0% found this document useful (0 votes)
18 views3 pages

Operation Anton I

Operation Anton I involves multiple factions and operators aiming to capture and hold the Ronograd Waterfall against a large armored platoon. The mission includes specific team roles, entry points, and code words for coordination, with strict combat instructions and radio regulations. The operation emphasizes teamwork, resource management, and maintaining radio silence until the operation begins.

Uploaded by

Aditya Bendre
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
18 views3 pages

Operation Anton I

Operation Anton I involves multiple factions and operators aiming to capture and hold the Ronograd Waterfall against a large armored platoon. The mission includes specific team roles, entry points, and code words for coordination, with strict combat instructions and radio regulations. The operation emphasizes teamwork, resource management, and maintaining radio silence until the operation begins.

Uploaded by

Aditya Bendre
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
You are on page 1/ 3

CONFIDENTIAL INFORMATION, DO NOT MAKE PUBLIC

OPERATION ANTON I

Factions in play: Charlie(Sub unit C), Alpha(Pilots, aviators), Beta(Logistics), [Echo and Delta](infantry)

Operators involved: TBD based on availability

Operation Description:
The PoD have gotten a large armored platoon in play. It’s the largest that has been in this area of
conflict. 18 strykers, 30 trucks, 5 helos and 4000 infantry arrive at the gates of Ronograd. The UNJTF
are scattered, less on supply and requiring assistance. And so, hope arrives and the two teams
conflict at the Ronograd Waterfall, in one of the biggest bloodsheds of the war. [do note that the
number of enemies, enemy armor and aircraft can be toned down based to the choice of the
cartography department, but in simple terms the IRRG are heavily outnumbered in this situation]

Objectives:

1) Capture the waterfall outpost area with mild BLUEFOR support


2) Hold the waterfall at ANY COST.

Mission Plan:

1) Number of operators: depends on amount of people opting. Reserves enabled (if someone
dies in server another can join to take his place)
2) Number of teams: Team Charlie (armored): crew members: 6 minimum (3 vehicles minimum)
Team Alpha(aerial): crew members: 4 minimum (2 helos minimum)
Team Beta: crew members: 2 minimum (2 logistics trucks minimum)
Team Watchdog (ECHO and DELTA): 10 operators minimum

Team Charlie: 3 drivers carry only smg and a pistol (preferably a revolver or Deagle)
3 crewmen carry only smg no pistol
Team Alpha: 2 drivers carry only smg
2 gunners can use any CQB weapon
Team Beta: 2 drivers to carry home defense weapons or SMG
Team Watchdog: 3 Snipers (Sniper or dmr) min.
7 Any gun of their choice (except sniper and dmr)

Entry vehicles: 2 uh-60, 3 strykers/cougars, 1-2 logistics vehicle (trucks)


Reserve vehicles: On company choice.
3) Entry points: Team Charlie, Beta, Watchdog: Point A
Team Alpha: Point B
4) Code word for operation begins: ROMEO
5) Code word for CAS entrance: STINGER
6) Code word for Ronograd Armored Division entrance: AFTERSHOCK [to be told by a high
echelon member on the chosen radio channel to chosen members of the company, kind of
like in operation nebula]
7) Code word when victory is achieved: BERLIN

8) Team Charlie: Will enter and transport Team Watchdog to the outpost while clearing it of
hostiles [PTO]

Will not use backpacks [since they are crewmen]


CONFIDENTIAL INFORMATION, DO NOT MAKE PUBLIC
Will not use any grenades [smoke grenade is allowed]
Advised to stay in the vehicles till the end of the mission
Not to drive into the armored division, they simply need to stand their ground against the
enemy
9) Team Alpha: Will enter the scene when their code word is called by the ground operatives.
Will not use backpacks also
Will stay in their helos [unless shot down, then will act as infantry]
Will have to stay near the outpost and not go out of bounds
Advised to not go too below altitude
Not to carry grenades [smoke grenade is allowed]
10) Team Beta:
Goes with Charlie but stays a bit behind the fray
Will supply ammo, meds and grenades
Can use backpacks to store additional supplies but not the rucksack
Can carry flares and smoke grenades only, other grenades not allowed
It is advised for drivers to leave the vehicles so that their vehicles do not get
targeted. Nonetheless they are to protect supplies for the friendly units.
11) Team Watchdog: Goes with Charlie and deploys on the outpost after it is cleared
To not push at all cost, simply stay in cover and return fire
Can use all kind of grenades in sensible proportion, so as not to lag the
server
Suppressors are optional, operation will be loud so attachments are
dependent on what the company thinks is best to win the battle.
Advised to conserve ammo, single shot recommended
12) Respective Team Leaders are to make sure that everything is in order, the operation will not
wait once ROMEO is called in.
13) Radio Regulations:
i) Radio to stay 000 until ROMEO is called, either by Allfather or
Chaos[agentaviator]
ii) Charlie and Beta to use radio 111
iii) Alpha to use 222
iv) Watchdog to use 333
v) There is to be a separate VC to be used by team leaders to cooperate with
each other and help work together. Other operatives are prohibited to be
present in this vc and will be in the other company VC [general vc for Team
Watchdog]
vi) Advised not to speak unless highly unnecessary. Focus on the enemies and
keep radio silence. Team leaders can use the radio or VC to give out orders
wherever necessary
14) Combat instructions:
i) No personnel are advised to go out of the outpost into the enemy horde. If you do
something like this, YOU WILL NOT BE SAVED. Beta team can park their vehicles a bit
before the outpost if ordered by team leader.
ii) NVG is not required since the operation will happen in the day [afternoon
technically].
iii) Suppressors are optional since the operation will be loud
CONFIDENTIAL INFORMATION, DO NOT MAKE PUBLIC
iv) Reserve vehicles are allowed but be advised that only 3 armored vehicles, 1-2 trucks
and 2 helos will be at the outpost at a time. Reserves will only be deployed if one of
these vehicles explodes or if the driver of these vehicles leaves the game.

15) Rough Sketch Of the operation

Legends: POINT A- entry point for


Charlie and Watchdog
Point B- entry point for Alpha

Do note that point C is optional parking space for Beta


Depending on choice of team leader

You might also like