Asymptote
Asymptote
Language
For version 2.85
symptote
This file documents Asymptote, version 2.85.
https://asymptote.sourceforge.io
Copyright c 2004-23 Andy Hammerlindl, John Bowman, and Tom Prince.
Permission is granted to copy, distribute and/or modify this document under
the terms of the GNU Lesser General Public License (see the file LICENSE in
the top-level source directory).
i
Table of Contents
1 Description. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1
2 Installation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
2.1 UNIX binary distributions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
2.2 MacOS X binary distributions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
2.3 Microsoft Windows . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
2.4 Configuring. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
2.5 Search paths . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
2.6 Compiling from UNIX source . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
2.7 Editing modes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
2.8 Git . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
2.9 Uninstall . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
3 Tutorial . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
3.1 Drawing in batch mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
3.2 Drawing in interactive mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
3.3 Figure size . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
3.4 Labels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
3.5 Paths . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
4 Drawing commands . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
4.1 draw . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
4.2 fill . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
4.3 clip . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
4.4 label . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
5 Bezier curves . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
6 Programming . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
6.1 Data types . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
6.2 Paths and guides . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
6.3 Pens . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38
6.4 Transforms . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46
6.5 Frames and pictures . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47
6.6 Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53
6.7 Variable initializers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56
6.8 Structures . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57
6.9 Operators . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61
6.9.1 Arithmetic & logical operators . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61
6.9.2 Self & prefix operators . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63
6.9.3 User-defined operators . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63
ii
7 LaTeX usage . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85
8 Base modules . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90
8.1 plain . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90
8.2 simplex . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90
8.3 math . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90
8.4 interpolate . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91
8.5 geometry. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91
8.6 trembling . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91
8.7 stats . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91
8.8 patterns. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92
8.9 markers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92
8.10 map . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94
8.11 tree . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94
8.12 binarytree . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94
8.13 drawtree . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 95
8.14 syzygy . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 95
8.15 feynman. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 95
8.16 roundedpath . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 96
8.17 animation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 96
8.18 embed . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 96
8.19 slide . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97
8.20 MetaPost . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97
8.21 babel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97
8.22 labelpath . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97
8.23 labelpath3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97
8.24 annotate . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97
8.25 CAD . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98
8.26 graph . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98
8.27 palette . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 128
8.28 three . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 133
8.29 obj . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 147
8.30 graph3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 147
8.31 grid3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 152
8.32 solids . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 153
iii
15 Help . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 177
16 Debugger . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 178
17 Acknowledgments . . . . . . . . . . . . . . . . . . . . . . . . . . . 179
Index . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 180
1
1 Description
Asymptote is a powerful descriptive vector graphics language that provides a mathematical
coordinate-based framework for technical drawing. Labels and equations are typeset with
LaTeX, for overall document consistency, yielding the same high-quality level of typesetting
that LaTeX provides for scientific text. By default it produces PostScript output, but it
can also generate OpenGL, PDF, SVG, WebGL, V3D, and PRC vector graphics, along with any
format that the ImageMagick package can produce. You can even try it out in your Web
browser without installing it, using the Asymptote Web Application
http://asymptote.ualberta.ca
It is also possible to send remote commands to this server via the curl utility (see
Chapter 12 [Command-Line Interface], page 174).
A major advantage of Asymptote over other graphics packages is that it is a high-level
programming language, as opposed to just a graphics program: it can therefore exploit the
best features of the script (command-driven) and graphical-user-interface (GUI) methods
for producing figures. The rudimentary GUI xasy included with the package allows one
to move script-generated objects around. To make Asymptote accessible to the average
user, this GUI is currently being developed into a full-fledged interface that can generate
objects directly. However, the script portion of the language is now ready for general use by
users who are willing to learn a few simple Asymptote graphics commands (see Chapter 4
[Drawing commands], page 14).
Asymptote is mathematically oriented (e.g. one can use complex multiplication to rotate
a vector) and uses LaTeX to do the typesetting of labels. This is an important feature for
scientific applications. It was inspired by an earlier drawing program (with a weaker syntax
and capabilities) called MetaPost.
The Asymptote vector graphics language provides:
• a standard for typesetting mathematical figures, just as TEX/LaTeX is the de-facto
standard for typesetting equations.
• LaTeX typesetting of labels, for overall document consistency;
• the ability to generate and embed 3D vector WebGL graphics within HTML files;
• the ability to generate and embed 3D vector PRC graphics within PDF files;
• a natural coordinate-based framework for technical drawing, inspired by MetaPost,
with a much cleaner, powerful C++-like programming syntax;
• compilation of figures into virtual machine code for speed, without sacrificing
portability;
• the power of a script-based language coupled to the convenience of a GUI;
• customization using its own C++-like graphics programming language;
• sensible defaults for graphical features, with the ability to override;
• a high-level mathematically oriented interface to the PostScript language for vector
graphics, including affine transforms and complex variables;
• functions that can create new (anonymous) functions;
• deferred drawing that uses the simplex method to solve overall size constraint issues
between fixed-sized objects (labels and arrowheads) and objects that should scale with
figure size;
Chapter 1: Description 2
Many of the features of Asymptote are written in the Asymptote language itself. While
the stock version of Asymptote is designed for mathematics typesetting needs, one can write
Asymptote modules that tailor it to specific applications; for example, a scientific graphing
module is available (see Section 8.26 [graph], page 98). Examples of Asymptote code and
output, including animations, are available at
https://asymptote.sourceforge.io/gallery/
Clicking on an example file name in this manual, like Pythagoras, will display the PDF
output, whereas clicking on its .asy extension will show the corresponding Asymptote code
in a separate window.
Links to many external resources, including an excellent user-written Asymptote tutorial
can be found at
https://asymptote.sourceforge.io/links.html
A quick reference card for Asymptote is available at
https://asymptote.sourceforge.io/asyRefCard.pdf
3
2 Installation
After following the instructions for your specific distribution, please see also Section 2.4
[Configuring], page 4.
We recommend subscribing to new release announcements at
https://sourceforge.net/projects/asymptote
Users may also wish to monitor the Asymptote forum:
https://sourceforge.net/p/asymptote/discussion/409349
2.4 Configuring
In interactive mode, or when given the -V option (the default when running Asymptote on
a single file under MSDOS), Asymptote will automatically invoke your PostScript viewer
(evince under UNIX) to display graphical output. The PostScript viewer should be capable
of automatically redrawing whenever the output file is updated. The UNIX PostScript
viewer gv supports this (via a SIGHUP signal). Users of ggv will need to enable Watch file
under Edit/PostScript Viewer Preferences.
Configuration variables are most easily set as Asymptote variables in an optional
configuration file config.asy (see [configuration file], page 169). For example, the setting
pdfviewer specifies the location of the PDF viewer. Here are the default values of several
important configuration variables under UNIX:
import settings;
pdfviewer="acroread";
htmlviewer="google-chrome";
psviewer="evince";
display="display";
animate="animate";
gs="gs";
libgs="";
Under MSDOS, the viewer settings htmlviewer, pdfviewer, psviewer, display, and
animate default to the string cmd, requesting the application normally associated with
each file type. The (installation-dependent) default values of gs and libgs are determined
automatically from the Microsoft Windows registry. The gs setting specifies the location
of the PostScript processor Ghostscript, available from https://www.ghostscript.
com/.
The configuration variable htmlviewer specifies the browser to use to display 3D WebGL
output. The default setting is google-chrome under UNIX and cmd under Microsoft
Windows. Note that Internet Explorer does not support WebGL; Microsoft Windows
users should set their default html browser to chrome or microsoft-edge. By default,
2D and 3D HTML images expand to the enclosing canvas; this can be disabled by setting the
configuration variable absolute to true.
On UNIX systems, to support automatic document reloading of PDF files in Adobe Reader,
we recommend copying the file reload.js from the Asymptote system directory (by default,
/usr/local/share/asymptote under UNIX to ~/.adobe/Acrobat/x.x/JavaScripts/,
where x.x represents the appropriate Adobe Reader version number. The automatic
document reload feature must then be explicitly enabled by putting
import settings;
Chapter 2: Installation 5
pdfreload=true;
pdfreloadOptions="-tempFile";
in the Asymptote configuration file. This reload feature is not useful under MSDOS since the
document cannot be updated anyway on that operating system until it is first closed by
Adobe Reader.
The configuration variable dir can be used to adjust the search path (see Section 2.5
[Search paths], page 6).
By default, Asymptote attempts to center the figure on the page, assuming that the paper
type is letter. The default paper type may be changed to a4 with the configuration variable
papertype. Alignment to other paper sizes can be obtained by setting the configuration
variables paperwidth and paperheight.
These additional configuration variables normally do not require adjustment:
config
texpath
texcommand
dvips
dvisvgm
convert
asygl
Warnings (such as "unbounded" and "offaxis") may be enabled or disabled with the
functions
warn(string s);
nowarn(string s);
or by directly modifying the string array settings.suppress, which lists all disabled
warnings.
Configuration variables may also be set or overwritten with a command-line option:
asy -psviewer=evince -V venn
Alternatively, system environment versions of the above configuration variables may be
set in the conventional way. The corresponding environment variable name is obtained by
converting the configuration variable name to upper case and prepending ASYMPTOTE_: for
example, to set the environment variable
ASYMPTOTE_PAPERTYPE="a4";
under Microsoft Windows XP:
1. Click on the Start button;
2. Right-click on My Computer;
3. Choose View system information;
4. Click the Advanced tab;
5. Click the Environment Variables button.
Chapter 2: Installation 6
Be sure to use GNU make (on non-GNU systems this command may be called gmake). To
build the documentation, you may need to install the texinfo-tex package. If you get
errors from a broken texinfo or pdftex installation, simply put
https://asymptote.sourceforge.io/asymptote.pdf
in the directory doc and repeat the command make all.
For a (default) system-wide installation, the last command should be done as the root user.
To install without root privileges, change the ./configure command to
./configure --prefix=$HOME/asymptote
One can disable use of the Boehm garbage collector by configuring with ./configure
--disable-gc. For a list of other configuration options, say ./configure --help. For
example, under MacOS X, one can tell configure to use the clang compilers and look for
header files and libraries in nonstandard locations:
./configure CC=clang CXX=clang++ CPPFLAGS=-I/opt/local/include LDFLAGS=-L/opt/local/lib
If you are compiling Asymptote with gcc, you will need a relatively recent version (e.g.
3.4.4 or later). For full interactive functionality, you will need version 4.3 or later of the GNU
readline library. The file gcc3.3.2curses.patch in the patches directory can be used
to patch the broken curses.h header file (or a local copy thereof in the current directory) on
some AIX and IRIX systems.
The FFTW library is only required if you want Asymptote to be able to take Fourier
transforms of data (say, to compute an audio power spectrum). The GSL library is only
required if you require the special functions that it supports.
If you don’t want to install Asymptote system wide, just make sure the compiled binary
asy and GUI script xasy are in your path and set the configuration variable dir to point
to the directory base (in the top level directory of the Asymptote source code).
Particularly useful key bindings in this mode are C-c C-c, which compiles and displays the
current buffer, and the key binding C-c ?, which shows the available function prototypes
for the command at the cursor. For full functionality you should also install the Apache
Software Foundation package two-mode-mode:
https://www.dedasys.com/freesoftware/files/two-mode-mode.el
Once installed, you can use the hybrid mode lasy-mode to edit a LaTeX file containing
embedded Asymptote code (see Chapter 7 [LaTeX usage], page 85). This mode can
Chapter 2: Installation 8
be enabled within latex-mode with the key sequence M-x lasy-mode <RET>. On UNIX
systems, additional keywords will be generated from all asy files in the space-separated
list of directories specified by the environment variable ASYMPTOTE_SITEDIR. Further
documentation of asy-mode is available within emacs by pressing the sequence keys C-h f
asy-mode <RET>.
Fans of vim can customize vim for Asymptote with
cp /usr/local/share/asymptote/asy.vim ~/.vim/syntax/asy.vim
and add the following to their ~/.vimrc file:
augroup filetypedetect
au BufNewFile,BufRead *.asy setf asy
augroup END
filetype plugin on
If any of these directories or files don’t exist, just create them. To set vim up to run the
current asymptote script using :make just add to ~/.vim/ftplugin/asy.vim:
setlocal makeprg=asy\ %
setlocal errorformat=%f:\ %l.%c:\ %m
Syntax highlighting support for the KDE editor Kate can be enabled by running
asy-kate.sh in the /usr/local/share/asymptote directory and putting the generated
asymptote.xml file in ~/.local/share/org.kde.syntax-highlighting/syntax/.
2.8 Git
The following commands are needed to install the latest development version of Asymptote
using git:
git clone https://github.com/vectorgraphics/asymptote
cd asymptote
./autogen.sh
./configure
make all
make install
To compile without optimization, use the command make CFLAGS=-g. On Ubuntu systems,
you may need to first install the required dependencies:
apt-get build-dep asymptote
2.9 Uninstall
To uninstall a Linux x86_64 binary distribution, use the commands
tar -zxvf asymptote-x.xx.x86_64.tgz | xargs --replace=% rm /%
texhash
To uninstall all Asymptote files installed from a source distribution, use the command
make uninstall
9
3 Tutorial
A concise introduction to Asymptote is given here. For a more thorough introduction, see
the excellent Asymptote tutorial written by Charles Staats:
https://asymptote.sourceforge.io/asymptote_tutorial.pdf
Another Asymptote tutorial is available as a wiki, with images rendered by an online
Asymptote engine:
https://www.artofproblemsolving.com/wiki/?title=Asymptote_(Vector_Graphics_Language)
Here, the -- connector joins the two points (0,0) and (100,100) with a line segment.
to execute all of the commands contained in the file test.asy, or quit to exit interactive
mode. You can use the arrow keys in interactive mode to edit previous lines. The tab key
will automatically complete unambiguous words; otherwise, hitting tab again will show the
possible choices. Further commands specific to interactive mode are described in Chapter 10
[Interactive mode], page 171.
One can also specify the size in pt (1 pt = 1/72.27 inch), cm, mm, or inches. Two nonzero
size arguments (or a single size argument) restrict the size in both directions, preserving
the aspect ratio. If 0 is given as a size argument, no restriction is made in that direction;
the overall scaling will be determined by the other direction (see [size], page 48):
size(0,100.5);
draw((0,0)--(2,1),Arrow);
To connect several points and create a cyclic path, use the cycle keyword:
size(3cm);
draw((0,0)--(1,0)--(1,1)--(0,1)--cycle);
Chapter 3: Tutorial 11
unitsize(1cm);
draw(unitsquare);
3.4 Labels
Adding labels is easy in Asymptote; one specifies the label as a double-quoted LaTeX string,
a coordinate, and an optional alignment direction:
size(3cm);
draw(unitsquare);
label("$A$",(0,0),SW);
label("$B$",(1,0),SE);
label("$C$",(1,1),NE);
label("$D$",(0,1),NW);
D C
A B
Asymptote uses the standard compass directions E=(1,0), N=(0,1), NE=unit(N+E), and
ENE=unit(E+NE), etc., which along with the directions up, down, right, and left are
defined as pairs in the Asymptote base module plain (a user who has a local variable
named E may access the compass direction E by prefixing it with the name of the module
where it is defined: plain.E).
3.5 Paths
This example draws a path that approximates a quarter circle, terminated with an
arrowhead:
size(100,0);
draw((1,0){up}..{left}(0,1),Arrow);
Chapter 3: Tutorial 12
Here the directions up and left in braces specify the outgoing and incoming directions at
the points (1,0) and (0,1), respectively.
In general, a path is specified as a list of points (or other paths) interconnected with --,
which denotes a straight line segment, or .., which denotes a cubic spline (see Chapter 5
[Bezier curves], page 22). Specifying a final ..cycle creates a cyclic path that connects
smoothly back to the initial node, as in this approximation (accurate to within 0.06%) of a
unit circle:
path unitcircle=E..N..W..S..cycle;
An Asymptote path, being connected, is equivalent to a PostScript subpath. The ^^
binary operator, which requests that the pen be moved (without drawing or affecting
endpoint curvatures) from the final point of the left-hand path to the initial point of
the right-hand path, may be used to group several Asymptote paths into a path[] array
(equivalent to a PostScript path):
size(0,100);
path unitcircle=E..N..W..S..cycle;
path g=scale(2)*unitcircle;
filldraw(unitcircle^^g,evenodd+yellow,black);
The PostScript even-odd fill rule here specifies that only the region bounded between the
two unit circles is filled (see [fillrule], page 42). In this example, the same effect can be
achieved by using the default zero winding number fill rule, if one is careful to alternate the
orientation of the paths:
filldraw(unitcircle^^reverse(g),yellow,black);
The ^^ operator is used by the box(triple, triple) function in the module three to
construct the edges of a cube unitbox without retracing steps (see Section 8.28 [three],
page 133):
import three;
Chapter 3: Tutorial 13
currentprojection=orthographic(5,4,2,center=true);
size(5cm);
size3(3cm,5cm,8cm);
draw(unitbox);
dot(unitbox,red);
label("$O$",(0,0,0),NW);
label("(1,0,0)",(1,0,0),S);
label("(0,1,0)",(0,1,0),E);
label("(0,0,1)",(0,0,1),Z);
See section Section 8.26 [graph], page 98, (or the online Asymptote gallery and external
links posted at https://asymptote.sourceforge.io) for further examples, including two-
dimensional and interactive three-dimensional scientific graphs. Additional examples have
been posted by Philippe Ivaldi at https://web.archive.org/web/20201130113133/
http://www.piprime.fr/asymptote.
14
4 Drawing commands
All of Asymptote’s graphical capabilities are based on four primitive commands. The three
PostScript drawing commands draw, fill, and clip add objects to a picture in the order
in which they are executed, with the most recently drawn object appearing on top. The
labeling command label can be used to add text labels and external EPS images, which
will appear on top of the PostScript objects (since this is normally what one wants), but
again in the relative order in which they were executed. After drawing objects on a picture,
the picture can be output with the shipout function (see [shipout], page 49).
If you wish to draw PostScript objects on top of labels (or verbatim tex commands;
see [tex], page 53), the layer command may be used to start a new PostScript/LaTeX
layer:
void layer(picture pic=currentpicture);
The layer function gives one full control over the order in which objects are drawn.
Layers are drawn sequentially, with the most recent layer appearing on top. Within each
layer, labels, images, and verbatim tex commands are always drawn after the PostScript
objects in that layer.
A page break can be generated with the command
void newpage(picture pic=currentpicture);
While some of these drawing commands take many options, they all have sensible default
values (for example, the picture argument defaults to currentpicture).
4.1 draw
void draw(picture pic=currentpicture, Label L="", path g,
align align=NoAlign, pen p=currentpen,
arrowbar arrow=None, arrowbar bar=None, margin margin=NoMargin,
Label legend="", marker marker=nomarker);
Draw the path g on the picture pic using pen p for drawing, with optional drawing
attributes (Label L, explicit label alignment align, arrows and bars arrow and bar, margins
margin, legend, and markers marker). Only one parameter, the path, is required. For
convenience, the arguments arrow and bar may be specified in either order. The argument
legend is a Label to use in constructing an optional legend entry.
Bars are useful for indicating dimensions. The possible values of bar are None, BeginBar,
EndBar (or equivalently Bar), and Bars (which draws a bar at both ends of the path). Each
of these bar specifiers (except for None) will accept an optional real argument that denotes
the length of the bar in PostScript coordinates. The default bar length is barsize(pen).
The possible values of arrow are None, Blank (which draws no arrows or path),
BeginArrow, MidArrow, EndArrow (or equivalently Arrow), and Arrows (which draws an
arrow at both ends of the path). All of the arrow specifiers except for None and Blank may
be given the optional arguments arrowhead arrowhead (one of the predefined arrowhead
styles DefaultHead, SimpleHead, HookHead, TeXHead), real size (arrowhead size in
PostScript coordinates), real angle (arrowhead angle in degrees), filltype filltype
(one of FillDraw, Fill, NoFill, UnFill, Draw) and (except for MidArrow and Arrows)
a real position (in the sense of point(path p, real t)) along the path where the tip
Chapter 4: Drawing commands 15
of the arrow should be placed. The default arrowhead size when drawn with a pen p is
arrowsize(p). There are also arrow versions with slightly modified default values of size
and angle suitable for curved arrows: BeginArcArrow, EndArcArrow (or equivalently
ArcArrow), MidArcArrow, and ArcArrows.
Margins can be used to shrink the visible portion of a path by labelmargin(p)
to avoid overlap with other drawn objects. Typical values of margin are NoMargin,
BeginMargin, EndMargin (or equivalently Margin), and Margins (which leaves a margin
at both ends of the path). One may use Margin(real begin, real end=begin) to
specify the size of the beginning and ending margin, respectively, in multiples of
the units labelmargin(p) used for aligning labels. Alternatively, BeginPenMargin,
EndPenMargin (or equivalently PenMargin), PenMargins, PenMargin(real begin, real
end=begin) specify a margin in units of the pen line width, taking account of the pen line
width when drawing the path or arrow. For example, use DotMargin, an abbreviation
for PenMargin(-0.5*dotfactor,0.5*dotfactor), to draw from the usual beginning
point just up to the boundary of an end dot of width dotfactor*linewidth(p). The
qualifiers BeginDotMargin, EndDotMargin, and DotMargins work similarly. The qualifier
TrueMargin(real begin, real end=begin) allows one to specify a margin directly in
PostScript units, independent of the pen line width.
The use of arrows, bars, and margins is illustrated by the examples Pythagoras.asy
and sqrtx01.asy.
The legend for a picture pic can be fit and aligned to a frame with the routine:
frame legend(picture pic=currentpicture, int perline=1,
real xmargin=legendmargin, real ymargin=xmargin,
real linelength=legendlinelength,
real hskip=legendhskip, real vskip=legendvskip,
real maxwidth=0, real maxheight=0,
bool hstretch=false, bool vstretch=false, pen p=currentpen);
Here xmargin and ymargin specify the surrounding x and y margins, perline specifies
the number of entries per line (default 1; 0 means choose this number automatically),
linelength specifies the length of the path lines, hskip and vskip specify the line skip
(as a multiple of the legend entry size), maxwidth and maxheight specify optional upper
limits on the width and height of the resulting legend (0 means unlimited), hstretch and
vstretch allow the legend to stretch horizontally or vertically, and p specifies the pen used
to draw the bounding box. The legend frame can then be added and aligned about a point
on a picture dest using add or attach (see [add about], page 51).
To draw a dot, simply draw a path containing a single point. The dot command defined
in the module plain draws a dot having a diameter equal to an explicit pen line width or
the default line width magnified by dotfactor (6 by default), using the specified filltype
(see [filltype], page 50) or dotfilltype (Fill by default):
void dot(frame f, pair z, pen p=currentpen, filltype filltype=dotfilltype);
void dot(picture pic=currentpicture, pair z, pen p=currentpen,
filltype filltype=dotfilltype);
void dot(picture pic=currentpicture, Label L, pair z, align align=NoAlign,
string format=defaultformat, pen p=currentpen, filltype filltype=dotfilltype);
void dot(picture pic=currentpicture, Label[] L=new Label[], pair[] z,
Chapter 4: Drawing commands 16
4.2 fill
void fill(picture pic=currentpicture, path g, pen p=currentpen);
Fill the interior region bounded by the cyclic path g on the picture pic, using the pen
p.
