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4 Process Scheduling

Chapter 5 discusses process scheduling in operating systems, covering basic concepts, scheduling criteria, and various algorithms such as First-Come, First-Served, Shortest-Job-First, and Round Robin. It also addresses real-time scheduling and provides examples from different operating systems like Solaris, Windows XP, and Linux. Key metrics for evaluation include CPU utilization, throughput, turnaround time, waiting time, and response time.

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0% found this document useful (0 votes)
25 views44 pages

4 Process Scheduling

Chapter 5 discusses process scheduling in operating systems, covering basic concepts, scheduling criteria, and various algorithms such as First-Come, First-Served, Shortest-Job-First, and Round Robin. It also addresses real-time scheduling and provides examples from different operating systems like Solaris, Windows XP, and Linux. Key metrics for evaluation include CPU utilization, throughput, turnaround time, waiting time, and response time.

Uploaded by

pmanh22
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Chapter 5: Process Scheduling

Chapter 5: Process Scheduling

Basic Concepts
Scheduling Criteria
Scheduling Algorithms
Real-Time Scheduling
Thread Scheduling
Operating Systems Examples

Operating System Principles 5.2 Silberschatz, Galvin and Gagne ©2005


Basic Concepts

Maximum CPU utilization obtained with multiprogramming


CPU–I/O Burst Cycle – Process execution consists of a cycle of
CPU execution and I/O wait
CPU burst distribution

Operating System Principles 5.3 Silberschatz, Galvin and Gagne ©2005


Alternating Sequence of CPU And I/O Bursts

Operating System Principles 5.4 Silberschatz, Galvin and Gagne ©2005


Histogram of CPU-burst Times

Operating System Principles 5.5 Silberschatz, Galvin and Gagne ©2005


Diagram of Thread State

Operating System Principles 5.6 Silberschatz, Galvin and Gagne ©2005


CPU Scheduler

Selects from among the processes in memory that are ready to


execute, and allocates the CPU to one of them
CPU scheduling decisions may take place when a process:
1. Switches from running to waiting state
2. Switches from running to ready state
3. Switches from waiting to ready
4. Terminates
Scheduling under 1 and 4 is nonpreemptive
All other scheduling is preemptive

Operating System Principles 5.7 Silberschatz, Galvin and Gagne ©2005


Dispatcher

Dispatcher module gives control of the CPU to the process


selected by the short-term scheduler; this involves:
switching context
switching to user mode
jumping to the proper location in the user program to restart
that program
Dispatch latency – time it takes for the dispatcher to stop one
process and start another running

Operating System Principles 5.8 Silberschatz, Galvin and Gagne ©2005


Scheduling Criteria

CPU utilization – keep the CPU as busy as possible


Throughput – # of processes that complete their execution
per time unit
Turnaround time – amount of time to execute a particular
process
Waiting time – amount of time a process has been waiting
in the ready queue
Response time – amount of time it takes from when a
request was submitted until the first response is produced,
not output (for time-sharing environment)

Operating System Principles 5.9 Silberschatz, Galvin and Gagne ©2005


Optimization Criteria

Max CPU utilization


Max throughput
Min turnaround time
Min waiting time
Min response time

Operating System Principles 5.10 Silberschatz, Galvin and Gagne ©2005


First-Come, First-Served (FCFS) Scheduling

Process Burst Time


P1 24
P2 3
P3 3
Suppose that the processes arrive in the order: P1 , P2 , P3
The Gantt Chart for the schedule is:

P1 P2 P3

0 24 27 30
Waiting time for P1 = 0; P2 = 24; P3 = 27
Average waiting time: (0 + 24 + 27)/3 = 17

Operating System Principles 5.11 Silberschatz, Galvin and Gagne ©2005


FCFS Scheduling (Cont.)

Suppose that the processes arrive in the order


P2 , P3 , P1
The Gantt chart for the schedule is:

P2 P3 P1

0 3 6 30
Waiting time for P1 = 6; P2 = 0; P3 = 3
Average waiting time: (6 + 0 + 3)/3 = 3
Much better than previous case
Convoy effect short process behind long process

Operating System Principles 5.12 Silberschatz, Galvin and Gagne ©2005


Shortest-Job-First (SJR) Scheduling

Associate with each process the length of its next CPU burst. Use
these lengths to schedule the process with the shortest time
Two schemes:
nonpreemptive – once CPU given to the process it cannot be
preempted until completes its CPU burst
preemptive – if a new process arrives with CPU burst length
less than remaining time of current executing process,
preempt. This scheme is know as the
Shortest-Remaining-Time-First (SRTF)
SJF is optimal – gives minimum average waiting time for a given
set of processes

