Message
Message
ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
SuperFling.Name = "SuperFling"
SuperFling.Parent = ScreenGui
SuperFling.BackgroundColor3 = Color3.fromRGB(18, 255, 6)
SuperFling.BorderColor3 = Color3.fromRGB(0, 0, 0)
SuperFling.BorderSizePixel = 2
SuperFling.Position = UDim2.new(0.918388188, 0, 0.529877484, 0)
SuperFling.Size = UDim2.new(0.0603257343, 0, 0.085752748, 0)
SuperFling.Font = Enum.Font.SciFi
SuperFling.Text = "Super Fling: ON!"
SuperFling.TextColor3 = Color3.fromRGB(0, 0, 0)
SuperFling.TextSize = 7
SuperFling.TextStrokeColor3 = Color3.fromRGB(18, 255, 6)
SuperFling.TextStrokeTransparency = 0.000
SuperFling.TextWrapped = true
SuperFling.MouseButton1Up:Connect(function()
if fling then
fling = false
SuperFling.Text = "Super Fling: OFF!"
SuperFling.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
SuperFling.TextStrokeColor3 = Color3.fromRGB(255, 0, 0)
else
fling = true
SuperFling.Text = "Super Fling: ON!"
SuperFling.BackgroundColor3 = Color3.fromRGB(18, 255, 6)
SuperFling.TextStrokeColor3 = Color3.fromRGB(18, 255, 6)
end
end)
w.ChildAdded:Connect(function(model)
if model.Name == "GrabParts" then
local part_to_impulse = model["GrabPart"]["WeldConstraint"].Part1
if part_to_impulse then
print("Part found!")
local inputObj
local velocityObj = Instance.new("BodyVelocity", part_to_impulse)
model:GetPropertyChangedSignal("Parent"):Connect(function()
if not model.Parent then
if fling then
print("Launched!")
velocityObj.MaxForce = Vector3.new(math.huge, math.huge,
math.huge)
velocityObj.Velocity =
workspace.CurrentCamera.CFrame.lookVector * strength
d:AddItem(velocityObj, 1)
else
velocityObj.MaxForce = Vector3.new(0,0,0)
d:AddItem(velocityObj, 1)
print("Cancel Launch!")
end
end
end)
end
end
end)