There is also a convenient filldraw command, which fills the path and then draws in
the boundary. One can specify separate pens for each operation:
void filldraw(picture pic=currentpicture, path g, pen fillpen=currentpen,
pen drawpen=currentpen);
This fixed-size version of fill allows one to fill an object described in PostScript
coordinates about the user coordinate origin:
void fill(pair origin, picture pic=currentpicture, path g, pen p=currentpen);
This is just a convenient abbreviation for the commands:
picture opic;
fill(opic,g,p);
add(pic,opic,origin);
The routine
void filloutside(picture pic=currentpicture, path g, pen p=currentpen);
fills the region exterior to the path g, out to the current boundary of picture pic.
Lattice gradient shading varying smoothly over a two-dimensional array of pens p, using
fill rule fillrule, can be produced with
void latticeshade(picture pic=currentpicture, path g, bool stroke=false,
Chapter 4: Drawing commands 17
4.3 clip
void clip(picture pic=currentpicture, path g, stroke=false,
pen fillrule=currentpen);
Clip the current contents of picture pic to the region bounded by the path g, using fill
rule fillrule (see [fillrule], page 42). If stroke=true, the clipped portion is the same as
the region that would be drawn with draw(pic,g,zerowinding); in this case the path g
need not be cyclic. While clipping has no notion of depth (it transcends layers and even
pages), one can localize clipping to a temporary picture, which can then be added to pic.
For an illustration of picture clipping, see the first example in Chapter 7 [LaTeX usage],
page 85.
4.4 label
void label(picture pic=currentpicture, Label L, pair position,
align align=NoAlign, pen p=currentpen, filltype filltype=NoFill)
Draw Label L on picture pic using pen p. If align is NoAlign, the label will be centered
at user coordinate position; otherwise it will be aligned in the direction of align and
displaced from position by the PostScript offset align*labelmargin(p). The constant
Align can be used to align the bottom-left corner of the label at position. The Label L
can either be a string or the structure obtained by calling one of the functions
Label Label(string s="", pair position, align align=NoAlign,
pen p=nullpen, embed embed=Rotate, filltype filltype=NoFill);
Label Label(string s="", align align=NoAlign,
pen p=nullpen, embed embed=Rotate, filltype filltype=NoFill);
Chapter 4: Drawing commands 19
of the file to include and options is a string containing a comma-separated list of optional
bounding box (bb=llx lly urx ury), width (width=value), height (height=value),
rotation (angle=value), scaling (scale=factor), clipping (clip=bool), and draft mode
(draft=bool) parameters. The layer() function can be used to force future objects to be
drawn on top of the included image:
label(graphic("file.eps","width=1cm"),(0,0),NE);
layer();
One can prevent labels from overwriting one another with the overwrite pen attribute
(see [overwrite], page 46).
To draw or fill a box (or ellipse or other path) around a Label and return the bounding
object, use one of the routines
The function path[] texpath(Label L) returns the path array that TEX would fill to
draw the Label L.
Asymptote
The Vector Graphics Language
Andy Hammerlindl, John Bowman, and Tom Prince
https://asymptote.sourceforge.io
symptote
size(11.7cm,11.7cm);
asy(nativeformat(),"logo");
fill(unitcircle^^(scale(2/11.7)*unitcircle),
evenodd+rgb(124/255,205/255,124/255));
label(scale(1.1)*minipage(
"\centering\scriptsize \textbf{\LARGE {\tt Asymptote}\\
\smallskip
\small The Vector Graphics Language}\\
\smallskip
\textsc{Andy Hammerlindl, John Bowman, and Tom Prince}
https://asymptote.sourceforge.io\\
",8cm),(0,0.6));
label(graphic("logo","height=7cm"),(0,-0.22));
clip(unitcircle^^(scale(2/11.7)*unitcircle),evenodd);
22
5 Bezier curves
Each interior node of a cubic spline may be given a direction prefix or suffix {dir}:
the direction of the pair dir specifies the direction of the incoming or outgoing tangent,
respectively, to the curve at that node. Exterior nodes may be given direction specifiers
only on their interior side.
A cubic spline between the node z0 , with postcontrol point c0 , and the node z1 , with
precontrol point c1 , is computed as the Bezier curve
As illustrated in the diagram below, the third-order midpoint (m5 ) constructed from
two endpoints z0 and z1 and two control points c0 and c1 , is the point corresponding to
t = 1/2 on the Bezier curve formed by the quadruple (z0 , c0 , c1 , z1 ). This allows one to
recursively construct the desired curve, by using the newly extracted third-order midpoint
as an endpoint and the respective second- and first-order midpoints as control points:
c0 m1 c1
m3 m5 m4
m0
m2
z0 z1
Here m0 , m1 and m2 are the first-order midpoints, m3 and m4 are the second-order
midpoints, and m5 is the third-order midpoint. The curve is then constructed by recursively
applying the algorithm to (z0 , m0 , m3 , m5 ) and (m5 , m4 , m2 , z1 ).
In fact, an analogous property holds for points located at any fraction t in [0, 1] of each
segment, not just for midpoints (t = 1/2).
The Bezier curve constructed in this manner has the following properties:
• It is entirely contained in the convex hull of the given four points.
• It starts heading from the first endpoint to the first control point and finishes heading
from the second control point to the second endpoint.
The user can specify explicit control points between two nodes like this:
draw((0,0)..controls (0,100) and (100,100)..(100,0));
However, it is usually more convenient to just use the .. operator, which tells
Asymptote to choose its own control points using the algorithms described in Donald
Knuth’s monograph, The MetaFontbook, Chapter 14. The user can still customize the
guide (or path) by specifying direction, tension, and curl values.
Chapter 5: Bezier curves 23
The higher the tension, the straighter the curve is, and the more it approximates a
straight line. One can change the spline tension from its default value of 1 to any real value
greater than or equal to 0.75 (cf. John D. Hobby, Discrete and Computational Geometry
1, 1986):
draw((100,0)..tension 2 ..(100,100)..(0,100));
draw((100,0)..tension 3 and 2 ..(100,100)..(0,100));
draw((100,0)..tension atleast 2 ..(100,100)..(0,100));
In these examples there is a space between 2 and ... This is needed as 2. is interpreted
as a numerical constant.
The curl parameter specifies the curvature at the endpoints of a path (0 means straight;
the default value of 1 means approximately circular):
draw((100,0){curl 0}..(100,100)..{curl 0}(0,100));
The MetaPost ... path connector, which requests, when possible, an inflection-free
curve confined to a triangle defined by the endpoints and directions, is implemented in
Asymptote as the convenient abbreviation :: for ..tension atleast 1 .. (the ellipsis ...
is used in Asymptote to indicate a variable number of arguments; see Section 6.11.3 [Rest
arguments], page 67). For example, compare
draw((0,0){up}..(100,25){right}..(200,0){down});
with
draw((0,0){up}::(100,25){right}::(200,0){down});
The --- connector is an abbreviation for ..tension atleast infinity.. and the &
connector concatenates two paths, after first stripping off the last node of the first path
(which normally should coincide with the first node of the second path).
24
6 Programming
Here is a short introductory example to the Asymptote programming language that
highlights the similarity of its control structures with those of C, C++, and Java:
// This is a comment.
Asymptote supports while, do, break, and continue statements just as in C/C++. It
also supports the Java-style shorthand for iterating over all elements of an array:
// Iterate over an array
int[] array={1,1,2,3,5};
for(int k : array) {
write(k);
}
In addition, it supports many features beyond the ones found in those languages.
bool3 an extended boolean type that can take on the values true, default, or false.
A bool3 type can be cast to or from a bool. The default initializer for bool3 is
default.
int an integer type; if no initializer is given, the implicit value 0 is assumed. The
minimum allowed value of an integer is intMin and the maximum value is
intMax.
real a real number; this should be set to the highest-precision native floating-point
type on the architecture. The implicit initializer for reals is 0.0. Real numbers
have precision realEpsilon, with realDigits significant digits. The smallest
positive real number is realMin and the largest positive real number is realMax.
The variables inf and nan, along with the function bool isnan(real x) are
useful when floating-point exceptions are masked with the -mask command-line
option (the default in interactive mode).
pair complex number, that is, an ordered pair of real components (x,y). The real
and imaginary parts of a pair z can read as z.x and z.y. We say that x and y
are virtual members of the data element pair; they cannot be directly modified,
however. The implicit initializer for pairs is (0.0,0.0).
There are a number of ways to take the complex conjugate of a pair:
pair z=(3,4);
z=(z.x,-z.y);
z=z.x-I*z.y;
z=conj(z);
Here I is the pair (0,1). A number of built-in functions are defined for pairs:
pair conj(pair z)
returns the conjugate of z;
real length(pair z)
returns the complex modulus |z| of its argument z. For example,
pair z=(3,4);
length(z);
returns the result 5. A synonym for length(pair) is abs(pair).
The function abs2(pair z) returns |z|2 ;
real angle(pair z, bool warn=true)
returns the angle of z in radians in the interval [-pi,pi] or 0 if warn
is false and z=(0,0) (rather than producing an error);
real degrees(pair z, bool warn=true)
returns the angle of z in degrees in the interval [0,360) or 0 if warn
is false and z=(0,0) (rather than producing an error);
pair unit(pair z)
returns a unit vector in the direction of the pair z;
pair expi(real angle)
returns a unit vector in the direction angle measured in radians;
Chapter 6: Programming 26
Strings delimited by double quotes (") are subject to the following mappings
to allow the use of double quotes in TEX (e.g. for using the babel package, see
Section 8.21 [babel], page 97):
• \" maps to "
• \\ maps to \\
Strings delimited by single quotes (') have the same mappings as character
strings in ANSI C:
• \’ maps to ’
• \" maps to "
• \? maps to ?
• \\ maps to backslash
• \a maps to alert
• \b maps to backspace
• \f maps to form feed
• \n maps to newline
• \r maps to carriage return
• \t maps to tab
• \v maps to vertical tab
• \0-\377 map to corresponding octal byte
• \x0-\xFF map to corresponding hexadecimal byte
The implicit initializer for strings is the empty string "". Strings may be
concatenated with the + operator. In the following string functions, position 0
denotes the start of the string:
int length(string s)
returns the length of the string s;
int find(string s, string t, int pos=0)
returns the position of the first occurrence of string t in string s at
or after position pos, or -1 if t is not a substring of s;
int rfind(string s, string t, int pos=-1)
returns the position of the last occurrence of string t in string s at
or before position pos (if pos=-1, at the end of the string s), or -1
if t is not a substring of s;
string insert(string s, int pos, string t)
returns the string formed by inserting string t at position pos in s;
string erase(string s, int pos, int n)
returns the string formed by erasing the string of length n (if n=-1,
to the end of the string s) at position pos in s;
string substr(string s, int pos, int n=-1)
returns the substring of s starting at position pos and of length n
(if n=-1, until the end of the string s);
Chapter 6: Programming 29
string reverse(string s)
returns the string formed by reversing string s;
string replace(string s, string before, string after)
returns a string with all occurrences of the string before in the
string s changed to the string after;
string replace(string s, string[][] table)
returns a string constructed by translating in string s all
occurrences of the string before in an array table of string pairs
{before,after} to the corresponding string after;
string[] split(string s, string delimiter="")
returns an array of strings obtained by splitting s into substrings
delimited by delimiter (an empty delimiter signifies a space, but
with duplicate delimiters discarded);
string[] array(string s)
returns an array of strings obtained by splitting s into individual
characters. The inverse operation is provided by operator
+(...string[] a).
string format(string s, int n, string locale="")
returns a string containing n formatted according to the C-style
format string s using locale locale (or the current locale if an
empty string is specified), following the behaviour of the C function
fprintf), except that only one data field is allowed.
string format(string s=defaultformat, bool forcemath=false, string
s=defaultseparator, real x, string locale="")
returns a string containing x formatted according to the C-style
format string s using locale locale (or the current locale if an
empty string is specified), following the behaviour of the C function
fprintf), except that only one data field is allowed, trailing zeros
are removed by default (unless # is specified), and if s specifies
math mode or forcemath=true, TEX is used to typeset scientific
notation using the defaultseparator="\!\times\!";;
int hex(string s);
casts a hexadecimal string s to an integer;
int ascii(string s);
returns the ASCII code for the first character of string s;
string string(real x, int digits=realDigits)
casts x to a string using precision digits and the C locale;
string locale(string s="")
sets the locale to the given string, if nonempty, and returns the
current locale;
string time(string format="%a %b %d %T %Z %Y")
returns the current time formatted by the ANSI C routine strftime
according to the string format using the current locale. Thus
Chapter 6: Programming 30
time();
time("%a %b %d %H:%M:%S %Z %Y");
are equivalent ways of returning the current time in the default
format used by the UNIX date command;
int seconds(string t="", string format="")
returns the time measured in seconds after the Epoch (Thu Jan
01 00:00:00 UTC 1970) as determined by the ANSI C routine
strptime according to the string format using the current locale,
or the current time if t is the empty string. Note that the "%Z"
extension to the POSIX strptime specification is ignored by the
current GNU C Library. If an error occurs, the value -1 is returned.
Here are some examples:
seconds("Mar 02 11:12:36 AM PST 2007","%b %d %r PST %Y");
seconds(time("%b %d %r %z %Y"),"%b %d %r %z %Y");
seconds(time("%b %d %r %Z %Y"),"%b %d %r "+time("%Z")+" %Y");
1+(seconds()-seconds("Jan 1","%b %d"))/(24*60*60);
The last example returns today’s ordinal date, measured from the
beginning of the year.
string time(int seconds, string format="%a %b %d %T %Z %Y")
returns the time corresponding to seconds seconds after the Epoch
(Thu Jan 01 00:00:00 UTC 1970) formatted by the ANSI C routine
strftime according to the string format using the current locale.
For example, to return the date corresponding to 24 hours ago:
time(seconds()-24*60*60);
int system(string s)
int system(string[] s)
if the setting safe is false, call the arbitrary system command s;
void asy(string format, bool overwrite=false ... string[] s)
conditionally process each file name in array s in a new
environment, using format format, overwriting the output file
only if overwrite is true;
void abort(string s="")
aborts execution (with a non-zero return code in batch mode); if
string s is nonempty, a diagnostic message constructed from the
source file, line number, and s is printed;
void assert(bool b, string s="")
aborts execution with an error message constructed from s if
b=false;
void exit()
exits (with a zero error return code in batch mode);
void sleep(int seconds)
pauses for the given number of seconds;
Chapter 6: Programming 31
{
return shift(c)*scale(a,b)*unitcircle;
}
A brace can be constructed between pairs a and b with
path brace(pair a, pair b, real amplitude=bracedefaultratio*length(b-a));
This example illustrates the use of all five guide connectors discussed in
Chapter 3 [Tutorial], page 9, and Chapter 5 [Bezier curves], page 22:
size(300,0);
pair[] z=new pair[10];
path p=z[0]..z[1]---z[2]::{up}z[3]
&z[3]..z[4]--z[5]::{up}z[6]
&z[6]::z[7]---z[8]..{up}z[9];
draw(p,grey+linewidth(4mm));
dot(z);
int n=30;
real a=1.5;
real width=2a/n;
guide hat;
path solved;
draw(hat);
dot(hat,red);
draw(solved,dashed);
6.3 Pens
In Asymptote, pens provide a context for the four basic drawing commands (see Chapter 4
[Drawing commands], page 14). They are used to specify the following drawing attributes:
Chapter 6: Programming 39
color, line type, line width, line cap, line join, fill rule, text alignment, font, font size,
pattern, overwrite mode, and calligraphic transforms on the pen nib. The default pen used
by the drawing routines is called currentpen. This provides the same functionality as the
MetaPost command pickup. The implicit initializer for pens is defaultpen.
Pens may be added together with the nonassociative binary operator +. This will add
the colors of the two pens. All other non-default attributes of the rightmost pen will
override those of the leftmost pen. Thus, one can obtain a yellow dashed pen by saying
dashed+red+green or red+green+dashed or red+dashed+green. The binary operator *
can be used to scale the color of a pen by a real number, until it saturates with one or more
color components equal to 1.
• Colors are specified using one of the following colorspaces:
pen gray(real g);
This produces a grayscale color, where the intensity g lies in the interval
[0,1], with 0.0 denoting black and 1.0 denoting white.
pen rgb(real r, real g, real b);
This produces an RGB color, where each of the red, green, and blue
intensities r, g, b, lies in the interval [0,1].
pen RGB(int r, int g, int b);
This produces an RGB color, where each of the red, green, and blue
intensities r, g, b, lies in the interval [0,255].
pen cmyk(real c, real m, real y, real k);
This produces a CMYK color, where each of the cyan, magenta, yellow,
and black intensities c, m, y, k, lies in the interval [0,1].
pen invisible;
This special pen writes in invisible ink, but adjusts the bounding box
as if something had been drawn (like the \phantom command in TEX).
The function bool invisible(pen) can be used to test whether a pen is
invisible.
The default color is black; this may be changed with the routine defaultpen(pen).
The function colorspace(pen p) returns the colorspace of pen p as a string ("gray",
"rgb", "cmyk", or "").
The function real[] colors(pen) returns the color components of a pen. The
functions pen gray(pen), pen rgb(pen), and pen cmyk(pen) return new pens
obtained by converting their arguments to the respective color spaces. The function
colorless(pen=currentpen) returns a copy of its argument with the color attributes
stripped (to avoid color mixing).
A 6-character RGB hexadecimal string can be converted to a pen with the routine
pen rgb(string s);
A pen can be converted to a hexadecimal string with
• string hex(pen p);
Various shades and mixtures of the grayscale primary colors black and white, RGB
primary colors red, green, and blue, and RGB secondary colors cyan, magenta,
Chapter 6: Programming 40
and yellow are defined as named colors, along with the CMYK primary colors Cyan,
Magenta, Yellow, and Black, in the module plain:
The standard 140 RGB X11 colors can be imported with the command
import x11colors;
and the standard 68 CMYK TEX colors can be imported with the command
import texcolors;
Note that there is some overlap between these two standards and the definitions of
some colors (e.g. Green) actually disagree.
Asymptote also comes with a asycolors.sty LaTeX package that defines to LaTeX
CMYK versions of Asymptote’s predefined colors, so that they can be used directly
within LaTeX strings. Normally, such colors are passed to LaTeX via a pen argument;
however, to change the color of only a portion of a string, say for a slide presentation,
(see Section 8.19 [slide], page 97) it may be desirable to specify the color directly to
LaTeX. This file can be passed to LaTeX with the Asymptote command
usepackage("asycolors");
The structure hsv defined in plain_pens.asy may be used to convert between HSV
and RGB spaces, where the hue h is an angle in [0, 360) and the saturation s and value
v lie in [0,1]:
pen p=hsv(180,0.5,0.75);
Chapter 6: Programming 41
The default line type is solid; this may be changed with defaultpen(pen). The
line type of a pen can be determined with the functions real[] linetype(pen
p=currentpen), real offset(pen p), bool scale(pen p), and bool adjust(pen p).
• The pen line width is specified in PostScript units with pen linewidth(real). The
default line width is 0.5 bp; this value may be changed with defaultpen(pen). The line
width of a pen is returned by real linewidth(pen p=currentpen). For convenience,
in the module plain_pens we define
void defaultpen(real w) {defaultpen(linewidth(w));}
pen operator +(pen p, real w) {return p+linewidth(w);}
pen operator +(real w, pen p) {return linewidth(w)+p;}
so that one may set the line width like this:
defaultpen(2);
pen p=red+0.5;
• A pen with a specific PostScript line cap is returned on calling linecap with an
integer argument:
pen squarecap=linecap(0);
pen roundcap=linecap(1);
pen extendcap=linecap(2);
Chapter 6: Programming 42
The default line cap, roundcap, may be changed with defaultpen(pen). The line cap
of a pen is returned by int linecap(pen p=currentpen).
• A pen with a specific PostScript join style is returned on calling linejoin with an
integer argument:
pen miterjoin=linejoin(0);
pen roundjoin=linejoin(1);
pen beveljoin=linejoin(2);
The default join style, roundjoin, may be changed with defaultpen(pen).The join
style of a pen is returned by int linejoin(pen p=currentpen).
• A pen with a specific PostScript miter limit is returned by calling miterlimit(real).
The default miterlimit, 10.0, may be changed with defaultpen(pen). The miter limit
of a pen is returned by real miterlimit(pen p=currentpen).
• A pen with a specific PostScript fill rule is returned on calling fillrule with an
integer argument:
pen zerowinding=fillrule(0);
pen evenodd=fillrule(1);
The fill rule, which identifies the algorithm used to determine the insideness of a path or
array of paths, only affects the clip, fill, and inside functions. For the zerowinding
fill rule, a point z is outside the region bounded by a path if the number of upward
intersections of the path with the horizontal line z--z+infinity minus the number
of downward intersections is zero. For the evenodd fill rule, z is considered to be
outside the region if the total number of such intersections is even. The default fill
rule, zerowinding, may be changed with defaultpen(pen). The fill rule of a pen is
returned by int fillrule(pen p=currentpen).
• A pen with a specific text alignment setting is returned on calling basealign with an
integer argument:
pen nobasealign=basealign(0);
pen basealign=basealign(1);
The default setting, nobasealign,which may be changed with defaultpen(pen),
causes the label alignment routines to use the full label bounding box for alignment.
In contrast, basealign requests that the TEX baseline be respected. The base align
setting of a pen is returned by int basealign(pen p=currentpen).
• The font size is specified in TEX points (1 pt = 1/72.27 inches) with the function pen
fontsize(real size, real lineskip=1.2*size). The default font size, 12pt, may
be changed with defaultpen(pen). Nonstandard font sizes may require inserting
import fontsize;
at the beginning of the file (this requires the type1cm package available from
http://mirror.ctan.org/macros/latex/contrib/type1cm/
and included in recent LaTeX distributions). The font size and line skip of a pen
can be examined with the routines real fontsize(pen p=currentpen) and real
lineskip(pen p=currentpen), respectively.
• A pen using a specific LATEX NFSS font is returned by calling the function pen
font(string encoding, string family, string series, string shape). The
Chapter 6: Programming 43
only effective with the -f pdf output format option; other formats can be produced
from the resulting PDF file with the ImageMagick convert program. Labels are always
drawn with an opacity of 1. A simple example of transparent filling is provided in the
example file transparency.asy.
• PostScript commands within a picture may be used to create a tiling pattern,
identified by the string name, for fill and draw operations by adding it to the global
PostScript frame currentpatterns, with optional left-bottom margin lb and right-
top margin rt.
import patterns;
void add(string name, picture pic, pair lb=0, pair rt=0);
To fill or draw using pattern name, use the pen pattern("name"). For example,
rectangular tilings can be constructed using the routines picture tile(real
Hx=5mm, real Hy=0, pen p=currentpen, filltype filltype=NoFill), picture
checker(real Hx=5mm, real Hy=0, pen p=currentpen), and picture brick(real
Hx=5mm, real Hy=0, pen p=currentpen) defined in module patterns:
size(0,90);
import patterns;
add("tile",tile());
add("filledtilewithmargin",tile(6mm,4mm,red,Fill),(1mm,1mm),(1mm,1mm));
add("checker",checker());
add("brick",brick());
real s=2.5;
filldraw(unitcircle,pattern("tile"));
filldraw(shift(s,0)*unitcircle,pattern("filledtilewithmargin"));
filldraw(shift(2s,0)*unitcircle,pattern("checker"));
filldraw(shift(3s,0)*unitcircle,pattern("brick"));
Hatch patterns can be generated with the routines picture hatch(real H=5mm,
pair dir=NE, pen p=currentpen), picture crosshatch(real H=5mm, pen
p=currentpen):
size(0,100);
import patterns;
add("hatch",hatch());
add("hatchback",hatch(NW));
add("crosshatch",crosshatch(3mm));
Chapter 6: Programming 45
real s=1.25;
filldraw(unitsquare,pattern("hatch"));
filldraw(shift(s,0)*unitsquare,pattern("hatchback"));
filldraw(shift(2s,0)*unitsquare,pattern("crosshatch"));
You may need to turn off aliasing in your PostScript viewer for patterns to appear
correctly. Custom patterns can easily be constructed, following the examples in module
patterns. The tiled pattern can even incorporate shading (see [gradient shading],
page 16), as illustrated in this example (not included in the manual because not all
printers support PostScript 3):
size(0,100);
import patterns;
real d=4mm;
picture tiling;
path square=scale(d)*unitsquare;
axialshade(tiling,square,white,(0,0),black,(d,d));
fill(tiling,shift(d,d)*square,blue);
add("shadedtiling",tiling);
filldraw(unitcircle,pattern("shadedtiling"));
• One can specify a custom pen nib as an arbitrary polygonal path with pen
makepen(path); this path represents the mark to be drawn for paths containing a
single point. This pen nib path can be recovered from a pen with path nib(pen).
