Go (programming language) - Wikipedia
Go (programming language) - Wikipedia
Go (programming language)
Go is a high-level general purpose programming language
Go
that is statically typed and compiled. It is known for the
simplicity of its syntax and the efficiency of development
that it enables by the inclusion of a large standard library
supplying many needs for common projects.[12] It was
designed at Google[13] in 2009 by Robert Griesemer, Rob
Pike, and Ken Thompson.[4] It is syntactically similar to Paradigm Multi-paradigm: concurrent
C, but also has memory safety, garbage collection, imperative, functional[1]
structural typing,[7] and CSP-style concurrency.[14] It is object-oriented[2][3]
often referred to as Golang to avoid ambiguity and Designed by Robert Griesemer
because of its former domain name, golang.org, but Rob Pike
its proper name is Go.[15] Ken Thompson[4]
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In retrospect the Go authors judged Go to be successful due to the overall engineering work around the
language, including the runtime support for the language's concurrency feature.
In November 2016, the Go and Go Mono fonts were released by type Mascot of Go programming
designers Charles Bigelow and Kris Holmes specifically for use by language is the Gopher shown
the Go project. Go is a humanist sans-serif resembling Lucida above.
Grande, and Go Mono is monospaced. Both fonts adhere to the
WGL4 character set and were designed to be legible with a large x-
height and distinct letterforms. Both Go and Go Mono adhere to the DIN 1450 standard by having a slashed
zero, lowercase l with a tail, and an uppercase I with serifs.[34][35]
In April 2018, the original logo was redesigned by brand designer Adam Smith. The new logo is a modern,
stylized GO slanting right with trailing streamlines. (The Gopher mascot remained the same.[36])
Generics
The lack of support for generic programming in initial versions of Go drew considerable criticism.[37] The
designers expressed an openness to generic programming and noted that built-in functions were in fact type-
generic, but are treated as special cases; Pike called this a weakness that might be changed at some point.[38]
The Google team built at least one compiler for an experimental Go dialect with generics, but did not release
it.[39]
In August 2018, the Go principal contributors published draft designs for generic programming and error
handling and asked users to submit feedback.[40][41] However, the error handling proposal was eventually
abandoned.[42]
In June 2020, a new draft design document[43] was published that would add the necessary syntax to Go for
declaring generic functions and types. A code translation tool, go2go, was provided to allow users to try the
new syntax, along with a generics-enabled version of the online Go Playground.[44]
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Versioning
Go 1 guarantees compatibility[46] for the language specification and major parts of the standard library. All
versions up through the current Go 1.24 release[47] have maintained this promise.
Go uses a go1.[major].[patch] versioning format, such as go1.24.0 and each major Go release is
supported until there are two newer major releases. Unlike most software, Go calls the second number in a
version the major, i.e., in go1.24.0 the 24 is the major version. [48] This is because Go plans to never
reach 2.0, prioritizing backwards compatibility over potential breaking changes.[49]
Design
Go is influenced by C (especially the Plan 9 dialect[50]), but with an
emphasis on greater simplicity and safety. It consists of:
Syntax
Go's syntax includes changes from C aimed at keeping code concise and readable. A combined
declaration/initialization operator was introduced that allows the programmer to write i := 3 or s :=
"Hello, world!", without specifying the types of variables used. This contrasts with C's int i =
3; and const char *s = "Hello, world!";. Go also removes the requirement to use
parentheses in if statement conditions.
Semicolons still terminate statements;[a] but are implicit when the end of a line occurs.[b]
Methods may return multiple values, and returning a result, err pair is the conventional way a method
indicates an error to its caller in Go.[c] Go adds literal syntaxes for initializing struct parameters by name and
for initializing maps and slices. As an alternative to C's three-statement for loop, Go's range expressions
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allow concise iteration over arrays, slices, strings, maps, and channels.[58]
In Go, statements are separated by ending a line (hitting the Enter key) or by a semicolon ";".
Hitting the Enter key adds ";" to the end of the line implicitly (does not show up in the source code).
