Animations - WorkAdventure Documentation
Animations - WorkAdventure Documentation
Broadcasting / Presentation
Zones
Build your Map with Tiled Animations
Start and exit areas
Restricted area A tile can run an animation in loops, for example to render water or blinking lights. Each animation frame is a single 32x32 tile. To
create an animation, edit the tileset in Tiled and click on the tile to animate (or pick a free tile to not overwrite existing ones) and click
Silent property
on the animation editor:
Play sound property
Focusable property
Meeting rooms
Special zones
Animations
Chat zones
TIP
The engine does tile-updates every 100ms, animations with a shorter frame duration will most likely not look that good or may
even do not work.
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