The Bachelor in Computer Application (BCA) is a three-year program designed for students with a background in mathematics, requiring at least 72 hours of practical training each year. Students must pass each paper with a minimum of 33% to progress, and the program consists of 23 papers divided into three parts, with specific marks distribution for theory, assignments, and practical work. The curriculum includes foundational courses, programming, database management, and networking, culminating in a project in the final part.
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0 ratings0% found this document useful (0 votes)
11 views2 pages
Content BC A
The Bachelor in Computer Application (BCA) is a three-year program designed for students with a background in mathematics, requiring at least 72 hours of practical training each year. Students must pass each paper with a minimum of 33% to progress, and the program consists of 23 papers divided into three parts, with specific marks distribution for theory, assignments, and practical work. The curriculum includes foundational courses, programming, database management, and networking, culminating in a project in the final part.
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 2
BACHELOR IN COMPUTER APPLICATION (BCA):
Structure and Brief Syllabi of BCA
Bachelor in Computer Application (BCA) is a three year course in computer application, offered to students who have passed their Intermediate examination with mathematics as one of the papers. I.A. and I.Com. Passed students may also seek admission in BCA course only if they have completed CIC course of the University or had mathematics as a paper of study at the Intermediate level. The programme offers at least 72 hours of practical training in each laboratory paper of computer application to every student in each year of his/her study. For this purpose, the University has developed an ultra-modern high-tech computer laboratory at its headquarters where training is imparted to BCA students under guidance of highly skilled computer professionals. For all students admitted to BCA course, it will be necessary to pass in each paper of each Part of the examination to be taken at the end of each academic session. To pass in each paper, a student must secure at least 33% of marks in each paper separately. To determine 33% of marks in each paper, the marks obtained by a student, both in term-end written examination and practical work/home assignment, shall be clubbed and counted together and percentage determined accordingly. However, if a candidate has secured zero mark in term-end examination or the home assignment/practical examination, as the case may be, in any paper, he/she will be deemed to have failed in that paper. Failure in one paper will mean failure in that Part of the examination. Hence, students must strive hard to pass separately in each paper. The term-end examination shall be held for each Part of the course at the end of each academic session and it will be compulsory to pass in each Part of the examination before a student is promoted to the next Part. The BCA programme consists of 23 papers in all; divided into three parts. The distribution of marks between written examination, assignment and practical work will be as follows: Paper Title of the paper Distribution of Marks Between Minimum Marks Theory and Practical /Assignment required to pass the examination Written Assignment Practical (written exam. + exam practical/ Assignment taken together PART-I 1 Foundation Course in English 80 20 - 33 2 Foundation Course in Humanities and 80 20 33 Social Sciences 3 Computer Fundamentals and PC 20 - 80 33 Software 4 PC Software Application Skills 80 20 - 33 5 Foundation Course in Mathematics in 80 20 33 Computing 6 ‘C’ Programming & Data structure 20 80 33 Total 360 80 160 198 PART-II 7 Foundation Course in Science and 80 20 - 33 Technology 8 Introduction to System Software 20 80 33 Organization 9 Elements of System Analysis and 80 20 - 33 Design 10 Introduction to DBMS 80 20 33 11 Introduction to Computer Organisation 80 20 33 12 Windows Programming 20 - 80 33 13 Multimedia 80 20 - 33 14 RDBMS Lab 20 80 33 Total 460 100 240 264 PART-III 15 Computer Network 80 20 - 33 16 TCP/IP Programming 80 20 33 17 Introduction to Software Engineering 80 20 33 18 Computer Oriented Numerical 80 20 — 33 Techniques 19 C++ and Object Oriented 20 80 33 Programming 20 Theory of Computer Science 80 20 33 21 Introduction to Internet Programming 80 20 33 (Java, Active X) 22 Internet Administration 80 20 33 23 Project 80 20 33 (Report) (Viva) Total 660 140 100 264