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ECE204-Digital System Design-Lecture 3 - DSD Ch5 Flip-Flops and Related Devices

This document covers the fundamentals of flip-flops and related devices in digital system design, highlighting their role as memory elements in logic circuits. It discusses various types of flip-flops, their operation, timing considerations, and applications in digital systems, including counting and data transfer. Additionally, it addresses troubleshooting techniques and the importance of synchronization in digital circuits.

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0% found this document useful (0 votes)
23 views72 pages

ECE204-Digital System Design-Lecture 3 - DSD Ch5 Flip-Flops and Related Devices

This document covers the fundamentals of flip-flops and related devices in digital system design, highlighting their role as memory elements in logic circuits. It discusses various types of flip-flops, their operation, timing considerations, and applications in digital systems, including counting and data transfer. Additionally, it addresses troubleshooting techniques and the importance of synchronization in digital circuits.

Uploaded by

10223088
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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Digital System Design

Lecture 3 -Flip-Flops and related Devices

Instructors:
Dr. Nguyen Tuan Khanh, postdoc, [email protected]
M.Sc. Nguyen Vo That Thuyet, lab engineer, [email protected]
Electrical and Computer Engineering (ECE)
Faculty of Engineering, Vietnamese-German University, Vietnam

1
Sep. 2024
Introduction
• The logic circuit consider so far has no
memory
• Depending on only current statuses
• Flip-flop is the most important memory
element
• A logic gate cannot store info.
• Several gates are used to form a flip-flop

2
Introduction

3
Introduction
• Flip-flop
• Several inputs
• Switch back and forth
• Momentarily activated (pulsed)
• Other names
• Latch
• Bistable multivibrator

4
Introduction

A
A
Y
B B

Set

Set Q
Reset
Reset
Q

• Momentarily activated (pulsed)


5
NAND Gate Latch
• Most basic FF
• Two NAND gates or
• Two NOR gates
• The SET and RESET of NAND gate latch
• Normally in the HIGH state
• LOW pulse

6
NAND Gate Latch
• SET = RESET = 1
• First possibility

• Second possibility

• Two possibilities for the same combination of states of


inputs
• Which possibility occurs depends on what happened
previously
7
NAND Gate Latch
• Setting the latch
• Q=0 • Q=1
• A LOW pulse on SET always causes Q = 1

8
NAND Gate Latch
• Resetting the latch
• Q=0 • Q=1
• A LOW pulse on RESET always causes Q = 0

9
NAND Gate Latch

10
NAND Gate Latch
• Summary

11
NAND Gate Latch
• Alternative representations

Active-LOW

12
NAND Gate Latch
• Example
• Given SET and RESET waveforms and initial Q, determine the waveform of Q
• It “remembers” the last input that was activated and will not change until
the opposite input is activated

13
NAND Gate Latch
• Example

14
NOR Gate Latch

15
NOR Gate Latch
• Simplified block symbol

NOR Gate Latch NAND Gate Latch


• Example
• Given SET and RESET waveforms and initial Q, determine the waveform of Q

16
NOR Gate Latch
• Example
• Detect the interruption of a light beam
• Normally S = R = 0
• Light beam is interrupted even just a
very short time, Q = 1 to alarm
• Push SW1 to turn off the alarm

17
NOR Gate Latch
• Flip-flop state on power-up
• When power is applied to a circuit, it is not possible to predict the starting state of
a flip-flop’s output
• May depend on
• Internal propagation delays, parasitic capacitance, and external loading
• Or must start off in a particular state to ensure the proper operation of a
circuit
• Must be placed in that state by momentarily activating the SET or RESET
input

18
Troubleshooting Study Case

19
Troubleshooting Study Case
• The same circuit with the observation
shown as follows
• When the switch is at B, correctly
• When the switch is at A, Q is not at
HIGH

20
Troubleshooting Study Case

21
Troubleshooting Study Case
• Possibilities
• The Q output is stuck LOW, which could be
caused by:
• Z1-3, Z1-4, or Z2-2 internally shorted to
ground
• The Q node externally shorted to ground
• Checking:
• An ohmmeter check from Q to
ground will determine if any of these
conditions are present.
• A visual check should reveal any
external short.
22
Digital Pulses
• A signal switches from a inactive state to an active state, causing sth
to happen
• That signal returns to inactive state but its effect remains
• The signals are called pulses
• Positive pulses: active state = HIGH
• Negative pulses

23
Digital Pulses

24
Digital Pulses
• Example
• A microcontroller wants to access data in its external memory,
• It activates an active-LOW output pin called (read)
• Pulse width of 50 ns, a rise time of 15 ns, a fall time of 10 ns

25
Clock Signals and Clocked Flip-Flops
• Digital systems can operate either asynchronously or synchronously.
• In asynchronous systems, the outputs change state any time the inputs change.
• An asynchronous system is generally more difficult to design and troubleshoot.
• Most digital systems are principally synchronous.

