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The Bookshop Management System is a console-based application developed in C++ using Object-Oriented Programming principles to manage inventory, sales transactions, and generate reports. It features a user-friendly interface and modular code organization, with classes for Book, Inventory, Transaction, SalesHistory, and UserInterface. The system underwent thorough testing for functionality and input validation.

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0% found this document useful (0 votes)
17 views4 pages

Document (2) Uu

The Bookshop Management System is a console-based application developed in C++ using Object-Oriented Programming principles to manage inventory, sales transactions, and generate reports. It features a user-friendly interface and modular code organization, with classes for Book, Inventory, Transaction, SalesHistory, and UserInterface. The system underwent thorough testing for functionality and input validation.

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walunjsankalp
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Aims of the micro-project:-

The Bookshop Management System is a console-based application


developed using Object-Oriented Programming (OOP) concepts in C++. The
system provides functionalities to manage inventory, perform sales
transactions, and generate reports.
Course outcome addressed:-

 Implement a user-friendly interface for managing a bookshop.


 Utilize OOP principles to organize code, ensuring modularity and
reusability.
 Handle inventory operations including adding, updating, and deleting
books.
 Support sales operations, including adding sales records and
generating invoices
Proposed methodology:-
3.1. Design

 Book: Represents a book with attributes like title, author, price,


quantity, etc.
 Inventory: Manages the list of books, and provides functionalities to
add, update, and delete books.
 Transaction: Represents a sales transaction with details like date, book
sold, quantity, etc.
 SalesHistory: Keeps track of all sales transactions and provides
methods to record new transactions and generate invoices.
 UserInterface: Handles user interaction through the console, providing
a menu-driven interface.

3.2. Implementation

The project was implemented in C++ programming language, leveraging


OOP principles. Each class was defined in separate header (.h) and
implementation (.cpp) files. Class methods were designed to perform specific
tasks related to their respective functionalities.

3.3. Testing
The system was thoroughly tested using various test cases to ensure correct
functionality, exception handling, and boundary cases. Input validation was
implemented to prevent incorrect data entry.

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