Unlike in MetaPost, the path need not be convex:
size(200);
pen convex=makepen(scale(10)*polygon(8))+grey;
draw((1,0.4),convex);
draw((0,0)---(1,1)..(2,0)--cycle,convex);
pen nonconvex=scale(10)*
makepen((0,0)--(0.25,-1)--(0.5,0.25)--(1,0)--(0.5,1.25)--cycle)+red;
draw((0.5,-1.5),nonconvex);
draw((0,-1.5)..(1,-0.5)..(2,-1.5),nonconvex);
Chapter 6: Programming 46
The value nullpath represents a circular pen nib (the default); an elliptical pen can
be achieved simply by multiplying the pen by a transform: yscale(2)*currentpen.
• One can prevent labels from overwriting one another by using the pen attribute
overwrite, which takes a single argument:
Allow Allow labels to overwrite one another. This is the default behaviour (unless
overridden with defaultpen(pen).
Suppress Suppress, with a warning, each label that would overwrite another label.
SuppressQuiet
Suppress, without warning, each label that would overwrite another label.
Move Move a label that would overwrite another out of the way and issue
a warning. As this adjustment is during the final output phase (in
PostScript coordinates) it could result in a larger figure than requested.
MoveQuiet
Move a label that would overwrite another out of the way, without
warning. As this adjustment is during the final output phase (in
PostScript coordinates) it could result in a larger figure than requested.
The routine defaultpen() returns the current default pen attributes. Calling the routine
resetdefaultpen() resets all pen default attributes to their initial values.
6.4 Transforms
Asymptote makes extensive use of affine transforms. A pair (x,y) is transformed by the
transform t=(t.x,t.y,t.xx,t.xy,t.yx,t.yy) to (x',y'), where
x' = t.x + t.xx * x + t.xy * y
y' = t.y + t.yx * x + t.yy * y
This is equivalent to the PostScript transformation [t.xx t.yx t.xy t.yy t.x t.y].
Transforms can be applied to pairs, guides, paths, pens, strings, transforms, frames, and
pictures by multiplication (via the binary operator *) on the left (see [circle], page 31, for
an example). Transforms can be composed with one another and inverted with the function
Chapter 6: Programming 47
transform inverse(transform t); they can also be raised to any integer power with the
^ operator.
The built-in transforms are:
transform identity;
the identity transform;
transform shift(pair z);
translates by the pair z;
transform shift(real x, real y);
translates by the pair (x,y);
transform xscale(real x);
scales by x in the x direction;
transform yscale(real y);
scales by y in the y direction;
transform scale(real s);
scale by s in both x and y directions;
transform scale(real x, real y);
scale by x in the x direction and by y in the y direction;
transform slant(real s);
maps (x,y) –> (x+s*y,y);
transform rotate(real angle, pair z=(0,0));
rotates by angle in degrees about z;
transform reflect(pair a, pair b);
reflects about the line a--b.
transform zeroTransform;
the zero transform;
The implicit initializer for transforms is identity(). The routines shift(transform
t) and shiftless(transform t) return the transforms (t.x,t.y,0,0,0,0) and
(0,0,t.xx,t.xy,t.yx,t.yy) respectively. The function bool isometry(transform t)
can be used to test if t is an isometry (preserves distance).
or prepended with
void prepend(frame dest, frame src);
A frame obtained by aligning frame f in the direction align, in a manner
analogous to the align argument of label (see Section 4.4 [label], page 18), is
returned by
frame align(frame f, pair align);
To draw or fill a box or ellipse around a label or frame and return the boundary
as a path, use one of the predefined envelope routines
path box(frame f, Label L="", real xmargin=0,
real ymargin=xmargin, pen p=currentpen,
filltype filltype=NoFill, bool above=true);
path roundbox(frame f, Label L="", real xmargin=0,
real ymargin=xmargin, pen p=currentpen,
filltype filltype=NoFill, bool above=true);
path ellipse(frame f, Label L="", real xmargin=0,
real ymargin=xmargin, pen p=currentpen,
filltype filltype=NoFill, bool above=true);
picture Pictures are high-level structures (see Section 6.8 [Structures], page 57) defined
in the module plain that provide canvases for drawing in user coordinates. The
default picture is called currentpicture. A new picture can be created like
this:
picture pic;
Anonymous pictures can be made by the expression new picture.
The size routine specifies the dimensions of the desired picture:
void size(picture pic=currentpicture, real x, real y=x,
bool keepAspect=Aspect);
If the x and y sizes are both 0, user coordinates will be interpreted as
PostScript coordinates. In this case, the transform mapping pic to the final
output frame is identity().
If exactly one of x or y is 0, no size restriction is imposed in that direction; it
will be scaled the same as the other direction.
If keepAspect is set to Aspect or true, the picture will be scaled with its aspect
ratio preserved such that the final width is no more than x and the final height
is no more than y.
If keepAspect is set to IgnoreAspect or false, the picture will be scaled in
both directions so that the final width is x and the height is y.
To make the user coordinates of picture pic represent multiples of x units in
the x direction and y units in the y direction, use
void unitsize(picture pic=currentpicture, real x, real y=x);
When nonzero, these x and y values override the corresponding size parameters
of picture pic.
The routine
void size(picture pic=currentpicture, real xsize, real ysize,
Chapter 6: Programming 49
picture pic2;
size(pic2,size);
fill(pic2,unitcircle,green);
picture pic3;
size(pic3,size);
fill(pic3,unitsquare,blue);
picture pic;
add(pic,pic1.fit(),(0,0),N);
add(pic,pic2.fit(),(0,0),10S);
add(pic.fit(),(0,0),N);
add(pic3.fit(),(0,0),10S);
Alternatively, one can use attach to automatically increase the size of picture
dest to accommodate adding a frame src about the user coordinate position:
6.6 Files
Asymptote can read and write text files (including comma-separated value) files and
portable XDR (External Data Representation) binary files.
An input file can be opened with
input(string name="", bool check=true, string comment="#", string mode="");
reading is then done by assignment:
file fin=input("test.txt");
Chapter 6: Programming 54
real a=fin;
If the optional boolean argument check is false, no check will be made that the file
exists. If the file does not exist or is not readable, the function bool error(file) will
return true. The first character of the string comment specifies a comment character. If
this character is encountered in a data file, the remainder of the line is ignored. When
reading strings, a comment character followed immediately by another comment character
is treated as a single literal comment character. If Asymptote is compiled with support for
libcurl, name can be a URL.
Unless the -noglobalread command-line option is specified, one can change the current
working directory for read operations to the contents of the string s with the function
string cd(string s), which returns the new working directory. If string s is empty, the
path is reset to the value it had at program startup.
When reading pairs, the enclosing parenthesis are optional. Strings are also read by
assignment, by reading characters up to but not including a newline. In addition, Asymptote
provides the function string getc(file) to read the next character (treating the comment
character as an ordinary character) and return it as a string.
A file named name can be open for output with
file output(string name="", bool update=false, string comment="#", string mode="");
If update=false, any existing data in the file will be erased and only write operations can
be used on the file. If update=true, any existing data will be preserved, the position will
be set to the end-of-file, and both reading and writing operations will be enabled. For
security reasons, writing to files in directories other than the current directory is allowed
only if the -globalwrite (or -nosafe) command-line option is specified. Reading from files
in other directories is allowed unless the -noglobalread command-line option is specified.
The function string mktemp(string s) may be used to create and return the name of a
unique temporary file in the current directory based on the string s.
There are two special files: stdin, which reads from the keyboard, and stdout, which
writes to the terminal. The implicit initializer for files is null.
Data of a built-in type T can be written to an output file by calling one of the functions
write(string s="", T x, suffix suffix=endl ... T[]);
write(file file, string s="", T x, suffix suffix=none ... T[]);
write(file file=stdout, string s="", explicit T[] x ... T[][]);
write(file file=stdout, T[][]);
write(file file=stdout, T[][][]);
write(suffix suffix=endl);
write(file file, suffix suffix=none);
If file is not specified, stdout is used and terminated by default with a newline.
If specified, the optional identifying string s is written before the data x. An arbitrary
number of data values may be listed when writing scalars or one-dimensional arrays. The
suffix may be one of the following: none (do nothing), flush (output buffered data), endl
(terminate with a newline and flush), newl (terminate with a newline), DOSendl (terminate
with a DOS newline and flush), DOSnewl (terminate with a DOS newline), tab (terminate
with a tab), or comma (terminate with a comma). Here are some simple examples of data
output:
file fout=output("test.txt");
Chapter 6: Programming 55
history_"+name (see [history], page 171). The most recent value in the history will be
used to provide a default value for subsequent runs. The default value (initially default)
is displayed after prompt. These functions are based on the internal routines
string readline(string prompt="", string name="", bool tabcompletion=false);
void saveline(string name, string value, bool store=true);
Here, readline prompts the user with the default value formatted according to prompt,
while saveline is used to save the string value in a local history named name, optionally
storing the local history in a file ".asy_history_"+name.
The routine history(string name, int n=1) can be used to look up the n most recent
values (or all values up to historylines if n=0) entered for string name. The routine
history(int n=0) returns the interactive history. For example,
write(output("transcript.asy"),history());
outputs the interactive history to the file transcript.asy.
The function int delete(string s) deletes the file named by the string s. Unless the
-globalwrite (or -nosafe) option is enabled, the file must reside in the current directory.
The function int rename(string from, string to) may be used to rename file from to
file to. Unless the -globalwrite (or -nosafe) option is enabled, this operation is restricted
to the current directory. The functions
int convert(string args="", string file="", string format="");
int animate(string args="", string file="", string format="");
call the ImageMagick commands convert and animate, respectively, with the arguments
args and the file name constructed from the strings file and format.
6.8 Structures
Users may also define their own data types as structures, along with user-defined operators,
much as in C++. By default, structure members are public (may be read and modified
anywhere in the code), but may be optionally declared restricted (readable anywhere
but writeable only inside the structure where they are defined) or private (readable and
writable only inside the structure). In a structure definition, the keyword this can be used
as an expression to refer to the enclosing structure. Any code at the top-level scope within
the structure is executed on initialization.
Variables hold references to structures. That is, in the example:
struct T {
int x;
}
Chapter 6: Programming 58
T foo;
T bar=foo;
bar.x=5;
The variable foo holds a reference to an instance of the structure T. When bar is
assigned the value of foo, it too now holds a reference to the same instance as foo does.
The assignment bar.x=5 changes the value of the field x in that instance, so that foo.x
will also be equal to 5.
The expression new T creates a new instance of the structure T and returns a reference
to that instance. In creating the new instance, any code in the body of the record definition
is executed. For example:
int Tcount=0;
struct T {
int x;
++Tcount;
}
T foo=new T;
T foo;
Here, new T produces a new instance of the class, which causes Tcount to be incremented,
tracking the number of instances produced. The declarations T foo=new T and T foo are
equivalent: the second form implicitly creates a new instance of T. That is, after the
definition of a structure T, a variable of type T is initialized to a new instance (new T) by
default. During the definition of the structure, however, variables of type T are initialized
to null by default. This special behaviour is to avoid infinite recursion of creating new
instances in code such as
struct tree {
int value;
tree left;
tree right;
}
The expression null can be cast to any structure type to yield a null reference, a reference
that does not actually refer to any instance of the structure. Trying to use a field of a null
reference will cause an error.
The function bool alias(T,T) checks to see if two structure references refer to the same
instance of the structure (or both to null). In the example at the beginning of this section,
alias(foo,bar) would return true, but alias(foo,new T) would return false, as new T
creates a new instance of the structure T. The boolean operators == and != are by default
equivalent to alias and !alias respectively, but may be overwritten for a particular type
(for example, to do a deep comparison).
Here is a simple example that illustrates the use of structures:
struct S {
real a=1;
real f(real a) {return a+this.a;}
}
Chapter 6: Programming 59
write(s.f(2)); // Outputs 3
write((s+s).f(0)); // Outputs 2
It is often convenient to have functions that construct new instances of a structure. Say
we have a Person structure:
struct Person {
string firstname;
string lastname;
}
Person joe;
joe.firstname="Joe";
joe.lastname="Jones";
Creating a new Person is a chore; it takes three lines to create a new instance and to
initialize its fields (that’s still considerably less effort than creating a new person in real life,
though).
We can reduce the work by defining a constructor function Person(string,string):
struct Person {
string firstname;
string lastname;
immediately after the structure definition, then the constructor can be used without
qualification: Person joe=Person("Joe", "Jones");.
The constructor is now easy to use, but it is quite a hassle to define. If you write a lot of
constructors, you will find that you are repeating a lot of code in each of them. Fortunately,
your friendly neighbourhood Asymptote developers have devised a way to automate much
of the process.
If, in the body of a structure, Asymptote encounters the definition of a function of
the form void operator init(args), it implicitly defines a constructor function of the
arguments args that uses the void operator init function to initialize a new instance
of the structure. That is, it essentially defines the following constructor (assuming the
structure is called Foo):
static Foo Foo(args) {
Foo instance=new Foo;
instance.operator init(args);
return instance;
}
This constructor is also implicitly copied to the enclosing scope after the end of the
structure definition, so that it can used subsequently without qualifying it by the structure
name. Our Person example can thus be implemented as:
struct Person {
string firstname;
string lastname;
Much like in C++, casting (see Section 6.13 [Casts], page 79) provides for an elegant
implementation of structure inheritance, including virtual functions:
struct parent {
real x;
void operator init(int x) {this.x=x;}
void virtual(int) {write(0);}
void f() {virtual(1);}
}
struct child {
parent parent;
real y=3;
void operator init(int x) {parent.operator init(x);}
void virtual(int x) {write(x);}
parent.virtual=virtual;
void f()=parent.f;
}
parent p=parent(1);
child c=child(2);
write(c); // Outputs 2;
p.f(); // Outputs 0;
c.f(); // Outputs 1;
write(c.parent.x); // Outputs 2;
write(c.y); // Outputs 3;
For further examples of structures, see Legend and picture in the Asymptote base
module plain.
6.9 Operators
6.9.1 Arithmetic & logical operators
Asymptote uses the standard binary arithmetic operators. However, when one integer is
divided by another, both arguments are converted to real values before dividing and a real
quotient is returned (since this is typically what is intended; otherwise one can use the
function int quotient(int x, int y), which returns greatest integer less than or equal to
x/y). In all other cases both operands are promoted to the same type, which will also be
the type of the result:
+ addition
Chapter 6: Programming 62
- subtraction
* multiplication
/ division
% modulo; the result always has the same sign as the divisor. In particular, this
makes q*(p # q)+p % q == p for all integers p and nonzero integers q.
== equals
!= not equals
& and
| or
^ xor
! not
write(3x);
write(2.5x);
write(3y);
write(-1.602e-19 y);
write(0.5(x,y));
write(2x^2);
write(3x+2y);
write(3(x+2y));
write(3sin(x));
write(3(sin(x))^2);
write(10cm);
This produces the output
6
5
6
-3.204e-19
(1,1)
8
10
18
2.72789228047704
2.48046543129542
283.464008929116
6.11 Functions
Asymptote functions are treated as variables with a signature (non-function variables have
null signatures). Variables with the same name are allowed, so long as they have distinct
signatures.
Function arguments are passed by value. To pass an argument by reference, simply
enclose it in a structure (see Section 6.8 [Structures], page 57).
Here are some significant features of Asymptote functions:
1. Variables with signatures (functions) and without signatures (nonfunction variables)
are distinct:
int x, x();
x=5;
x=new int() {return 17;};
x=x(); // calls x() and puts the result, 17, in the scalar x
Chapter 6: Programming 65
int c();
c=a; // Valid: only one possible assignment.
4. Anonymous (so-called "high-order") functions are also allowed:
typedef int intop(int);
intop adder(int m)
{
return new int(int n) {return m+n;};
}
intop addby7=adder(7);
write(addby7(1)); // Writes 8.
5. One may redefine a function f, even for calls to f in previously declared functions, by
assigning another (anonymous or named) function to it. However, if f is overloaded
by a new function definition, previous calls will still access the original version of f, as
illustrated in this example:
void f() {
write("hi");
}
void g() {
f();
}
6. Anonymous functions can be used to redefine a function variable that has been declared
(and implicitly initialized to the null function) but not yet explicitly defined:
void f(bool b);
void g(bool b) {
if(b) f(b);
else write(b);
}
f=new void(bool b) {
write(b);
g(false);
};
write(f(4,x=3));
outputs 34, as x is already matched when we try to match the unnamed argument 4, so it
gets matched to the next item, y.
For the rare occasions where it is desirable to assign a value to local variable within a func-
tion argument (generally not a good programming practice), simply enclose the assignment
in parentheses. For example, given the definition of f in the previous example,
int x;
write(f(4,(x=3)));
is equivalent to the statements
int x;
x=3;
write(f(4,3));
and outputs 43.
Parameters can be specified as “keyword-only” by putting keyword immediately before
the parameter name, as in int f(int keyword x) or int f(int keyword x=77). This forces
the caller of the function to use a named argument to give a value for this parameter. That
is, f(x=42) is legal, but f(25) is not. Keyword-only parameters must be listed after normal
parameters in a function definition.
As a technical detail, we point out that, since variables of the same name but different
signatures are allowed in the same scope, the code
int f(int x, int x()) {
return x+x();
}
int seven() {return 7;}
is legal in Asymptote, with f(2,seven) returning 9. A named argument matches the
first unmatched formal of the same name, so f(x=2,x=seven) is an equivalent call, but
f(x=seven,2) is not, as the first argument is matched to the first formal, and int ()
cannot be implicitly cast to int. Default arguments do not affect which formal a named
argument is matched to, so if f were defined as
int f(int x=3, int x()) {
return x+x();
}
then f(x=seven) would be illegal, even though f(seven) obviously would be allowed.
sum(1,2,3,4); // returns 10
sum(); // returns 0
subtract(10,1,2); // returns 7
subtract(10); // returns 10
subtract(); // illegal
Putting an argument into a rest array is called packing. One can give an explicit list of
arguments for the rest argument, so subtract could alternatively be implemented as
int subtract(int start ... int[] subs) {
return start - sum(... subs);
}
One can even combine normal arguments with rest arguments:
sum(1,2,3 ... new int[] {4,5,6}); // returns 21
This builds a new six-element array that is passed to sum as nums. The opposite operation,
unpacking, is not allowed:
subtract(... new int[] {10, 1, 2});
is illegal, as the start formal is not matched.
If no arguments are packed, then a zero-length array (as opposed to null) is bound to
the rest parameter. Note that default arguments are ignored for rest formals and the rest
argument is not bound to a keyword.
In some cases, keyword-only parameters are helpful to avoid arguments intended for the
rest parameter to be assigned to other parameters. For example, here the use of keyword
is to avoid pnorm(1.0,2.0,0.3) matching 1.0 to p.
real pnorm(real keyword p=2.0 ... real[] v)
{
return sum(v^p)^(1/p);
}
The overloading resolution in Asymptote is similar to the function matching rules used
in C++. Every argument match is given a score. Exact matches score better than matches
with casting, and matches with formals (regardless of casting) score better than packing an
argument into the rest array. A candidate is maximal if all of the arguments score as well
in it as with any other candidate. If there is one unique maximal candidate, it is chosen;
otherwise, there is an ambiguity error.
int f(path g);
int f(guide g);
f((0,0)--(100,100)); // matches the second; the argument is a guide
Chapter 6: Programming 69
g(3,4); // ambiguous; the first candidate is better for the first argument,
// but the second candidate is better for the second argument
i(3,4); // ambiguous; the first candidate is better for the first argument,
// but the second candidate is better for the second one
n), which returns n!, and choose(int n, int k), which returns n!/(k!(n − k)!), are also
defined.
When configured with the GNU Scientific Library (GSL), available from https://
www.gnu.org/software/gsl/, Asymptote contains an internal module gsl that
defines the airy functions Ai(real), Bi(real), Ai_deriv(real), Bi_deriv(real),
zero_Ai(int), zero_Bi(int), zero_Ai_deriv(int), zero_Bi_deriv(int), the Bessel
functions I(int, real), K(int, real), j(int, real), y(int, real), i_scaled(int,
real), k_scaled(int, real), J(real, real), Y(real, real), I(real, real), K(real,
real), zero_J(real, int), the elliptic functions F(real, real), E(real, real),
and P(real, real), the Jacobi elliptic functions real[] sncndn(real,real), the
exponential/trigonometric integrals Ei, Si, and Ci, the Legendre polynomials Pl(int,
real), and the Riemann zeta function zeta(real). For example, to compute the sine
integral Si of 1.0:
import gsl;
write(Si(1.0));
Asymptote also provides a few general purpose numerical routines:
real newton(int iterations=100, real f(real), real fprime(real), real x,
bool verbose=false);
Use Newton-Raphson iteration to solve for a root of a real-valued differentiable
function f, given its derivative fprime and an initial guess x. Diagnostics
for each iteration are printed if verbose=true. If the iteration fails after the
maximum allowed number of loops (iterations), realMax is returned.
real newton(int iterations=100, real f(real), real fprime(real), real x1,
real x2, bool verbose=false);
Use bracketed Newton-Raphson bisection to solve for a root of a real-valued
differentiable function f within an interval [x1,x2] (on which the endpoint values
of f have opposite signs), given its derivative fprime. Diagnostics for each
iteration are printed if verbose=true. If the iteration fails after the maximum
allowed number of loops (iterations), realMax is returned.
real simpson(real f(real), real a, real b, real acc=realEpsilon, real
dxmax=b-a)
returns the integral of f from a to b using adaptive Simpson integration.
6.12 Arrays
Appending [] to a built-in or user-defined type yields an array. The array element i of
an array A can be accessed as A[i]. By default, attempts to access or assign to an array
element using a negative index generates an error. Reading an array element with an index
beyond the length of the array also generates an error; however, assignment to an element
beyond the length of the array causes the array to be resized to accommodate the new
element. One can also index an array A with an integer array B: the array A[B] is formed
by indexing array A with successive elements of array B. A convenient Java-style shorthand
exists for iterating over all elements of an array; see [array iteration], page 24.
The declaration
real[] A;
Chapter 6: Programming 71
int[] reverse(int n)
if n >= 1 returns the array {n-1,n-2,...,0} (otherwise returns a null array);
int[] complement(int[] a, int n)
returns the complement of the integer array a in {0,1,2,...,n-1}, so that
b[complement(a,b.length)] yields the complement of b[a];
real[] uniform(real a, real b, int n)
if n >= 1 returns a uniform partition of [a,b] into n subintervals (otherwise
returns a null array);
int find(bool[] a, int n=1)
returns the index of the nth true value in the boolean array a or -1 if not found.