• Synchronous systems:
• Outputs can change state only when the clock makes a transition.
• The clock signal
• Distributed to all parts of the system;
• Generally a rectangular pulse train or a square wave.

26
Clock Signals and Clocked Flip-Flops
• Synchronous systems:
• The speed of a synchronous digital system depends on how often the clock
cycles occur
• The number of cycles in 1s = Frequency (F)

27
Clock Signals and Clocked Flip-Flops
• Clocked Flip-Flops
• A clock input that is typically labeled CLK, CK, or CP.
• In most clocked FFs, the CLK input is edge-triggered
(Latches are level-triggered).

28
Clock Signals and Clocked Flip-Flops
• Clocked Flip-Flops
• Control inputs
• No effect on Q until the active clock transition occurs.
• Called synchronous control inputs.
• The control inputs control the WHAT (i.e., what state the output will go to);
the CLK input determines the WHEN.

29
Clock Signals and Clocked Flip-Flops
• Setup and Hold Times
• Two timing requirements must be met if a clocked FF is to respond to its
control inputs and CLK transition

30
Clock Signals and Clocked Flip-Flops
• Setup and Hold Times
• The control inputs must be stable (unchanging) for at least tS prior to the
clock transition, and for at least tH after the clock transition
• These times are measured between the 50% points on the transitions.

31
Clocked S-R Flip-Flop
• A clocked S-R flip-flop similar to a NOR latch but required a ↑

32
Clocked S-R Flip-Flop

• Assume that the setup and hold time


requirements are met

33
Clocked S-R Flip-Flop
• Internal circuitry of the edge-triggered S-R flip-flop
• Although our main interest is the FF’s external operation,
• A simplified version of the FF’s internal circuitry will aid
• Note: NAND latch with NAND pulse-steering circuit
• Active-LOW SET, RESET
• Active-HIGH S, R

34
Clocked S-R Flip-Flop
• Internal circuitry of the edge-triggered S-R flip-flop
• The edge detector produces a narrow positive going spike (CLK*)

35
Clocked J-K Flip-Flop
• The same ways as for the clocked S-R flip-flop
• J = K = 1 does not result in an ambiguous output

36
Clocked J-K Flip-Flop

37
Clocked J-K Flip-Flop
• Internal circuitry of the edge-
triggered J-K flip-flop
• The CLK* pulse must be very
narrow,
• It must return to 0 before Q
output a new value,
• Otherwise the latch toggles again

38
Clocked D Flip-Flop
• Only one synchronous control input
• Q will go to the same state that is present on the D input when a PGT occurs at CLK

39
Clocked D Flip-Flop
• Waveforms

40
Clocked D Flip-Flop
• Implementation of the D flip-flop

41
D Latch (Transparent Latch)
• The D latch is not edge-triggered

• Determine the Q waveform for a D latch with the EN and D inputs given. Assume that Q = 0 initially
42
Comments for teaching
• Criteria:
• Module objectives were clear. • Students were encouraged to apply
• Learning materials were sufficient and critical thinking and logics.
useful. • Lecturer gave helpful feedback.
• Content of the module was always • English level of the lecturer was excellent.
relevant. • Lecturer listened to students’ ideas and
contributions.
• Lessons were interesting.
• Lecturer encouraged discussion and
• Module contents were presented questions in class.
understandably.
• Appropriate module workload.
• Various learning activities were used to • Appropriate module difficulty.
teach the content.
• Lecturer offered consultation to individual
• Learning activities supported the intended for academic support.
43
learning outcomes.
Asynchronous Inputs
• Asynchronous Inputs (AIs) operate independently of the synchronous inputs and
clock input
• AIs can be used to set or clear the FF at any time, regardless of the conditions at
the other inputs
• AIs are override inputs

• Note that: asynchronous inputs of a device (e.g., flip-flops) (maybe of an asyn-


/synchronous-system device) are different from concept asynchronous systems

44
Asynchronous Inputs
• Not used in all applications 🡪 permanently held at inactive states

45
Asynchronous Inputs
• Example
• Draw the waveform of Q for given CLK, PRE,
and CLR’s
• Provided long and short active-LOW
segments of PRE and CLR

46
Flip-Flop Timing Considerations
• Manufacturers specify timing parameters and characteristics
• Setup and hold times

47
Flip-Flop Timing Considerations
• Propagation delays
• So please distinguish raising time (tR), falling time (tF), set-up
time (tS) and hold time (tH).

