
case 3: value = deQueueFront();
printf("\nThe value deleted is %d",value);
display();
break;
case 4: display();
break;
default:printf("Wrong choice");
}
printf("\nDo you want to perform another operation (Y/N): ");
ch=getch();
} while(ch=='y'||ch=='Y');
getch();
break ;
}
printf("\nDo you want to continue(y/n):");
ch=getch();
}while(ch=='y'||ch=='Y');
}
if(front == SIZE/2)
{
printf("\nQueue is full!!! Insertion is not possible!!! ");
return;
}
do
{
printf("\nEnter the value to be inserted:");
scanf("%d",&value);
queue[front] = value;
front++;
printf("Do you want to continue insertion Y/N");
ch=getch();
}while(ch=='y');
}
void display()
{
int i;
if(front == rear)
printf("\nQueue is Empty!!! Deletion is not possible!!!");
else{
printf("\nThe Queue elements are:");
for(i=rear; i < front; i++)
{
printf("%d\t ",queue[i]);
}
}
}
In the code above, we have simply defined a class Queue, with two variables S1 and S2 of type Stack.
We know that, Stack is a data structure, in which data can be added using push() method and data can be
removed using pop() method.
NOTE: First stack(S1) is the main stack being used to store the data, while the second stack(S2) is to assist
and store data temporarily during various operations.
1. If the queue is empty(means S1 is empty), directly push the first element onto the stack S1.
2. If the queue is not empty, move all the elements present in the first stack(S1) to the second stack(S2),
one by one. Then add the new element to the first stack, then move back all the elements from the
second stack back to the first stack.
3. Doing so will always maintain the right order of the elements in the stack, with the 1st data element
staying always at the top, with 2nd data element right below it and the new data element will be added to
the bottom. This makes removing an element from the queue very simple, all we have to do is call
the pop()method for stack S1.