0% found this document useful (0 votes)
22 views47 pages

Unit 3 Analysis - A System Requirements

Chapter 6 of 'Modern Systems Analysis and Design' focuses on determining system requirements through various methods including interviews, observations, and document analysis. It discusses the importance of effective interviewing techniques, the use of Joint Application Design (JAD) sessions, and contemporary approaches like prototyping and agile methodologies. The chapter emphasizes the need for thorough documentation and understanding of both formal and informal systems to accurately capture requirements.

Uploaded by

Surya Basnet
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
22 views47 pages

Unit 3 Analysis - A System Requirements

Chapter 6 of 'Modern Systems Analysis and Design' focuses on determining system requirements through various methods including interviews, observations, and document analysis. It discusses the importance of effective interviewing techniques, the use of Joint Application Design (JAD) sessions, and contemporary approaches like prototyping and agile methodologies. The chapter emphasizes the need for thorough documentation and understanding of both formal and informal systems to accurately capture requirements.

Uploaded by

Surya Basnet
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 47

Modern Systems Analysis

and Design

Chapter 6
Determining System Requirements
Learning Objectives
 Describe options for designing and
conducting interviews and develop a plan
for conducting an interview to determine
system requirements.
 Explain the advantages and pitfalls of
observing workers and analyzing business
documents to determine system
requirements.

Chapter 6 Copyright © 2011 Pearson Education, Inc. Publishing as Prentice Hall 2


Learning Objectives (Cont.)
 Explain how computing can provide support for
requirements determination.
 Participate in and help plan a Joint Application
Design session.
 Use prototyping during requirements
determination.
 Describe contemporary approaches to
requirements determination.
 Understand how requirements determination
techniques apply to the development of
electronic commerce applications.

Chapter 6 Copyright © 2011 Pearson Education, Inc. Publishing as Prentice Hall 3


Performing Requirements Determination

FIGURE 6-1
Systems development life cycle with
analysis phase highlighted

Chapter 6 Copyright © 2011 Pearson Education, Inc. Publishing as Prentice Hall 4


The Process of Determining
Requirements
 Good Systems Analyst Characteristics:
 Impertinence—question everything
 Impartiality—consider all issues to find the best
organizational solution
 Relaxing constraints—assume anything is possible
 Attention to details—every fact must fit
 Reframing—challenge yourself to new ways

Chapter 6 Copyright © 2011 Pearson Education, Inc. Publishing as Prentice Hall 5


Deliverables and Outcomes
 Deliverables for Requirements
Determination:
 From interviews and observations —
interview transcripts, observation notes,
meeting minutes
 From existing written documents — mission
and strategy statements, business forms,
procedure manuals, job descriptions, training
manuals, system documentation, flowcharts

Chapter 6 Copyright © 2011 Pearson Education, Inc. Publishing as Prentice Hall 6


Deliverables and Outcomes (Cont.)
 From computerized sources — Joint
Application Design session results, CASE
repositories, reports from existing systems,
displays and reports from system prototype

Chapter 6 Copyright © 2011 Pearson Education, Inc. Publishing as Prentice Hall 7


Methods for Determining System
Requirements
 Traditional
Methods
 Contemporary Methods
 Radical Methods
 Agile Methodologies

Chapter 6 Copyright © 2011 Pearson Education, Inc. Publishing as Prentice Hall 8


1- Traditional Methods for
Determining Requirements
 Interviewing
individuals
groups
 Observing workers
 Studying business documents

Chapter 6 Copyright © 2011 Pearson Education, Inc. Publishing as Prentice Hall 9


1.1- Interviewing and Listening
 One of the primary ways analysts gather
information about an information systems
project
 Interview Guide is a document for
developing, planning and conducting an
interview.

Chapter 6 Copyright © 2011 Pearson Education, Inc. Publishing as Prentice Hall 10


Interviewing and Listening (Cont.)