If n is negative, search backwards from the end of the array for the -nth value;
int[] findall(bool[] a)
returns the indices of all true values in the boolean array a;
int search(T[] a, T key)
For built-in ordered types T, searches a sorted array a of n elements for k,
returning the index i if a[i] <= key < a[i+1], -1 if key is less than all elements
of a, or n-1 if key is greater than or equal to the last element of a;
int search(T[] a, T key, bool less(T i, T j))
searches an array a sorted in ascending order such that element i precedes
element j if less(i,j) is true;
T[] copy(T[] a)
returns a deep copy of the array a;
T[] concat(... T[][] a)
returns a new array formed by concatenating the given one-dimensional arrays
given as arguments;
bool alias(T[] a, T[] b)
returns true if the arrays a and b are identical;
T[] sort(T[] a)
For built-in ordered types T, returns a copy of a sorted in ascending order;
T[][] sort(T[][] a)
For built-in ordered types T, returns a copy of a with the rows sorted by the
first column, breaking ties with successively higher columns. For example:
string[][] a={{"bob","9"},{"alice","5"},{"pete","7"},
{"alice","4"}};
// Row sort (by column 0, using column 1 to break ties):
write(sort(a));
produces
alice 4
alice 5
bob 9
pete 7
Chapter 6: Programming 74
realschur schur(real[][] a)
returns a struct realschur containing a unitary matrix U and a quasitriangular
matrix T such that a=U*T*transpose(U);
schur schur(pair[][] a)
returns a struct schur containing a unitary matrix U and a triangular matrix
T such that a=U*T*conj(transpose(U));
reading strings, file word(bool b=true), which causes string reads to respect white-space
delimiters, instead of the default end-of-line delimiter:
file fin=input("test.txt").line().word();
real[] A=fin;
Another useful mode is comma-separated-value mode, file csv(bool b=true), which
causes reads to respect comma delimiters:
file fin=input("test.txt").csv();
real[] A=fin;
To restrict the number of values read, use the file dimension(int) function:
file fin=input("test.txt");
real[] A=fin.dimension(10);
This reads 10 values into A, unless end-of-file (or end-of-line in line mode) occurs first.
Attempting to read beyond the end of the file will produce a runtime error message.
Specifying a value of 0 for the integer limit is equivalent to the previous example of reading
until end-of-file (or end-of-line in line mode) is encountered.
Two- and three-dimensional arrays of the basic data types can be read in like this:
file fin=input("test.txt");
real[][] A=fin.dimension(2,3);
real[][][] B=fin.dimension(2,3,4);
Sometimes the array dimensions are stored with the data as integer fields at the beginning
of an array. Such 1, 2, or 3 dimensional arrays can be read in with the virtual member
functions read(1), read(2), or read(3), respectively:
file fin=input("test.txt");
real[] A=fin.read(1);
real[][] B=fin.read(2);
real[][][] C=fin.read(3);
One, two, and three-dimensional arrays of the basic data types can be output with the
functions write(file,T[]), write(file,T[][]), write(file,T[][][]), respectively.
6.12.1 Slices
Asymptote allows a section of an array to be addressed as a slice using a Python-like syntax.
If A is an array, the expression A[m:n] returns a new array consisting of the elements of A
with indices from m up to but not including n. For example,
int[] x={0,1,2,3,4,5,6,7,8,9};
int[] y=x[2:6]; // y={2,3,4,5};
int[] z=x[5:10]; // z={5,6,7,8,9};
If the left index is omitted, it is taken be 0. If the right index is omitted it is taken to be
the length of the array. If both are omitted, the slice then goes from the start of the array
to the end, producing a non-cyclic deep copy of the array. For example:
int[] x={0,1,2,3,4,5,6,7,8,9};
int[] y=x[:4]; // y={0,1,2,3}
int[] z=x[5:]; // z={5,6,7,8,9}
int[] w=x[:]; // w={0,1,2,3,4,5,6,7,8,9}, distinct from array x.
Chapter 6: Programming 78
If A is a non-cyclic array, it is illegal to use negative values for either of the indices.
If the indices exceed the length of the array, however, they are politely truncated to that
length.
For cyclic arrays, the slice A[m:n] still consists of the cells with indices in the set [m,n),
but now negative values and values beyond the length of the array are allowed. The indices
simply wrap around. For example:
int[] x={0,1,2,3,4,5,6,7,8,9};
x.cyclic=true;
int[] y=x[8:15]; // y={8,9,0,1,2,3,4}.
int[] z=x[-5:5]; // z={5,6,7,8,9,0,1,2,3,4}
int[] w=x[-3:17]; // w={7,8,9,0,1,2,3,4,5,6,7,8,9,0,1,2,3,4,5,6}
Notice that with cyclic arrays, it is possible to include the same element of the original
array multiple times within a slice. Regardless of the original array, arrays produced by
slices are always non-cyclic.
If the left and right indices of a slice are the same, the result is an empty array. If the
array being sliced is empty, the result is an empty array. Any slice with a left index greater
than its right index will yield an error.
Slices can also be assigned to, changing the value of the original array. If the array being
assigned to the slice has a different length than the slice itself, elements will be inserted or
removed from the array to accommodate it. For instance:
string[] toppings={"mayo", "salt", "ham", "lettuce"};
toppings[0:2]=new string[] {"mustard", "pepper"};
// Now toppings={"mustard", "pepper", "ham", "lettuce"}
toppings[2:3]=new string[] {"turkey", "bacon" };
// Now toppings={"mustard", "pepper", "turkey", "bacon", "lettuce"}
toppings[0:3]=new string[] {"tomato"};
// Now toppings={"tomato", "bacon", "lettuce"}
If an array is assigned to a slice of itself, a copy of the original array is assigned to the
slice. That is, code such as x[m:n]=x is equivalent to x[m:n]=copy(x). One can use the
shorthand x[m:m]=y to insert the contents of the array y into the array x starting at the
location just before x[m].
For a cyclic array, a slice is bridging if it addresses cells up to the end of the array and
then continues on to address cells at the start of the array. For instance, if A is a cyclic array
of length 10, A[8:12], A[-3:1], and A[5:25] are bridging slices whereas A[3:7], A[7:10],
A[-3:0] and A[103:107] are not. Bridging slices can only be assigned to if the number
of elements in the slice is exactly equal to the number of elements we are assigning to it.
Otherwise, there is no clear way to decide which of the new entries should be A[0] and an
error is reported. Non-bridging slices may be assigned an array of any length.
For a cyclic array A an expression of the form A[A.length:A.length] is equivalent to
the expression A[0:0] and so assigning to this slice will insert values at the start of the
array. A.append() can be used to insert values at the end of the array.
It is illegal to assign to a slice of a cyclic array that repeats any of the cells.
Chapter 6: Programming 79
6.13 Casts
Asymptote implicitly casts int to real, int to pair, real to pair, pair to path, pair
to guide, path to guide, guide to path, real to pen, pair[] to guide[], pair[] to
path[], path to path[], and guide to path[], along with various three-dimensional casts
defined in module three. Implicit casts are automatically attempted on assignment and
when trying to match function calls with possible function signatures. Implicit casting can
be inhibited by declaring individual arguments explicit in the function signature, say to
avoid an ambiguous function call in the following example, which outputs 0:
int f(pair a) {return 0;}
int f(explicit real x) {return 1;}
write(f(0));
Other conversions, say real to int or real to string, require an explicit cast:
int i=(int) 2.5;
string s=(string) 2.5;
real[] a={2.5,-3.5};
int[] b=(int []) a;
write(stdout,b); // Outputs 2,-3
In situations where casting from a string to a type T fails, an uninitialized variable is
returned; this condition can be detected with the function bool initialized(T);
int i=(int) "2.5";
assert(initialized(i),"Invalid cast.");
rpair x;
x.radius=1;
x.angle=pi/6;
is equivalent to an infinite recursion, since the result x*100 needs itself to be cast from an
integer to a real. Instead, we want to use the standard conversion of int to real:
real convert(int x) {return x*100;}
real operator cast(int x)=convert;
Explicit casts are implemented similarly, with operator ecast.
6.14 Import
While Asymptote provides many features by default, some applications require specialized
features contained in external Asymptote modules. For instance, the lines
access graph;
graph.axes();
draw x and y axes on a two-dimensional graph. Here, the command looks up the module
under the name graph in a global dictionary of modules and puts it in a new variable named
graph. The module is a structure, and we can refer to its fields as we usually would with a
structure.
Often, one wants to use module functions without having to specify the module name.
The code
from graph access axes;
adds the axes field of graph into the local name space, so that subsequently, one can just
write axes(). If the given name is overloaded, all types and variables of that name are
added. To add more than one name, just use a comma-separated list:
from graph access axes, xaxis, yaxis;
Wild card notation can be used to add all non-private fields and types of a module to the
local name space:
from graph access *;
Similarly, one can add the non-private fields and types of a structure to the local
environment with the unravel keyword:
struct matrix {
real a,b,c,d;
}
real det(matrix m) {
unravel m;
return a*d-b*c;
}
Alternatively, one can unravel selective fields:
real det(matrix m) {
from m unravel a,b,c as C,d;
return a*d-b*C;
}
The command
import graph;
Chapter 6: Programming 81
One can evaluate an Asymptote expression (without any return value, however)
contained in the string s with:
void eval(string s, bool embedded=false);
It is not necessary to terminate the string s with a semicolon. If embedded is true, the
string will be evaluated at the top level of the current environment. If embedded is false
(the default), the string will be evaluated in an independent environment, sharing the same
settings module (see [settings], page 169).
One can evaluate arbitrary Asymptote code (which may contain unescaped quotation
marks) with the command
void eval(code s, bool embedded=false);
Here code is a special type used with quote {} to enclose Asymptote code like this:
real a=1;
code s=quote {
write(a);
};
eval(s,true); // Outputs 1
One application of eval is the creation of parametrized Asymptote code, such as a map
from one type to another (see Section 8.10 [map], page 94).
To include the contents of an existing file graph verbatim (as if the contents of the file
were inserted at that point), use one of the forms:
include graph;
include "/usr/local/share/asymptote/graph.asy";
To list all global functions and variables defined in a module named by the contents of
the string s, use the function
void list(string s, bool imports=false);
Imported global functions and variables are also listed if imports is true.
6.15 Static
Static qualifiers allocate the memory address of a variable in a higher enclosing level.
For a function body, the variable is allocated in the block where the function is defined;
so in the code
struct s {
int count() {
static int c=0;
++c;
return c;
}
}
there is one instance of the variable c for each object s (as opposed to each call of count).
Similarly, in
int factorial(int n) {
int helper(int k) {
Chapter 6: Programming 83
void f() {
static int x;
for(int i=0; i < 10; ++i) {
static int y;
}
}
both x and y will be allocated in the same place, which is also where f is allocated.
Statements may also be declared static, in which case they are run at the place where
the enclosing function or structure is defined. Declarations or statements not enclosed
in a function or structure definition are already at the top level, so static modifiers are
meaningless. A warning is given in such a case.
Since structures can have static fields, it is not always clear for a qualified name whether
the qualifier is a variable or a type. For instance, in:
struct A {
static int x;
}
pair A;
int y=A.x;
does the A in A.x refer to the structure or to the pair variable. It is the convention in
Asymptote that, if there is a non-function variable with the same name as the qualifier, the
qualifier refers to that variable, and not to the type. This is regardless of what fields the
variable actually possesses.
85
7 LaTeX usage
Asymptote comes with a convenient LaTeX style file asymptote.sty (v1.36 or later required)
that makes LaTeX Asymptote-aware. Entering Asymptote code directly into the LaTeX
source file, at the point where it is needed, keeps figures organized and avoids the need to
invent new file names for each figure. Simply add the line \usepackage{asymptote} at the
beginning of your file and enclose your Asymptote code within a \begin{asy}...\end{asy}
environment. As with the LaTeX comment environment, the \end{asy} command must
appear on a line by itself, with no trailing commands/comments. A blank line is not
allowed after \begin{asy}.
The sample LaTeX file below, named latexusage.tex, can be run as follows:
latex latexusage
asy latexusage-*.asy
latex latexusage
or
pdflatex latexusage
asy latexusage-*.asy
pdflatex latexusage
To switch between using inline Asymptote code with latex and pdflatex you may first
need to remove the files latexusage-*.tex.
An even better method for processing a LaTeX file with embedded Asymptote code is to
use the latexmk utility from
http://mirror.ctan.org/support/latexmk/
after putting the contents of https://raw.githubusercontent.com/vectorgraphics/
asymptote/HEAD/doc/latexmkrc in a file latexmkrc in the same directory. The command
latexmk -pdf latexusage
will then call Asymptote automatically, recompiling only the figures that have changed.
Since each figure is compiled in a separate system process, this method also tends to use
less memory. To store the figures in a separate directory named asy, one can define
\def\asydir{asy}
in latexusage.tex and put the contents of https://raw.githubusercontent.com/
vectorgraphics/asymptote/HEAD/doc/latexmkrc_asydir in a file latexmkrc in the same
directory. External Asymptote code can be included with
\asyinclude[<options>]{<filename.asy>}
so that latexmk will recognize when the code is changed. Note that latexmk requires perl,
available from https://www.perl.org/.
One can specify width, height, keepAspect, viewportwidth, viewportheight, attach,
and inline. keyval-style options to the asy and asyinclude environments. Three-
dimensional PRC files may either be embedded within the page (the default) or attached as
annotated (but printable) attachments, using the attach option and the attachfile2 (or
older attachfile) LaTeX package. The inline option generates inline LaTeX code instead of
EPS or PDF files. This makes 2D LaTeX symbols visible to the \begin{asy}...\end{asy}
environment. In this mode, Asymptote correctly aligns 2D LaTeX symbols defined outside
Chapter 7: LaTeX usage 86
of \begin{asy}...\end{asy}, but treats their size as zero; an optional second string can
be given to Label to provide an estimate of the unknown label size.
Note that if the latex TEX engine is used with the inline option, labels might not show
up in DVI viewers that cannot handle raw PostScript code. One can use dvips/dvipdf
to produce PostScript/PDF output (we recommend using the modified version of dvipdf
in the Asymptote patches directory, which accepts the dvips -z hyperdvi option).
Here now is latexusage.tex:
\documentclass[12pt]{article}
% Use this form with latex or pdflatex to include inline LaTeX code by default:
\usepackage[inline]{asymptote}
% Use this form with latex or pdflatex to create PDF attachments by default:
%\usepackage[attach]{asymptote}
\begin{document}
\begin{asydef}
// Global Asymptote definitions can be put here.
settings.prc=true;
import three;
usepackage("bm");
texpreamble("\def\V#1{\bm{#1}}");
// One can globally override the default toolbar settings here:
// settings.toolbar=true;
\end{asydef}
\def\A{A}
\def\B{\V{B}}
%\begin{figure}
\begin{center}
\begin{asy}
Chapter 7: LaTeX usage 87
size(4cm,0);
pen colour1=red;
pen colour2=green;
pair z0=(0,0);
pair z1=(-1,0);
pair z2=(1,0);
real r=1.5;
path c1=circle(z1,r);
path c2=circle(z2,r);
fill(c1,colour1);
fill(c2,colour2);
add(intersection);
draw(c1);
draw(c2);
pair z=(0,-2);
real m=3;
margin BigMargin=Margin(0,m*dot(unit(z1-z),unit(z0-z)));
draw(Label("$A\cap B$",0),conj(z)--z0,Arrow,BigMargin);
draw(Label("$A\cup B$",0),z--z0,Arrow,BigMargin);
draw(z--z1,Arrow,Margin(0,m));
draw(z--z2,Arrow,Margin(0,m));
shipout(bbox(0.25cm));
\end{asy}
%\caption{Venn diagram}\label{venn}
\end{center}
%\end{figure}
Each graph is drawn in its own environment. One can specify the width
and height to \LaTeX\ explicitly. This 3D example can be viewed
interactively either with Adobe Reader or Asymptote's fast OpenGL-based
renderer. To support {\tt latexmk}, 3D figures should specify
\verb+inline=true+. It is sometimes desirable to embed 3D files as annotated
Chapter 7: LaTeX usage 88
One can also scale the figure to the full line width:
\begin{center}
\begin{asy}[width=\the\linewidth,inline=true]
pair z0=(0,0);
pair z1=(2,0);
pair z2=(5,0);
pair zf=z1+0.75*(z2-z1);
draw(z1--z2);
dot(z1,red+0.15cm);
dot(z2,darkgreen+0.3cm);
label("$m$",z1,1.2N,red);
label("$M$",z2,1.5N,darkgreen);
label("$\hat{\ }$",zf,0.2*S,fontsize(24pt)+blue);
pair s=-0.2*I;
draw("$x$",z0+s--z1+s,N,red,Arrows,Bars,PenMargins);
s=-0.5*I;
draw("$\bar{x}$",z0+s--zf+s,blue,Arrows,Bars,PenMargins);
s=-0.95*I;
draw("$X$",z0+s--z2+s,darkgreen,Arrows,Bars,PenMargins);
\end{asy}
\end{center}
\end{document}
Chapter 7: LaTeX usage 89
A∩B
A B
A∪B
Each graph is drawn in its own environment. One can specify the width
and height to LATEX explicitly. This 3D example can be viewed interactively
either with Adobe Reader or Asymptote’s fast OpenGL-based renderer. To
support latexmk, 3D figures should specify inline=true. It is sometimes
desirable to embed 3D files as annotated attachments; this requires the
attach=true option as well as the attachfile2 LATEX package.
One can also scale the figure to the full line width:
m M
x
ˆ
x̄
1
90
8 Base modules
Asymptote currently ships with the following base modules:
8.1 plain
This is the default Asymptote base file, which defines key parts of the drawing language
(such as the picture structure).
By default, an implicit private import plain; occurs before translating a file and
before the first command given in interactive mode. This also applies when translating
files for module definitions (except when translating plain, of course). This means that the
types and functions defined in plain are accessible in almost all Asymptote code. Use the
-noautoplain command-line option to disable this feature.
8.2 simplex
This module solves the two-variable linear programming problem using the simplex method.
It is used by the module plain for automatic sizing of pictures.
8.3 math
This module extends Asymptote’s mathematical capabilities with useful functions such as
void drawline(picture pic=currentpicture, pair P, pair Q, pen p=currentpen);
draw the visible portion of the (infinite) line going through P and Q, without
altering the size of picture pic, using pen p.
real intersect(triple P, triple Q, triple n, triple Z);
returns the intersection time of the extension of the line segment PQ with the
plane perpendicular to n and passing through Z.
triple intersectionpoint(triple n0, triple P0, triple n1, triple P1);
Return any point on the intersection of the two planes with normals n0 and
n1 passing through points P0 and P1, respectively. If the planes are parallel,
return (infinity,infinity,infinity).
pair[] quarticroots(real a, real b, real c, real d, real e);
returns the four complex roots of the quartic equation ax4 +bx3 +cx2 +dx+e = 0.
real time(path g, real x, int n=0, real fuzz=-1)
returns the nth intersection time of path g with the vertical line through x.
real time(path g, explicit pair z, int n=0, real fuzz=-1)
returns the nth intersection time of path g with the horizontal line through
(0,z.y).
real value(path g, real x, int n=0, real fuzz=-1)
returns the nth y value of g at x.
real value(path g, explicit pair z, int n=0, real fuzz=-1)
returns the nth x value of g at y=z.y.
Chapter 8: Base modules 91
8.4 interpolate
This module implements Lagrange, Hermite, and standard cubic spline interpolation in
Asymptote, as illustrated in the example interpolate1.asy.
8.5 geometry
This module, written by Philippe Ivaldi, provides an extensive set of geometry routines,
including perpendicular symbols and a triangle structure. Link to the documentation for
the geometry module are posted here: https://asymptote.sourceforge.io/links.html,
including an extensive set of examples, https://web.archive.org/web/20201130113133/
http://www.piprime.fr/files/asymptote/geometry/, and an index:
https://web.archive.org/web/20201130113133/http://www.piprime.fr/
files/asymptote/geometry/modules/geometry.asy.index.type.html
8.6 trembling
This module, written by Philippe Ivaldi and illustrated in the example floatingdisk.asy,
allows one to draw wavy lines, as if drawn by hand.
8.7 stats
This module implements a Gaussian random number generator and a collection of statistics
routines, including histogram and leastsquares.
Chapter 8: Base modules 92
8.8 patterns
This module implements PostScript tiling patterns and includes several convenient pattern
generation routines.
8.9 markers
This module implements specialized routines for marking paths and angles. The principal
mark routine provided by this module is
which centers n copies of frame f within uniformly space intervals in arclength along the
path, optionally rotated by the angle of the local tangent.
The marker (see [marker], page 109) routine can be used to construct new markers from
these predefined frames:
1 2
3 4
5 6
7 8
9 10
11 12
13 14
a
a
15 16
a
a
a
17
γ
C
−θ
θ F
D A B
8.10 map
This module creates a struct parameterized by the types specified in strings key and value,
mapping keys to values with a specified default:
import map;
mapTemplate(name="map",key="string",value="int",default="-1");
map M;
M.add("z",2);
M.add("a",3);
M.add("d",4);
write(M.lookup("a"));
write(M.lookup("y"));
8.11 tree
This module implements an example of a dynamic binary search tree.
8.12 binarytree
This module can be used to draw an arbitrary binary tree and includes an input routine for
the special case of a binary search tree, as illustrated in the example binarytreetest.asy:
import binarytree;
picture pic,pic2;
binarytree bt=binarytree(1,2,4,nil,5,nil,nil,0,nil,nil,3,6,nil,nil,7);
draw(pic,bt,condensed=false);
binarytree st=searchtree(10,5,2,1,3,4,7,6,8,9,15,13,12,11,14,17,16,18,19);
draw(pic2,st,blue,condensed=true);
Chapter 8: Base modules 95
add(pic.fit(),(0,0),10N);
add(pic2.fit(),(0,0),10S);
2 3
4 0 6 7
10
5 15
2 7 13 17
1 3 6 8 12 14 16 18
4 9 11 19
8.13 drawtree
This is a simple tree drawing module used by the example treetest.asy.
8.14 syzygy
This module automates the drawing of braids, relations, and syzygies, along with the
corresponding equations, as illustrated in the example knots.asy.
8.15 feynman
This module, contributed by Martin Wiebusch, is useful for drawing Feynman diagrams, as
illustrated by the examples eetomumu.asy and fermi.asy.
Chapter 8: Base modules 96
8.16 roundedpath
This module, contributed by Stefan Knorr, is useful for rounding the sharp corners of paths,
as illustrated in the example file roundpath.asy.
8.17 animation
This module allows one to generate animations, as illustrated by the files wheel.asy,
wavepacket.asy, and cube.asy in the animations subdirectory of the examples directory.
These animations use the ImageMagick convert program to merge multiple images into a
GIF or MPEG movie.
The related animate module, derived from the animation module, generates higher-
quality portable clickable PDF movies, with optional controls. This requires installing the
module
http://mirror.ctan.org/macros/latex/contrib/animate/animate.sty
(version 2007/11/30 or later) in a new directory animate in the local LaTeX directory (for
example, in /usr/local/share/texmf/tex/latex/animate). On UNIX systems, one must
then execute the command texhash.
The example pdfmovie.asy in the animations directory, along with the slide
presentations slidemovies.asy and intro, illustrate the use of embedded PDF movies.
The examples inlinemovie.tex and inlinemovie3.tex show how to generate and embed
PDF movies directly within a LaTeX file (see Chapter 7 [LaTeX usage], page 85). The
member function
string pdf(fit fit=NoBox, real delay=animationdelay, string options="",
bool keep=settings.keep, bool multipage=true);
of the animate structure accepts any of the animate.sty options, as described here:
http://mirror.ctan.org/macros/latex/contrib/animate/doc/animate.
pdf
8.18 embed
This module provides an interface to the LaTeX package (included with MikTeX)
http://mirror.ctan.org/macros/latex/contrib/media9
for embedding movies, sounds, and 3D objects into a PDF document.
