Program Explanation-EXP2
Program Explanation-EXP2
1. ORG 000h:
This directive sets the origin of the program to memory
address 0000h. This is where the program will start executing.
2. MOV R0, #30H:
This instruction moves the value 30H (hexadecimal) into
register R0. R0 is now pointing to memory address 30H.
3. MOV R1, #50H:
This instruction moves the value 50H into register R1. R1 is now
pointing to memory address 50H.
4. MOV R3, #05H:
This instruction moves the value 05H into register R3. R3 will act as a
counter for a loop.
5. BACK: MOV A, @R0:
This is a label (BACK:) that marks the start of a loop. The
instruction MOV A, @R0 moves the contents of the memory location
pointed to by R0 into the accumulator (A).
6. MOV @R1, A:
This instruction moves the contents of the accumulator ( A) into the
memory location pointed to by R1.
7. INC R0:
This increments the value in R0 by 1, so it now points to the next
memory location.
8. INC R1:
This increments the value in R1 by 1, so it now points to the next
memory location.
9. DJNZ R3, BACK:
This instruction decrements the value in R3 by 1 and jumps to the
label BACK if R3 is not zero. This creates a loop that will run 5 times
(since R3 was initially set to 05H).
10. END:
This directive marks the end of the program.
org 000h
MOV @R1, A
INC R0
INC R1
END
org 000h
MOV @R1, A
INC R0
INC R1
END
1. Initialization:
o R0 is set to 30H (source address).
2. Loop Execution:
o The loop (BACK) runs 10 times (DJNZ R3, BACK).
o Each iteration:
Copies a byte from the address in R0 to the accumulator
(MOV A, @R0).
3. Overlap Issue:
o The source (30H–39H) and destination (35H–3EH)
regions overlap.
Final Outcome:
The code attempts to copy 10 bytes from 30H to 35H but fails due to
overlapping regions. The destination ends up with duplicated data from
the first half of the source (30H–34H), repeated in 35H–39H and 3AH–3EH.