FIGURE 6-2 Typical interview guide


https://www.youtube.com/watch?v=AMb_4Cdi7zg&ab_channel=PramodHanumappa

Chapter 6 Copyright © 2011 Pearson Education, Inc. Publishing as Prentice Hall 11


Guidelines for Effective Interviewing
 Plan the interview.
 Prepare interviewee: appointment, priming questions.
 Prepare agenda, checklist, questions.
 Listen carefully and take notes (tape record if
permitted).
 Review notes within 48 hours.
 Be neutral.
 Seek diverse views.

Chapter 6 Copyright © 2011 Pearson Education, Inc. Publishing as Prentice Hall 12


Choosing Interview Questions
 Each question in an interview guide can
include both verbal and non-verbal
information.
 Open-ended questions: questions that have
no pre-specified answers
 Closed-ended questions: questions that ask
those responding to choose from among a set
of specified responses

Chapter 6 Copyright © 2011 Pearson Education, Inc. Publishing as Prentice Hall 13


1.2- Interviewing Groups

 Drawbacks to individual interviews:


 Contradictions and inconsistencies between
interviewees
 Follow-up discussions are time consuming
 New interviews may reveal new questions that
require additional interviews with those
interviewed earlier

Chapter 6 Copyright © 2011 Pearson Education, Inc. Publishing as Prentice Hall 14


Interviewing Groups (Cont.)
 Interviewing several key people together
 Advantages
 More effective use of time
 Can hear agreements and disagreements at once
 Opportunity for synergies
 Disadvantages
 More difficult to schedule than individual interviews

Chapter 6

Copyright © 2011 Pearson Education, Inc. Publishing as Prentice Hall 15


Nominal Group Technique (NGT)
 A facilitated process that supports idea
generation by groups
 Process
 Members come together as a group, but
initially work separately.
 Each person writes ideas.
 Facilitator reads ideas out loud, and they are
written on a blackboard or flipchart.

Chapter 6 Copyright © 2011 Pearson Education, Inc. Publishing as Prentice Hall 16


Nominal Group Technique (NGT)
 Group openly discusses the ideas for
clarification.
 Ideas are prioritized, combined, selected,
reduced.
 NGT exercise used to complement group
meetings or as part of JAD effort.

Chapter 6 Copyright © 2011 Pearson Education, Inc. Publishing as Prentice Hall 17


1.3- Directly Observing Users
 Direct Observation
 Watching users do their jobs
 Obtaining objective measures of employee
interaction with information systems
 Can cause people to change their normal
operating behavior
 Time-consuming and limited time to observe

Chapter 6 Copyright © 2011 Pearson Education, Inc. Publishing as Prentice Hall 18


1.4- Analyzing Procedures and
Other Documents
 Document Analysis
 Review of existing business documents
 Can give a historical and “formal” view of
system requirements
 Types of Documents
 Writtenwork procedure
 Business form
 Report
 Description of current information system

Chapter 6 Copyright © 2011 Pearson Education, Inc. Publishing as Prentice Hall 19


Analyzing Procedures and
Other Documents (Cont.)
 Types of information to be discovered:
 Problems with existing system
 Opportunity to meet new need
 Organizational direction
 Names of key individuals
 Values of organization
 Special information processing circumstances
 Reasons for current system design
 Rules for processing data

Chapter 6 Copyright © 2011 Pearson Education, Inc. Publishing as Prentice Hall 20


Analyzing Procedures and
Other Documents (Cont.)
 Useful document: Written work
procedure
 For an individual or work group.
 Describes how a particular job or task is
performed.
 Includes data and information used and
created in the process.

Chapter 6 Copyright © 2011 Pearson Education, Inc. Publishing as Prentice Hall 21


Analyzing Procedures and Other
Documents (Cont.)
 Potential Problems with Procedure
Documents:
 May involve duplication of effort.
 May have missing procedures.
 May be out of date.
 May contradict information obtained through
interviews.

