0% found this document useful (0 votes)
36 views9 pages

Introduction To Game Playing in AI

Game playing has been a fundamental aspect of AI research, providing benchmarks for evaluating algorithms and insights into decision-making. Historical advancements, from early rule-based systems to modern deep learning techniques like AlphaGo, illustrate the evolution of AI capabilities in mastering complex games. The future of game playing AI holds potential for real-time strategy games, collaboration with humans, and innovative game design.

Uploaded by

Gangadhar Kumar
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
36 views9 pages

Introduction To Game Playing in AI

Game playing has been a fundamental aspect of AI research, providing benchmarks for evaluating algorithms and insights into decision-making. Historical advancements, from early rule-based systems to modern deep learning techniques like AlphaGo, illustrate the evolution of AI capabilities in mastering complex games. The future of game playing AI holds potential for real-time strategy games, collaboration with humans, and innovative game design.

Uploaded by

Gangadhar Kumar
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 9

Introduction to Game

Playing in AI
Game playing has been a cornerstone of artificial intelligence
research since its inception. The ability of computers to play games
like chess, checkers, and Go has not only pushed the boundaries of
AI but also provided valuable insights into human cognition and
decision-making. In this presentation, we will explore the
fascinating world of game playing AI, from its humble beginnings to
the latest advancements and its promising future.

by Saket Ranjan
Importance of Game Playing in AI

1 Benchmark for AI Progress 2 Testing Decision-Making


Game playing provides a clear and well- Capabilities
defined environment for evaluating and Games require complex decision-
comparing AI algorithms. The success making under uncertainty, where AI
or failure of an AI in a game can be systems must learn to anticipate
easily measured, allowing researchers opponent's moves, strategize, and
to track progress and identify areas for adapt to changing circumstances.
improvement. Game playing challenges AI to develop
robust decision-making strategies that
can be applied to real-world scenarios.

3 Developing Learning Algorithms 4 Inspiring Innovation


Game playing AI often relies on The pursuit of building AI systems that
machine learning techniques, can outperform humans in games has
particularly reinforcement learning, driven innovation in AI research,
where agents learn from experience by leading to breakthroughs in areas like
trial and error. These algorithms, computer vision, natural language
developed in the context of game processing, and deep learning.
playing, have found applications in
various fields, from robotics to finance.
Historical Developments in Game Playing
AI
1950s 1980s-1990s
Early AI research focused on AI researchers began exploring
simple games like checkers and machine learning techniques,
tic-tac-toe. The first computer particularly neural networks, for
programs were rule-based, using game playing. This led to the
predefined strategies to guide development of more adaptable
their moves. and robust AI systems.

1 2 3 4

1960s-1970s 2000s-Present
The development of game trees The rise of deep learning and
and minimax search algorithms reinforcement learning
led to significant advancements revolutionized game playing AI.
in chess playing AI. Programs Programs like AlphaGo, which
like "Deep Blue" demonstrated defeated world champion Go
the power of brute-force players, demonstrated the
computation in solving complex power of these techniques in
games. navigating complex and intuitive
games.
Chess and Checkers: Early Successes
Chess Checkers
Chess was one of the first games to be Checkers, a simpler game than chess, also
tackled by AI researchers. Early programs saw early successes in AI. The first checkers-
focused on brute-force computation, playing program, developed in the 1950s,
evaluating millions of possible moves to find could already beat amateur players. By the
the optimal one. This approach led to 1990s, AI programs had achieved
significant progress, culminating in the superhuman levels of play, demonstrating
development of "Deep Blue" which defeated the power of AI techniques in this relatively
world chess champion Garry Kasparov in simple game.
1997.
Backgammon and Othello: Advancing
AI Capabilities
Backgammon Othello
Backgammon, a game of chance and Othello, also known as Reversi, is a
strategy, proved to be a challenging board game that involves flipping
problem for AI. Early programs relied opponent's pieces. AI systems were
on heuristics, but the emergence of able to achieve superhuman levels of
reinforcement learning allowed AI play in Othello using techniques like
systems to learn from experience minimax search and alpha-beta
and develop sophisticated pruning, which allowed them to
strategies. Programs like "TD- efficiently evaluate millions of
Gammon" achieved superhuman possible moves.
levels of play, demonstrating the
power of reinforcement learning in
mastering complex games.
Go: The Challenge of Intuitive
Decision-Making
The Complexity of Go
Go, a board game with a rich history, presented a formidable challenge
1 for AI. The vast number of possible moves and the complex strategic
considerations made it difficult for traditional AI approaches to
succeed.

Deep Learning Breakthrough


The breakthrough in Go came with the development of AlphaGo, an AI
2 system based on deep learning and reinforcement learning. AlphaGo
was able to learn from playing millions of games against itself,
developing an intuitive understanding of the game's complexities.

Human-Level Performance
In 2016, AlphaGo defeated world champion Go player Lee Sedol, a
3 landmark achievement in AI history that demonstrated the power of
deep learning in tackling complex and intuitive problems.
Video Games: Navigating Complex
Environments

Open World Games Racing Games


Video games like Grand Theft Auto offer vast Racing games require AI agents to make rapid
and complex environments, presenting decisions, such as choosing the optimal racing
challenges for AI agents. AI systems must be line and reacting to opponent's maneuvers. AI
able to navigate these environments, interact systems that excel in racing games often use
with objects, and make decisions in real-time, reinforcement learning to learn the nuances
often under pressure. of the track and develop efficient driving
strategies.
Reinforcement Learning: Mastering Games
through Trial and Error
Technique Description

State Space All possible configurations of the game


environment.

Action Space The set of actions that an AI agent can take


in a given state.

Reward Function A function that assigns a numerical value


to each action, based on its desirability.

Agent An AI system that learns to play the game


by interacting with the environment and
receiving rewards.

Policy A strategy that determines the actions the


agent will take in each state.
The Future of Game Playing AI: Challenges
and Opportunities

Real-Time General Game Collaboration with Creative Game


Strategy Games Playing Humans Design
AI systems are still A long-term goal in Instead of solely AI could be used to
struggling to master game playing AI is to competing with assist in game
complex real-time develop systems that humans, AI systems design, by generating
strategy games like can play any game, could be used to new levels,
StarCraft II. The regardless of its enhance human characters, or
challenge lies in rules. This requires AI gameplay. AI- storylines. AI-
managing resources, systems to learn and powered assistants powered tools could
coordinating multiple adapt to new rules could provide real- help game
units, and making and environments time feedback, developers create
strategic decisions in quickly. The suggest strategies, or more engaging and
a dynamic and development of even team up with immersive
uncertain general game playing human players to experiences.
environment. AI could lead to achieve common
significant goals.
advancements in
other areas of AI.

You might also like