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CS348 15 2023

CS348-15 Social Informatics is a 10-week undergraduate module at the University of Warwick, led by Rob Procter, focusing on the intersection of Psychology, Sociology, and Computer Science in digital systems design. Students will explore topics such as human behavior, design methodologies, and organizational factors, aiming to develop skills in evaluating and innovating digital technologies. Assessment includes group-based exercises and an on-campus examination, with a total of 150 hours of study time required.

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0% found this document useful (0 votes)
8 views5 pages

CS348 15 2023

CS348-15 Social Informatics is a 10-week undergraduate module at the University of Warwick, led by Rob Procter, focusing on the intersection of Psychology, Sociology, and Computer Science in digital systems design. Students will explore topics such as human behavior, design methodologies, and organizational factors, aiming to develop skills in evaluating and innovating digital technologies. Assessment includes group-based exercises and an on-campus examination, with a total of 150 hours of study time required.

Uploaded by

Brianc
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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CS348-15 Social Informatics

23/24
Department
Computer Science
Level
Undergraduate Level 3
Module leader
Rob Procter
Credit value
15
Module duration
10 weeks
Assessment
Multiple
Study location
University of Warwick main campus, Coventry

Description

Introductory description
The aim is to combine perspectives and methods of enquiry drawn from disciplines such as
Psychology and Sociology with the tools, techniques and technologies of Computer Science to
create an approach to of digital systems' design and innovation that is both relevant and practical.

Module aims
The aim is to combine perspectives and methods of enquiry drawn from disciplines such as
Psychology and Sociology with the tools, techniques and technologies of Computer Science to
create an approach to of digital systems' design and innovation that is both relevant and practical.

Outline syllabus
This is an indicative module outline only to give an indication of the sort of topics that may be
covered. Actual sessions held may differ.

• Background: development and scope of social informatics; practical goals.


• Understanding individual behaviour: perception, memory and action.
• Modelling human interactions with digital systems.
• Design methodologies and notations.
• Techniques and technologies: dialogue styles, information visualisation.
• Designer-user relations: iteration, prototyping.
• Evaluation: formative and summative; performance and learnability.
• Mobile computing and devices: novel interfaces; ubiquitous computing.
• Organisational factors: understanding the workplace; resistance; security; dependability.
• Innovation processes at scale: social shaping of IT, actor-network theory, co-production.

Learning outcomes
By the end of the module, students should be able to:

• 1. Demonstrate, in writing, knowledge of issues and problems in social informatics.


• 2. Demonstrate understanding of issues impacting on uptake of digital systems and
innovations by diagnosing problems in relations between technologies and use in a range of
application domains.
• 3. Apply appropriate principles and methodologies to address challenges in the design and
deployment of novel digital systems.
• 4. Demonstrate understanding of different disciplinary perspectives on social informatics and
ability to apply them to solve design and deployment challenges.
• 5. Devise, plan and execute requirements investigations and system evaluation studies from
a social informatics perspective, and present findings in a clear and effective manner.
• 6. Demonstrate awareness of current areas of research in social informatics by locating and
summarising examples of recent controversies and progress.

Indicative reading list


Please see Talis Aspire link for most up to date list.

View reading list on Talis Aspire

Research element
Awareness of current research in the field

Interdisciplinary
Using insights from Psychology and Sociology to understand usability issues, human behaviour,
requirements gathering and innovation processes

Subject specific skills


• knowledge of issues and problems in social informatics.
• understanding of issues impacting on uptake of digital technologies in a range of application
domains.
• understanding of different disciplinary perspectives and ability to apply them to solve design
and deployment challenges.
• devise, plan and execute requirements investigations and system evaluation, and present
findings in a clear and effective manner.
• awareness of current areas of research by locating and summarising examples of recent
controversies and progress.

Transferable skills
• Identify literature relevant to a solving problem and critically review it.
• Understanding of basic statistical tests.
-Familiarity with a range of methodologies for IT project management and how to match
them to project-specific factors.
-Understanding of non-technical factors that influence success of IT projects
• Competence in multi-disciplinary research

Study

Study time
Type Required
Lectures 20 sessions of 1 hour (13%)
Seminars 10 sessions of 1 hour (7%)
Practical classes 8 sessions of 1 hour (5%)
Private study 112 hours (75%)
Total 150 hours

Private study description


Background reading
Organising and planning group work in the lab
Revision

Costs
No further costs have been identified for this module.

Assessment
You do not need to pass all assessment components to pass the module.

Students can register for this module without taking any assessment.
Assessment group D3

Eligible for self-


Weighting Study time
certification
Group-based exercise 12% Yes (extension)
By default, each group member will receive the same mark, but the group may request a
separate mark for each member if it can provide a weighting for each member's contribution that
has been agreed by all members of the group. This assignment is group work and is not,
therefore, eligible for self-certification.

Group-based exercise 18% Yes (extension)


By default, each group member will receive the same mark, but the group may request a
separate mark for each member if it can provide a weighting for each member's contribution that
has been agreed by all members of the group. This assignment is group work and is not,
therefore, eligible for self-certification.

On-campus Examination 70% No


CS348 exam

• Students may use a calculator


• Answerbook Pink (12 page)

Assessment group R2

Weighting Study time Eligible for self-certification


In-person Examination - Resit 100% No
CS348 resit Exam

• Answerbook Pink (12 page)


• Students may use a calculator

Feedback on assessment

Written feedback on the assignment.

Past exam papers for CS348

Availability
Anti-requisite modules

If you take this module, you cannot also take:

• CS916-15 Social Informatics

Courses
This module is Option list A for:

• Year 4 of UCSA-G504 MEng Computer Science (with intercalated year)


• Year 3 of UCSA-G500 Undergraduate Computer Science
• Year 4 of UCSA-G502 Undergraduate Computer Science (with Intercalated Year)
• UCSA-G503 Undergraduate Computer Science MEng
○ Year 3 of G500 Computer Science
○ Year 3 of G503 Computer Science MEng

This module is Option list C for:

• Year 3 of USTA-G302 Undergraduate Data Science


• Year 3 of USTA-G304 Undergraduate Data Science (MSci)
• Year 4 of USTA-G303 Undergraduate Data Science (with Intercalated Year)

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