.NET PRactical 2
.NET PRactical 2
Experiment 2
AIM: Program on Inheritance and Interface
Source: Exp-2.cs
Code:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Practical2
{
class Character
{
public string name;
public int characterCode;
public string characterType;
}
class Protagonist : Character
{
public Protagonist()
{
this.characterType = "Favorite character in the Series";
}
}
class SecondaryAntagonist : Antagonist
{
}
*/
class Program
{
static void Main(string[] args)
{
Console.WriteLine("92200103297, Bruno");
Protagonist shanks = new Protagonist();
shanks.ShowProtagonistAction();
MainCharacter luffy = new MainCharacter("Monkey D. Luffy", 35);
luffy.ShowMainCharacterAction();
Console.ReadKey();
}
}
}
Output: