message 2
message 2
# +------------------------------------------------------+ #
# | Notes | #
# +------------------------------------------------------+ #
############################################################
# If you want to use special characters in this document, such as accented letters,
you MUST save the file as UTF-8, not ANSI.
# If you receive an error when Essentials loads, ensure that:
# - No tabs are present: YAML only allows spaces
# - Indents are correct: YAML hierarchy is based entirely on indentation
# - You have "escaped" all apostrophes in your text: If you want to write
"don't", for example, write "don''t" instead (note the doubled apostrophe)
# - Text with symbols is enclosed in single or double quotation marks
############################################################
# +------------------------------------------------------+ #
# | Essentials (Global) | #
# +------------------------------------------------------+ #
############################################################
# The character(s) to prefix all nicknames, so that you know they are not true
usernames.
nickname-prefix: '~'
# The maximum length allowed in nicknames. The nickname prefix is included in this.
max-nick-length: 15
# A list of phrases that cannot be used in nicknames. You can include regular
expressions here.
# Users with essentials.nick.blacklist.bypass will be able to bypass this filter.
nick-blacklist:
#- Notch
#- '^Dinnerbone'
# When this option is enabled, nickname length checking will exclude color codes in
player names.
# ie: "&6Notch" has 7 characters (2 are part of a color code), a length of 5 is
used when this option is set to true
ignore-colors-in-max-nick-length: false
# When this option is enabled, display names for hidden users will not be shown.
This prevents players from being
# able to see that they are online while vanished.
hide-displayname-in-vanish: true
# Disable this if you have any other plugin, that modifies the displayname of a
user.
change-displayname: true
# When this option is enabled, the (tab) player list will be updated with the
displayname.
# The value of change-displayname (above) has to be true.
#change-playerlist: true
# When EssentialsChat.jar isn't used, force essentials to add the prefix and suffix
from permission plugins to displayname.
# This setting is ignored if EssentialsChat.jar is used, and defaults to 'true'.
# The value of change-displayname (above) has to be true.
# Do not edit this setting unless you know what you are doing!
#add-prefix-suffix: false
# When this option is enabled, player prefixes will be shown in the playerlist.
# This feature only works for Minecraft version 1.8 and higher.
# This value of change-playerlist has to be true
#add-prefix-in-playerlist: true
# When this option is enabled, player suffixes will be shown in the playerlist.
# This feature only works for Minecraft version 1.8 and higher.
# This value of change-playerlist has to be true
#add-suffix-in-playerlist: true
# If a player has any passengers, the teleport will fail. Should their passengers
be dismounted before they are teleported?
# If this is set to true, Essentials will dismount the player's passengers before
teleporting.
# If this is set to false, attempted teleports will be canceled with a warning.
teleport-passenger-dismount: true
# The delay, in seconds, before a user actually teleports. If the user moves or
gets attacked in this timeframe, the teleport is cancelled.
teleport-delay: 0
# The delay, in seconds, a player can't be attacked by other players after they
have been teleported by a command.
# This will also prevent the player attacking other players.
teleport-invulnerability: 4
# Whether to make all teleportations go to the center of the block; where the x and
z coordinates decimal become .5
teleport-to-center: true
# Near Radius
# The default radius with /near
# Used to use chat radius but we are going to make it separate.
near-radius: 200
# Set this to true if you want permission based item spawn rules.
# Note: The blacklist above will be ignored then.
# Example permissions (these go in your permissions manager):
# - essentials.itemspawn.item-all
# - essentials.itemspawn.item-[itemname]
# - essentials.itemspawn.item-[itemid]
# - essentials.give.item-all
# - essentials.give.item-[itemname]
# - essentials.give.item-[itemid]
# - essentials.unlimited.item-all
# - essentials.unlimited.item-[itemname]
# - essentials.unlimited.item-[itemid]
# - essentials.unlimited.item-bucket # Unlimited liquid placing
#
# For more information, visit
http://wiki.ess3.net/wiki/Command_Reference/ICheat#Item.2FGive
permission-based-item-spawn: false
# The motd and rules are now configured in the files motd.txt and rules.txt.
# When a command conflicts with another plugin, by default, Essentials will try to
force the OTHER plugin to take priority.
# Commands in this list, will tell Essentials to 'not give up' the command to other
plugins.
# In this state, which plugin 'wins' appears to be almost random.
#
# If you have two plugin with the same command and you wish to force Essentials to
take over, you need an alias.
