Projectine Motion - Launched at An Angle
Projectine Motion - Launched at An Angle
The previous lessons established the characteristics of projectile motion using an object launched
horizontally. These characteristics were used to transform the kinematic equations into forms more
suitable for projectile motion. This time, you will explore projectiles launched at an angle.
Key Questions
1. How do the vertical kinematic equations look like for a projectile launched at an angle?
2. How do the horizontal kinematic equations look like for a projectile launched at an angle?
3. What trends can be established in the horizontal and vertical displacements of a projectile
launched at an angle?
Remember, in the final equation of Hmax, g is simply the magnitude of g because the negative signs
were already canceled. Also, notice that the final expression of the H max shows that the maximum
vertical displacement is dependent on the angle of the initial velocity.
Time of Flight
There are two concepts regarding time that is of concern for projectiles launched at an angle—the
time of ascent and descent and the total time of flight.
The time of ascent (tascent) is the time it takes the projectile to reach Hmax from its starting position. The
time of descent (tdescent) is the time it takes the projectile to go back to the level of its starting position
from Hmax. By deduction, the time of ascent is equal to the time of descent (tascent = tdescent). The total
time of flight (T) is the time it takes for the projectile to reach H max and go back to the same level as its
starting position.
The total time of flight is simply the sum of time of ascent and time of descent (T = tascent = tdescent).
Since time of ascent is equal to the time of descent, the total time of flight is simply twice of either
time of ascent or time of descent (T = 2tascent or T = 2tdescent). To find an expression for time of flight
(either ascent or descent), the information that the vertical velocity is zero at the maximum can still
be used to transform the vertical Kinematic Equation 1, as shown in Table 2 below.
Remember in the final equation of tascent or tdescent, g is simply the magnitude of g because the negative
signs were already canceled. The final expression of the time of flight is dependent on the angle of
projection.
Since the x-component of the initial velocity is 𝑣𝑖𝑥 = 𝑣𝑖 cos 𝜃, this value will remain unchanged as the
projectile rises and falls. The figure below shows how the initial horizontal velocity is maintained all
throughout the flight of the projectile.
Notice that the final expression of the range shows that the maximum horizontal displacement is
dependent on the angle of the initial velocity.
REVIEW:
Equation for Horizontal Component
This part of this activity is a practice on using the formulae derived above and in finding patterns.
1. Compute for the range and maximum height of the projectiles launched at different angles.
2. For easier computation, assume that vi = 10 m/s and g = 9.8 m/s2.
3. Fill-out the table below with the computed values.
Guide Questions:
1. At what angle did the projectile reach the farthest range?