Chapter 6 Copyright © 2011 Pearson Education, Inc. Publishing as Prentice Hall 22


Analyzing Procedures and
Other Documents (Cont.)
 Formal Systems: the official way a
system works as described in
organizational documentation (i.e. work
procedure)
 Informal Systems: the way a system
actually works (i.e. interviews,
observations)

Chapter 6 Copyright © 2011 Pearson Education, Inc. Publishing as Prentice Hall 23


Analyzing Procedures and
Other Documents (Cont.)
 Useful document: Business form
 Used for all types of business functions
 Explicitly indicate what data flow in and out of
a system and data necessary for the system
to function
 Gives crucial information about the nature of
the organization

Chapter 6 Copyright © 2011 Pearson Education, Inc. Publishing as Prentice Hall 24


Analyzing
Procedures and
Other Documents
(Cont.)
FIGURE 6-4
An example of a business form—
An invoice form for QuickBooks,
from jnk.btobsource.com. Reprinted
by permission.
Source: http://jnk.btobsource.com/
NASApp/enduser/products/product_
detail.jsp?pc513050M#

Chapter 6 Copyright © 2011 Pearson Education, Inc. Publishing as Prentice Hall 25


Analyzing Procedures and
Other Documents (Cont.)
 Useful document: Report
 Primary output of current system
 Enables you to work backwards from the
report to the data needed to generate it
 Useful document: Description of
current information system

Chapter 6 Copyright © 2011 Pearson Education, Inc. Publishing as Prentice Hall 26


Analyzing Procedures and
Other Documents (Cont.)

Chapter 6 Copyright © 2011 Pearson Education, Inc. Publishing as Prentice Hall 27


2- Contemporary Methods for
Determining System Requirements
 Joint Application Design (JAD)
 Brings together key users, managers, and systems
analysts
 Purpose: collect system requirements simultaneously
from key people
 Conducted off-site
 Group Support Systems
 Facilitate sharing of ideas and voicing of opinions
about system requirements

Chapter 6 Copyright © 2011 Pearson Education, Inc. Publishing as Prentice Hall 28


Contemporary Methods for Determining
System Requirements (Cont.)
 CASE tools
 Used to analyze existing systems
 Help discover requirements to meet changing
business conditions
 System prototypes
 Iterative
development process
 primary working version of system
 Refine understanding of system requirements in
concrete terms

Chapter 6 Copyright © 2011 Pearson Education, Inc. Publishing as Prentice Hall 29


2.1- Joint Application Design (JAD)
 Intensive group-oriented requirements
determination technique
 Team members meet in isolation for an
extended period of time
 Highly focused
 Resource intensive
 Started by IBM in 1970s

Chapter 6 Copyright © 2011 Pearson Education, Inc. Publishing as Prentice Hall 30


JAD (Cont.)

FIGURE 6-6 Illustration of the typical room layout for a JAD


Source: Based on Wood and Silver, 1995
Chapter 6 Copyright © 2011 Pearson Education, Inc. Publishing as Prentice Hall 31
JAD (Cont.)
 JAD Participants:
 Session Leader: facilitates group process
 Users: active, speaking participants
 Managers: active, speaking participants
 Sponsor: high-level champion, limited participation
 Systems Analysts: should mostly listen
 Scribe: record session activities
 IS Staff: should mostly listen

Chapter 6 Copyright © 2011 Pearson Education, Inc. Publishing as Prentice Hall 32


JAD (Cont.)
 End Result
 Documentation detailing existing system
 Features of proposed system

Chapter 6 Copyright © 2011 Pearson Education, Inc. Publishing as Prentice Hall 33


2.2- CASE Tools During JAD

 Enables analysts to enter system


models directly into CASE during the
JAD session
 Screen designs and prototyping can
be done during JAD and shown to
users