# To force essentials to take 'god' alias 'god' to 'egod'.
# See http://wiki.bukkit.org/Commands.yml#aliases for more information.
overridden-commands:
# - god
# - info
# Disabling commands here will prevent Essentials handling the command, this will
not affect command conflicts.
# You should not have to disable commands used in other plugins, they will
automatically get priority.
# See http://wiki.bukkit.org/Commands.yml#aliases to map commands to other plugins.
disabled-commands:
# - nick
# - clear
# Whether the private and public messages from muted players should appear in the
social spy.
# If so, they will be differentiated from those sent by normal players.
socialspy-listen-muted-players: true
# Whether social spy should spy on private messages or just the commands from the
list above.
# If false, social spy will only monitor commands from the list above.
socialspy-messages: true
# When a player changes world, should we reset their speed according to their
permissions?
# This resets the player's speed to the default if they don't have
essentials.speed.
# If the player doesn't have essentials.speed.bypass, this resets their speed to
the maximum specified above.
world-change-speed-reset: true
# Mute Commands
# These commands will be disabled when a player is muted.
# Use '*' to disable every command.
# Essentials already disabled Essentials messaging commands by default.
# It only cares about the root command, not args after that (it sees /f chat the
same as /f)
mute-commands:
- f
- kittycannon
# - '*'
# If you do not wish to use a permission system, you can define a list of 'player
perms' below.
# This list has no effect if you are using a supported permissions system.
# If you are using an unsupported permissions system, simply delete this section.
# Whitelist the commands and permissions you wish to give players by default
(everything else is op only).
# These are the permissions without the "essentials." part.
#
# To enable this feature, please set use-bukkit-permissions to false.
player-commands:
- afk
- afk.auto
- back
- back.ondeath
- balance
- balance.others
- balancetop
- build
- chat.color
- chat.format
- chat.shout
- chat.question
- clearinventory
- compass
- depth
- delhome
- getpos
- geoip.show
- help
- helpop
- home
- home.others
- ignore
- info
- itemdb
- kit
- kits.tools
- list
- mail
- mail.send
- me
- motd
- msg
- msg.color
- nick
- near
- pay
- ping
- protect
- r
- rules
- realname
- seen
- sell
- sethome
- setxmpp
- signs.create.protection
- signs.create.trade
- signs.break.protection
- signs.break.trade
- signs.use.balance
- signs.use.buy
- signs.use.disposal
- signs.use.enchant
- signs.use.free
- signs.use.gamemode
- signs.use.heal
- signs.use.info
- signs.use.kit
- signs.use.mail
- signs.use.protection
- signs.use.repair
- signs.use.sell
- signs.use.time
- signs.use.trade
- signs.use.warp
- signs.use.weather
- spawn
- suicide
- time
- tpa
- tpaccept
- tpahere
- tpdeny
- warp
- warp.list
- world
- worth
- xmpp
# When this option is enabled, one-time use kits (ie. delay < 0) will be
# removed from the /kit list when a player can no longer use it
skip-used-one-time-kits-from-kit-list: false
# When enabled, armor from kits will automatically be equipped as long as the
player's armor slots are empty.
kit-auto-equip: false
enabledSigns:
#- color
#- balance
#- buy
#- sell
#- trade
#- free
#- warp
#- kit
#- mail
#- enchant
#- gamemode
#- heal
#- info
#- spawnmob
#- repair
#- time
#- weather
#- anvil
#- cartography
#- disposal
#- grindstone
#- loom
#- smithing
#- workbench
# How many times per second can Essentials signs be interacted with per player.
# Values should be between 1-20, 20 being virtually no lag protection.
# Lower numbers will reduce the possibility of lag, but may annoy players.
sign-use-per-second: 4
# List of sign names Essentials should not protect. This feature is especially
useful when
# another plugin provides a sign that EssentialsX provides, but Essentials
overrides.
# For example, if a plugin provides a [kit] sign, and you wish to use theirs
instead of
# Essentials's, then simply add kit below and Essentials will not protect it.
#
# See https://github.com/drtshock/Essentials/pull/699 for more information.
unprotected-sign-names:
#- kit
# Displays real names in /list next to players who are using a nickname.
real-names-on-list: false
# Auto-AFK
# After this timeout in seconds, the user will be set as AFK.
# This feature requires the player to have essentials.afk.auto node.
# Set to -1 for no timeout.
auto-afk: 300
# Auto-AFK Kick
# After this timeout in seconds, the user will be kicked from the server.
# essentials.afk.kickexempt node overrides this feature.
# Set to -1 for no timeout.
auto-afk-kick: -1
# Set this to true, if you want to freeze the player, if the player is AFK.
# Other players or monsters can't push the player out of AFK mode then.
# This will also enable temporary god mode for the AFK player.
# The player has to use the command /afk to leave the AFK mode.
freeze-afk-players: false
# Should we automatically remove afk status when a player sends a chat message?
cancel-afk-on-chat: true
# Should AFK players be ignored when other players are trying to sleep?
# When this setting is false, players won't be able to skip the night if some
players are AFK.
# Users with the permission node essentials.sleepingignored will always be ignored.
sleep-ignores-afk-players: true
# Should vanished players be ignored when other players are trying to sleep?
# When this setting is false, player's won't be able to skip the night if vanished
players are not sleeping.
# Users with the permission node essentials.sleepingignored will always be ignored.
sleep-ignores-vanished-player: true
# Set the player's list name when they are AFK. This is none by default which
specifies that Essentials
# should not interfere with the AFK player's list name.
# You may use color codes, use {USERNAME} the player's name or {PLAYER} for the
player's displayname.
afk-list-name: "{PLAYER} AFK"
# When a player enters or exits AFK mode, should the AFK notification be broadcast
# to the entire server, or just to the player?
# When this setting is false, only the player will be notified upon changing their
AFK state.
broadcast-afk-message: true
# How should essentials handle players with the essentials.keepinv permission who
have items with
# curse of vanishing when they die?
# You can set this to "keep" (to keep the item), "drop" (to drop the item), or
"delete" (to delete the item).
# Defaults to "keep"
vanishing-items-policy: keep
# How should essentials handle players with the essentials.keepinv permission who
have items with
# curse of binding when they die?
# You can set this to "keep" (to keep the item), "drop" (to drop the item), or
"delete" (to delete the item).
# Defaults to "keep"
binding-items-policy: keep
# When players die, should they receive the coordinates they died at?
send-info-after-death: false
# You can set custom join and quit messages here. Set this to "none" to use the
default Minecraft message,
# or set this to "" to hide the message entirely.
# Available placeholders:
# {PLAYER} - The player's displayname.
# {USERNAME} - The player's username.
# {PREFIX} - The player's prefix.
# {SUFFIX} - The player's suffix.
# {ONLINE} - The number of players online.
# {UNIQUE} - The number of unique players to join the server.
# {UPTIME} - The amount of time the server has been online.
custom-join-message: "{PLAYER} Joined"
custom-quit-message: "{PLAYER} Left"
# You can set a custom join message for users who join with a new username here.
# This message will only be used if a user has joined before and have since changed
their username.
# This will be displayed INSTEAD OF custom-join-message, so if you intend to keep
them similar, make sure they match.
# Set this to "none" to use the the "custom-join-message" above for every join.
# Available placeholders:
# {PLAYER} - The player's displayname.
# {USERNAME} - The player's username.
# {OLDUSERNAME} - The player's old username.
# {PREFIX} - The player's prefix.
# {SUFFIX} - The player's suffix.
# {ONLINE} - The number of players online.
# {UNIQUE} - The number of unique players to join the server.
# {UPTIME} - The amount of time the server has been online.
custom-new-username-message: "{PLAYER} Has Joined for first time!"
# Should Essentials override the vanilla "Server Full" message with its own from
the language file?
# Set to false to keep the vanilla message.
use-custom-server-full-message: true
# You can disable join and quit messages when the player count reaches a certain
limit.
# When the player count is below this number, join/quit messages will always be
shown.
# Set this to -1 to always show join and quit messages regardless of player count.
hide-join-quit-messages-above: -1
# Add worlds to this list, if you want to automatically disable god mode there.
no-god-in-worlds:
# - world_nether
# Set to true to enable per-world permissions for teleporting between worlds with
essentials commands.
# This applies to /world, /back, /tp[a|o][here|all], but not warps.
# Give someone permission to teleport to a world with essentials.worlds.<worldname>
# This does not affect the /home command, there is a separate toggle below for
this.
world-teleport-permissions: false
# The number of items given if the quantity parameter is left out in /item or
/give.
# If this number is below 1, the maximum stack size size is given. If over-sized
stacks.
# are not enabled, any number higher than the maximum stack size results in more
than one stack.
default-stack-size: -1
# Over-sized stacks are stacks that ignore the normal max stack size.
# They can be obtained using /give and /item, if the player has
essentials.oversizedstacks permission.
# How many items should be in an over-sized stack?
oversized-stacksize: 256
# The maximum range from the player that the /tree and /bigtree commands can spawn
trees.
tree-command-range-limit: 300
#Do you want Essentials to keep track of previous location for /back in the
teleport listener?
#If you set this to true any plugin that uses teleport will have the previous
location registered.
register-back-in-listener: false
#Delay to wait before people can cause attack damage after logging in.
login-attack-delay: 5
#Set the max fly speed, values range from 0.1 to 1.0
max-fly-speed: 1.0
#Set the max walk speed, values range from 0.1 to 1.0
max-walk-speed: 0.9
#Set the maximum amount of mail that can be sent within a minute.
mails-per-minute: 1000
# Toggles whether or not left clicking mobs with a milk bucket turns them into a
baby.
milk-bucket-easter-egg: true
# Toggles whether or not the fly status message should be sent to players on join
send-fly-enable-on-join: true
# Set to true to enable per-world permissions for setting time for individual
worlds with essentials commands.
# This applies to /time, /day, /eday, /night, /enight, /etime.
# Give someone permission to teleport to a world with
essentials.time.world.<worldname>.
world-time-permissions: false
# Specify cooldown for both Essentials commands and external commands as well.
# All commands do not start with a Forward Slash (/). Instead of /msg, write msg
#
# Wildcards are supported. E.g.
# - '*i*': 50
# adds a 50 second cooldown to all commands that include the letter i
#
# EssentialsX supports regex by starting the command with a caret ^
# For example, to target commands starting with ban and not banip the following
would be used:
# '^ban([^ip])( .*)?': 60 # 60 seconds /ban cooldown.
# Note: If you have a command that starts with ^, then you can escape it using
backslash (\). e.g. \^command: 123
command-cooldowns:
# feed: 100 # 100 second cooldown on /feed command
# '*': 5 # 5 Second cooldown on all commands
# Allow bulk buying and selling signs when the player is sneaking.
# This is useful when a sign sells or buys one item at a time and the player wants
to sell a bunch at once.
allow-bulk-buy-sell: true
# Allow selling of items with custom names with the /sell command.
# This may be useful to prevent players accidentally selling named items.
allow-selling-named-items: false
# A list of commands that should have their complementary confirm commands enabled
by default.
# This is empty by default, for the latest list of valid commands see the latest
source config.yml.
default-enabled-confirm-commands:
#- pay
#- clearinventory
# Where should Essentials teleport players when they are freed from jail?
# You can set to "back" to have them teleported to where they were before they were
jailed, "spawn" to have them
# teleport to spawn, or "off" to not have them teleport.
teleport-when-freed: back
# Whether or not jail time should only be counted while the user is online.
# If true, a jailed player's time will only decrement when they are online.
jail-online-time: false
# Set the timeout, in seconds for players to accept a tpa before the request is
cancelled.
# Set to 0 for no timeout.
tpa-accept-cancellation: 120
# The maximum number of simultaneous tpa requests that can be pending for any
player.
# Once past this threshold, old requests will instantly time out.
# Defaults to 5.
tpa-max-requests: 5
############################################################
# +------------------------------------------------------+ #
# | Homes | #
# +------------------------------------------------------+ #
############################################################
# Set to true to enable per-world permissions for using homes to teleport between
worlds.
# This applies to the /home command only.
# Give someone permission to teleport to a world with essentials.worlds.<worldname>
world-home-permissions: false
# Should players be asked to provide confirmation for homes which they attempt to
overwrite?
confirm-home-overwrite: false
############################################################
# +------------------------------------------------------+ #
# | Economy | #
# +------------------------------------------------------+ #
############################################################
# You can control the values of items that are sold to the server by using the
/setworth command.
# Enable this to make the currency symbol appear at the end of the amount rather
than at the start.
# For example, the euro symbol typically appears after the current amount.
currency-symbol-suffix: false
# Set the minimum amount of money a player can have (must be above the negative of
max-money).
# Setting this to 0, will disable overdrafts/loans completely. Users need
'essentials.eco.loan' perm to go below 0.
min-money: -10000
# Enable this to log all interactions with trade/buy/sell signs and sell command.
economy-log-enabled: false
# Enable this to also log all transactions from other plugins through Vault.
# This can cause the economy log to fill up quickly so should only be enabled for
testing purposes!
economy-log-update-enabled: false
# Enable this to block users who try to /pay another user which ignore them.
pay-excludes-ignore-list: false
# Whether or not users with a balance less than or equal to $0 should be shown in
balance-top.