A more portable method for embedding movie files, which should work on any platform
and does not require the media9 package, is provided by using the external module instead
of embed.
Examples of the above two interfaces is provided in the file embeddedmovie.asy in the
animations subdirectory of the examples directory and in externalmovie.asy. For a
higher quality embedded movie generated directly by Asymptote, use the animate module
along with the animate.sty package to embed a portable PDF animation (see [animate],
page 96).
An example of embedding U3D code is provided in the file embeddedu3d.
Chapter 8: Base modules 97
8.19 slide
This module provides a simple yet high-quality facility for making presentation slides,
including portable embedded PDF animations (see the file slidemovies.asy). A simple
example is provided in slidedemo.asy.
8.20 MetaPost
This module provides some useful routines to help MetaPost users migrate old MetaPost
code to Asymptote. Further contributions here are welcome.
Unlike MetaPost, Asymptote does not implicitly solve linear equations and therefore
does not have the notion of a whatever unknown. The routine extension (see [extension],
page 35) provides a useful replacement for a common use of whatever: finding the
intersection point of the lines through P, Q and p, q. For less common occurrences of
whatever, one can use the built-in explicit linear equation solver solve instead.
8.21 babel
This module implements the LaTeX babel package in Asymptote. For example:
import babel;
babel("german");
8.22 labelpath
This module uses the PSTricks pstextpath macro to fit labels along a path (properly
kerned, as illustrated in the example file curvedlabel.asy), using the command
void labelpath(picture pic=currentpicture, Label L, path g,
string justify=Centered, pen p=currentpen);
Here justify is one of LeftJustified, Centered, or RightJustified. The x component
of a shift transform applied to the Label is interpreted as a shift along the curve, whereas
the y component is interpreted as a shift away from the curve. All other Label transforms
are ignored. This module requires the latex tex engine and inherits the limitations of the
PSTricks \pstextpath macro.
8.23 labelpath3
This module, contributed by Jens Schwaiger, implements a 3D version of labelpath that
does not require the PSTricks package. An example is provided in curvedlabel3.asy.
8.24 annotate
This module supports PDF annotations for viewing with Adobe Reader, via the function
void annotate(picture pic=currentpicture, string title, string text,
pair position);
Annotations are illustrated in the example file annotation.asy. Currently, annotations are
only implemented for the latex (default) and tex TEX engines.
Chapter 8: Base modules 98
8.25 CAD
This module, contributed by Mark Henning, provides basic pen definitions and measurement
functions for simple 2D CAD drawings according to DIN 15. It is documented separately,
in the file CAD.pdf.
8.26 graph
This module implements two-dimensional linear and logarithmic graphs, including
automatic scale and tick selection (with the ability to override manually). A graph is a
guide (that can be drawn with the draw command, with an optional legend) constructed
with one of the following routines:
•
guide graph(picture pic=currentpicture, real f(real), real a, real b,
int n=ngraph, real T(real)=identity,
interpolate join=operator --);
guide[] graph(picture pic=currentpicture, real f(real), real a, real b,
int n=ngraph, real T(real)=identity, bool3 cond(real),
interpolate join=operator --);
Returns a graph using the scaling information for picture pic (see [automatic scaling],
page 115) of the function f on the interval [T(a),T(b)], sampling at n points evenly
spaced in [a,b], optionally restricted by the bool3 function cond on [a,b]. If cond is:
• true, the point is added to the existing guide;
• default, the point is added to a new guide;
• false, the point is omitted and a new guide is begun.
The points are connected using the interpolation specified by join:
• operator -- (linear interpolation; the abbreviation Straight is also accepted);
• operator .. (piecewise Bezier cubic spline interpolation; the abbreviation Spline
is also accepted);
• Hermite (standard cubic spline interpolation using boundary condition notaknot,
natural, periodic, clamped(real slopea, real slopeb)), or monotonic. The
abbreviation Hermite is equivalent to Hermite(notaknot) for nonperiodic data
and Hermite(periodic) for periodic data).
•
guide graph(picture pic=currentpicture, real x(real), real y(real),
real a, real b, int n=ngraph, real T(real)=identity,
interpolate join=operator --);
guide[] graph(picture pic=currentpicture, real x(real), real y(real),
real a, real b, int n=ngraph, real T(real)=identity,
bool3 cond(real), interpolate join=operator --);
Returns a graph using the scaling information for picture pic of the parametrized
function (x(t),y(t)) for t in the interval [T(a),T(b)], sampling at n points evenly spaced
in [a,b], optionally restricted by the bool3 function cond on [a,b], using the given
interpolation type.
Chapter 8: Base modules 99
•
guide graph(picture pic=currentpicture, pair z(real), real a, real b,
int n=ngraph, real T(real)=identity,
interpolate join=operator --);
guide[] graph(picture pic=currentpicture, pair z(real), real a, real b,
int n=ngraph, real T(real)=identity, bool3 cond(real),
interpolate join=operator --);
Returns a graph using the scaling information for picture pic of the parametrized
function z(t) for t in the interval [T(a),T(b)], sampling at n points evenly spaced in [a,b],
optionally restricted by the bool3 function cond on [a,b], using the given interpolation
type.
•
guide graph(picture pic=currentpicture, pair[] z,
interpolate join=operator --);
guide[] graph(picture pic=currentpicture, pair[] z, bool3[] cond,
interpolate join=operator --);
Returns a graph using the scaling information for picture pic of the elements of the
array z, optionally restricted to those indices for which the elements of the boolean
array cond are true, using the given interpolation type.
•
guide graph(picture pic=currentpicture, real[] x, real[] y,
interpolate join=operator --);
guide[] graph(picture pic=currentpicture, real[] x, real[] y,
bool3[] cond, interpolate join=operator --);
Returns a graph using the scaling information for picture pic of the elements of the
arrays (x,y), optionally restricted to those indices for which the elements of the boolean
array cond are true, using the given interpolation type.
•
guide polargraph(picture pic=currentpicture, real f(real), real a,
real b, int n=ngraph, interpolate join=operator --);
Returns a polar-coordinate graph using the scaling information for picture pic of the
function f on the interval [a,b], sampling at n evenly spaced points, with the given
interpolation type.
•
guide polargraph(picture pic=currentpicture, real[] r, real[] theta,
interpolate join=operator--);
Returns a polar-coordinate graph using the scaling information for picture pic of the
elements of the arrays (r,theta), using the given interpolation type.
The default tick option is NoTicks. The options LeftTicks, RightTicks, or Ticks
can be used to draw ticks on the left, right, or both sides of the path, relative to the
direction in which the path is drawn. These tick routines accept a number of optional
arguments:
ticks LeftTicks(Label format="", ticklabel ticklabel=null,
Chapter 8: Base modules 101
1. This example draws a textbook-style graph of y = exp(x), with the y axis starting at
y = 0:
import graph;
size(150,0);
draw(graph(f,-4,2,operator ..),red);
xaxis("$x$");
yaxis("$y$",0);
labely(1,E);
label("$e^x$",F(1),SE);
Chapter 8: Base modules 105
ex
2. The next example draws a scientific-style graph with a legend. The position of the
legend can be adjusted either explicitly or by using the graphical user interface (see
Chapter 11 [GUI], page 173). If an UnFill(real xmargin=0, real ymargin=xmargin)
or Fill(pen) option is specified to add, the legend will obscure any underlying objects.
Here we illustrate how to clip the portion of the picture covered by a label:
import graph;
size(400,200,IgnoreAspect);
draw(graph(Sin,0,1),red,"$\sin(2\pi x)$");
draw(graph(Cos,0,1),blue,"$\cos(2\pi x)$");
xaxis("$x$",BottomTop,LeftTicks);
yaxis("$y$",LeftRight,RightTicks(trailingzero));
label("LABEL",point(0),UnFill(1mm));
add(legend(),point(E),20E,UnFill);
Chapter 8: Base modules 106
1.0
0.5
sin(2πx)
y 0.0 LABEL
cos(2πx)
−0.5
−1.0
0 0.2 0.4 0.6 0.8 1
x
size(250,200,IgnoreAspect);
draw(graph(Sin,0,1),red,"$\sin(2\pi x)$");
draw(graph(Cos,0,1),blue,"$\cos(2\pi x)$");
xaxis("$x$",BottomTop,LeftTicks);
yaxis("$y$",LeftRight,RightTicks(trailingzero));
label("LABEL",point(0),UnFill(1mm));
attach(legend(),truepoint(E),20E,UnFill);
A legend can have multiple entries per line:
import graph;
size(8cm,6cm,IgnoreAspect);
attach(legend(2),(point(S).x,truepoint(S).y),10S,UnFill);
1.0
0.5
y 0.0
−0.5
−1.0
0 0.2 0.4 0.6 0.8 1
x
sin(πx) sin(2πx)
sin(3πx) sin(4πx)
3. This example draws a graph of one array versus another (both of the same size) using
custom tick locations and a smaller font size for the tick labels on the y axis.
import graph;
size(200,150,IgnoreAspect);
real[] x={0,1,2,3};
real[] y=x^2;
draw(graph(x,y),red);
xaxis("$x$",BottomTop,LeftTicks);
yaxis("$y$",LeftRight,
RightTicks(Label(fontsize(8pt)),new real[]{0,4,9}));
Chapter 8: Base modules 108
y
4
0
0 1 2 3
x
4. This example shows how to graph columns of data read from a file.
import graph;
size(200,150,IgnoreAspect);
file in=input("filegraph.dat").line();
real[][] a=in;
a=transpose(a);
real[] x=a[0];
real[] y=a[1];
draw(graph(x,y),red);
xaxis("$x$",BottomTop,LeftTicks);
yaxis("$y$",LeftRight,RightTicks);
y 1
0
50 70 90 110
x
5. The next example draws two graphs of an array of coordinate pairs, using frame
alignment and data markers. In the left-hand graph, the markers, constructed with
marker marker(path g, markroutine markroutine=marknodes,
pen p=currentpen, filltype filltype=NoFill,
bool above=true);
Chapter 8: Base modules 109
using the path unitcircle (see [filltype], page 50), are drawn below each node. Any
frame can be converted to a marker, using
marker marker(frame f, markroutine markroutine=marknodes,
bool above=true);
In the right-hand graph, the unit n-sided regular polygon polygon(int n) and
the unit n-point cyclic cross cross(int n, bool round=true, real r=0) (where
r is an optional “inner” radius) are used to build a custom marker frame. Here
markuniform(bool centered=false, int n, bool rotated=false) adds this frame
at n uniformly spaced points along the arclength of the path, optionally rotated by the
angle of the local tangent to the path (if centered is true, the frames will be centered
within n evenly spaced arclength intervals). Alternatively, one can use markroutine
marknodes to request that the marks be placed at each Bezier node of the path, or
markroutine markuniform(pair z(real t), real a, real b, int n) to place marks
at points z(t) for n evenly spaced values of t in [a,b].
These markers are predefined:
marker[] Mark={
marker(scale(circlescale)*unitcircle),
marker(polygon(3)),marker(polygon(4)),
marker(polygon(5)),marker(invert*polygon(3)),
marker(cross(4)),marker(cross(6)),marker(diamond),marker(plus);
};
marker[] MarkFill={
marker(scale(circlescale)*unitcircle,Fill),marker(polygon(3),Fill),
marker(polygon(4),Fill),marker(polygon(5),Fill),
marker(invert*polygon(3),Fill),marker(diamond,Fill)
};
The example also illustrates the errorbar routines:
void errorbars(picture pic=currentpicture, pair[] z, pair[] dp,
pair[] dm={}, bool[] cond={}, pen p=currentpen,
real size=0);
picture pic;
real xsize=200, ysize=140;
size(pic,xsize,ysize,IgnoreAspect);
pair[] f={(5,5),(50,20),(90,90)};
Chapter 8: Base modules 110
pair[] df={(0,0),(5,7),(0,5)};
errorbars(pic,f,df,red);
draw(pic,graph(pic,f),"legend",
marker(scale(0.8mm)*unitcircle,red,FillDraw(blue),above=false));
scale(pic,true);
xaxis(pic,"$x$",BottomTop,LeftTicks);
yaxis(pic,"$y$",LeftRight,RightTicks);
add(pic,legend(pic),point(pic,NW),20SE,UnFill);
picture pic2;
size(pic2,xsize,ysize,IgnoreAspect);
frame mark;
filldraw(mark,scale(0.8mm)*polygon(6),green,green);
draw(mark,scale(0.8mm)*cross(6),blue);
draw(pic2,graph(pic2,f),marker(mark,markuniform(5)));
scale(pic2,true);
xaxis(pic2,"$x$",BottomTop,LeftTicks);
yaxis(pic2,"$y$",LeftRight,RightTicks);
yequals(pic2,55.0,red+Dotted);
xequals(pic2,70.0,red+Dotted);
100 100
80 80
legend
60 60
y y
40 40
20 20
0 0
0 20 40 60 80 100 0 20 40 60 80 100
x x
size(200,100,IgnoreAspect);
markroutine marks() {
return new void(picture pic=currentpicture, frame f, path g) {
path p=scale(1mm)*unitcircle;
for(int i=0; i <= length(g); ++i) {
pair z=point(g,i);
frame f;
if(i % 4 == 0) {
fill(f,p);
add(pic,f,z);
} else {
if(z.y > 50) {
pic.add(new void(frame F, transform t) {
path q=shift(t*z)*p;
unfill(F,q);
draw(F,q);
});
} else {
draw(f,p);
add(pic,f,z);
}
}
}
};
}
pair[] f={(5,5),(40,20),(55,51),(90,30)};
draw(graph(f),marker(marks()));
scale(true);
Chapter 8: Base modules 112
xaxis("$x$",BottomTop,LeftTicks);
yaxis("$y$",LeftRight,RightTicks);
60
40
y
20
0
0 20 40 60 80 100
x
size(400,150,IgnoreAspect);
real[] x=sequence(12);
real[] y=sin(2pi*x/12);
scale(false);
string[] month={"Jan","Feb","Mar","Apr","May","Jun",
"Jul","Aug","Sep","Oct","Nov","Dec"};
draw(graph(x,y),red,MarkFill[0]);
xaxis(BottomTop,LeftTicks(new string(real x) {
return month[round(x % 12)];}));
yaxis("$y$",LeftRight,RightTicks(4));
0.5
y 0
−0.5
−1
Jan Mar May Jul Sep Nov
size(0,200);
draw(graph(x,y,0,1));
//limits((0,-1),(1,0),Crop);
xaxis("$x$",BottomTop,LeftTicks);
yaxis("$y$",LeftRight,RightTicks(trailingzero));
1.0
0.5
y 0.0
−0.5
−1.0
−1 0 1
x
The function
guide graphwithderiv(pair f(real), pair fprime(real), real a, real b,
int n=ngraph#10);
can be used to construct the graph of the parametric function f on [a,b] with the
control points of the n Bezier segments determined by the specified derivative fprime:
Chapter 8: Base modules 114
unitsize(2cm);
import graph;
pair F(real t) {
return (1.3*t,-4.5*t^2+3.0*t+1.0);
}
pair Fprime(real t) {
return (1.3,-9.0*t+3.0);
}
path g=graphwithderiv(F,Fprime,0,0.9,4);
dot(g,red);
draw(g,arrow=Arrow(TeXHead));
The next example illustrates how one can extract a common axis scaling factor.
import graph;
axiscoverage=0.9;
size(200,IgnoreAspect);
real[] x={-1e-11,1e-11};
real[] y={0,1e6};
real xscale=round(log10(max(x)));
real yscale=round(log10(max(y)))-1;
draw(graph(x*10^(-xscale),y*10^(-yscale)),red);
xaxis("$x/10^{"+(string) xscale+"}$",BottomTop,LeftTicks);
yaxis("$y/10^{"+(string) yscale+"}$",LeftRight,RightTicks(trailingzero));
Chapter 8: Base modules 115
10
9
8
7
6
y/105
5
4
3
2
1
0
−1 −0.5 0 0.5 1
x/10−11
Axis scaling can be requested and/or automatic selection of the axis limits can be
inhibited with one of these scale routines:
void scale(picture pic=currentpicture, scaleT x, scaleT y);
size(200,200,IgnoreAspect);
scale(Log,Log);
draw(graph(f,0.1,10));
//limits((1,0.1),(10,0.5),Crop);
dot(Label("(3,5)",align=S),Scale((3,5)));
xaxis("$x$",BottomTop,LeftTicks);
yaxis("$y$",LeftRight,RightTicks);
101
(3,5)
y 100
10−1 −1
10 100 101
x
import graph;
size(200,200,IgnoreAspect);
scale(Log,Log);
draw(graph(f,0.1,10),red);
pen thin=linewidth(0.5*linewidth());
xaxis("$x$",BottomTop,LeftTicks(begin=false,end=false,extend=true,
ptick=thin));
yaxis("$y$",LeftRight,RightTicks(begin=false,end=false,extend=true,
ptick=thin));
Chapter 8: Base modules 117
101
y 100
10−1 −1
10 100 101
x
One can also specify custom tick locations and formats for logarithmic axes:
import graph;
size(300,175,IgnoreAspect);
scale(Log,Log);
draw(graph(identity,5,20));
xlimits(5,20);
ylimits(1,100);
xaxis("$M/M_\odot$",BottomTop,LeftTicks(DefaultFormat,
new real[] {6,10,12,14,16,18}));
yaxis("$\nu_{\rm upp}$ [Hz]",LeftRight,RightTicks(DefaultFormat));
100
νupp [Hz]
10
1
6 10 12 14 16 18
M/M⊙
scaleT yscale=scaleT(log2,pow2,logarithmic=true);
scale(Linear,yscale);
draw(graph(f,-4,4));
yaxis("$y$",ymin=1,ymax=f(5),RightTicks(Label(Fill(white))),EndArrow);
xaxis("$x$",xmin=-5,xmax=5,LeftTicks,EndArrow);
y
24
23
22
21
20
−5 0 5
x
Here is an example of "broken" linear x and logarithmic y axes that omit the segments
[3,8] and [100,1000], respectively. In the case of a logarithmic axis, the break endpoints
are automatically rounded to the nearest integral power of the base.
import graph;
size(200,150,IgnoreAspect);
scale(Broken(a,b),BrokenLog(c,d));
Chapter 8: Base modules 119
real[] x={1,2,4,6,10};
real[] y=x^4;
draw(graph(x,y),red,MarkFill[0]);
xaxis("$x$",BottomTop,LeftTicks(Break(a,b)));
yaxis("$y$",LeftRight,RightTicks(Break(c,d)));
label(rotate(90)*Break,(a,point(S).y));
label(rotate(90)*Break,(a,point(N).y));
label(Break,(point(W).x,ScaleY(c)));
label(Break,(point(E).x,ScaleY(c)));
104
≈ ≈ ≈
y
101
100
≈
2 10
x
size(10cm,5cm,IgnoreAspect);
scale(Log,Log);
draw(graph(ampl,0.01,10));
ylimits(0.001,100);
xaxis("$\omega\tau_0$",BottomTop,LeftTicks);
yaxis("$|G(\omega\tau_0)|$",Left,RightTicks);
Chapter 8: Base modules 120
102 1.5
101 1.0
Arg G/π
|G(ωτ0 )|
100 0.5
10−1 (1,0) 0.0
10−2 −0.5
10−3 −2 −1.0
10 10−1 100 101
ωτ0
size(9cm,6cm,IgnoreAspect);
string data="secondaryaxis.csv";
file in=input(data).line().csv();
string[] titlelabel=in;
string[] columnlabel=in;
real[][] a=in;
a=transpose(a);
real[] t=a[0], susceptible=a[1], infectious=a[2], dead=a[3], larvae=a[4];
real[] susceptibleM=a[5], exposed=a[6], infectiousM=a[7];
scale(true);
xaxis("Time ($\tau$)",BottomTop,LeftTicks);
yaxis(Left,RightTicks);
add(secondary);
label(shift(5mm*N)*"Proportion of crows",point(NW),E);
Proportion of crows
0.9 100
0.7
0.5 10−1
0.3
0.1 10−2
10 11 12 13 14 15
Time (τ )
size(400,200,IgnoreAspect);
int n=10000;
real[] a=new real[n];
for(int i=0; i < n; ++i) a[i]=Gaussrand();
draw(graph(Gaussian,min(a),max(a)),blue);
histogram(a,min(a),max(a),N,normalize=true,low=0,lightred,black,bars=true);
xaxis("$x$",BottomTop,LeftTicks);
yaxis("$dP/dx$",LeftRight,RightTicks(trailingzero));
Chapter 8: Base modules 122
0.4
dP/dx 0.3
0.2
0.1
0.0
−3 −2 −1 0 1 2 3
x
11. Here is an example of reading column data in from a file and a least-squares fit, using
the stats module.
size(400,200,IgnoreAspect);
import graph;
import stats;
file fin=input("leastsquares.dat").line();
real[][] a=fin;
a=transpose(a);
real first=100;
real step=50;
real last=700;
scale(Log(true),Linear(true));
real[] T,xi,dxi;
Chapter 8: Base modules 123
T.push(first);
xi.push(L.m);
dxi.push(L.dm);
}
draw(graph(T,xi),blue);
errorbars(T,xi,dxi,red);
crop();
ylimits(0);
xaxis("$T$",BottomTop,LeftTicks);
yaxis("$\xi$",LeftRight,RightTicks);
0 2
10 103
T
path g=ellipse((0,0),1,2);
scale(true);
axis(Label("C",align=10W),g,LeftTicks(endlabel=false,8,end=false),
ticklocate(0,360,new real(real v) {
path h=(0,0)--max(abs(max(g)),abs(min(g)))*dir(v);
return intersect(g,h)[0];}));
90
135 45
C 180 0
225 315
270
13. To draw a vector field of n arrows evenly spaced along the arclength of a path, use the
routine
picture vectorfield(path vector(real), path g, int n, bool truesize=false,
pen p=currentpen, arrowbar arrow=Arrow);
as illustrated in this simple example of a flow field:
import graph;
defaultpen(1.0);
size(0,150,IgnoreAspect);
real arrowsize=4mm;
real arrowlength=2arrowsize;
real epsilon=0.5;
path g=graph(f,epsilon,1/epsilon);
int n=3;
Chapter 8: Base modules 125
draw(g);
xaxis("$x$");
yaxis("$y$");
add(vectorfield(vector(W,W),g,n,true));
add(vectorfield(vector(NE,NW),(0,0)--(point(E).x,0),n,true));
add(vectorfield(vector(NE,NE),(0,0)--(0,point(N).y),n,true));
14. To draw a vector field of nx×ny arrows in box(a,b), use the routine
import graph;
size(100);
pair a=(0,0);
pair b=(2pi,2pi);
add(vectorfield(vector,a,b));
Chapter 8: Base modules 126
15. The following scientific graphs, which illustrate many features of Asymptote’s graphics
routines, were generated from the examples diatom.asy and westnile.asy, using the
comma-separated data in diatom.csv and westnile.csv.
