Project Extc
Project Extc
“CULTURAL HERITAGE”
Submitted by
PRANALI VISHWAS KATE
(23030331378024)
(23030331372066)
(23030331372802)
(23030331378028)
(23030331372038)
(23030331378026)
Dr. Babasaheb Ambedkar Technological university, Lonere (Dist. Raigad) in the academic year 2024-2025.
2024-2025
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CULTURAL HERITAGE
CERTIFICATE
Examiner
1.………………………………..
2.………………………………..
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ABSTRACT
INDEX
Sr.no Title
Page no.
Chapter 1 Introduction
Chapter 2
Proposal/Block Diagram
2.1. Diagram
2.2. Explanation
Chapter 3 Components
3.1. Hardware component
3.2. Software component
Chapter 4 Circuit Diagram
4.1. Diagram
4.2. Explanation
Chapter 5 Result
Discussion
5.1. Result
5.2. Output
Chapter 6 Advantages and
Disadvantages 6.1. Advantages
6.2. Disadvantages
Chapter 7 Conclusion
Chapter 8 Reference
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CHAPTER 1
Introduction
India is known for its rich cultural heritage, diverse traditions, and historical
significance. Every region of the country has its own unique language,
customs, festivals, traditional attire, and historical landmarks. However,
accessing and understanding this vast cultural diversity can be challenging,
especially for students, researchers, and travelers. To bridge this gap, our
project aims to create an interactive digital map that provides detailed
information about different regions of India.
Through this digital platform, users can explore various aspects of Indian
culture simply by clicking on different parts of the map. Each region will
display relevant information, including its history, festivals, natural beauty,
clothing styles, and traditions. This visually
interactive approach makes learning more engaging and accessible.
CHAPTER 2
2.1. Block Diagram
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2.2 Explanation
Working Mechanism:
The user touches a specific location on a cardboard map that has touch
sensors embedded
in it.
This action signals the system to retrieve and display relevant information
about that
location.
Arduino Microcontroller:
The Arduino detects the touch input and processes which location has been
selected.
SD Card Module:
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CULTURAL HERITAGE
CHAPTER 3
3.1. Hardware
ARDUINO UNO
Function in Project:
Arduino plays a pivotal role in the Digital Interactive Map of India's Cultural
Heritage project, enabling the creation of an immersive and engaging
experience. It reads data from sensors, controls the touch sensor, and
interacts with the Micro SD card reader to store and retrieve cultural heritage
information. Arduino's programming capabilities allow for the development of
interactive features, such as lighting effects, audio narratives, and visual
displays, bringing India's rich cultural heritage to life.
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How it works:
device.
Function in project
The touch sensor TTP223 functions as an interactive interface, detecting user touch
inputs to
navigate and explore the Digital Interactive Map of India's Cultural Heritage. Upon
touch, it
heritage site
- Playing audio or video content related to the site
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MICRO SD CARD
The Micro SD card reader functions as a data storage and retrieval module, enabling
the Digital
Interactive Map of India's Cultural Heritage to:
- Store cultural heritage data, such as images, audio, and text
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3.2.Software
This Arduino code is designed to detect touch sensor inputs and play corresponding
video files
stored on an SD card. It uses the SPI and SD libraries to interface with the SD card
module. When
a touch sensor is activated, the program sends a signal to play a specific video file
CODE
#include
<SPI.h>
#include
<SD.h>
pins
10;
Void setup() {
pins
pinMode(touch1, INPUT);
pinMode(touch2, INPUT);
pinMode(touch3, INPUT);
pinMode(touch4, INPUT);
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pinMode(touch5, INPUT);
// Start serial
communication
Serial.begin(9600);
// Initialize SD card
If (!SD.begin(chipSelect)) {
failed!”); Return;
Void loop() {
If (digitalRead(touch1) ==
HIGH) {
playVideo(“1.mp4”);
If (digitalRead(touch2) ==
HIGH) {
playVideo(“2.mp4”);
If (digitalRead(touch3) ==
HIGH) {
playVideo(“3.mp4”);
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CULTURAL HERITAGE
If (digitalRead(touch4) ==
HIGH) {
playVideo(“4.mp4”);
If (digitalRead(touch5) ==
HIGH) {
playVideo(“5.mp4”);
checking
Delay(100);
Void playVideo(String
filename) {
Serial.print(“Playing video:
“);
Serial.println(filename);
// You would need a specific video display module or a custom solution to actually
play the video.
// This is just a placeholder since Arduino cannot play videos directly without
specialized
hardware.
Delay(1000); // Debounce delay to prevent multiple triggers from a
single touch }
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CULTURAL HERITAGE
SPI.h: This library enables communication between the Arduino and the SD card
module using the
SPI protocol.
SD.h: This library provides functions to read and write data on the SD card.
Pin Definitions
These constants define the digital pins connected to five touch sensors. Each sensor
is assigned a
unique pin.
Setup Function
Pin Mode(pin, INPUT): Configures the five touch sensor pins as input so they can
detect touch
interactions.
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CHAPTER 4
Circuit Diagram
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CHAPTER 5
Result
5.1. Stimulation
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5.2. Explanation
1.Power Supply
The PIR sensor and LED receive power from the 5V and GND pins of the Arduino.
2. Motion Detection
When the PIR sensor detects movement, it outputs a HIGH signal (1) to
an
3. Arduino Processing
The Arduino reads the PIR sensor output and, if motion is detected, turns ON the
LED.If no
motion is detected, the LED remains OFF.
4. Output Response
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CULTURAL HERITAGE
CHAPTER 6
6.1. Advantages
Users can touch different regions on the map to trigger videos, making learning fun
and
engaging.
2. Easy to Use
Simple touch-based interaction makes it accessible for all
3. Cost-Effective
based solutions.
hardware.
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6.2. Disadvantages
Arduino cannot directly play videos; it can only send signals to a connected display
device
2. Hardware Limitations
Touch sensors may not always respond accurately, especially if there is dust or
3. Scalability Issues
Adding more regions or states would require additional touch sensors, increasing
support.
Since Arduino cannot decode and play videos, an external device like laptop is
needed.
5. Power Consumption
The system only plays pre-stored videos; it cannot dynamically fetch or process new
information.
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CHAPTER 7
Conclusion
The Digital Interactive Map of India's Cultural Heritage is an innovative project
that showcases the country's rich cultural diversity in an engaging and immersive
way. By leveraging cutting-edge technologies like Arduino, touch sensors, and Micro
SD card readers, this project provides an unparalleled user experience, making it an
invaluable resource for cultural
enthusiasts, researchers, and educators.
This project not only preserves India's cultural heritage for future generations but
also promotes cross-cultural understanding, appreciation, and exchange. Its
potential applications extend beyond cultural preservation, offering a versatile
platform for various industries, such as tourism,
education, and urban planning.
While there are challenges and limitations to consider, the benefits of this project far
outweigh its drawbacks. As technology continues to evolve, this project can serve as
a model for future innovations in cultural preservation and education, inspiring new
generations to explore,
appreciate, and protect India's vibrant cultural heritage
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CHAPTER 8
Application =
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