# Setting to false will not show people with balances <= 0 in balance-top.
# NOTE: After reloading the config, you must also run '/baltop force' for this to
appear
show-zero-baltop: true
############################################################
# +------------------------------------------------------+ #
# | Help | #
# +------------------------------------------------------+ #
############################################################
############################################################
# +------------------------------------------------------+ #
# | EssentialsX Chat | #
# +------------------------------------------------------+ #
############################################################
# You need to install EssentialsX Chat for this section to work.
# See https://essentialsx.net/wiki/Module-Breakdown.html for more information.
chat:
# If EssentialsX Chat is installed, this will define how far a player's voice
travels, in blocks. Set to 0 to make all chat global.
# Note that users with the "essentials.chat.spy" permission will hear everything,
regardless of this setting.
# Users with essentials.chat.shout can override this by prefixing their message
with an exclamation mark (!)
# Users with essentials.chat.question can override this by prefixing their
message with a question mark (?)
# You can add command costs for shout/question by adding chat-shout and chat-
question to the command costs section.
radius: 0
# Chat formatting can be done in two ways, you can either define a standard
format for all chat.
# Or you can give a group specific chat format, to give some extra variation.
# For more information of chat formatting, check out the wiki:
http://wiki.ess3.net/wiki/Chat_Formatting
# Note: Using the {PREFIX} and {SUFFIX} placeholders along with {DISPLAYNAME} may
cause double prefixes/suffixes to be shown in chat unless add-prefix-suffix is
uncommented and set to false.
# Available placeholders:
# {MESSAGE} - The content of the chat message.
# {USERNAME} - The sender's username.
# {DISPLAYNAME} - The sender's display name.
# {NICKNAME} - The sender's Essentials nickname. If the sender has no nickname,
the username is shown.
# {PREFIX} - The sender's prefix, supplied by a permissions plugin.
# {SUFFIX} - The sender's suffix, supplied by a permissions plugin.
# {GROUP} - The sender's primary group name, supplied by a permissions plugin.
# {WORLD} - The world alias of the sender's current world. See the world-aliases
section below for details.
# {WORLDNAME} - The full name of the sender's current world.
# {SHORTWORLDNAME} - The first character of the sender's current world.
# {TEAMNAME} - The sender's scoreboard team name.
# {TEAMPREFIX} - The sender's scoreboard team prefix.
# {TEAMSUFFIX} - The sender's scoreboard team suffix.
group-formats:
# default: '{WORLDNAME} {DISPLAYNAME}&7:&r {MESSAGE}'
# admins: '{WORLDNAME} &c[{GROUP}]&r {DISPLAYNAME}&7:&c {MESSAGE}'
# If you are using group formats make sure to remove the '#' to allow the setting
to be read.
# Note: Group names are case-sensitive so you must match them up with your
permission plugin.
# You can use permissions to control whether players can use formatting codes in
their chat messages.
# See https://essentialsx.net/wiki/Color-Permissions.html for more information.
# World aliases allow you to replace the world name with something different in
the chat format.
# If you are using world aliases, make sure to remove the '#' at the start to
allow the setting to be read.
world-aliases:
# plots: "&dP&r"
# creative: "&eC&r"
############################################################
# +------------------------------------------------------+ #
# | EssentialsX Protect | #
# +------------------------------------------------------+ #
############################################################
protect:
# Should damage via lava be disabled? Items that fall into lava will still
burn to a crisp. ;)
lavadmg: false
############################################################
# +------------------------------------------------------+ #
# | EssentialsX AntiBuild | #
# +------------------------------------------------------+ #
############################################################
# You need to install EssentialsX AntiBuild for this section to work.
# See https://essentialsx.net/wiki/Module-Breakdown.html and
http://wiki.ess3.net/wiki/AntiBuild for more information.
blacklist:
############################################################
# +------------------------------------------------------+ #
# | EssentialsX Spawn + New Players | #
# +------------------------------------------------------+ #
############################################################
newbies:
# Should we announce to the server when someone logs in for the first time?
# If so, use this format, replacing {DISPLAYNAME} with the player name.
# If not, set to ''
#announce-format: ''
announce-format: '&dWelcome {USERNAME}&d to the server!'
# What priority should we use for handling spawning on joining the server?
# See respawn-listener-priority for possible values.
# Note: Changing this may impact or break spawn-on-join functionality.
# Note: Changes will not apply until after the server is restarted.
spawn-join-listener-priority: high
# When users die, should they respawn at their first home or bed, instead of the
spawnpoint?
respawn-at-home: true
# When users die, should they respawn at their bed instead of the spawnpoint?
# The value of respawn-at-home (above) has to be true.
respawn-at-home-bed: true