Chapter 8: Base modules 127
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1992 1990
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1984 1982
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1972
1970
1965
200
1961
1950
300 1940 1942
1920
1915 1910
1888
400 1763
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25 50 25 50 25 50 20 40 25 50 20 40 20 40 10 8
% 5 4
1.0
0.9 1. Estimate
proportion of
Susceptible bird survival
0.8 3. Determine
birds surviving
0.7 desired bird
at end of season
survival for
0.6 next season
0.5 2. Read off
4. Calculate initial
0.4 required mosquito
0.3 proportional abundance
reduction in
0.2 mosquitoes
0.1
0.0
0 10 M2 20 M1 30 40
Initial no. of mosquitoes per bird (SM0 /NB0 )
Chapter 8: Base modules 128
8.27 palette
Asymptote can also generate color density images and palettes. The following palettes are
predefined in palette.asy:
pen[] Grayscale(int NColors=256)
a grayscale palette;
pen[] Rainbow(int NColors=32766)
a rainbow spectrum;
pen[] BWRainbow(int NColors=32761)
a rainbow spectrum tapering off to black/white at the ends;
pen[] BWRainbow2(int NColors=32761)
a double rainbow palette tapering off to black/white at the ends, with a linearly
scaled intensity.
pen[] Wheel(int NColors=32766)
a full color wheel palette;
pen[] Gradient(int NColors=256 ... pen[] p)
a palette varying linearly over the specified array of pens, using NColors in each
interpolation interval;
The function cmyk(pen[] Palette) may be used to convert any of these palettes to the
CMYK colorspace.
A color density plot using palette palette can be generated from a function f(x,y) and
added to a picture pic:
bounds image(picture pic=currentpicture, real f(real, real),
range range=Full, pair initial, pair final,
int nx=ngraph, int ny=nx, pen[] palette, int divs=0,
bool antialias=false)
The function f will be sampled at nx and ny evenly spaced points over a rectangle
defined by the points initial and final, respecting the current graphical scaling of pic.
The color space is scaled according to the z axis scaling (see [automatic scaling], page 115).
If divs > 1, the palette is quantized to divs − 1 values. A bounds structure for the function
values is returned:
struct bounds {
real min;
real max;
// Possible tick intervals:
int[] divisor;
}
This information can be used for generating an optional palette bar. The palette color
space corresponds to a range of values specified by the argument range, which can be
Full, Automatic, or an explicit range Range(real min, real max). Here Full specifies a
range varying from the minimum to maximum values of the function over the sampling
interval, while Automatic selects "nice" limits. The examples fillcontour.asy and
imagecontour.asy illustrate how level sets (contour lines) can be drawn on a color density
plot (see Section 8.35 [contour], page 157).
Chapter 8: Base modules 129
A color density plot can also be generated from an explicit real[][] array data:
bounds image(picture pic=currentpicture, real[][] f, range range=Full,
pair initial, pair final, pen[] palette, int divs=0,
bool transpose=(initial.x < final.x && initial.y < final.y),
bool copy=true, bool antialias=false);
If the initial point is to the left and below the final point, by default the array indices are
interpreted according to the Cartesian convention (first index: x, second index: y) rather
than the usual matrix convention (first index: −y, second index: x).
To construct an image from an array of irregularly spaced points and an array of values
f at these points, use one of the routines
bounds image(picture pic=currentpicture, pair[] z, real[] f,
range range=Full, pen[] palette)
bounds image(picture pic=currentpicture, real[] x, real[] y, real[] f,
range range=Full, pen[] palette)
An optionally labelled palette bar may be generated with the routine
void palette(picture pic=currentpicture, Label L="", bounds bounds,
pair initial, pair final, axis axis=Right, pen[] palette,
pen p=currentpen, paletteticks ticks=PaletteTicks,
bool copy=true, bool antialias=false);
The color space of palette is taken to be over bounds bounds with scaling given by the
z scaling of pic. The palette orientation is specified by axis, which may be one of Right,
Left, Top, or Bottom. The bar is drawn over the rectangle from initial to final. The
argument paletteticks is a special tick type (see [ticks], page 100) that takes the following
arguments:
paletteticks PaletteTicks(Label format="", ticklabel ticklabel=null,
bool beginlabel=true, bool endlabel=true,
int N=0, int n=0, real Step=0, real step=0,
pen pTick=nullpen, pen ptick=nullpen);
The image and palette bar can be fit to a frame and added and optionally aligned to a
picture at the desired location:
size(12cm,12cm);
import graph;
import palette;
int n=256;
real ninv=2pi/n;
real[][] v=new real[n][n];
pen[] Palette=BWRainbow();
Chapter 8: Base modules 130
picture bar;
bounds range=image(v,(0,0),(1,1),Palette);
palette(bar,"$A$",range,(0,0),(0.5cm,8cm),Right,Palette,
PaletteTicks("$%+#.1f$"));
add(bar.fit(),point(E),30E);
+1.0
+0.8
+0.6
+0.4
+0.2
0.0 A
−0.2
−0.4
−0.6
−0.8
−1.0
size(10cm,10cm,IgnoreAspect);
scale(Linear,Log,Log);
pen[] Palette=BWRainbow();
bounds range=image(f,Automatic,(0,1),(100,100),nx=200,Palette);
xaxis("$x$",BottomTop,LeftTicks,above=true);
yaxis("$y$",LeftRight,RightTicks,above=true);
Chapter 8: Base modules 131
palette("$f(x,y)$",range,(0,200),(100,250),Top,Palette,
PaletteTicks(ptick=linewidth(0.5*linewidth())));
f (x, y)
−3 −2 −1
10 10 10 100 101 102
102
y 101
100
0 20 40 60 80 100
x
One can also draw an image directly from a two-dimensional pen array or a function pen
f(int, int):
void image(picture pic=currentpicture, pen[][] data,
pair initial, pair final,
bool transpose=(initial.x < final.x && initial.y < final.y),
bool copy=true, bool antialias=false);
void image(picture pic=currentpicture, pen f(int, int), int width, int height,
pair initial, pair final,
bool transpose=(initial.x < final.x && initial.y < final.y),
bool antialias=false);
as illustrated in the following examples:
size(200);
import palette;
int n=256;
real ninv=2pi/n;
pen[][] v=new pen[n][n];
Chapter 8: Base modules 132
image(v,(0,0),(1,1));
import palette;
size(200);
pair pws(pair z) {
pair w=(z+exp(pi*I/5)/0.9)/(1+z/0.9*exp(-pi*I/5));
return exp(w)*(w^3-0.5*I);
}
int N=512;
pair a=(-1,-1);
pair b=(0.5,0.5);
real dx=(b-a).x/N;
real dy=(b-a).y/N;
image(f,N,N,(0,0),(300,300),antialias=true);
For convenience, the module palette also defines functions that may be used to
construct a pen array from a given function and palette:
pen[] palette(real[] f, pen[] palette);
pen[][] palette(real[][] f, pen[] palette);
8.28 three
This module fully extends the notion of guides and paths in Asymptote to three dimensions.
It introduces the new types guide3, path3, and surface. Guides in three dimensions are
specified with the same syntax as in two dimensions except that triples (x,y,z) are used
in place of pairs (x,y) for the nodes and direction specifiers. This generalization of John
Hobby’s spline algorithm is shape-invariant under three-dimensional rotation, scaling, and
shifting, and reduces in the planar case to the two-dimensional algorithm used in Asymptote,
MetaPost, and MetaFont [cf. J. C. Bowman, Proceedings in Applied Mathematics and
Mechanics, 7:1, 2010021-2010022 (2007)].
For example, a unit circle in the XY plane may be filled and drawn like this:
import three;
size(100);
path3 g=(1,0,0)..(0,1,0)..(-1,0,0)..(0,-1,0)..cycle;
draw(g);
draw(O--Z,red+dashed,Arrow3);
draw(((-1,-1,0)--(1,-1,0)--(1,1,0)--(-1,1,0)--cycle));
Chapter 8: Base modules 134
dot(g,red);
size(100,0);
path3 g=(1,0,0)..(0,1,1)..(-1,0,0)..(0,-1,1)..cycle;
draw(g);
draw(((-1,-1,0)--(1,-1,0)--(1,1,0)--(-1,1,0)--cycle));
dot(g,red);
The parameters nu and nv specify the number of subdivisions for drawing optional mesh
lines for each Bezier patch. The optional name parameter is used as a prefix for naming
Chapter 8: Base modules 135
the surface patches in the PRC model tree. Here material is a structure defined in three_
light.asy:
struct material {
pen[] p; // diffusepen,emissivepen,specularpen
real opacity;
real shininess;
real metallic;
real fresnel0;
}
These material properties are used to implement physically based rendering (PBR) using
light properties defined in plain_prethree.asy and three_light.asy:
struct light {
real[][] diffuse;
real[][] specular;
pen background=nullpen; // Background color of the canvas.
real specularfactor;
triple[] position; // Only directional lights are currently implemented.
}
light Viewport=light(specularfactor=3,(0.25,-0.25,1));
light Headlamp=light(gray(0.8),specular=gray(0.7),
specularfactor=3,dir(42,48));
currentlight=Headlamp;
light nolight;
The currentlight.background (or background member of the specified light)
can be used to set the background colour for 2D (or 3D) images. The default
background is white for HTML images and transparent for all other formats. One
can request a completely transparent background for 3D WebGL images with
currentlight.background=black+opacity(0.0);
Asymptote also supports image-based lighting with the setting settings.ibl=true.
This uses pre-rendered EXR images from the directory specified by -imageDir (which
defaults to ibl) or, for WebGL rendering, the URL specified by -imageURL (which defaults
to https://vectorgraphics.gitlab.io/asymptote/ibl). Additional rendered images
can be generated on an NVIDIA GPU using the reflect program in the cudareflect
subdirectory of the Asymptote source directory.
Sample Bezier surfaces are contained in the example files BezierSurface.asy,
teapot.asy, teapotIBL.asy, and parametricsurface.asy.
Chapter 8: Base modules 136
Drawing thick lines as tubes can be slow to render, especially with the Adobe Reader
renderer. The setting thick=false can be used to disable this feature and force all lines
to be drawn with linewidth(0) (one pixel wide, regardless of the resolution). By default,
mesh and contour lines in three-dimensions are always drawn thin, unless an explicit line
width is given in the pen parameter or the setting thin is set to false. The pens thin()
and thick() defined in plain_pens.asy can also be used to override these defaults for
specific draw commands.
There are six choices for viewing 3D Asymptote output:
1. Use the native Asymptote adaptive OpenGL-based renderer (with the command-line
option -V and the default settings outformat="" and render=-1). On UNIX systems
with graphics support for multisampling, the sample width can be controlled with the
setting multisample. The ratio of physical to logical screen pixels can be specified with
the setting devicepixelratio. An initial screen position can be specified with the pair
setting position, where negative values are interpreted as relative to the corresponding
maximum screen dimension. The default settings
import settings;
leftbutton=new string[] {"rotate","zoom","shift","pan"};
middlebutton=new string[] {""};
rightbutton=new string[] {"zoom","rotateX","rotateY","rotateZ"};
wheelup=new string[] {"zoomin"};
wheeldown=new string[] {"zoomout"};
bind the mouse buttons as follows:
• Left: rotate
• Shift Left: zoom
• Ctrl Left: shift viewport
• Alt Left: pan
• Wheel Up: zoom in
• Wheel Down: zoom out
• Right: zoom
• Shift Right: rotate about the X axis
• Ctrl Right: rotate about the Y axis
• Alt Right: rotate about the Z axis
The keyboard bindings are:
• h: home
• f: toggle fitscreen
• x: spin about the X axis
• y: spin about the Y axis
• z: spin about the Z axis
• s: stop spinning
• m: rendering mode (solid/patch/mesh)
• e: export
Chapter 8: Base modules 138
4. Embed the 3D PRC format in a PDF file and view the resulting PDF file with
version 9.0 or later of Adobe Reader. This requires settings.outformat="pdf" and
settings.prc=true, which can be specified by the command-line options -f pdf and
-f prc, put in the Asymptote configuration file (see [configuration file], page 169), or
specified in the script before module three (or graph3) is imported. The media9
LaTeX package is also required (see Section 8.18 [embed], page 96). The example
100d.asy illustrates how one can generate a list of predefined views (see 100d.views).
A stationary preview image with a resolution of n pixels per bp can be embedded
with the setting render=n; this allows the file to be viewed with other PDF viewers.
Alternatively, the file externalprc.tex illustrates how the resulting PRC and
rendered image files can be extracted and processed in a separate LaTeX file. However,
see Chapter 7 [LaTeX usage], page 85, for an easier way to embed three-dimensional
Asymptote pictures within LaTeX. For specialized applications where only the raw
PRC file is required, specify settings.outformat="prc". The PRC specification is
available from https://web.archive.org/web/20081204104459/http://livedocs.
adobe.com/acrobat_sdk/9/Acrobat9_HTMLHelp/API_References/PRCReference/
PRC_Format_Specification/
5. Output a V3D portable compressed binary file for viewing with an external viewer
or conversion to an alternate 3D format with the Python pyv3d library. The
V3D specification and the pyv3d library are available at https://github.com/
vectorgraphics/v3d. A V3D file file.v3d may be imported and viewed by
Asymptote either by specifying file.v3d on the command line
asy -V file.v3d
or using the v3d module and importv3d function in interactive mode (or within an
Asymptote file):
import v3d;
importv3d("file.v3d");
6. Project the scene to a two-dimensional vector (EPS or PDF) format with render=0.
Only limited support for hidden surface removal, lighting, and transparency is available
with this approach (see [PostScript3D], page 146).
Automatic picture sizing in three dimensions is accomplished with double deferred
drawing. The maximal desired dimensions of the scene in each of the three dimensions
can optionally be specified with the routine
void size3(picture pic=currentpicture, real x, real y=x, real z=y,
bool keepAspect=pic.keepAspect);
A simplex linear programming problem is then solved to produce a 3D version of a frame
(actually implemented as a 3D picture). The result is then fit with another application of
deferred drawing to the viewport dimensions corresponding to the usual two-dimensional
picture size parameters. The global pair viewportmargin may be used to add horizontal
and vertical margins to the viewport dimensions. Alternatively, a minimum viewportsize
may be specified. A 3D picture pic can be explicitly fit to a 3D frame by calling
frame pic.fit3(projection P=currentprojection);
and then added to picture dest about position with
void add(picture dest=currentpicture, frame src, triple position=(0,0,0));
Chapter 8: Base modules 140
For convenience, the three module defines O=(0,0,0), X=(1,0,0), Y=(0,1,0), and
Z=(0,0,1), along with a unitcircle in the XY plane:
path3 unitcircle3=X..Y..-X..-Y..cycle;
A general (approximate) circle can be drawn perpendicular to the direction normal with
the routine
path3 circle(triple c, real r, triple normal=Z);
A circular arc centered at c with radius r from c+r*dir(theta1,phi1) to
c+r*dir(theta2,phi2), drawing counterclockwise relative to the normal vector
cross(dir(theta1,phi1),dir(theta2,phi2)) if theta2 > theta1 or if theta2 ==
theta1 and phi2 >= phi1, can be constructed with
path3 arc(triple c, real r, real theta1, real phi1, real theta2, real phi2,
triple normal=O);
The normal must be explicitly specified if c and the endpoints are colinear. If r < 0,
the complementary arc of radius |r| is constructed. For convenience, an arc centered at c
from triple v1 to v2 (assuming |v2-c|=|v1-c|) in the direction CCW (counter-clockwise)
or CW (clockwise) may also be constructed with
path3 arc(triple c, triple v1, triple v2, triple normal=O,
bool direction=CCW);
When high accuracy is needed, the routines Circle and Arc defined in graph3 may be used
instead. See [GaussianSurface], page 151, for an example of a three-dimensional circular
arc.
The representation O--O+u--O+u+v--O+v--cycle of the plane passing through point O
with normal cross(u,v) is returned by
path3 plane(triple u, triple v, triple O=O);
A three-dimensional box with opposite vertices at triples v1 and v2 may be drawn with
the function
path3[] box(triple v1, triple v2);
For example, a unit box is predefined as
path3[] unitbox=box(O,(1,1,1));
Asymptote also provides optimized definitions for the three-dimensional paths
unitsquare3 and unitcircle3, along with the surfaces unitdisk, unitplane,
unitcube, unitcylinder, unitcone, unitsolidcone, unitfrustum(real t1, real t2),
unitsphere, and unithemisphere.
These projections to two dimensions are predefined:
oblique
oblique(real angle)
The point (x,y,z) is projected to (x-0.5z,y-0.5z). If an optional real
argument is given, the negative z axis is drawn at this angle in degrees. The
projection obliqueZ is a synonym for oblique.
obliqueX
Chapter 8: Base modules 141
obliqueX(real angle)
The point (x,y,z) is projected to (y-0.5x,z-0.5x). If an optional real
argument is given, the negative x axis is drawn at this angle in degrees.
obliqueY
obliqueY(real angle)
The point (x,y,z) is projected to (x+0.5y,z+0.5y). If an optional real
argument is given, the positive y axis is drawn at this angle in degrees.
orthographic(triple camera, triple up=Z, triple target=O,
real zoom=1, pair viewportshift=0, bool showtarget=true,
bool center=false)
This projects from three to two dimensions using the view as seen at a point
infinitely far away in the direction unit(camera), orienting the camera so that,
if possible, the vector up points upwards. Parallel lines are projected to parallel
lines. The bounding volume is expanded to include target if showtarget=true.
If center=true, the target will be adjusted to the center of the bounding
volume.
orthographic(real x, real y, real z, triple up=Z, triple target=O,
real zoom=1, pair viewportshift=0, bool showtarget=true,
bool center=false)
This is equivalent to
orthographic((x,y,z),up,target,zoom,viewportshift,showtarget,center)
The routine
triple camera(real alpha, real beta);
can be used to compute the camera position with the x axis below the horizontal
at angle alpha, the y axis below the horizontal at angle beta, and the z axis
up.
perspective(triple camera, triple up=Z, triple target=O,
real zoom=1, real angle=0, pair viewportshift=0,
bool showtarget=true, bool autoadjust=true,
bool center=autoadjust)
This projects from three to two dimensions, taking account of perspective, as
seen from the location camera looking at target, orienting the camera so that,
if possible, the vector up points upwards. If autoadjust=true, the camera will
automatically be adjusted to lie outside the bounding volume for all possible
interactive rotations about target. If center=true, the target will be adjusted
to the center of the bounding volume.
perspective(real x, real y, real z, triple up=Z, triple target=O,
real zoom=1, real angle=0, pair viewportshift=0,
bool showtarget=true, bool autoadjust=true,
bool center=autoadjust)
This is equivalent to
perspective((x,y,z),up,target,zoom,angle,viewportshift,showtarget,
autoadjust,center)
Chapter 8: Base modules 142
projection[][] SixViewsUS={{null,TopView},
{LeftView,FrontView,RightView,BackView},
{null,BottomView}};
projection[][] ThreeViewsFR={{RightView,FrontView},
{null,TopView}};
projection[][] SixViewsFR={{null,BottomView},
{RightView,FrontView,LeftView,BackView},
{null,TopView}};
projection[][] ThreeViews={{FrontView,TopView,RightView}};
projection[][] SixViews={{FrontView,TopView,RightView},
{BackView,BottomView,LeftView}};
A pair direction dir on the projection plane can be inverted to a triple direction relative
to a point v with the routine
triple invert(pair dir, triple v, projection P=currentprojection).
Three-dimensional objects may be transformed with one of the following built-in
transform3 types (the identity transformation is identity4):
shift(triple v)
translates by the triple v;
xscale3(real x)
scales by x in the x direction;
yscale3(real y)
scales by y in the y direction;
zscale3(real z)
scales by z in the z direction;
scale3(real s)
scales by s in the x, y, and z directions;
scale(real x, real y, real z)
scales by x in the x direction, by y in the y direction, and by z in the z direction;
A transform3 that projects in the direction dir onto the plane with normal n through
point O is returned by
transform3 planeproject(triple n, triple O=O, triple dir=n);
One can use
triple normal(path3 p);
to find the unit normal vector to a planar three-dimensional path p. As illustrated in the
example planeproject.asy, a transform3 that projects in the direction dir onto the plane
defined by a planar path p is returned by
transform3 planeproject(path3 p, triple dir=normal(p));
The functions
surface extrude(path p, triple axis=Z);
surface extrude(Label L, triple axis=Z);
return the surface obtained by extruding path p or Label L along axis.
Three-dimensional versions of the path functions length, size, point, dir, accel,
radius, precontrol, postcontrol, arclength, arctime, reverse, subpath, intersect,
intersections, intersectionpoint, intersectionpoints, min, max, cyclic, and
straight are also defined.
The routine
real[] intersect(path3 p, surface s, real fuzz=-1);
returns a real array of length 3 containing the intersection times, if any, of a path p with a
surface s. The routine
real[][] intersections(path3 p, surface s, real fuzz=-1);
returns all (unless there are infinitely many) intersection times of a path p with a surface s
as a sorted array of real arrays of length 3, and
triple[] intersectionpoints(path3 p, surface s, real fuzz=-1);
returns the corresponding intersection points. Here, the computations are performed to the
absolute error specified by fuzz, or if fuzz < 0, to machine precision. The routine
real orient(triple a, triple b, triple c, triple d);
is a numerically robust computation of dot(cross(a-d,b-d),c-d), which is the
determinant
|a.x a.y a.z 1|
|b.x b.y b.z 1|
|c.x c.y c.z 1|
|d.x d.y d.z 1|
The result is negative (positive) if a, b, c appear in counterclockwise (clockwise) order
when viewed from d or zero if all four points are coplanar.
The routine
real insphere(triple a, triple b, triple c, triple d, triple e);
returns a positive (negative) value if e lies inside (outside) the sphere passing through points
a,b,c,d oriented so that dot(cross(a-d,b-d),c-d) is positive, or zero if all five points
are cospherical. The value returned is the determinant
|a.x a.y a.z a.x^2+a.y^2+a.z^2 1|
Chapter 8: Base modules 145
size(200);
currentprojection=orthographic(500,-500,500);
path3 p=z[0]..z[1]---z[2]::{Y}z[3]
&z[3]..z[4]--z[5]::{Y}z[6]
&z[6]::z[7]---z[8]..{Y}z[9];
draw(p,grey+linewidth(4mm),currentlight);
xaxis3(Label(XY()*"$x$",align=-3Y),red,above=true);
yaxis3(Label(XY()*"$y$",align=-3X),red,above=true);
Three-dimensional versions of bars or arrows can be drawn with one of the specifiers
None, Blank, BeginBar3, EndBar3 (or equivalently Bar3), Bars3, BeginArrow3, MidArrow3,
EndArrow3 (or equivalently Arrow3), Arrows3, BeginArcArrow3, EndArcArrow3 (or
equivalently ArcArrow3), MidArcArrow3, and ArcArrows3. Three-dimensional bars accept
the optional arguments (real size=0, triple dir=O). If size=O, the default bar length is
used; if dir=O, the bar is drawn perpendicular to the path and the initial viewing direction.
The predefined three-dimensional arrowhead styles are DefaultHead3, HookHead3,
TeXHead3. Versions of the two-dimensional arrowheads lifted to three-dimensional space
Chapter 8: Base modules 146
and aligned according to the initial viewpoint (or an optionally specified normal vector)
are also defined: DefaultHead2(triple normal=O), HookHead2(triple normal=O),
TeXHead2(triple normal=O). These are illustrated in the example arrows3.asy.
Module three also defines the three-dimensional margins NoMargin3, BeginMargin3,
EndMargin3, Margin3, Margins3, BeginPenMargin2, EndPenMargin2, PenMargin2,
PenMargins2, BeginPenMargin3, EndPenMargin3, PenMargin3, PenMargins3,
BeginDotMargin3, EndDotMargin3, DotMargin3, DotMargins3, Margin3, and
TrueMargin3.
The routine
void pixel(picture pic=currentpicture, triple v, pen p=currentpen,
real width=1);
can be used to draw on picture pic a pixel of width width at position v using pen p.
Further three-dimensional examples are provided in the files near_earth.asy,
conicurv.asy, and (in the animations subdirectory) cube.asy.
Limited support for projected vector graphics (effectively three-dimensional nonrendered
PostScript) is available with the setting render=0. This currently only works for piecewise
planar surfaces, such as those produced by the parametric surface routines in the graph3
module. Surfaces produced by the solids module will also be properly rendered if the
parameter nslices is sufficiently large.
