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pll-algorithms

The document presents various PLL (Permutation of Last Layer) algorithms developed by Feliks Zemdegs and Andy Klise, organized by types such as edge and corner permutations. Each algorithm is formatted with suggested and alternative moves, probabilities, and necessary adjustments for completing the cube. The document emphasizes the importance of learning the algorithms in the presented order for effective memorization.

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0% found this document useful (0 votes)
5 views

pll-algorithms

The document presents various PLL (Permutation of Last Layer) algorithms developed by Feliks Zemdegs and Andy Klise, organized by types such as edge and corner permutations. Each algorithm is formatted with suggested and alternative moves, probabilities, and necessary adjustments for completing the cube. The document emphasizes the importance of learning the algorithms in the presented order for effective memorization.

Uploaded by

canandomejia
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
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PLL Algorithms (Permutation of Last Layer)

Developed by Feliks Zemdegs


and Andy Klise

Algorithm Presentation Format

Round brackets are used to segment algorithms to


Suggested algorithm here assist memorisation and group move triggers.
Alternative algorithms here
Moves in square brackets at the end of algorithms
PLL Case Name - Probability = 1/x
denote a U face adjustment necessary to complete
the cube from the states specified.

It is recommended to learn the algorithms in the


order presented.

Permutations of Edges Only

R2 U (R U R' U') R' U' (R' U R') (R U' R U) R U (R U' R' U') R2
y2 (R' U R' U') R' U' (R' U R U) R2' y2 (R U R' U) (R' U' R2 U') R' U R' U R [U2]
y2 (R2 U' R' U') R U R U (R U' R)
Ub - Probability = 1/18 Ua - Probability = 1/18

(M2' U M2' U) (M' U2) (M2' U2 M') [U2]


(M2' U M2') U2 (M2' U M2')
y' M' U (M2' U M2') U (M' U2 M2) [U']
H - Probability = 1/72
Z - Probability = 1/36

Permutations of Corners Only

x (R' U R') D2 (R U' R') D2 R2 x' x R2' D2 (R U R') D2 (R U' R) x'


y x' R2 D2 (R' U' R) D2 (R' U R') x y x' (R U' R) D2 (R' U R) D2 R2' x
Aa - Probability = 1/18 Ab - Probability = 1/18

x' (R U' R' D) (R U R' D') (R U R' D) (R U' R' D') x


E - Probability = 1/36
Swap One Set of Adjacent Corners

(R U' R' U') (R U R D) (R' U' R D') (R' U2 R') [U']


(R' U2 R U2') R' F (R U R' U') R' F' R2 [U']
y' (L U2 L' U2) L F' (L' U' L U) L F L2' [U]
(R' U2 R' D') (R U' R' D) (R U R U') (R' U' R) [U']
(R U R' F') (R U2' R' U2') (R' F R U) (R U2' R') [U']
Rb - Probability = 1/18
Ra - Probability = 1/18

(R' U L' U2) (R U' R' U2 R) L [U']


(R U R' F') (R U R' U') R' F R2 U' R' [U']
y' (L' U' L F) (L' U' L U) L F' L2' U L [U]
Jb - Probability = 1/18
Ja - Probability = 1/18

(R' U' F')(R U R' U')(R' F R2 U')(R' U' R U)(R' U R)


(R U R' U') (R' F R2 U') R' U' (R U R' F')
y (R' U2 R' U') y (R' F' R2 U') (R' U R' F) R U' F
T - Probability = 1/18
F - Probability = 1/18

Swap One Set of Diagonal Corners

(R' U R' U') y (R' F' R2 U') (R' U R' F) R F F (R U' R' U') (R U R' F') (R U R' U') (R' F R F')
V - Probability = 1/18 Y - Probability = 1/18

(RUR'U)(RUR'F')(RUR'U')(R'FR2U') R' U2 (RU'R') (R' U R U') (R' F' U' F) (R U R' F) R' F' (R U' R)
z (U R' D) (R2 U' R D') (U R' D) (R2 U' R D') [R'] z' (R' U L' U2 R U' L) (R' U L' U2 R U' L) [U]
Na - Probability = 1/72 Nb - Probability = 1/72

G Permutations (Double cycles)

R2 U (R' U R' U') (R U' R2) D U' (R' U R D') [U] (F' U' F) (R2 u R' U) (R U' R u') R2'
R2 u (R' U R' U') R u' R2 y' (R' U R) y' R' U' y F (R2 u R' U) (R U' R u') R2'
y' D (R' U' R U) D' (R2 U R' U) (R U' R U') R2' [U']
Ga - Probability = 1/18 Gb - Probability = 1/18

R2 U' (R U' R U) (R' U R2 D') (U R U' R') D [U'] D' (R U R' U') D (R2 U' R U') (R' U R' U) R2 [U]
y2 R2' F2 (R U2' R U2') R' F (R U R' U') R' F R2 (R U R') y' (R2 u' R U') (R' U R' u) R2
Gd - Probability = 1/18
Gc - Probability = 1/18

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