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User experience (UX) refers to the overall experience a user has when interacting with a product or service, and UX design (UXD) focuses on elements that shape this experience. Design thinking is a non-linear, iterative process consisting of five phases—Empathize, Define, Ideate, Prototype, and Test—that helps teams understand users and create innovative solutions. It is crucial for addressing complex problems and is widely used across various industries to enhance user-centered design.

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0% found this document useful (0 votes)
13 views4 pages

Day 1

User experience (UX) refers to the overall experience a user has when interacting with a product or service, and UX design (UXD) focuses on elements that shape this experience. Design thinking is a non-linear, iterative process consisting of five phases—Empathize, Define, Ideate, Prototype, and Test—that helps teams understand users and create innovative solutions. It is crucial for addressing complex problems and is widely used across various industries to enhance user-centered design.

Uploaded by

Suresh
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as DOCX, PDF, TXT or read online on Scribd
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User experience, or UX, is a term used to describe the overall

experience a user has when interacting with a product or service in


a given context.
Depending on how the product or service is designed, the
experience can range from delightful to downright frustrating!
UX is all about the user’s interaction or experience with a product or service

User experience design, or UXD, considers each and every element that shapes the
user experience.

Design thinking:

 Empathize: research your users' needs.


 Define: state your users' needs and problems.
 Ideate: challenge assumptions and create ideas.
 Prototype: start to create solutions.
 Test: try your solutions out.

What is Design Thinking?


Design thinking is a non-linear, iterative process that teams use
to understand users, challenge assumptions, redefine problems
and create innovative solutions to prototype and test. Involving
five phases—Empathize, Define, Ideate, Prototype and Test—it is
most useful to tackle problems that are ill-defined or unknown.

© Interaction Design Foundation, CC BY-SA 3.0


In his 2009 TED talk, Design Thinking pioneer Tim Brown discusses Design
Thinking’s value in solving extremely complex challenges.

Why Is Design Thinking so Important?


In user experience (UX) design, it’s crucial to develop and refine
skills to understand and address rapid changes in users’
environments and behaviors. The world has become increasingly
interconnected and complex since cognitive scientist and Nobel
Prize laureate Herbert A. Simon first mentioned design thinking in
his 1969 book, The Sciences of the Artificial, and then contributed
many ideas to its principles. Professionals from a variety of fields,
including architecture and engineering, subsequently advanced
this highly creative process to address human needs in the
modern age. Twenty-first-century organizations from a wide range
of industries find design thinking a valuable means to problem-
solve for the users of their products and services. Design teams
use design thinking to tackle ill-defined/unknown
problems (aka wicked problems) because they can
reframe these in human-centric ways and focus on what’s
most important for users. Of all design processes, design
thinking is almost certainly the best for “thinking outside the
box”. With it, teams can do better UX
research, prototyping and usability testing to uncover new ways
to meet users’ needs.

Design thinking’s value as a world-improving, driving force in


business (global heavyweights such as Google, Apple and Airbnb
have wielded it to notable effect) matches its status as a popular
subject at leading international universities. With design
thinking, teams have the freedom to generate ground-
breaking solutions
Design thinking is an iterative and non-linear process that
contains five phases: 1. Empathize, 2. Define, 3. Ideate, 4.
Prototype and 5. Test.

1. Stage 1: Empathize—Research Your Users' Needs

Here, you should gain an empathetic understanding of the


problem you’re trying to solve, typically through user research.
Empathy is crucial to a human-centered design process such as
design thinking because it allows you to set aside your own
assumptions about the world and gain real insight into users and
their needs.
2. Stage 2: Define—State Your Users' Needs and Problems

It’s time to accumulate the information gathered during the


Empathize stage. You then analyze your observations and
synthesize them to define the core problems you and your team
have identified. These definitions are called problem statements.
You can create personas to help keep your efforts human-
centered before proceeding to ideation.
3. Stage 3: Ideate—Challenge Assumptions and Create Ideas

Now, you’re ready to generate ideas. The solid background of


knowledge from the first two phases means you can start to
“think outside the box”, look for alternative ways to view the
problem and identify innovative solutions to the problem
statement you’ve created. Brainstorming is particularly useful
here..
4. Stage 4: Prototype—Start to Create Solutions

This is an experimental phase. The aim is to identify the best


possible solution for each problem found. Your team should
produce some inexpensive, scaled-down versions of the product
(or specific features found within the product) to investigate the
ideas you’ve generated. This could involve simply paper
prototyping.
5. Stage 5: Test—Try Your Solutions Out

Evaluators rigorously test the prototypes. Although this is the final


phase, design thinking is iterative: Teams often use the
results to redefine one or more further problems. So, you
can return to previous stages to make further iterations,
alterations and refinements – to find or rule out alternative
solutions.
Overall, you should understand that these stages are
different modes which contribute to the entire design
project, rather than sequential steps. Your goal throughout is
to gain the deepest understanding of the users and what their
ideal solution/product would be.

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