Unit 5
Unit 5
2. Network-on-Chip (NoC):
Definition: An NoC is a communication infrastructure within a single chip or a multi-chip module,
replacing traditional point-to-point interconnects. It provides a scalable and efficient way to
connect multiple processing elements (PEs) and memory modules.
Key Components:
Routers: Switching elements that direct data packets to their destinations.
Links: Physical connections between routers.
Network Interface (NI): Interface between PEs and the NoC.
Benefits:
Scalability: Can accommodate a large number of PEs.
Flexibility: Can be adapted to different communication patterns.
Reduced Power Consumption: Compared to traditional interconnects.
Improved Performance: Lower latency and higher bandwidth.
3. Topology:
Definition: The arrangement of routers and links in an NoC. It determines the communication
paths between different components.
Common Topologies:
Mesh: A grid-like structure with horizontal and vertical links.
Torus: A mesh with wrap-around connections, providing shorter paths for some
communication patterns.
Hierarchical: A multi-level structure with clusters of PEs connected to higher-level routers.
Tree: A branching structure with a root node and leaf nodes.
Factors Influencing Topology Choice:
Communication patterns: The types of data exchange that occur frequently.
Scalability: The ability to expand the NoC without major changes.
Performance: Latency, throughput, and power consumption.
Area and Cost: The physical space and cost of the NoC.
Relationship between TCMP, NoC, and Topology:
TCMP protocols operate on top of the NoC infrastructure.
The chosen topology significantly impacts the performance of TCMP operations.
Efficient topologies can minimize communication latency and contention, improving the overall
performance of the system.
By understanding these concepts, architects can design advanced computer systems with
optimized communication and performance.
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Would you like to delve deeper into any of these topics, such as specific TCMP protocols,
NoC routing algorithms, or topology design considerations?
explain routing , flow control, virtual channels and input buffered router micro-architecture in
advanced computer architecture.
1. Routing:
Definition: The process of determining the path a packet should take from its source to its
destination within the NoC.
Types:
Dimension Order Routing (DOR): Simple, deterministic routing where packets traverse
dimensions sequentially (e.g., x-dimension first, then y-dimension).
XY Routing: A variant of DOR where packets can choose either dimension at each step,
leading to shorter paths but increased complexity.
Adaptive Routing: More complex algorithms that dynamically adjust paths based on network
congestion and available resources.
2. Flow Control:
Definition: Mechanisms to prevent buffer overflow and ensure fair resource sharing among
different traffic flows within the NoC.
Techniques:
Credit-Based Flow Control: Routers exchange credits to indicate buffer availability,
preventing upstream routers from sending more packets than the downstream router can
handle.
Backpressure: A simpler mechanism where a downstream router signals congestion to
upstream routers, causing them to stop sending packets.
3. Virtual Channels:
Definition: Logical subdivisions of physical channels within the NoC.
Benefits:
Deadlock Avoidance: By assigning different virtual channels to different traffic patterns, cyclic
dependencies that can lead to deadlock can be broken.
Improved Performance: Virtual channels can be used to prioritize certain traffic flows or to
implement more sophisticated flow control mechanisms.
Visual Representation:
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NoC with inputbuffered routers, highlighting virtual channels and flow control
By carefully considering these concepts, architects can design efficient and scalable NoCs that
meet the demands of modern high-performance computing systems.
Would you like to delve deeper into any specific aspect, such as advanced routing
algorithms, deadlock avoidance techniques, or different router microarchitectures?
explain input and output selection strategies in advanced computer architecture without picture
In advanced computer architecture, input/output (I/O) selection strategies determine which I/O
device or operation should be serviced next. Efficient I/O selection is crucial for maximizing system
throughput and responsiveness. Here are some common strategies:
1. Priority-Based Selection:
Fixed Priority: Devices are assigned fixed priorities based on their importance or criticality.
Higher-priority devices are serviced first.
Dynamic Priority: Priorities can be adjusted dynamically based on factors such as device load,
data urgency, or real-time constraints.
2. Round-Robin Selection:
Devices are serviced in a cyclic order, ensuring fair allocation of resources.
Can be modified with weighted round-robin to prioritize certain devices.
3. Interrupt-Driven Selection:
Devices generate interrupts to signal the need for service.
The CPU responds to interrupts based on priority or other criteria.
4. Polling:
The CPU periodically checks the status of each device to see if it requires service.
Less efficient than interrupt-driven I/O, but simpler to implement.
6. Input/Output Queues:
I/O requests are placed in queues, which can be prioritized or managed using various scheduling
algorithms.
Allows for efficient handling of multiple I/O requests.
7. Hybrid Approaches:
Combining multiple strategies to achieve optimal performance.
For example, using priority-based selection for critical devices and round-robin for others.
The choice of I/O selection strategy depends on factors such as the specific application
requirements, the types of I/O devices, and the desired performance characteristics. Careful
consideration of these factors is essential for designing efficient and responsive computer
systems.
explain allocators and arbiter algorithms for crossbar switch in advanced computer
architecture
Allocators
Allocators are responsible for selecting which input-output pairs should be connected at each
cycle. This selection process must avoid conflicts, ensuring that no two inputs or outputs are
connected simultaneously. Common allocator algorithms include:
Centralized Allocator: A single unit handles all allocation decisions, potentially leading to a
bottleneck.
Distributed Allocator: Allocation decisions are distributed among multiple units, improving
scalability and reducing contention.
Matching-Based Allocator: Uses matching algorithms to find the optimal set of connections
that satisfy all requests without conflicts.
Arbiter Algorithms
Arbiters are responsible for resolving conflicts when multiple inputs or outputs request the same
connection. Arbiter algorithms determine which request should be granted priority. Common
arbiter algorithms include:
Priority-Based Arbiter: Assigns fixed or dynamic priorities to inputs or outputs, giving higher
priority requests preferential access.
Round-Robin Arbiter: Grants access to requests in a cyclic order, ensuring fairness.
Weighted Round-Robin Arbiter: Prioritizes certain requests by assigning weights to different
inputs or outputs.
Input-Queued Arbiter: Prioritizes requests based on their position in the input queues,
preventing starvation.
Allocators and arbiters work together to ensure efficient resource utilization within the crossbar
switch. The allocator determines the desired connections, while the arbiter resolves conflicts that
may arise. The choice of allocator and arbiter algorithms depends on factors such as the specific
application requirements, the desired performance characteristics, and the complexity of the
system.
Visual Representation
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By carefully selecting and implementing appropriate allocator and arbiter algorithms, architects can
design high-performance crossbar switches that meet the demands of modern computing
systems.
Would you like to delve deeper into specific allocator or arbiter algorithms, or explore other
aspects of crossbar switch design?