Types
Go has a number of built-in types, including numeric ones (byte, int64, float32, etc.), Booleans, and
byte strings (string). Strings are immutable; built-in operators and keywords (rather than functions)
provide concatenation, comparison, and UTF-8 encoding/decoding.[60] Record types can be defined with the
struct keyword.[61]
For each type T and each non-negative integer constant n, there is an array type denoted [n]T; arrays of
differing lengths are thus of different types. Dynamic arrays are available as "slices", denoted []T for some
type T. These have a length and a capacity specifying when new memory needs to be allocated to expand the
array. Several slices may share their underlying memory.[38][62][63]
Pointers are available for all types, and the pointer-to-T type is denoted *T. Address-taking and indirection
use the & and * operators, as in C, or happen implicitly through the method call or attribute access
syntax.[64][65] There is no pointer arithmetic,[d] except via the special unsafe.Pointer type in the
standard library.[66]
For a pair of types K, V, the type map[K]V is the type mapping type-K keys to type-V values, though Go
Programming Language specification does not give any performance guarantees or implementation
requirements for map types. Hash tables are built into the language, with special syntax and built-in
functions. chan T is a channel that allows sending values of type T between concurrent Go processes.[67]
Aside from its support for interfaces, Go's type system is nominal: the type keyword can be used to define
a new named type, which is distinct from other named types that have the same layout (in the case of a
struct, the same members in the same order). Some conversions between types (e.g., between the various
integer types) are pre-defined and adding a new type may define additional conversions, but conversions
between named types must always be invoked explicitly.[68] For example, the type keyword can be used to
define a type for IPv4 addresses, based on 32-bit unsigned integers as follows:
With this type definition, ipv4addr(x) interprets the uint32 value x as an IP address. Simply assigning
x to a variable of type ipv4addr is a type error.[69]
Constant expressions may be either typed or "untyped"; they are given a type when assigned to a typed
variable if the value they represent passes a compile-time check.[70]
Function types are indicated by the func keyword; they take zero or more parameters and return zero or
more values, all of which are typed. The parameter and return values determine a function type; thus,
func(string, int32) (int, error) is the type of functions that take a string and a 32-bit
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signed integer, and return a signed integer (of default width) and a value of the built-in interface type
error.[71]
Any named type has a method set associated with it. The IP address example above can be extended with a
method for checking whether its value is a known standard:
Due to nominal typing, this method definition adds a method to ipv4addr, but not on uint32. While
methods have special definition and call syntax, there is no distinct method type.[72]
Interface system
Go provides two features that replace class inheritance.
The second are its interfaces, which provides runtime polymorphism.[74]: 266 Interfaces are a class of types
and provide a limited form of structural typing in the otherwise nominal type system of Go. An object which
is of an interface type is also of another type, much like C++ objects being simultaneously of a base and
derived class. The design of Go interfaces was inspired by protocols from the Smalltalk programming
language.[75] Multiple sources use the term duck typing when describing Go interfaces.[76][77] Although the
term duck typing is not precisely defined and therefore not wrong, it usually implies that type conformance
is not statically checked. Because conformance to a Go interface is checked statically by the Go compiler
(except when performing a type assertion), the Go authors prefer the term structural typing.[78]
The definition of an interface type lists required methods by name and type. Any object of type T for which
functions exist matching all the required methods of interface type I is an object of type I as well. The
definition of type T need not (and cannot) identify type I. For example, if Shape, Square and Circle
are defined as
import "math"
then both a Square and a Circle are implicitly a Shape and can be assigned to a Shape-typed
variable.[74]: 263–268 In formal language, Go's interface system provides structural rather than nominal
typing. Interfaces can embed other interfaces with the effect of creating a combined interface that is satisfied
by exactly the types that implement the embedded interface and any methods that the newly defined
interface adds.[74]: 270
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The Go standard library uses interfaces to provide genericity in several places, including the input/output
system that is based on the concepts of Reader and Writer.[74]: 282–283
Besides calling methods via interfaces, Go allows converting interface values to other types with a run-time
type check. The language constructs to do so are the type assertion,[79] which checks against a single
potential type:
The empty interface interface{} is an important base case because it can refer to an item of any
concrete type. It is similar to the Object class in Java or C# and is satisfied by any type, including built-in
types like int.[74]: 284 Code using the empty interface cannot simply call methods (or built-in operators) on
the referred-to object, but it can store the interface{} value, try to convert it to a more useful type via a
type assertion or type switch, or inspect it with Go's reflect package.[81] Because interface{} can
refer to any value, it is a limited way to escape the restrictions of static typing, like void* in C but with
additional run-time type checks.
