Module 2
Module 2
Types of CRM
1. Operational CRM
o Focuses on automating and streamlining customer-facing
processes such as sales, marketing, and customer service.
o Examples: Lead management, campaign management, and
customer support automation.
2. Analytical CRM
o Focuses on analyzing customer data to gain insights into customer
behavior and make strategic decisions.
o Examples: Data mining, customer segmentation, and predictive
analytics.
3. Collaborative CRM
o Focuses on improving communication and collaboration between
different departments (e.g., sales, marketing, and customer
support) to better serve customers.
o Examples: Shared access to customer information, collaborative
tools for sales and service teams.
4. Strategic CRM
o Focuses on long-term strategies to build strong, sustainable
relationships with customers.
o Examples: Developing loyalty programs, creating personalized
experiences, and building trust-based relationships with
customers.
CRM Benefits
1. Improved Customer Retention
o By understanding customer needs and providing personalized
service, businesses can increase customer satisfaction and loyalty,
leading to higher retention rates.
2. Enhanced Customer Experience
o CRM enables businesses to provide personalized communication,
anticipate customer needs, and resolve issues more effectively,
enhancing the overall customer experience.
3. Increased Sales and Revenue
o By managing and nurturing leads, identifying cross-selling and
upselling opportunities, and improving sales processes, CRM helps
businesses increase sales and revenue.
4. Better Data Management
o CRM systems centralize customer data, making it easier for
businesses to access, analyze, and utilize customer information for
marketing, sales, and service efforts.
5. Streamlined Communication
o CRM improves communication between different departments,
ensuring that sales, marketing, and customer support teams are
aligned and have access to the same customer information.
6. Improved Marketing Effectiveness
o By segmenting customers and delivering personalized content,
businesses can run more targeted marketing campaigns,
improving their return on investment (ROI).
7. Better Decision-Making
o CRM systems provide businesses with analytical insights, helping
them make data-driven decisions regarding customer acquisition,
retention, and service improvements.
CRM Process
1. Data Collection and Analysis
o The first step in CRM involves gathering customer data from
various sources, such as sales transactions, website interactions,
customer surveys, and social media.
o This data is then analyzed to understand customer behavior and
preferences.
2. Segmentation and Targeting
o Businesses use CRM systems to segment customers based on
factors like demographics, purchasing behavior, or customer
lifetime value (CLV).
o Targeted marketing and personalized offers are then crafted for
each segment.
3. Customer Interaction
o The next step involves engaging with customers through different
channels, such as email, phone calls, chatbots, and social media.
o The goal is to maintain an ongoing relationship with customers
and enhance their experience.
4. Customer Retention and Loyalty Programs
o CRM helps businesses identify loyal customers and create
retention strategies, such as loyalty programs, rewards, and
personalized offers.
5. Continuous Improvement
o Businesses continually monitor customer feedback and
interactions to improve the CRM process. They adjust marketing
strategies, customer service protocols, and sales tactics based on
customer needs and behavior.
1. Psychological Factors
These factors influence the internal decision-making process of the buyer,
shaping how they perceive and respond to marketing stimuli.
Motivation: Motivation refers to the reasons behind a consumer’s desire
to fulfill certain needs or wants. Maslow's Hierarchy of Needs suggests
that consumers are motivated by various needs, ranging from
physiological (basic needs like food and water) to self-actualization
(personal growth and fulfillment).
o Example: A consumer might purchase luxury goods to satisfy their
need for social recognition.
Perception: Perception is how a consumer interprets information about
a product or service. Consumers may interpret marketing messages in
different ways based on their individual experiences, attitudes, and
beliefs.
o Example: A consumer may perceive a brand as high-quality based
on positive reviews and marketing efforts.
Learning: Consumers’ past experiences, including what they have
learned about a product or service, influence their future buying
decisions. Learning occurs through trial and error, observation, or formal
education.
o Example: A customer who previously had a positive experience
with a brand may continue buying from it.
Attitudes and Beliefs: A consumer’s attitudes (positive or negative
feelings) and beliefs (subjective opinions) about a product or brand play
a crucial role in their decision-making.
o Example: A consumer might avoid a brand due to previous
negative experiences or hold strong positive beliefs about a
company’s ethics.
2. Social Factors
Social factors are the influences that arise from the consumer's social
environment and interactions with others.
Family: Family members often influence each other’s buying decisions,
particularly for household products or items purchased by multiple
family members.
o Example: Parents may influence children’s decisions on clothing or
entertainment purchases.
Reference Groups: A reference group consists of individuals or groups
that significantly impact a person’s attitudes, behaviors, and purchasing
decisions. This can include friends, colleagues, or even celebrities.
o Example: A consumer might buy a product because their peer
group or a famous influencer has endorsed it.
Social Class: Consumers from different social classes (based on income,
education, and occupation) tend to have different buying behaviors and
preferences. Higher social classes may prefer luxury items, while lower
social classes may focus on value-based or essential purchases.
o Example: High-income consumers might purchase designer clothes
or premium cars, while middle-income consumers focus on
practicality and affordability.
Cultural Influences: Culture, subculture, and social values heavily
influence consumer behavior. People from different cultural backgrounds
have different norms, values, and buying preferences.
o Example: Cultural factors might influence a consumer's decision to
buy vegetarian food, avoid certain products, or prefer local brands
over international ones.
3. Personal Factors
Personal factors are individual characteristics that influence consumer
behavior. These include:
Age and Life Cycle Stage: A person's age and stage in the life cycle can
influence their purchasing behavior. Younger individuals may spend more
on technology and entertainment, while older individuals might focus
more on health and retirement-related products.
o Example: A young adult may purchase trendy clothes and
electronics, while an older adult might prioritize insurance or
healthcare products.
