The document details the initialization and error handling process of a Ren'Py application running on an Android device, specifically a Motorola Moto E20 with Android version 11. It includes various performance metrics and error messages related to rendering issues, particularly concerning the EGL_BAD_SURFACE error during screen buffer operations. The log highlights the time taken for different initialization steps and the challenges faced in rendering the game's interface.
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Log
The document details the initialization and error handling process of a Ren'Py application running on an Android device, specifically a Motorola Moto E20 with Android version 11. It includes various performance metrics and error messages related to rendering issues, particularly concerning the EGL_BAD_SURFACE error during screen buffer operations. The log highlights the time taken for different initialization steps and the challenges faced in rendering the game's interface.
Version: Ren'Py 8.2.1.24030407 Mobile search paths: /data/user/0/yukispaceassassin.hotzone18.com/files/game /storage/emulated/0/Android/data/yukispaceassassin.hotzone18.com/files/../../../../ Documents/RenPy_Saves/yukispaceassassin.hotzone18.com/game Early init took 0.38s Early init took 0.38s Loading error handling took 0.10s Loading error handling took 0.10s Loading script took 0.37s Loading script took 0.37s Saving to /storage/emulated/0/Android/data/yukispaceassassin.hotzone18.com/files/../../../../ Documents/RenPy_Saves/yukispaceassassin.hotzone18.com Loading save slot metadata took 0.72s Loading save slot metadata took 0.72s Loading persistent took 0.00s Loading persistent took 0.00s Set script version to: (8, 1, 1) Running init code took 0.23s Running init code took 0.23s Loading analysis data took 0.06s Loading analysis data took 0.06s Analyze and compile ATL took 0.01s Analyze and compile ATL took 0.01s Reloading save slot metadata took 0.34s Reloading save slot metadata took 0.34s Index archives took 0.00s Index archives took 0.00s Dump and make backups took 0.00s Dump and make backups took 0.00s Cleaning cache took 0.00s Cleaning cache took 0.00s Making clean stores took 0.00s Making clean stores took 0.00s Initial gc took 0.11s Initial gc took 0.11s DPI scale factor: 1.000000 Creating interface object took 0.03s Creating interface object took 0.03s Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 0.11s Init translation took 0.11s Build styles took 0.01s Build styles took 0.01s Load screen analysis took 0.07s Load screen analysis took 0.07s Analyze screens took 0.00s Analyze screens took 0.00s Save screen analysis took 0.00s Save screen analysis took 0.00s Prepare screens took 0.18s Prepare screens took 0.18s Save pyanalysis. took 0.00s Save pyanalysis. took 0.00s Save bytecode. took 0.00s Save bytecode. took 0.00s Running _start took 0.00s Running _start took 0.00s Interface start took 0.31s Interface start took 0.31s
Initializing gles2 renderer:
primary display bounds: (0, 0, 1485, 680) swap interval: 1 frames Fullscreen mode. Vendor: "b'ARM'" Renderer: b'Mali-G57' Version: b'OpenGL ES 3.2 v1.r28p0-01eac0.fb3b3ae0cd4071374d60ee974d51c8a4' Display Info: None Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Total time until interface ready: 3.5790257453918457s. Hid presplash. Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 0.02s Init translation took 0.02s Build styles took 0.03s Build styles took 0.03s Load screen analysis took 0.07s Load screen analysis took 0.07s Analyze screens took 0.00s Analyze screens took 0.00s Prepare screens took 0.00s Prepare screens took 0.00s Running _start took 0.01s Running _start took 0.01s Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 0.02s Init translation took 0.02s Build styles took 0.04s Build styles took 0.04s Load screen analysis took 0.09s Load screen analysis took 0.09s Analyze screens took 0.00s Analyze screens took 0.00s Prepare screens took 0.00s Prepare screens took 0.00s Running _start took 0.01s Running _start took 0.01s Pausing audio. Disabling periodic events. Saving. Freeing memory. Releasing wakelock. Full traceback: File "_layout/screen_main_menu.rpymc", line 28, in script File "renpy/ast.py", line 823, in execute File "renpy/python.py", line 1178, in py_exec_bytecode File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module> File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide File "renpy/ui.py", line 301, in interact File "renpy/display\core.py", line 2165, in interact File "renpy/display\core.py", line 2989, in interact_core File "renpy/display\core.py", line 1989, in check_suspend AttributeError: 'org.renpy.android.PythonSDLActivity' object has no attribute 'finishOnPause'
While running game code:
AttributeError: 'org.renpy.android.PythonSDLActivity' object has no attribute 'finishOnPause' Flip failed error(b'The specified window has not been made current') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1556, 720) drawable=(1556, 720) Maximum texture size: 4096x4096