The interface{} type can be used to model structured data of any arbitrary schema in Go, such as JSON
or YAML data, by representing it as a map[string]interface{} (map of string to empty interface).
This recursively describes data in the form of a dictionary with string keys and values of any type.[82]
Interface values are implemented using pointer to data and a second pointer to run-time type information.[83]
Like some other types implemented using pointers in Go, interface values are nil if uninitialized.[84]
Functions and types now have the ability to be generic using type parameters. These type parameters are
specified within square brackets, right after the function or type name.[86] The compiler transforms the
generic function or type into non-generic by substituting type arguments for the type parameters provided,
either explicitly by the user or type inference by the compiler.[87] This transformation process is referred to
as type instantiation.[88]
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Interfaces now can define a set of types (known as type set) using | (Union) operator, as well as a set of
methods. These changes were made to support type constraints in generics code. For a generic function or
type, a constraint can be thought of as the type of the type argument: a meta-type. This new ~T syntax will
be the first use of ~ as a token in Go. ~T means the set of all types whose underlying type is T.[89]
func main() {
add := Add[int] // Type instantiation
println(add(1, 2, 3, 4, 5)) // 15
Enumerated types
Go uses the iota keyword to create enumerated constants.[90]
const (
_ = iota // ignore first value by assigning to blank identifier
KB ByteSize = 1 << (10 * iota)
MB
GB
)
Package system
In Go's package system, each package has a path (e.g., "compress/bzip2" or
"golang.org/x/net/html") and a name (e.g., bzip2 or html). By default other packages'
definitions must always be prefixed with the other package's name. However the name used can be changed
from the package name, and if imported as _, then no package prefix is required. Only the capitalized names
from other packages are accessible: io.Reader is public but bzip2.reader is not.[91] The go get
command can retrieve packages stored in a remote repository[92] and developers are encouraged to develop
packages inside a base path corresponding to a source repository (such as
example.com/user_name/package_name) to reduce the likelihood of name collision with future additions to
the standard library or other external libraries.[93]
Channels are typed, so that a channel of type chan T can only be used to transfer messages of type T.
Special syntax is used to operate on them; <-ch is an expression that causes the executing goroutine to
block until a value comes in over the channel ch, while ch <- x sends the value x (possibly blocking
until another goroutine receives the value). The built-in switch-like select statement can be used to
implement non-blocking communication on multiple channels; see below for an example. Go has a memory
model describing how goroutines must use channels or other operations to safely share data.[99]
The existence of channels does not by itself set Go apart from actor model-style concurrent languages like
Erlang, where messages are addressed directly to actors (corresponding to goroutines). In the actor model,
channels are themselves actors, therefore addressing a channel just means to address an actor. The actor style
can be simulated in Go by maintaining a one-to-one correspondence between goroutines and channels, but
the language allows multiple goroutines to share a channel or a single goroutine to send and receive on
multiple channels.[96]: 147
From these tools one can build concurrent constructs like worker pools, pipelines (in which, say, a file is
decompressed and parsed as it downloads), background calls with timeout, "fan-out" parallel calls to a set of
services, and others.[100] Channels have also found uses further from the usual notion of interprocess
communication, like serving as a concurrency-safe list of recycled buffers,[101] implementing coroutines
(which helped inspire the name goroutine),[102] and implementing iterators.[103]
Concurrency-related structural conventions of Go (channels and alternative channel inputs) are derived from
Tony Hoare's communicating sequential processes model. Unlike previous concurrent programming
languages such as Occam or Limbo (a language on which Go co-designer Rob Pike worked),[104] Go does
not provide any built-in notion of safe or verifiable concurrency.[105] While the communicating-processes
model is favored in Go, it is not the only one: all goroutines in a program share a single address space. This
means that mutable objects and pointers can be shared between goroutines; see § Lack of data race safety,
below.
