This document outlines the creation and setup process for native packages in Unreal Engine 3, detailing the necessary steps and configurations required for testing and implementation. It includes instructions for setting up Visual Studio projects, modifying game startup routines, and registering packages. Additionally, it emphasizes the importance of following specific coding conventions and provides examples for clarity.
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CreatingNativePackages 1
This document outlines the creation and setup process for native packages in Unreal Engine 3, detailing the necessary steps and configurations required for testing and implementation. It includes instructions for setting up Visual Studio projects, modifying game startup routines, and registering packages. Additionally, it emphasizes the importance of following specific coding conventions and provides examples for clarity.