In the module bsp, hidden surface removal of planar pictures is implemented using a
binary space partition and picture clipping. A planar path is first converted to a structure
face derived from picture. A face may be given to a two-dimensional drawing routine
in place of any picture argument. An array of such faces may then be drawn, removing
hidden surfaces:
void add(picture pic=currentpicture, face[] faces,
projection P=currentprojection);
Labels may be projected to two dimensions, using projection P, onto the plane passing
through point O with normal cross(u,v) by multiplying it on the left by the transform
transform transform(triple u, triple v, triple O=O,
projection P=currentprojection);
Here is an example that shows how a binary space partition may be used to draw a
two-dimensional vector graphics projection of three orthogonal intersecting planes:
size(6cm,0);
import bsp;
real u=2.5;
real v=1;
currentprojection=oblique;
path3 y=plane((2u,0,0),(0,2v,0),(-u,-v,0));
path3 l=rotate(90,Z)*rotate(90,Y)*y;
path3 g=rotate(90,X)*rotate(90,Y)*y;
Chapter 8: Base modules 147
face[] faces;
filldraw(faces.push(y),project(y),yellow);
filldraw(faces.push(l),project(l),lightgrey);
filldraw(faces.push(g),project(g),green);
add(faces);
8.29 obj
This module allows one to construct surfaces from simple obj files, as illustrated in the
example files galleon.asy and triceratops.asy.
8.30 graph3
This module implements three-dimensional versions of the functions in graph.asy. To draw
an x axis in three dimensions, use the routine
void xaxis3(picture pic=currentpicture, Label L="", axis axis=YZZero,
real xmin=-infinity, real xmax=infinity, pen p=currentpen,
ticks3 ticks=NoTicks3, arrowbar3 arrow=None, bool above=false);
Analogous routines yaxis and zaxis can be used to draw y and z axes in three dimensions.
There is also a routine for drawing all three axis:
void axes3(picture pic=currentpicture,
Label xlabel="", Label ylabel="", Label zlabel="",
bool extend=false,
triple min=(-infinity,-infinity,-infinity),
triple max=(infinity,infinity,infinity),
pen p=currentpen, arrowbar3 arrow=None);
The predefined three-dimensional axis types are
axis YZEquals(real y, real z, triple align=O, bool extend=false);
Chapter 8: Base modules 148
The optional align parameter to these routines can be used to specify the default axis
and tick label alignments. The Bounds axis accepts two type parameters, each of which
must be one of Min, Max, or Both. These parameters specify which of the four possible
three-dimensional bounding box edges should be drawn.
The three-dimensional tick options are NoTicks3, InTicks, OutTicks, and InOutTicks.
These specify the tick directions for the Bounds axis type; other axis types inherit the
direction that would be used for the Bounds(Min,Min) axis.
Here is an example of a helix and bounding box axes with ticks and axis labels, using
orthographic projection:
import graph3;
size(0,200);
size3(200,IgnoreAspect);
currentprojection=orthographic(4,6,3);
draw(p,Arrow3);
scale(true);
xaxis3(XZ()*"$x$",Bounds,red,InTicks(Label,2,2));
yaxis3(YZ()*"$y$",Bounds,red,InTicks(beginlabel=false,Label,2,2));
zaxis3(XZ()*"$z$",Bounds,red,InTicks);
Chapter 8: Base modules 149
size(0,200);
size3(200,IgnoreAspect);
currentprojection=perspective(5,2,2);
scale(Linear,Linear,Log);
xaxis3("$x$",0,1,red,OutTicks(2,2));
yaxis3("$y$",0,1,red,OutTicks(2,2));
zaxis3("$z$",1,30,red,OutTicks(beginlabel=false));
Chapter 8: Base modules 150
import graph3;
size(0,100);
path3 g=yscale3(2)*unitcircle3;
currentprojection=perspective(10,10,10);
axis(Label("C",position=0,align=15X),g,InTicks(endlabel=false,8,end=false),
ticklocate(0,360,new real(real v) {
path3 h=O--max(abs(max(g)),abs(min(g)))*dir(90,v);
return intersect(g,h)[0];},
new triple(real t) {return cross(dir(g,t),Z);}));
Surface plots of matrices and functions over the region box(a,b) in the XY plane are
also implemented:
The final two versions draw parametric surfaces for a function f (u, v) over the parameter
space box(a,b), as illustrated in the example parametricsurface.asy. An optional
splinetype Spline may be specified. The boolean array or function cond can be used to
control which surface mesh cells are actually drawn (by default all mesh cells over box(a,b)
are drawn).
One can also construct the surface generated by rotating a path g between angle1 to
angle2 (in degrees) sampled n times about the line c--c+axis:
The optional argument color(int i, real j) can be used to override the surface color at
the point obtained by rotating vertex i by angle j (in degrees).
import graph3;
size(200,0);
currentprojection=perspective(10,8,4);
draw((-1,-1,0)--(1,-1,0)--(1,1,0)--(-1,1,0)--cycle);
draw(arc(0.12Z,0.2,90,60,90,25),ArcArrow3);
surface s=surface(f,(-1,-1),(1,1),nx=5,Spline);
xaxis3(Label("$x$"),red,Arrow3);
yaxis3(Label("$y$"),red,Arrow3);
zaxis3(XYZero(extend=true),red,Arrow3);
draw(s,lightgray,meshpen=black+thick(),nolight,render(merge=true));
label("$O$",O,-Z+Y,red);
Chapter 8: Base modules 152
A mesh can be drawn without surface filling by specifying nullpen for the surfacepen.
A vector field of nu×nv arrows on a parametric surface f over box(a,b) can be drawn
with the routine
8.31 grid3
This module, contributed by Philippe Ivaldi, can be used for drawing 3D grids. Here is an
example (further examples can be found in grid3.asy and at https://web.archive.org/
web/20201130113133/http://www.piprime.fr/files/asymptote/grid3/):
import grid3;
size(8cm,0,IgnoreAspect);
currentprojection=orthographic(0.5,1,0.5);
limits((-2,-2,1),(0,2,100));
grid3(XYZgrid);
xaxis3(Label("$x$",position=EndPoint,align=S),Bounds(Min,Min),
OutTicks());
yaxis3(Label("$y$",position=EndPoint,align=S),Bounds(Min,Min),OutTicks());
zaxis3(Label("$z$",position=EndPoint,align=(-1,0.5)),Bounds(Min,Min),
OutTicks(beginlabel=false));
Chapter 8: Base modules 153
8.32 solids
This solid geometry module defines a structure revolution that can be used to fill and
draw surfaces of revolution. The following example uses it to display the outline of a
circular cylinder of radius 1 with axis O--1.5unit(Y+Z) with perspective projection:
import solids;
size(0,100);
revolution r=cylinder(O,1,1.5,Y+Z);
draw(r,heavygreen);
struct curve {
path3[] front;
path3[] back;
}
// transverse skeleton (perpendicular to axis of revolution)
curve transverse;
// longitudinal skeleton (parallel to axis of revolution)
curve longitudinal;
}
8.33 tube
This module extends the tube surfaces constructed in three_arrows.asy to arbitrary cross
sections, colors, and spine transformations. The routine
surface tube(path3 g, coloredpath section,
transform T(real)=new transform(real t) {return identity();},
real corner=1, real relstep=0);
draws a tube along g with cross section section, after applying the transformation T(t)
at point(g,t). The parameter corner controls the number of elementary tubes at the
angular points of g. A nonzero value of relstep specifies a fixed relative time step (in
the sense of relpoint(g,t)) to use in constructing elementary tubes along g. The type
coloredpath is a generalization of path to which a path can be cast:
struct coloredpath
{
path p;
pen[] pens(real);
int colortype=coloredSegments;
}
Here p defines the cross section and the method pens(real t) returns an array of pens
(interpreted as a cyclic array) used for shading the tube patches at relpoint(g,t). If
colortype=coloredSegments, the tube patches are filled as if each segment of the section
was colored with the pen returned by pens(t), whereas if colortype=coloredNodes, the
tube components are vertex shaded as if the nodes of the section were colored.
A coloredpath can be constructed with one of the routines:
coloredpath coloredpath(path p, pen[] pens(real),
int colortype=coloredSegments);
coloredpath coloredpath(path p, pen[] pens=new pen[] {currentpen},
int colortype=coloredSegments);
coloredpath coloredpath(path p, pen pen(real));
In the second case, the pens are independent of the relative time. In the third case, the
array of pens contains only one pen, which depends of the relative time.
The casting of path to coloredpath allows the use of a path instead of a coloredpath;
in this case the shading behaviour is the default shading behavior for a surface.
An example of tube is provided in the file trefoilknot.asy. Further examples can
be found at https://web.archive.org/web/20201130113133/http://www.piprime.fr/
files/asymptote/tube.
Chapter 8: Base modules 155
8.34 flowchart
This module provides routines for drawing flowcharts. The primary structure is a block,
which represents a single block on the flowchart. The following eight functions return a
position on the appropriate edge of the block, given picture transform t:
pair block.top(transform t=identity());
pair block.left(transform t=identity());
pair block.right(transform t=identity());
pair block.bottom(transform t=identity());
pair block.topleft(transform t=identity());
pair block.topright(transform t=identity());
pair block.bottomleft(transform t=identity());
pair block.bottomright(transform t=identity());
To obtain an arbitrary position along the boundary of the block in user coordinates, use:
pair block.position(real x, transform t=identity());
The center of the block in user coordinates is stored in block.center and the block size in
PostScript coordinates is given by block.size.
A frame containing the block is returned by
frame block.draw(pen p=currentpen);
The following block generation routines accept a Label, string, or frame for their object
argument:
rectangular block with an optional header (and padding dx around header and body):
block rectangle(object header, object body, pair center=(0,0),
pen headerpen=mediumgray, pen bodypen=invisible,
pen drawpen=currentpen,
real dx=3, real minheaderwidth=minblockwidth,
real minheaderheight=minblockwidth,
real minbodywidth=minblockheight,
real minbodyheight=minblockheight);
block rectangle(object body, pair center=(0,0),
pen fillpen=invisible, pen drawpen=currentpen,
real dx=3, real minwidth=minblockwidth,
real minheight=minblockheight);
parallelogram block:
block parallelogram(object body, pair center=(0,0),
pen fillpen=invisible, pen drawpen=currentpen,
real dx=3, real slope=2,
real minwidth=minblockwidth,
real minheight=minblockheight);
diamond-shaped block:
block diamond(object body, pair center=(0,0),
pen fillpen=invisible, pen drawpen=currentpen,
real ds=5, real dw=1,
real height=20, real minwidth=minblockwidth,
real minheight=minblockheight);
Chapter 8: Base modules 156
circular block:
block circle(object body, pair center=(0,0), pen fillpen=invisible,
pen drawpen=currentpen, real dr=3,
real mindiameter=mincirclediameter);
rectangular block with rounded corners:
block roundrectangle(object body, pair center=(0,0),
pen fillpen=invisible, pen drawpen=currentpen,
real ds=5, real dw=0, real minwidth=minblockwidth,
real minheight=minblockheight);
rectangular block with beveled edges:
block bevel(object body, pair center=(0,0), pen fillpen=invisible,
pen drawpen=currentpen, real dh=5, real dw=5,
real minwidth=minblockwidth, real minheight=minblockheight);
To draw paths joining the pairs in point with right-angled lines, use the routine:
path path(pair point[] ... flowdir dir[]);
The entries in dir identify whether successive segments between the pairs specified by point
should be drawn in the Horizontal or Vertical direction.
Here is a simple flowchart example (see also the example controlsystem.asy):
size(0,300);
import flowchart;
block block1=rectangle(Label("Example",magenta),
pack(Label("Start:",heavygreen),"",Label("$A:=0$",blue),
"$B:=1$"),(-0.5,3),palegreen,paleblue,red);
block block2=diamond(Label("Choice?",blue),(0,2),palegreen,red);
block block3=roundrectangle("Do something",(-1,1));
block block4=bevel("Don't do something",(1,1));
block block5=circle("End",(0,0));
draw(block1);
draw(block2);
draw(block3);
draw(block4);
draw(block5);
Example
Start:
A := 0
B := 1
Yes No
Choice?
End
8.35 contour
This module draws contour lines. To construct contours corresponding to the values in a
real array c for a function f on box(a,b), use the routine
guide[][] contour(real f(real, real), pair a, pair b,
real[] c, int nx=ngraph, int ny=nx,
interpolate join=operator --, int subsample=1);
The integers nx and ny define the resolution. The default resolution, ngraph x ngraph
(here ngraph defaults to 100) can be increased for greater accuracy. The default
interpolation operator is operator -- (linear). Spline interpolation (operator ..) may
produce smoother contours but it can also lead to overshooting. The subsample parameter
indicates the number of interior points that should be used to sample contours within each
1 x 1 box; the default value of 1 is usually sufficient.
To construct contours for an array of data values on a uniform two-dimensional lattice
on box(a,b), use
guide[][] contour(real[][] f, pair a, pair b, real[] c,
interpolate join=operator --, int subsample=1);
To construct contours for an array of data values on a nonoverlapping regular mesh
specified by the two-dimensional array z,
guide[][] contour(pair[][] z, real[][] f, real[] c,
interpolate join=operator --, int subsample=1);
Chapter 8: Base modules 158
The next example draws and labels multiple contours for the function z = x2 − y 2 with
the resolution 100 x 100, using a dashed pen for negative contours and a solid pen for
positive (and zero) contours:
import contour;
size(200);
draw(Labels,contour(f,(-1,-1),(1,1),c),p);
-0.1 -0.5
-0.3
-0.2
-0.4
0.2
0.3
0.1
0.4
0.4
0.1
0.3
0.2
-0.4
-0.2
-0.3
-0.1 -0.5
The next examples illustrates how contour lines can be drawn on color density images,
with and without palette quantization:
import graph;
import palette;
import contour;
size(10cm,10cm);
pair a=(0,0);
pair b=(2pi,2pi);
int N=200;
int Divs=10;
int divs=1;
int n=Divs*divs;
defaultpen(1bp);
pen Tickpen=black;
pen tickpen=gray+0.5*linewidth(currentpen);
pen[] Palette=quantize(BWRainbow(),n);
bounds range=image(f,Automatic,a,b,3N,Palette,n);
real[] Cvals=uniform(range.min,range.max,Divs);
draw(contour(f,a,b,Cvals,N,operator --),Tickpen+squarecap+beveljoin);
Chapter 8: Base modules 160
// Major contours
real[] Cvals=uniform(range.min,range.max,Divs);
draw(contour(f,a,b,Cvals,N,operator --),Tickpen+squarecap+beveljoin);
xaxis("$x$",BottomTop,LeftTicks,above=true);
yaxis("$y$",LeftRight,RightTicks,above=true);
palette("$f(x,y)$",range,point(SE)+(0.5,0),point(NE)+(1,0),Right,Palette,
PaletteTicks("$%+#0.1f$",N=Divs,n=divs,Tickpen,tickpen));
+1.0
6
+0.8
5 +0.6
+0.4
4
+0.2
f (x, y)
y 0.0
3
−0.2
2 −0.4
−0.6
1
−0.8
0 −1.0
0 1 2 3 4 5 6
x
import graph;
import palette;
import contour;
size(10cm,10cm);
pair a=(0,0);
pair b=(2pi,2pi);
int N=200;
int Divs=10;
Chapter 8: Base modules 161
int divs=1;
defaultpen(1bp);
pen Tickpen=black;
pen tickpen=gray+0.5*linewidth(currentpen);
pen[] Palette=BWRainbow();
bounds range=image(f,Automatic,a,b,N,Palette);
// Major contours
real[] Cvals=uniform(range.min,range.max,Divs);
draw(contour(f,a,b,Cvals,N,operator --),Tickpen+squarecap+beveljoin);
xaxis("$x$",BottomTop,LeftTicks,above=true);
yaxis("$y$",LeftRight,RightTicks,above=true);
palette("$f(x,y)$",range,point(SE)+(0.5,0),point(NE)+(1,0),Right,Palette,
PaletteTicks("$%+#0.1f$",N=Divs,n=divs,Tickpen,tickpen));
+1.0
6
+0.8
5 +0.6
+0.4
4
+0.2
f (x, y)
y 0.0
3
−0.2
2 −0.4
−0.6
1
−0.8
0 −1.0
0 1 2 3 4 5 6
x
Finally, here is an example that illustrates the construction of contours from irregularly
spaced data:
import contour;
Chapter 8: Base modules 162
size(200);
int n=100;
srand(1);
In the above example, the contours of irregularly spaced data are constructed by first
creating a triangular mesh from an array z of pairs:
int[][] triangulate(pair[] z);
size(200);
int np=100;
pair[] points;
int[][] trn=triangulate(points);
8.36 contour3
This module draws surfaces described as the null space of real-valued functions of (x, y, z)
or real[][][] matrices. Its usage is illustrated in the example file magnetic.asy.
8.37 smoothcontour3
This module, written by Charles Staats, draws implicitly defined surfaces with smooth
appearance. The purpose of this module is similar to that of contour3: given a real-valued
function f (x, y, z), construct the surface described by the equation f (x, y, z) = 0. The
smoothcontour3 module generally produces nicer results than contour3, but takes longer
to compile. Additionally, the algorithm assumes that the function and the surface are both
smooth; if they are not, then contour3 may be a better choice.
Chapter 8: Base modules 164
8.38 slopefield
To draw a slope field for the differential equation dy/dx = f (x, y) (or dy/dx = f (x)), use:
picture slopefield(real f(real,real), pair a, pair b,
int nx=nmesh, int ny=nx,
real tickfactor=0.5, pen p=currentpen,
arrowbar arrow=None);
Here, the points a and b are the lower left and upper right corners of the rectangle in which
the slope field is to be drawn, nx and ny are the respective number of ticks in the x and
y directions, tickfactor is the fraction of the minimum cell dimension to use for drawing
ticks, and p is the pen to use for drawing the slope fields. The return value is a picture that
can be added to currentpicture via the add(picture) command.
The function
path curve(pair c, real f(real,real), pair a, pair b);
takes a point (c) and a slope field-defining function f and returns, as a path, the curve
passing through that point. The points a and b represent the rectangular boundaries over
which the curve is interpolated.
Both slopefield and curve alternatively accept a function real f(real) that depends
on x only, as seen in this example:
import slopefield;
size(200);
draw(curve((0,0),func,(-3,-3),(3,3)),red);
8.39 ode
The ode module, illustrated in the example odetest.asy, implements a number of explicit
numerical integration schemes for ordinary differential equations.
166
9 Command-line options
Type asy -h to see the full list of command-line options supported by Asymptote:
Usage: ../asy [options] [file ...]
If the string autoimport is nonempty, a module with this name is automatically imported
for each run as the final step in loading module plain.
Default option values may be entered as Asymptote code in a configuration file named
config.asy (or the file specified by the environment variable ASYMPTOTE_CONFIG or -config
option). Asymptote will look for this file in its usual search path (see Section 2.5 [Search
paths], page 6). Typically the configuration file is placed in the .asy directory in the user’s
home directory (%USERPROFILE%\.asy under MSDOS). Configuration variables are accessed
using the long form of the option names:
import settings;
outformat="pdf";
batchView=false;
interactiveView=true;
batchMask=false;
interactiveMask=true;
Command-line options override these defaults. Most configuration variables may
also be changed at runtime. The advanced configuration variables dvipsOptions,
hyperrefOptions, convertOptions, gsOptions, htmlviewerOptions, psviewerOptions,
pdfviewerOptions, pdfreloadOptions, glOptions, and dvisvgmOptions allow
specialized options to be passed as a string to the respective applications or libraries. The
default value of hyperrefOptions is setpagesize=false,unicode,pdfborder=0 0 0.
If you insert
import plain;
settings.autoplain=true;
at the beginning of the configuration file, it can contain arbitrary Asymptote code.
The default output format is EPS for the (default) latex and tex tex engine and PDF for
the pdflatex, xelatex, context, luatex, and lualatex tex engines. Alternative output
formats may be produced using the -f option (or outformat setting).
To produce SVG output, you will need dvisvgm (version 2.6.3 or later) from https://
dvisvgm.de. You might need to adjust the configuration variable libgs to point to the
location of your Ghostscript library libgs.so (or to an empty string, depending on how
dvisvgm was configured). The 2.13.1 version (or later) of dvisvgm can display SVG output
(used by the xasy editor) for embedded EPS, PDF, PNG, and JPEG images included with
the graphic() function.
Asymptote can also produce any output format supported by the ImageMagick
convert program (version 6.3.5 or later recommended; an Invalid Parameter error
message indicates that the MSDOS utility convert is being used instead of the one that
comes with ImageMagick). The optional setting -render n requests an output resolution
of n pixels per bp. Antialiasing is controlled by the parameter antialias, which by
default specifies a sampling width of 2 pixels. To give other options to convert, use the
convertOptions setting or call convert manually. This example emulates how Asymptote
produces antialiased tiff output at one pixel per bp:
asy -o - venn | convert -alpha Off -density 144x144 -geometry 50%x eps:- venn.tiff
If the option -nosafe is given, Asymptote runs in unsafe mode. This enables the int
system(string s) and int system(string[] s) calls, allowing one to execute arbitrary
shell commands. The default mode, -safe, disables this call.
Chapter 9: Command-line options 170
A PostScript offset may be specified as a pair (in bp units) with the -O option:
asy -O 0,0 file
The default offset is zero. The pair aligndir specifies an optional direction on the boundary
of the page (mapped to the rectangle [-1,1]×[-1,1]) to which the picture should be aligned;
the default value (0,0) species center alignment.
The -c (command) option may be used to execute arbitrary Asymptote code on the
command line as a string. It is not necessary to terminate the string with a semicolon.
Multiple -c options are executed in the order they are given. For example
asy -c 2+2 -c "sin(1)" -c "size(100); draw(unitsquare)"
produces the output
4
0.841470984807897
and draws a unitsquare of size 100.
The -u (user) option may be used to specify arbitrary Asymptote settings on the
command line as a string. It is not necessary to terminate the string with a semicolon.
Multiple -u options are executed in the order they are given. Command-line code like -u
x=sqrt(2) can be executed within a module like this:
real x;
usersetting();
write(x);
When the -l (listvariables) option is used with file arguments, only global functions
and variables defined in the specified file(s) are listed.
Additional debugging output is produced with each additional -v option:
-v Display top-level module and final output file names.
-vv Also display imported and included module names and final LaTeX and dvips
processing information.
-vvv Also output LaTeX bidirectional pipe diagnostics.
-vvvv Also output knot guide solver diagnostics.
-vvvvv Also output Asymptote traceback diagnostics.
171
10 Interactive mode
Interactive mode is entered by executing the command asy with no file arguments. When
the -multiline option is disabled (the default), each line must be a complete Asymptote
statement (unless explicitly continued by a final backslash character \); it is not necessary
to terminate input lines with a semicolon. If one assigns settings.multiline=true,
interactive code can be entered over multiple lines; in this mode, the automatic termination
of interactive input lines by a semicolon is inhibited. Multiline mode is useful for cutting
and pasting Asymptote code directly into the interactive input buffer.
Interactive mode can be conveniently used as a calculator: expressions entered at the
interactive prompt (for which a corresponding write function exists) are automatically
evaluated and written to stdout. If the expression is non-writable, its type signature will
be printed out instead. In either case, the expression can be referred to using the symbol %
in the next line input at the prompt. For example:
> 2+3
5
> %*4
20
> 1/%
0.05
> sin(%)
0.0499791692706783
> currentpicture
<picture currentpicture>
> %.size(200,0)
>
The % symbol, when used as a variable, is shorthand for the identifier operator answer,
which is set by the prompt after each written expression evaluation.