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non-expert tended to write divide-and-conquer algorithms with one go statement per recursion, while the
expert wrote distribute-work-synchronize programs using one goroutine per processor core. The expert's
programs were usually faster, but also longer.[107]
Binaries
The linker in the gc toolchain creates statically linked binaries by default; therefore all Go binaries include
the Go runtime.[113][114]
Omissions
Go deliberately omits certain features common in other languages, including (implementation) inheritance,
assertions,[e] pointer arithmetic,[d] implicit type conversions, untagged unions,[f] and tagged unions.[g] The
designers added only those facilities that all three agreed on.[117]
Of the omitted language features, the designers explicitly argue against assertions and pointer arithmetic,
while defending the choice to omit type inheritance as giving a more useful language, encouraging instead
the use of interfaces to achieve dynamic dispatch[h] and composition to reuse code. Composition and
delegation are in fact largely automated by struct embedding; according to researchers Schmager et al.,
this feature "has many of the drawbacks of inheritance: it affects the public interface of objects, it is not fine-
grained (i.e, no method-level control over embedding), methods of embedded objects cannot be hidden, and
it is static", making it "not obvious" whether programmers will overuse it to the extent that programmers in
other languages are reputed to overuse inheritance.[73]
Exception handling was initially omitted in Go due to lack of a "design that gives value proportionate to the
complexity".[118] An exception-like panic/recover mechanism that avoids the usual try-catch
control structure was proposed[119] and released in the March 30, 2010 snapshot.[120] The Go authors advise
using it for unrecoverable errors such as those that should halt an entire program or server request, or as a
shortcut to propagate errors up the stack within a package.[121][122] Across package boundaries, Go includes
a canonical error type, and multi-value returns using this type are the standard idiom.[4]
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Style
The Go authors put substantial effort into influencing the style of Go programs:
Indentation, spacing, and other surface-level details of code are automatically standardized by
the gofmt tool. It uses tabs for indentation and blanks for alignment. Alignment assumes that
an editor is using a fixed-width font.[123] golint does additional style checks automatically, but
has been deprecated and archived by the Go maintainers.[124]
Tools and libraries distributed with Go suggest standard approaches to things like API
documentation (godoc),[125] testing (go test), building (go build), package management
(go get), and so on.
Go enforces rules that are recommendations in other languages, for example banning cyclic
dependencies, unused variables[126] or imports,[127] and implicit type conversions.
The omission of certain features (for example, functional-programming shortcuts like map and
Java-style try/finally blocks) tends to encourage a particular explicit, concrete, and
imperative programming style.
On day one the Go team published a collection of Go idioms,[125] and later also collected code
review comments,[128] talks,[129] and official blog posts[130] to teach Go style and coding
philosophy.
Tools
The main Go distribution includes tools for building, testing, and analyzing code:
go build, which builds Go binaries using only information in the source files themselves, no
separate makefiles
go test, for unit testing and microbenchmarks as well as fuzzing
go fmt, for formatting code
go install, for retrieving and installing remote packages
go vet, a static analyzer looking for potential errors in code
go run, a shortcut for building and executing code
go doc, for displaying documentation
go generate, a standard way to invoke code generators
go mod, for creating a new module, adding dependencies, upgrading dependencies, etc.
go tool, for invoking developer tools (added in Go version 1.24)
It also includes profiling and debugging support, fuzzing capabilities to detect bugs, runtime instrumentation
(for example, to track garbage collection pauses), and a data race detector.
Another tool maintained by the Go team but is not included in Go distributions is gopls, a language server
that provides IDE features such as intelligent code completion to Language Server Protocol compatible
editors.[131]
An ecosystem of third-party tools adds to the standard distribution, such as gocode, which enables code
autocompletion in many text editors, goimports, which automatically adds/removes package imports as
needed, and errcheck, which detects code that might unintentionally ignore errors.
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Examples
Hello world
package main
import "fmt"
func main() {
fmt.Println("hello world")
}
where "fmt" is the package for formatted I/O, similar to C's C file input/output.[132]
Concurrency
The following simple program demonstrates Go's concurrency features to implement an asynchronous
program. It launches two lightweight threads ("goroutines"): one waits for the user to type some text, while
the other implements a timeout. The select statement waits for either of these goroutines to send a
message to the main routine, and acts on the first message to arrive (example adapted from David Chisnall's
book).[96]: 152
package main
import (
"fmt"
"time"
)
func main() {
t := make(chan bool)
go timeout(t)
ch := make(chan string)
go readword(ch)
select {
case word := <-ch:
fmt.Println("Received", word)
case <-t:
fmt.Println("Timeout.")