Operating System Principles 5.13 Silberschatz, Galvin and Gagne ©2005


Example of Non-Preemptive SJF

Process Arrival Time Burst Time


P1 0.0 7
P2 2.0 4
P3 4.0 1
P4 5.0 4
SJF (non-preemptive)

P1 P3 P2 P4

0 3 7 8 12 16

Average waiting time = (0 + 6 + 3 + 7)/4 = 4

Operating System Principles 5.14 Silberschatz, Galvin and Gagne ©2005


Example of Preemptive SJF

Process Arrival Time Burst Time


P1 0.0 7
P2 2.0 4
P3 4.0 1
P4 5.0 4
SJF (preemptive)

P1 P2 P3 P2 P4 P1

0 2 4 5 7 11 16

Average waiting time = (9 + 1 + 0 +2)/4 = 3

Operating System Principles 5.15 Silberschatz, Galvin and Gagne ©2005


Determining Length of Next CPU Burst

Can only estimate the length


Can be done by using the length of previous CPU bursts, using
exponential averaging

1. t n = actual lenght of n th CPU burst


2.  n +1 = predicted value for the next CPU burst
3.  , 0    1
4. Define :  n +1 =  t n + (1 −  ) n .

Operating System Principles 5.16 Silberschatz, Galvin and Gagne ©2005


Prediction of the Length of the Next CPU Burst

Operating System Principles 5.17 Silberschatz, Galvin and Gagne ©2005


Priority Scheduling

A priority number (integer) is associated with each process


The CPU is allocated to the process with the highest priority
(smallest integer  highest priority)
Preemptive
nonpreemptive
SJF is a priority scheduling where priority is the predicted next CPU
burst time
Problem  Starvation – low priority processes may never execute
Solution  Aging – as time progresses increase the priority of the
process

Operating System Principles 5.18 Silberschatz, Galvin and Gagne ©2005


Example Non-Preemptive SJF

Process Arrival CPU burst


P1 0.0 7
P2 2.0 4
P3 4.0 1
P4 5.0 4
SJF (non-preemptive)

P1 P3 P2 P4

0 3 7 8 12 16
Average waiting time = (0 + 6 + 3 + 7)/4 = 4

Operating System Principles 5.19 Silberschatz, Galvin and Gagne ©2005


Exmaple Preemptive SJF

Process Arrival CPU burst


P1 0.0 7
P2 2.0 4
P3 4.0 1
P4 5.0 4
SJF (preemptive)

P1 P2 P3 P2 P4 P1

0 2 4 5 7 11 16

Average waiting time = (9 + 1 + 0 +2)/4 = 3

Operating System Principles 5.20 Silberschatz, Galvin and Gagne ©2005


Round Robin (RR)

Each process gets a small unit of CPU time (time quantum),


usually 10-100 milliseconds. After this time has elapsed, the
process is preempted and added to the end of the ready queue.
If there are n processes in the ready queue and the time
quantum is q, then each process gets 1/n of the CPU time in
chunks of at most q time units at once. No process waits more
than (n-1)q time units.
Performance
q large  FIFO
q small  q must be large with respect to context switch,
otherwise overhead is too high

Operating System Principles 5.21 Silberschatz, Galvin and Gagne ©2005


Example of RR with Time Quantum = 20

Process Burst Time


P1 53
P2 17
P3 68
P4 24

Operating System Principles 5.22 Silberschatz, Galvin and Gagne ©2005


Example of RR with Time Quantum = 20

Process Burst Time


P1 53
P2 17
P3 68
P4 24
The Gantt chart is:

P1 P2 P3 P4 P1 P3 P4 P1 P3 P3

0 20 37 57 77 97 117 121 134 154 162

Typically, higher average turnaround than SJF, but better response

Operating System Principles 5.23 Silberschatz, Galvin and Gagne ©2005


Time Quantum and Context Switch Time

Operating System Principles 5.24 Silberschatz, Galvin and Gagne ©2005


Turnaround Time Varies With The Time Quantum

Operating System Principles 5.25 Silberschatz, Galvin and Gagne ©2005


Multilevel Queue

Ready queue is partitioned into separate queues:


foreground (interactive)
background (batch)
Each queue has its own scheduling algorithm
foreground – RR
background – FCFS
Scheduling must be done between the queues
Fixed priority scheduling; (i.e., serve all from foreground then
from background). Possibility of starvation.
Time slice – each queue gets a certain amount of CPU time
which it can schedule amongst its processes; i.e., 80% to
foreground in RR
20% to background in FCFS