The following special commands are supported only in interactive mode and must be
entered immediately after the prompt:
help view the manual;
erase erase currentpicture;
reset reset the Asymptote environment to its initial state, except for changes to
the settings module (see [settings], page 169), the current directory (see [cd],
page 54), and breakpoints (see Chapter 16 [Debugger], page 178);
input FILE
does an interactive reset, followed by the command include FILE. If the
file name FILE contains nonalphanumeric characters, enclose it with quotation
marks. A trailing semi-colon followed by optional Asymptote commands may
be entered on the same line.
quit exit interactive mode (exit is a synonym; the abbreviation q is also accepted
unless there exists a top-level variable named q). A history of the most recent
1000 (this number can be changed with the historylines configuration
variable) previous commands will be retained in the file .asy/history in the
Chapter 10: Interactive mode 172
12 Command-Line Interface
Asymptote code may be sent to the http://asymptote.ualberta.ca server directly from
the command line, specifying any options directly in the URL:
• SVG output:
curl --data-binary 'import venn;' 'asymptote.ualberta.ca:10007?f=svg' |
display -
• HTML output:
curl --data-binary @/usr/local/share/doc/asymptote/examples/Klein.asy
'asymptote.ualberta.ca:10007' -o Klein.html
• V3D output:
curl --data-binary 'import teapot;' 'asymptote.ualberta.ca:10007?f=v3d'
-o teapot.v3d
• PDF output with rendered bitmap at 2 pixels per bp:
curl --data-binary 'import teapot;' 'asymptote.ualberta.ca:10007?f=pdf'
-o teapot.pdf
• PDF output with rendered bitmap at 4 pixels per bp:
curl --data-binary 'import teapot;' 'asymptote.ualberta.ca:10007?f=pdf&render=4'
-o teapot.pdf
• PRC output:
curl --data-binary 'import teapot;' 'asymptote.ualberta.ca:10007?f=pdf&prc'
-o teapot.pdf
• PRC output with rendered preview bitmap at 4 pixels per bp:
curl --data-binary 'import teapot;' 'asymptote.ualberta.ca:10007?f=pdf&prc&render=4'
-o teapot.pdf
The source code for the command-line interface is available at https://github.com/
vectorgraphics/asymptote-http-server.
175
(lsp-register-client
(make-lsp-client :new-connection (lsp-stdio-connection '("asy" "-lsp"))
:activation-fn (lsp-activate-on "asymptote")
:major-modes '(asy-mode)
:server-id 'asyls
)
)
• Launch emacs and execute
M-x lsp
176
14 PostScript to Asymptote
The excellent PostScript editor pstoedit (version 3.50 or later; available from https://
sourceforge.net/projects/pstoedit/) includes an Asymptote backend. Unlike
virtually all other pstoedit backends, this driver includes native clipping, even-odd
fill rule, PostScript subpath, and full image support. Here is an example: asy -V
/usr/local/share/doc/asymptote/examples/venn.asy
pstoedit -f asy venn.eps test.asy
asy -V test
If the line widths aren’t quite correct, try giving pstoedit the -dis option. If the fonts
aren’t typeset correctly, try giving pstoedit the -dt option.
177
15 Help
A list of frequently asked questions (FAQ) is maintained at
https://asymptote.sourceforge.io/FAQ
Questions on installing and using Asymptote that are not addressed in the FAQ should be
sent to the Asymptote forum:
https://sourceforge.net/p/asymptote/discussion/409349
Including an example that illustrates what you are trying to do will help you get useful
feedback. LaTeX problems can often be diagnosed with the -vv or -vvv command-line
options. Contributions in the form of patches or Asymptote modules can be posted here:
https://sourceforge.net/p/asymptote/patches
To receive announcements of upcoming releases, please subscribe to Asymptote at
https://sourceforge.net/projects/asymptote/
If you find a bug in Asymptote, please check (if possible) whether the bug is still present in
the latest git developmental code (see Section 2.8 [Git], page 8) before submitting a bug
report. New bugs can be reported at
https://github.com/vectorgraphics/asymptote/issues
To see if the bug has already been fixed, check bugs with Status Closed and recent lines in
https://asymptote.sourceforge.io/ChangeLog
Asymptote can be configured with the optional GNU library libsigsegv, available
from https://www.gnu.org/software/libsigsegv/, which allows one to distinguish user-
generated Asymptote stack overflows (see [stack overflow], page 66) from true segmentation
faults (due to internal C++ programming errors; please submit the Asymptote code that
generates such segmentation faults along with your bug report).
178
16 Debugger
Asymptote now includes a line-based (as opposed to code-based) debugger that can assist
the user in following flow control. To set a break point in file file at line line, use the
command
void stop(string file, int line, code s=quote{});
The optional argument s may be used to conditionally set the variable ignore in plain_
debugger.asy to true. For example, the first 10 instances of this breakpoint will be ignored
(the variable int count=0 is defined in plain_debugger.asy):
stop("test",2,quote{ignore=(++count <= 10);});
To set a break point in file file at the first line containing the string text, use
void stop(string file, string text, code s=quote{});
To list all breakpoints, use:
void breakpoints();
To clear a breakpoint, use:
void clear(string file, int line);
To clear all breakpoints, use:
void clear();
The following commands may be entered at the debugging prompt:
h help;
c continue execution;
i step to the next instruction;
s step to the next executable line;
n step to the next executable line in the current file;
f step to the next file;
r return to the file associated with the most recent breakpoint;
t toggle tracing (-vvvvv) mode;
q quit debugging and end execution;
x exit the debugger and run to completion.
Arbitrary Asymptote code may also be entered at the debugging prompt; however, since
the debugger is implemented with eval, currently only top-level (global) variables can be
displayed or modified.
The debugging prompt may be entered manually with the call
void breakpoint(code s=quote{});
179
17 Acknowledgments
Financial support for the development of Asymptote was generously provided by the
Natural Sciences and Engineering Research Council of Canada, the Pacific Institute for
Mathematical Sciences, and the University of Alberta Faculty of Science.
We also would like to acknowledge the previous work of John D. Hobby, author of the
program MetaPost that inspired the development of Asymptote, and Donald E. Knuth,
author of TEX and MetaFont (on which MetaPost is based).
The authors of Asymptote are Andy Hammerlindl, John Bowman, and Tom Prince.
Sean Healy designed the Asymptote logo. Other contributors include Orest Shardt, Jesse
Frohlich, Michail Vidiassov, Charles Staats, Philippe Ivaldi, Olivier Guibé, Radoslav
Marinov, Jeff Samuelson, Chris Savage, Jacques Pienaar, Mark Henning, Steve Melenchuk,
Martin Wiebusch, Stefan Knorr, Supakorn “Jamie” Rassameemasmuang, Jacob Skitsko,
Joseph Chaumont, and Oliver Cheng. Pedram Emami developed the Asymptote Web
Application hosted at http://asymptote.ualberta.ca:
https://github.com/vectorgraphics/asymptoteWebApplication
180
Index
! :
! . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 : . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62
!= . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58, 62 :: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
# <
# . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62
< . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62
<= . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62
%
% . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62, 171
%= . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 =
== . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58, 62
&
& . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23, 62 >
&& . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62
> . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62
>= . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62
*
* . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39, 62
** . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 ?
*= . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 ? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62
+
+ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39, 61 ^
++ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 ^ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62
+= . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 ^= . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63
^^ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
–
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61
-- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12, 63
|
--- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62
-= . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 || . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62
-c . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 170
-l . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 170
-u . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 170
-V . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4, 9
2
2D graphs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98
.
.. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 3
.asy . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
3D graphs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 147
3D grids . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 152
3D PostScript . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 146
/
/ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62
/= . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63
Index 181
A assert. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30
a4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 assignment. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
abort . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 asy . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30, 81
abs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25, 26, 69 asy-mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
abs2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25, 26 asy.vim . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
absolute . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4, 138 asygl . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
accel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33, 144 asyinclude . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85
access. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 Asymptote Web Application . . . . . . . . . . . . . . . . . . . . . 1
acknowledgments . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 179 asymptote.sty . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85
acos . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 asymptote.xml . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
aCos . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 ASYMPTOTE_CONFIG . . . . . . . . . . . . . . . . . . . . . . . . . . . . 169
acosh . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 atan . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69
add . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51, 139 aTan . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69
addViews . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 142 atan2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69
adjust. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 atanh . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69
Ai . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 atleast . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
Ai_deriv . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 attach . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52, 85, 106
Airy . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 autoadjust . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 141
alias . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58, 73 autoimport . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 168
Align . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 automatic scaling . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 115
aligndir . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 169 axialshade . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
all . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 axis . . . . . . . . . . . . . . . . . . . . . . . . . . . 121, 123, 149, 150
Allow . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 azimuth . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
and . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
AND . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62
angle . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 B
animate . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4, 56, 96 babel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97
animation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 96 background . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 135
annotate . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97 background color. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50
antialias . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 138, 169 BackView . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 142
append . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54, 71 Bar . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
arc . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31, 140 Bar3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 145
Arc . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 Bars . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
ArcArrow . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Bars3. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 145
ArcArrow3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 145 barsize . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
ArcArrows . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 base modules . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90
ArcArrows3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 145 basealign . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42
arclength . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33, 144 baseline . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
arcpoint . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 batch mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
arctime . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34, 144 beep . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
arguments . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66 BeginArcArrow . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
arithmetic operators . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 BeginArcArrow3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 145
array . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29, 72 BeginArrow . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
array iteration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 BeginArrow3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 145
arrays . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 BeginBar . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
Arrow . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 BeginBar3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 145
arrow . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14, 19 BeginDotMargin . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
arrow keys . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9, 173 BeginDotMargin3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 146
Arrow3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 145 BeginMargin . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
arrows . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 BeginMargin3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 146
Arrows. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 BeginPenMargin . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
Arrows3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 145 BeginPenMargin2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 146
as . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81 BeginPenMargin3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 146
ascii . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 BeginPoint . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
aSin . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 Bessel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70
asin . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 bevel. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 156
asinh . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 beveljoin . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42
Aspect. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 Bezier curves . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
Index 182
expm1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 G
exponential integral . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 gamma . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69
extendcap . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 Gaussrand . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69
extension . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35, 97 geometry . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91
external . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 96 getc . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54
extrude . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 144 getint. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55
E . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11, 70 getpair . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55
getreal . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55
getstring . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55
gettriple . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55
F git . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
fabs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 globalwrite . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54, 56
face . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 146 glOptions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 138, 169
factorial . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 GNU Scientific Library . . . . . . . . . . . . . . . . . . . . . . . . . 70
Fedora . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 gouraudshade . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
feynman . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 95 Gradient . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 128
fft . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74, 75 gradient shading . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
FFTW . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 graph . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98
file . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53, 178 graph3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 147
graphic . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19, 169
Fill . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14, 50
graphical user interface . . . . . . . . . . . . . . . . . . . . . . . 173
fill . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
graphwithderiv . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 113
FillDraw . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14, 50
gray . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39
filldraw . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
grayscale. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39
filloutside . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Grayscale . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 128
fillrule . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 grid . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44, 116
find . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28, 73 grid3. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 152
findall . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73 gs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
firstcut . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 gsl . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70
fit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 GSL . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
fit3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 139 gsOptions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 169
fixedscaling . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 GUI . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 173
floor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 GUI installation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 173
flowchart . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 155 GUI usage . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 173
flush . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54, 55 guide . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
fmod . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 guide3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 133
font . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42, 43
font encoding . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43
fontcommand . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 H
fontsize . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 hatch . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44
for . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Headlamp . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 135
format . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29, 169 height. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85
forum . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 177 help . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 171, 177, 178
frame . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 Hermite . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98
freshnel0 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 135 Hermite(splinetype splinetype . . . . . . . . . . . . . . 98
from . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 hex . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29, 39
FrontView . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 142 hexadecimal . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29, 39
function declarations . . . . . . . . . . . . . . . . . . . . . . . . . . . 65 hidden surface removal . . . . . . . . . . . . . . . . . . . . . . . . 146
function shading . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 histogram . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69
Function shading . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 history . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56, 171
functions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64, 69 historylines . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 171
functionshade . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 HookHead . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
HookHead3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 145
F . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70
Horizontal . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 156
HTML5. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 138
htmlviewer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
htmlviewerOptions . . . . . . . . . . . . . . . . . . . . . . . . . . . 169
hyperrefOptions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 169
Index 185
hypot . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 I . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70
I J
i_scaled . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 J . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69, 70
ibl . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 135 Japanese . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43
iconify . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 138
identity . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47, 69, 76
identity4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 143 K
if . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 k_scaled . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70
IgnoreAspect . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 K . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70
image . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 128, 129 Kate . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
image-based lighting . . . . . . . . . . . . . . . . . . . . . . . . . . 135 KDE editor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
ImageMagick. . . . . . . . . . . . . . . . . . . . . . . . . . . . 5, 96, 169 keepAspect . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48, 85
images . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 128 keyboard bindings: . . . . . . . . . . . . . . . . . . . . . . . . . . . . 137
implicit casts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 79 keys . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71
implicit linear solver . . . . . . . . . . . . . . . . . . . . . . . 97 keyword . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67
implicit scaling. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 keyword-only . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67
implicitsurface . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 164 keywords . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66
import. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 Korean . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43
importv3d . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 139
inches. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
incircle . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 L
include . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82 Label . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16, 18, 103
including images . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 label . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11, 18, 143
increasing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91 labelpath . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97
inf . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 labelpath3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97
inheritance. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 labelx . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 103
initialized . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71 labely . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 103
initializers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 Landscape . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49
inline. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 language context . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43
InOutTicks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 148 language server protocol . . . . . . . . . . . . . . . . . . . . . . 175
input . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53, 171 lastcut . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35
input encoding . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 lasy-mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
insert . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28, 71 latex. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 169
inside. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 LATEX NFSS fonts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42
insphere . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 144 LaTeX usage. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85
inst . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 178 latexmk . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85
installation. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 latitude . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
int . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 latticeshade . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
integer division . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 layer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
integral . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 leastsquares . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91, 122
integrate . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 Left . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 102
interactive mode . . . . . . . . . . . . . . . . . . . . . . . . . . . 9, 171 LeftRight . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 102
interior . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 LeftSide . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
interp. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 LeftTicks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100, 102
interpolate . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91 LeftView . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 142
intersect . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34, 90, 144 legend . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14, 15, 106
intersectionpoint . . . . . . . . . . . . . . . . . . . 35, 90, 144 Legendre . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70
intersectionpoints . . . . . . . . . . . . . . . . . . . . . . 35, 144 length . . . . . . . . . . . . . . . . . . 25, 26, 28, 32, 37, 71, 144
intersections . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34, 144 letter . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
InTicks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 148 lexorder . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91
intMax. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 libcurl . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81
intMin. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 libgs. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 169
inverse . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46, 76 libm routines . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69
invert . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 142 libsigsegv . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66, 177
invisible . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 light. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 135
isnan . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 limits . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 112
Index 186
M N
MacOS X binary distributions . . . . . . . . . . . . . . . . . . . . . 3
MacOS X configuration . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 name . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55
makepen . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 named arguments . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66
map . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72, 94 nan . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
Margin. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 natural . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98
Margin3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 146 new . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57, 72
Margins . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 newframe . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47
margins. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 139 newl . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54
Margins3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 146 newpage . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
mark . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 108 newton. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70
markangle . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93 next . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 178
marker . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 108 nobasealign . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42
markers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92 NoFill . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14, 50
marknodes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 108 noglobalread . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54
markuniform . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 108 nolight . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 135
mask . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 NoMargin . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
material . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 135 NoMargin3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 146
math . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90 none . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54
mathematical functions . . . . . . . . . . . . . . . . . . . . . . . . 69 None . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
max . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36, 47, 74, 144 normal . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 144
maxbound . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26, 27 nosafe . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 169
maxtile . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 138 notaknot . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98
maxtimes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 NOT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62
maxviewport . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 138 NoTicks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100
metallic . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 135 NoTicks3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 148
MetaPost . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97 null . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57
MetaPost ... . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 nullpen . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18, 50
MetaPost cutafter . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 N . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
MetaPost cutbefore . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 NURBS. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 141
MetaPost pickup. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38
MetaPost whatever . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97
Index 187
O pdfreloadOptions . . . . . . . . . . . . . . . . . . . . . . . . . . . . 169
obj . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 147 pdfviewer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
oblique . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 140 pdfviewerOptions . . . . . . . . . . . . . . . . . . . . . . . . . . . . 169
obliqueX . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 141 PDF . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 169
obliqueY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 141 pen . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38
obliqueZ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 140 PenMargin . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
ode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 165 PenMargin2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 146
offset . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41, 169 PenMargin3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 146
O . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 139 PenMargins . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
OmitTick . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 102 PenMargins2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 146
OmitTickInterval . . . . . . . . . . . . . . . . . . . . . . . . . . . . 102 PenMargins3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 146
OmitTickIntervals . . . . . . . . . . . . . . . . . . . . . . . . . . . 102 periodic . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98
opacity . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43, 135 perl . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85
open . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 perpendicular . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91
OpenGL . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 137 perspective . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 141
operator . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 physically based rendering . . . . . . . . . . . . . . . . . 135
operator +(...string[] a). . . . . . . . . . . . . . . . . . . . 29 picture . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48
operator -- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98 picture alignment . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51
operator .. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98 piecewisestraight . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32
operator answer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 171 pixel. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 146
operator cast . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 79 Pl . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70
operator ecast . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 plain . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90
operator init . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56, 60
planar . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 136
operators . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61
plane. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 140
options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 166
planeproject . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 143
orient . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26, 144
point . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32, 38, 144
orientation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49
orthographic . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 141 polar . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
OR . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 polargraph . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99
outformat . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 137 polygon . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 108
outprefix . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 pop . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71
output . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54, 169 P . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70
OutTicks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 148 Portrait . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49
overloading functions. . . . . . . . . . . . . . . . . . . . . . . . . . . 65 position . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 135, 137
overwrite . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 postcontrol . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33, 144
postfix operators . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63
postscript . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53
P PostScript fonts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43
pack . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 PostScript subpath . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
packing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68 pow10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69
pad . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 prc . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 138
pair . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10, 25 precision . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55
pairs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 precontrol . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33, 144
paperheight . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 prefix operators . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63
papertype . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 private . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57
paperwidth . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 programming . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
parallelogram . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 155 pstoedit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 176
parametric surface . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 psviewer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
parametrized curve . . . . . . . . . . . . . . . . . . . . . . . . . . . 112 psviewerOptions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 169
partialsum . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91 pt . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
patch-dependent colors . . . . . . . . . . . . . . . . . . . . . . . . 136 public. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57
path . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11, 31, 134, 156 push . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71
path markers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 108 Python usage . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 172
path[]. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
path3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 133, 134
patterns . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44, 92
PBR . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 135
pdflatex . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 169
Index 188
Q roundcap . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
quadraticroots . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 roundedpath . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 96
quarticroots . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90 roundjoin . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42
quick reference . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 roundrectangle . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 156
quit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9, 171, 178 RPM . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
quote . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82 runtime imports . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81
quotient . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 Russian . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43
R S
radialshade . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 safe . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 169
RadialShade . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 save . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53
RadialShadeDraw . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 saveline . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56
radians . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 Scale . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19, 115
radius . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33, 144 scale. . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41, 47, 115, 143
Rainbow . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 128 scale3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 143
rand . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 scaled graph . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 114
randMax . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 schur . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75
read . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77 scientific graph . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 105
reading . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 scroll. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55
reading string arrays . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 search. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73
readline . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 search paths . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
real . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Seascape . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49
realDigits . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 secondary axis . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 119
realEpsilon . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 secondaryX . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 119
realMax . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 secondaryY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 119
realMin . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 seconds . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30
realmult . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 seek . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55
realschur . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75 seekeof . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55
rectangle . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 155 segment . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91
recursion . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66 segmentation fault . . . . . . . . . . . . . . . . . . . . . . . . . . . . 177
reference . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 self operators . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63
reflect . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 sequence . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72
Relative . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4, 169
relpoint . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 sgn . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69
reltime . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 shading . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
remainder . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 Shift . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
rename. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 shift . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47, 143
render . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 134, 137, 169 shiftless . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47
replace . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 shininess . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 135
resetdefaultpen . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 shipout . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49
rest arguments . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67 showtarget . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 141
restore . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 Si . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70
restricted . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 signedint . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55
return . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 178 SimpleHead . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
reverse . . . . . . . . . . . . . . . . . . . . . . . . 28, 34, 38, 72, 144 simplex . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90
rewind . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 simpson . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70
rfind . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Sin . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69
rgb . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 sin . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69
Riemann zeta function . . . . . . . . . . . . . . . . . . . . . . . . . 70 single precision . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55
Right. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 102 singleint . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55
RightSide . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 singlereal . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55
RightTicks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100, 102 sinh . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69
RightView . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 142 SixViews . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 142
Rotate. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 SixViewsFR . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 142
rotate . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 143 SixViewsUS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 142
Rotate(pair z) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 size . . . . . . . . . . . . . . . . . . . . . . 10, 32, 37, 48, 144, 169
round . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 size3. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 139
Index 189
Slant . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 T
slant . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 tab . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54
sleep . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 tab completion . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
slice . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 Tan . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69
slices . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77 tan . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69
slide . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97 tanh . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69
slope . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90, 91 target . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 141
slopefield . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 164 tell . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55
smoothcontour3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 163 tension . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23, 133
sncndn. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 tensionSpecifier . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38
solid . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 tensor product shading . . . . . . . . . . . . . . . . . . . . . . . . . 17
solids . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 153 tensorshade . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
solve . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75 tessellation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 136
sort . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73 tex . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53, 169
specular . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 135 TEX fonts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43
specularfactor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 135 TEX string . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
specularpen . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 135 texcommand . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
Spline . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98, 150 TeXHead . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
split . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 TeXHead3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 145
sqrt . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 texpath . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5, 20
texpreamble . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53
squarecap . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
texreset . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53
srand . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69
textbook graph . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 104
stack overflow . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66, 177
tgz . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
static. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82 thick. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 136
stats . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91 thin . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 136
stdin . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 this . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57
stdout. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 three. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 133
step . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 178 ThreeViews . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 142
stickframe . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92 ThreeViewsFR . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 142
stop . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 178 ThreeViewsUS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 142
straight . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32, 144 tick . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 103
Straight . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98 Ticks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100, 102
strftime . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29, 30 ticks. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100
string . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27, 29 tildeframe . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92
stroke . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17, 18 tile . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44
strokepath . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 tilings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44
strptime . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 time. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29, 30, 90
struct. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 times . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35
structures . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 Top . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100
subpath . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34, 144 TopView . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 142
subpictures . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 trace. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 178
substr. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 trailingzero . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 101
sum . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 transform . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46, 143
superpath . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 transform3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 143
transparency . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43
surface . . . . . . . . . . . . . . . . . . . 134, 135, 136, 150, 151
transparent . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 135
S . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
transpose . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74
Suppress . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46
tree . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94
SuppressQuiet . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46
trembling . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91
SVG . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 169 triangle . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91
system . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30, 169 triangles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 136
syzygy. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 95 triangulate . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 162
tridiagonal . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75
trigonometric integrals . . . . . . . . . . . . . . . . . . . . . . . . . 70
triple. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26
TrueMargin . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
TrueMargin3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 146
Index 190
Z zeroTransform . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47
zerowinding . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42
zaxis3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 147 zeta . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70
zero_Ai . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 zpart . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
zero_Ai_deriv . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 zscale3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 143
zero_Bi . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 139
zero_Bi_deriv . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 ZX . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 143
zero_J. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 ZY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 143