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Soln 2022

The document is a solution paper for the course 'Introduction to Information and Communication Engineering' covering various topics such as data, information, knowledge, ICT infrastructure, computer systems, and communication systems. It includes definitions, classifications, and comparisons of key concepts in information and communication technology. Additionally, it discusses strategies for acquiring ICT resources and the features of LAN, along with explanations of WiFi and flowcharts.

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0% found this document useful (0 votes)
17 views6 pages

Soln 2022

The document is a solution paper for the course 'Introduction to Information and Communication Engineering' covering various topics such as data, information, knowledge, ICT infrastructure, computer systems, and communication systems. It includes definitions, classifications, and comparisons of key concepts in information and communication technology. Additionally, it discusses strategies for acquiring ICT resources and the features of LAN, along with explanations of WiFi and flowcharts.

Uploaded by

robiullahsun687
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Solution Paper

Course Title: Introduction to Information and Communication Engineering

Course Code: ICE1111

Full Marks: 52.5

Time: 3 Hours

Section - A

Q1. a) Define data, information, and knowledge.

Answer:

• Data refers to raw, unprocessed facts or figures without context. Example: 123,
"John," "Red."
• Information is processed data that is meaningful and useful. Example: "John
scored 123 runs."
• Knowledge is derived from information through experience and analysis, leading to
insights. Example: "A score of 123 is excellent in cricket."

Q1. b) What is ICT infrastructure? Briefly discuss it with a diagram.

Answer:

ICT (Information and Communication Technology) Infrastructure refers to the


hardware, software, networks, and facilities required to develop, manage, and support ICT
services. It includes:

• Hardware: Computers, servers, networking devices


• Software: Operating systems, applications
• Network: Internet, LAN, WAN
• Data centers: Storage and processing units

Q1. c) What is ICT architecture? Discuss the process of preparing ICT


architecture.

Answer:

ICT architecture is a structured framework that defines an organization's ICT resources,


processes, and strategies. The process of preparing ICT architecture involves:

1. Assessment: Identifying existing ICT resources.


2. Planning: Designing ICT framework.
3. Implementation: Deploying hardware, software, and networks.
4. Monitoring: Regular updates and improvements.
Q1. d) Discuss briefly strategies for acquiring ICT resources.

Answer:

Strategies for acquiring ICT resources include:

1. Purchasing: Buying hardware and software from vendors.


2. Leasing: Renting ICT equipment for a fixed period.
3. Cloud Computing: Using cloud services instead of physical infrastructure.
4. Outsourcing: Hiring external agencies for ICT solutions.

Q2. a) Classify computer systems on the basis of sizes and capabilities.

Answer:

Computers can be classified into:

1. Supercomputers: Extremely powerful, used in scientific research.


2. Mainframes: Large-scale computers used in enterprises.
3. Minicomputers: Mid-sized computers used for specific applications.
4. Microcomputers: Personal computers used by individuals.

Q2. b) Describe the components of the central processing unit.

Answer:

The CPU (Central Processing Unit) consists of:

1. ALU (Arithmetic Logic Unit): Performs calculations and logical operations.


2. CU (Control Unit): Manages and directs operations.
3. Registers: Small storage locations for quick access data.

Q2. c) Differentiate between (i) RAM and ROM (ii) EPROM and EEPROM.

Answer:
1. RAM vs ROM:
a. RAM (Random Access Memory): Volatile, temporary storage.
b. ROM (Read-Only Memory): Non-volatile, permanent storage.
2. EPROM vs EEPROM:
a. EPROM (Erasable Programmable Read-Only Memory): Erased using UV
light.
b. EEPROM (Electrically Erasable Programmable Read-Only Memory):
Erased electrically.

Q3. a) Name the different pointing devices and describe any one of them.

Answer:

Pointing devices include:

• Mouse, Touchpad, Trackball, Joystick, Light Pen.

Example: Mouse is a hand-held device used to control the cursor on a computer screen.

Q3. b) What do you mean by resolution and refresh rate of a computer?

Answer:

• Resolution: Number of pixels in width × height (e.g., 1920×1080).


• Refresh Rate: Number of times the display updates per second, measured in Hz.

Section - B

Q5. b) Discuss the major features of LAN.

Answer:

LAN (Local Area Network) features:

1. High Speed: Faster than WAN.


2. Limited Coverage: Covers a small geographic area.
3. Connectivity: Connects multiple devices within an organization.
4. Security: More secure compared to public networks.

Q6. a) Explain a basic communication system with a block diagram.

Answer:

A communication system consists of:

1. Sender: Originates the message.


2. Encoder: Converts message into transmittable signals.
3. Channel: Medium of transmission.
4. Decoder: Converts signals back into the message.
5. Receiver: Receives the message.

(Insert block diagram of a communication system)

Q7. a) Explain the basic concept of WiFi. How does it differ from cellular
communication?

Answer:

• WiFi: Wireless technology allowing internet access via local routers.


• Cellular Communication: Uses mobile networks (2G, 3G, 4G, 5G) for
communication.

Differences:

• Range: WiFi covers small areas; Cellular covers larger areas.


• Speed: WiFi offers higher speeds.
• Infrastructure: Cellular needs mobile towers; WiFi needs routers.

Q8. c) What is a flowchart? Why is it necessary?

Answer:
A flowchart is a graphical representation of an algorithm using symbols. It is necessary
because:

1. Visual Clarity: Easy to understand.


2. Systematic Representation: Shows the logical flow of a program.
3. Error Detection: Helps identify errors in the process.
4. Efficient Debugging: Simplifies debugging in program development.

End of Solution Paper

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