Magic Squares2024 2025
Magic Squares2024 2025
Magic
squares have a long history, the earliest record of magic squares is from
China in 2200 BC. and is called "Lo-Shu". The first known example of a
magic square ( 3 x 3 ) is said to have been found on the back of a turtle by
Chinese Emperor Yu in 2200 B.C. The Ancient people believed that any
person who can create Magic Squares possesses Magical Powers.
4 9
2
3 5 7
8 16
The First magic square to appear in the Western world was in the
year 1514 depicted in a copperplate engraving by the German
artist-mathematician Albrecht Dürer.
Math requires abstract and concrete thinking, which leads to the development
of the brain’s muscles. Studying math is actually a springboard to increasing
your overall intelligence, and with regular practice, you get better at various
academic pursuits.
How is this possible? Well, math allows you to see connections and develop
neural pathways that strengthen your brain. Mathematics enhances your
analytical and problem-solving skills, creates the basis for systemic thinking,
improves the skills required to arrive at logical conclusions, expands the mind to
handle unfamiliar tasks with ease and confidence, learns through trial and error,
and promotes cautious and careful thinking.
DEFINITION
A Magic Square is a square grid filled with
Distinct Integers such that the SUM of each Row, Column
and Diagonal is equal.
The sum is called the magic constant or magic Number of the
magic square.
The Mathematical study of magic squares typically deals with its construction,
classification, and enumeration. The Magic Squares are Generally Classified
into 3 Classifications :
Starting Point
Row 1
Row 2 𝐶2𝑅2
Row 3 𝐶3𝑅3
1. For Odd Magic Squares -
Always start in the upper Middle Square
BS BS 2. Choose a Starting Number and a Common
Difference
( Numbers can be Negative or Positive )
8
1 1
1 6
Starting Number : Common Difference :
LS
3. ADD the Common Difference using
Upward Diagonal Direction
3
4. Transpose the numbers
4 9 2
below the Reference number.
If the Number is located Diagonal
Outside the Square Grid write it
below the Refrence Number .
1. For Odd Magic Squares -
Always start in the upper Middle Square
BS BS 2. Choose a Starting Number and a Common
Difference
( Numbers can be Negative or Positive )
22
8 2
8 18
Starting Number : Common Difference :
LS
3. ADD the Common Difference using
Upward Diagonal Direction
12
4. Transpose the numbers
14 24 10
below the Reference number
1. For Odd Magic Squares -
Always start in the upper Middle Square
BS BS 2. Choose a Starting Number and a Common
Difference
( Numbers can be Negative or Positive )
3.
-10
ADD the Common Difference using
Upward Diagonal Direction
CD: 2
-6
4. Transpose the numbers
-4 6 -8
below the Reference number
BS
3
BS BS BS
SN:
35 49 17 31
CD: 2 3 LS
47 11 15 29 33 LS
9 13 27 41 45 LS
21 25 39 43 7 LS
23 37 51 5 19
RULES IN EVENLY EVEN MAGIC SQUARES : 4 x 4 ; 8 x 8 ; 12 x 12
12 6 11 9 10
12
10 11 5
8
9
7 6
13 2 16
14 15
4
3 1
Sn: 3
3 31 29 9 CD: 2
25 13 15 19
17 21 23 11
27 7 5 33
Sn: 10
10 -18 -16 4 CD: -2
-12 0 -2 -6
-4 -8 -10 2
-14 6 8 -20
1 63 62 4 5 59 58 8 Sn: 1
56 10 11 53 52 14 15 49 CD: 1
48 18 19 45 44 22 23 41
25 39 38 28 29 35 34 32
33 31 30 36 37 27 26 40
24 42 43 21 20 46 47 17
16 50 51 13 12 54 55 9
57 7 6 60 61 3 2 64
MS=260
Construct a 6 x 6 Magic Square
1. Divide the
Squares into a
3x3
Q III Q IV
Construct a 6 x 6 Magic Square
1. Divide the
Squares into a
3x3
2. Choose your Starting Number
and Common Difference
Sn: 1 CD: 1
3. Apply the Rules in
Odd Magic Squares
4. Solve each 3 x 3
By quadrants: II,IV,I,III
5. Interchange Cells : C1R1, C2R2 , C1R3
with
C1R4, C2R5, C1R6 respectively
Construct a 6 x 6 Magic Square
8 1 6 26 19 24 Sn: 1 CD: 1
4
Fill up block 1
1 9 7 With numbers 1 to 9.
3 6 8 7
Then Copy c1r1
with the
8 7 2 following
Direction:
5 4 1 7 From c1r1 :
1 step right
9 3 6 7 3
down Then
steps
reverse 3
steps right
6 8 7 1 step down
Then copy all numbers
2 5 4 7 clockwise
1 9 3 7
a Sudoku
Fill up block 1
With numbers 1 to
9.
Then Copy c1r1
with the
following
Direction:
From c1r1 :
1 step right
3 steps
down Then
reverse 3
steps right
1 step down
and Error
Method
Fill up each row
With numbers 1-
9 Then adjust by
And by