Introduction To Game Playing in AI
Introduction To Game Playing in AI
Playing in AI
Game playing has been a cornerstone of artificial intelligence
research since its inception. The ability of computers to play games
like chess, checkers, and Go has not only pushed the boundaries of
AI but also provided valuable insights into human cognition and
decision-making. In this presentation, we will explore the
fascinating world of game playing AI, from its humble beginnings to
the latest advancements and its promising future.
by Saket Ranjan
Importance of Game Playing in AI
1 2 3 4
1960s-1970s 2000s-Present
The development of game trees The rise of deep learning and
and minimax search algorithms reinforcement learning
led to significant advancements revolutionized game playing AI.
in chess playing AI. Programs Programs like AlphaGo, which
like "Deep Blue" demonstrated defeated world champion Go
the power of brute-force players, demonstrated the
computation in solving complex power of these techniques in
games. navigating complex and intuitive
games.
Chess and Checkers: Early Successes
Chess Checkers
Chess was one of the first games to be Checkers, a simpler game than chess, also
tackled by AI researchers. Early programs saw early successes in AI. The first checkers-
focused on brute-force computation, playing program, developed in the 1950s,
evaluating millions of possible moves to find could already beat amateur players. By the
the optimal one. This approach led to 1990s, AI programs had achieved
significant progress, culminating in the superhuman levels of play, demonstrating
development of "Deep Blue" which defeated the power of AI techniques in this relatively
world chess champion Garry Kasparov in simple game.
1997.
Backgammon and Othello: Advancing
AI Capabilities
Backgammon Othello
Backgammon, a game of chance and Othello, also known as Reversi, is a
strategy, proved to be a challenging board game that involves flipping
problem for AI. Early programs relied opponent's pieces. AI systems were
on heuristics, but the emergence of able to achieve superhuman levels of
reinforcement learning allowed AI play in Othello using techniques like
systems to learn from experience minimax search and alpha-beta
and develop sophisticated pruning, which allowed them to
strategies. Programs like "TD- efficiently evaluate millions of
Gammon" achieved superhuman possible moves.
levels of play, demonstrating the
power of reinforcement learning in
mastering complex games.
Go: The Challenge of Intuitive
Decision-Making
The Complexity of Go
Go, a board game with a rich history, presented a formidable challenge
1 for AI. The vast number of possible moves and the complex strategic
considerations made it difficult for traditional AI approaches to
succeed.
Human-Level Performance
In 2016, AlphaGo defeated world champion Go player Lee Sedol, a
3 landmark achievement in AI history that demonstrated the power of
deep learning in tackling complex and intuitive problems.
Video Games: Navigating Complex
Environments