• Propagation delays
• Range from a few ns to 100 ns
• tPLH and tPHL are generally not the same
• Increase w/ the no. of loads driven by the Q output

48
Flip-Flop Timing Considerations
• Maximum clocking frequency, fMAX
• The highest frequency that may be applied to the CLK input of a FF and still have it
trigger reliably.
• Clock pulse HIGH and LOW times
• The min time duration that the CLK must remain LOW before it goes HIGH = tW(L)
• The min time duration that the CLK must remain HIGH before it goes LOW = tW(H)

49
Flip-Flop Timing Considerations
• Asynchronous active pulse width
• tW(L) for active-LOW asynchronous inputs.

• Clock transition times


• Should be kept very short
• Generally should be ≤ 50 ns for TTL and ≤ 200 ns for CMOS

50
Flip-Flop Timing Considerations
• Actual ICs

51
Potential Timing Problem in FF Circuits
• If tPHLis not greater than tH, the response of Q2 is unpredictable
• The FF output will go to a state determined by the logic levels present at its
synchronous control inputs just prior to the active clock transition

52
Flip-Flop Applications
• Applications including
• Counting,
• Storing of binary data,
• Transferring binary data from one location to another,
• Many more
• Almost utilize clocked operation
• A sequential circuit:
• Outputs follow a predetermined sequence of states
• A new state occurring each time a clock pulse occurs

53
Flip-Flop Synchronization
• Most signals change states synchronously with the clock transitions
• External signals may be not synchronized to the clock
• As a result of human’s actuating
• This randomness can produce unpredictable and undesirable results

54
Flip-Flop Synchronization
• Example

55
Flip-Flop Synchronization
• Example

56
Detecting an Input Sequence
Certain combination of inputs Activate something

Certain combination and sequence of inputs Activate something

A must go HIGH prior to B by at least the setup time


57
Data Storage and Transfer
• Synchronous transfer

• Value stored in FF A is transferred to FF B upon the NGT of the TRANSFER


pulse

• Synchronous transfer: the synchronous control and CLK inputs are used
58
Data Storage and Transfer
• Parallel data transfer
• Does not change the contents of the register that is the
source of data

59
Serial Data Transfer: Shift Registers
• Shift registers
• A group of FFs arranged so that the binary numbers stored in the FFs are shifted from
one FF to the next for every clock pulse

60
Serial Data Transfer: Shift Registers
• Shift registers
• The waveforms
• Hold time requirements

CLK

Data in

X3
Hold time
X2

CLK-to-output propagation delay 61


Serial Data Transfer: Shift Registers
• Remind
• The hold time is the interval following the active transition of the CLK
signal during which the synchronous control input must be maintained at
the proper level

62
Serial Data Transfer: Shift Registers
• Serial transfer between registers

63
Serial Data Transfer: Shift Registers

64
Serial Data Transfer: Shift Registers
• Parallel versus serial transfer

• Single pulse
• N clock pulses
• The last FF in reg. X to the first FF in Y
• Economy and simplicity
• Speed

• When the transmission distance is long


• When there are a great no. of bits to be transmitted
65
Frequency Division and Counting

66
Frequency Division and Counting

67
Frequency Division and Counting
• Frequency division
• Each FF divides the freq. of its input by 2
• Using N flip-flop produce an output freq. = 1/2N of the input freq.
• Example: quartz watch, the “second” display (1Hz) is produced by divided a
much higher freq. signal from the crystal

68
Frequency Division and Counting
• Counting operation
• State table
• State transition diagram

69
Frequency Division and Counting
• MOD number
• Indicates the number of states in the counting sequence
• N flip-flops 🡪 MOD-2N counter

• Example:
• Assume that the MOD-8 counter in the 011 state.
What will be the state (count) after 21 pulses
have been applied?

70
Frequency Division and Counting

• Example:
• Consider a counter circuit that contains 5 FFs similar to the above (i.e., Q4, Q3, Q2, Q1,
Q0).
• (a) Determine the counter’s MOD number.
• (b) Determine the frequency at the output of the last FF (Q4) when the input clock
frequency is 1 MHz.
• (c) What is the range of counting states for this counter?
• (d) Assume a starting state (count) of 00000. What will be the counter’s state after 129
pulses? 71
Microcomputer Application
• A microprocessor unit (MPU) is the central processing unit of a microcomputer
• Execute a program stored in memory

• E.g., On/Off devices such as


relays, motors, …
• The data determines which
device

72

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