Operating System Principles 5.26 Silberschatz, Galvin and Gagne ©2005


Multilevel Queue Scheduling

Operating System Principles 5.27 Silberschatz, Galvin and Gagne ©2005


Multilevel Feedback Queue

A process can move between the various queues; aging can be


implemented this way
Multilevel-feedback-queue scheduler defined by the following
parameters:
number of queues
scheduling algorithms for each queue
method used to determine when to upgrade a process
method used to determine when to demote a process
method used to determine which queue a process will enter
when that process needs service

Operating System Principles 5.28 Silberschatz, Galvin and Gagne ©2005


Example of Multilevel Feedback Queue

Three queues:
Q0 – RR with time quantum 8 milliseconds
Q1 – RR time quantum 16 milliseconds
Q2 – FCFS
Scheduling
A new job enters queue Q0 which is served FCFS. When it
gains CPU, job receives 8 milliseconds. If it does not finish in 8
milliseconds, job is moved to queue Q1.
At Q1 job is again served FCFS and receives 16 additional
milliseconds. If it still does not complete, it is preempted and
moved to queue Q2.

Operating System Principles 5.29 Silberschatz, Galvin and Gagne ©2005


Multilevel Feedback Queues

Operating System Principles 5.30 Silberschatz, Galvin and Gagne ©2005


Real-Time Scheduling

Hard real-time systems – required to complete a


critical task within a guaranteed amount of time
Soft real-time computing – requires that critical
processes receive priority over less fortunate ones

Operating System Principles 5.31 Silberschatz, Galvin and Gagne ©2005


Real-time scheduling

▪ Assume m processes
▪ Each process runs periodically
▪ Process i needs Ci time to finish
▪ Pi: period duration for process i
▪ Necessary condition for all processes
finish on time:

Operating System Principles 5.32 Silberschatz, Galvin and Gagne ©2005


RMS (rate monotonic scheduling)

A A1 A2 A3 A4

B B1 B2 B3

C C1 C2 C3

RMS A1 B1 C1 A2 B2 C2 A3 B3 A4 C3

EDF A1 B1 C1 A2 B2 C2 A3 B3 A4 C3

0 10 20 30 40 50 60 70 80 90 100 110

Operating System Principles 5.33 Silberschatz, Galvin and Gagne ©2005


EDF Earliest Deadline First

A A1 A2 A3 A4

B B1 B2 B3

C C1 C2 C3

RMS A1 B1 A2 B2 Failed

EDF A1 B1 C1 A2 B2 A3 C2 B3 A4 C3

0 10 20 30 40 50 60 70 80 90 100 110

Operating System Principles 5.34 Silberschatz, Galvin and Gagne ©2005


Operating System Examples

Solaris scheduling
Windows XP scheduling
Linux scheduling

Operating System Principles 5.35 Silberschatz, Galvin and Gagne ©2005


Solaris 2 Scheduling

Operating System Principles 5.36 Silberschatz, Galvin and Gagne ©2005


Solaris Dispatch Table

Operating System Principles 5.37 Silberschatz, Galvin and Gagne ©2005


Windows XP Priorities

Operating System Principles 5.38 Silberschatz, Galvin and Gagne ©2005


Linux Scheduling

Two algorithms: time-sharing and real-time


Time-sharing
Prioritized credit-based – process with most credits is
scheduled next
Credit subtracted when timer interrupt occurs
When credit = 0, another process chosen
When all processes have credit = 0, recrediting occurs
 Based on factors including priority and history

Real-time
Soft real-time
Posix.1b compliant – two classes
 FCFS and RR

 Highest priority process always runs first

Operating System Principles 5.39 Silberschatz, Galvin and Gagne ©2005


The Relationship Between Priorities and Time-slice length

Operating System Principles 5.40 Silberschatz, Galvin and Gagne ©2005


List of Tasks Indexed According to Prorities

Operating System Principles 5.41 Silberschatz, Galvin and Gagne ©2005


Algorithm Evaluation

Deterministic modeling – takes a particular


predetermined workload and defines the performance of
each algorithm for that workload
Queueing models
Implementation

Operating System Principles 5.42 Silberschatz, Galvin and Gagne ©2005


5.15

Operating System Principles 5.43 Silberschatz, Galvin and Gagne ©2005


End of Chapter 5

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