}
}
Testing
The testing package provides support for automated testing of go packages.[133] Target function example:
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Test code (note that assert keyword is missing in Go; tests live in <filename>_test.go at the same package):
import (
"testing"
)
Web app
The net/http (https://pkg.go.dev/net/http)[134] package provides support for creating web applications.
package main
import (
"fmt"
"log"
"net/http"
)
func main() {
http.HandleFunc("/", helloFunc)
log.Fatal(http.ListenAndServe(":8080", nil))
}
Applications
Go has found widespread adoption in various domains due to its robust standard library and ease of use.[135]
Popular applications include: Caddy, a web server that automates the process of setting up HTTPS,[136]
Docker, which provides a platform for containerization, aiming to ease the complexities of software
development and deployment,[137] Kubernetes, which automates the deployment, scaling, and management
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of containerized applications,[138]
CockroachDB, a distributed SQL database engineered for scalability and
strong consistency, [139] and Hugo, a static site generator that prioritizes speed and flexibility, allowing
developers to create websites efficiently.[140]
Reception
The interface system, and the deliberate omission of inheritance, were praised by Michele Simionato, who
likened these characteristics to those of Standard ML, calling it "a shame that no popular language has
followed [this] particular route".[141]
Go is extremely easy to dive into. There are a minimal number of fundamental language concepts
and the syntax is clean and designed to be clear and unambiguous. Go is still experimental and still
a little rough around the edges.
Go was named Programming Language of the Year by the TIOBE Programming Community Index in its
first year, 2009, for having a larger 12-month increase in popularity (in only 2 months, after its introduction
in November) than any other language that year, and reached 13th place by January 2010,[143] surpassing
established languages like Pascal. By June 2015, its ranking had dropped to below 50th in the index, placing
it lower than COBOL and Fortran.[144] But as of January 2017, its ranking had surged to 13th, indicating
significant growth in popularity and adoption. Go was again awarded TIOBE Programming Language of the
Year in 2016.[145]
The complexity of C++ (even more complexity has been added in the new C++), and the resulting
impact on productivity, is no longer justified. All the hoops that the C++ programmer had to jump
through in order to use a C-compatible language make no sense anymore -- they're just a waste of
time and effort. Go makes much more sense for the class of problems that C++ was originally
intended to solve.
A 2011 evaluation of the language and its gc implementation in comparison to C++ (GCC), Java and Scala
by a Google engineer found:
Go offers interesting language features, which also allow for a concise and standardized notation.
The compilers for this language are still immature, which reflects in both performance and binary
sizes.
— R. Hundt[147]
The evaluation got a rebuttal from the Go development team. Ian Lance Taylor, who had improved the Go
code for Hundt's paper, had not been aware of the intention to publish his code, and says that his version was
"never intended to be an example of idiomatic or efficient Go"; Russ Cox then optimized the Go code, as
well as the C++ code, and got the Go code to run almost as fast as the C++ version and more than an order
of magnitude faster than the code in the paper.[148]
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Go's nil combined with the lack of algebraic types leads to difficulty handling failures and base
cases.[149][150]
Go does not allow an opening brace to appear on its own line, which forces all Go
programmers to use the same brace style.[151]
Go has been criticized for focusing on simplicity of implementation rather than correctness and
flexibility; as an example, the language uses POSIX file semantics on all platforms, and
therefore provides incorrect information on platforms such as Windows (which do not follow the
aforementioned standard).[152][153]
A study showed that it is as easy to make concurrency bugs with message passing as with
shared memory, sometimes even more.[154]
Naming dispute
On November 10, 2009, the day of the general release of the language, Francis McCabe, developer of the
Go! programming language (note the exclamation point), requested a name change of Google's language to
prevent confusion with his language, which he had spent 10 years developing.[155] McCabe raised concerns
that "the 'big guy' will end up steam-rollering over" him, and this concern resonated with the more than 120
developers who commented on Google's official issues thread saying they should change the name, with
some[156] even saying the issue contradicts Google's motto of: Don't be evil.[157]
On October 12, 2010, the filed public issue ticket was closed by Google developer Russ Cox (@rsc) with the
custom status "Unfortunate" accompanied by the following comment:
"There are many computing products and services named Go. In the 11 months since our
release, there has been minimal confusion of the two languages."[157]
See also
Free and open-
source software
portal
Fat pointer
Comparison of programming languages
Notes
a. But "To allow complex statements to occupy a single line, a semicolon may be omitted before a
closing ) or }".[56]
b. "if the newline comes after a token that could end a statement, [the lexer will] insert a
semicolon".[57]
c. Usually, exactly one of the result and error values has a value other than the type's zero value;
sometimes both do, as when a read or write can only be partially completed, and sometimes
neither, as when a read returns 0 bytes. See Semipredicate problem: Multivalued return.