Occupation: The consumer’s occupation or profession affects their
buying behavior, as different jobs demand different products.
o Example: A business executive may buy expensive suits, while a
construction worker might buy durable work boots.
Economic Situation: Consumers’ financial circumstances (income,
savings, etc.) directly impact their purchasing behavior. A person with a
stable income may spend freely, while someone experiencing financial
difficulties might focus on essential, budget-friendly items.
o Example: A person with a high disposable income may frequently
shop for luxury products, while someone with a lower income
might prioritize discounts or sales.
Lifestyle: A consumer's lifestyle encompasses their interests, activities,
and opinions. It also refers to how a person spends their time and
money, influencing their buying choices.
o Example: A fitness enthusiast may buy gym equipment, health
supplements, and activewear, while a tech lover may prioritize
electronics and gadgets.
Personality: A person’s personality traits can influence their choices. For
instance, an adventurous person may opt for travel or outdoor gear,
while a conservative individual may prefer traditional or practical items.
o Example: A thrill-seeker may buy products related to adventure
sports, while someone with a more reserved personality might
choose books or classic home décor.
4. Cultural Factors
Cultural factors play a significant role in shaping consumer behavior. These
factors are often deeply rooted in traditions, beliefs, and shared values within a
society.
Culture: Culture refers to the shared values, customs, and behaviors of a
group of people. It shapes how individuals behave, what they value, and
how they approach life decisions, including purchasing behavior.
o Example: A consumer from a collectivist culture may prioritize
family and community-oriented products, while an individual from
an individualistic culture may focus on personal preferences.
Subculture: A subculture is a group of people within a larger culture who
share common values or interests. Consumers within a subculture may
display different buying behaviors from the broader society.
o Example: A vegan subculture may influence purchasing patterns,
with consumers avoiding products containing animal-derived
ingredients.
Social Class: Social class is determined by factors such as wealth,
education, and occupation. Different social classes have distinct
preferences and behaviors when it comes to purchasing goods and
services.
o Example: Consumers in the upper class might buy high-end luxury
items, while those in the lower class may seek practical, budget-
friendly products.
Buyer Roles
The buyer roles refer to the different positions that individuals can play in the
decision-making process for purchasing products or services. These roles can
be identified in individual or group buying situations, such as family or
organizational purchases. The main roles include:
1. Initiator: The person who first suggests or thinks of the idea of buying
the product or service.
o Example: In a family setting, a child may suggest buying a new
video game, initiating the buying process.
2. Influencer: An individual whose opinions or preferences influence the
decision-making process. They may not be the final decision-maker but
their input can heavily sway the choice.
o Example: A teenager may influence their parents to buy a
particular brand of smartphone based on their preferences.
3. Decider: The person who makes the final decision on what to buy, which
product to choose, and from which brand.
o Example: In a family, the parents may ultimately decide on which
car to purchase, even if the children have given their suggestions.
4. Buyer: The person who physically makes the purchase or handles the
transaction.
o Example: The mother in a family may be the one to actually
purchase groceries, even though others in the family may have
influenced what is bought.
5. User: The person who will actually use or consume the product.
o Example: A child may be the user of the video game, even though
the parents make the purchase decision.
6. Gatekeeper: An individual who controls the flow of information about a
product or service. They decide which information is passed along to
others in the decision-making process.
o Example: In a business setting, the purchasing manager may be a
gatekeeper who filters out information and narrows down the
options before presenting them to decision-makers.
Consumer Buying Decision Process: The 5-Stage Model
The Consumer Buying Decision Process refers to the steps consumers go
through when deciding to purchase a product or service. Marketers use this
process to understand how consumers make purchase decisions and how to
influence them effectively. The 5-Stage Model is a widely accepted framework
that breaks down the buying process into five stages:
1. Need Recognition
Description: The buying process begins when a consumer recognizes a
need or identifies a problem that requires a solution. This need can be
triggered by an internal stimulus (e.g., hunger, desire for a new product)
or an external stimulus (e.g., advertising, recommendations from friends
or family).
Example: A person realizes they need a new smartphone because their
old one is outdated and malfunctioning.
2. Information Search
Description: Once the need is recognized, the consumer searches for
information to solve the problem or fulfill the need. Information can be
gathered from personal sources (family, friends), commercial sources
(advertisements, brochures), public sources (media, online reviews), or
experiential sources (trying out the product).
Example: After recognizing the need for a new smartphone, the
consumer looks online for reviews, compares different brands, and asks
friends for recommendations.
3. Evaluation of Alternatives
Description: In this stage, the consumer evaluates the available options
based on factors such as price, quality, features, brand reputation, and
personal preferences. Consumers develop a set of criteria to compare
the alternatives and narrow down their choices.
Example: The consumer compares various smartphones based on
specifications (e.g., battery life, camera quality, screen size), price, and
brand reputation.
4. Purchase Decision
Description: After evaluating the alternatives, the consumer makes a
final decision about which product or service to buy. However, external
factors such as promotions, salespeople, or peer influence can still affect
this decision. The consumer will decide not only which product to
purchase but also where and how to purchase it.
Example: The consumer decides to buy a particular smartphone from a
local store because it is on sale and they are offered a discount on
accessories.
5. Post-Purchase Behavior
Description: After the purchase, the consumer evaluates the product's
performance compared to their expectations. If the product meets or
exceeds expectations, the consumer is satisfied and more likely to
become a repeat customer. If the product fails to meet expectations,
dissatisfaction occurs, which can lead to returns, complaints, or negative
word-of-mouth.
Example: After purchasing the smartphone, the consumer uses it and is
satisfied with its performance, leading to positive reviews. Alternatively,
if the phone has issues, the consumer may return it and share their
negative experience with others.