Chapter 6 Copyright © 2011 Pearson Education, Inc. Publishing as Prentice Hall 34


2.3- Using Prototyping During
Requirements Determination
 Quickly converts requirements to
working version of system
 Once the user sees requirements
converted to system, will ask for
modifications or will generate
additional requests

Chapter 6 Copyright © 2011 Pearson Education, Inc. Publishing as Prentice Hall 35


Using Prototyping During
Requirements Determination (Cont.)
 Most useful when:
 User requests are not clear.
 Few users are involved in the system.
 Designs are complex and require concrete
form.
 There is a history of communication
problems between analysts and users.
 Tools are readily available to build
prototype.

Chapter 6 Copyright © 2011 Pearson Education, Inc. Publishing as Prentice Hall 36


Using Prototyping During
Requirements Determination (Cont.)
 Drawbacks
 Tendency to avoid formal documentation
 Difficult to adapt to more general user
audience
 Sharing data with other systems is often not
considered
 Systems Development Life Cycle (SDLC)
checks are often bypassed

Chapter 6 Copyright © 2011 Pearson Education, Inc. Publishing as Prentice Hall 37


3- Radical Methods for Determining
System Requirements
 Business Process Reengineering
(BPR):
search for and implementation of radical
change in business processes to achieve
breakthrough improvements in products and
services

Chapter 6 Copyright © 2011 Pearson Education, Inc. Publishing as Prentice Hall 38


Radical Methods for Determining
System Requirements (Cont.)
 Goals
 Reorganize complete flow of data in major
sections of an organization.
 Eliminate unnecessary steps.
 Combine steps.
 Become more responsive to future change.

Chapter 6 Copyright © 2011 Pearson Education, Inc. Publishing as Prentice Hall 39


Identifying Processes to Reengineer
 Key business processes
 Structured, measured set of activities designed to
produce specific output for a particular customer or
market
 Focused on customers and outcome

 Same techniques are used as for requirements

determination

Chapter 6 Copyright © 2011 Pearson Education, Inc. Publishing as Prentice Hall 40


Disruptive Technologies
 Information technologies must be applied to
radically improve business processes.
 Disruptive technologies are technologies
that enable the breaking of long-held
business rules that inhibit organizations from
making radical business changes.

Chapter 6 Copyright © 2011 Pearson Education, Inc. Publishing as Prentice Hall 41


Disruptive Technologies (Cont.)

Chapter 6 Copyright © 2011 Pearson Education, Inc. Publishing as Prentice Hall 42


Requirements Determination using
Agile Methodologies
 Continual user involvement
 Replace traditional SDLC waterfall with iterative
analyze – design – code – test cycle
 Agile usage-centered design
 Focuses on user goals, roles, and tasks
 The Planning Game
 Based on eXtreme programming
 Exploration, steering, commitment

Chapter 6 Copyright © 2011 Pearson Education, Inc. Publishing as Prentice Hall 43


Continual User Involvement

FIGURE 6-11
The iterative analysis–design–code–test
cycle

Chapter 6 Copyright © 2011 Pearson Education, Inc. Publishing as Prentice Hall 44


Agile Usage-Centered Design
Steps
 Gather group of programmers, analysts, users, testers,
facilitator.
 Document complaints of current system.
 Determine important user roles.
 Determine, prioritize, and describe tasks for each user
role.
 Group similar tasks into interaction contexts.
 Associate each interaction context with a user interface
for the system, and prototype the interaction context.
 Step through and modify the prototype.

Chapter 6 Copyright © 2011 Pearson Education, Inc. Publishing as Prentice Hall 45


The Planning Game from
eXtreme Programming

FIGURE 6-12
eXtreme Programming’s Planning Game

Chapter 6 Copyright © 2011 Pearson Education, Inc. Publishing as Prentice Hall 46


Thanks

Chapter 6 Copyright © 2011 Pearson Education, Inc. Publishing as Prentice Hall 47

You might also like