d. Language FAQ "Why is there no pointer arithmetic? Safety ... never derive an illegal address
that succeeds incorrectly ... using array indices can be as efficient as ... pointer arithmetic ...
simplify the implementation of the garbage collector...."[4]
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e. Language FAQ "Why does Go not have assertions? ...our experience has been that
programmers use them as a crutch to avoid thinking about proper error handling and
reporting...."[4]
f. Language FAQ "Why are there no untagged unions...? [they] would violate Go's memory safety
guarantees."[4]
g. Language FAQ "Why does Go not have variant types? ... We considered [them but] they
overlap in confusing ways with interfaces.... [S]ome of what variant types address is already
covered, ... although not as elegantly."[4] (The tag of an interface type[115] is accessed with a
type assertion[116]).
h. Questions "How do I get dynamic dispatch of methods?" and "Why is there no type
inheritance?" in the language FAQ.[4]
References
1. "Codewalk: First-Class Functions in Go" (https://go.dev/doc/codewalk/functions/). "Go supports
first class functions, higher-order functions, user-defined function types, function literals,
closures, and multiple return values. This rich feature set supports a functional programming
style in a strongly typed language."
2. "Is Go an object-oriented language?" (https://golang.org/doc/faq#Is_Go_an_object-oriented_la
nguage). Retrieved April 13, 2019. "Although Go has types and methods and allows an object-
oriented style of programming, there is no type hierarchy."
3. "Go: code that grows with grace" (https://talks.golang.org/2012/chat.slide#5). Retrieved
June 24, 2018. "Go is Object Oriented, but not in the usual way."
4. "Language Design FAQ" (https://golang.org/doc/go_faq.html). The Go Programming Language.
January 16, 2010. Retrieved February 27, 2010.
5. "Text file LICENSE" (https://golang.org/LICENSE). The Go Programming Language. Retrieved
October 5, 2012.
6. "The Go Programming Language Specification - the Go Programming Language" (https://go.de
v/ref/spec#Introduction).
7. "Why doesn't Go have "implements" declarations?" (https://golang.org/doc/faq#implements_int
erface). The Go Programming Language. Retrieved October 1, 2015.
8. Pike, Rob (December 22, 2014). "Rob Pike on Twitter" (https://web.archive.org/web/202204070
25913/https://twitter.com/rob_pike/status/546973312543227904). Archived from the original (htt
ps://twitter.com/rob_pike/status/546973312543227904) on April 7, 2022. Retrieved March 13,
2016. "Go has structural typing, not duck typing. Full interface satisfaction is checked and
required."
9. "lang/go: go-1.4" (http://ports.su/lang/go). OpenBSD ports. December 23, 2014. Retrieved
January 19, 2015.
10. "Go Porting Efforts" (http://go-lang.cat-v.org/os-ports). Go Language Resources. cat-v. January
12, 2010. Retrieved January 18, 2010.
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Further reading
Donovan, Alan; Kernighan, Brian (October 2015). The Go Programming Language (https://ww
w.informit.com/store/go-programming-language-9780134190440) (1st ed.). Addison-Wesley
Professional. p. 400. ISBN 978-0-13-419044-0.
Bodner, Jon (March 2021). Learning Go (https://www.oreilly.com/library/view/learning-go/97814
92077206/) (1st ed.). O'Reilly. p. 352. ISBN 9781492077213.
External links
Official website (https://go.dev)
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