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Intellectual Property

The document explains the concept of Intellectual Property (IP), which includes copyrights, patents, and trademarks that protect the rights of creators. It discusses issues related to IP such as plagiarism, reverse engineering, open source software, and cybersquatting. Additionally, it outlines the duration of copyright protection and the criteria for patentable inventions.
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0% found this document useful (0 votes)
15 views32 pages

Intellectual Property

The document explains the concept of Intellectual Property (IP), which includes copyrights, patents, and trademarks that protect the rights of creators. It discusses issues related to IP such as plagiarism, reverse engineering, open source software, and cybersquatting. Additionally, it outlines the duration of copyright protection and the criteria for patentable inventions.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Intellectual

Property
Friends share all things.
—PYTHAGORAS
Today’s pirates operate not on the high seas but on
the Internet.
—–RECORDING INDUSTRY ASSOCIATION OF AMERICA
Learning Outcomes
At the end of the lesson, you should be able to

Explain what is Intellectual


Property.
01 02 Identify the laws protecting
the rights of people’s
creation.

03 04
Discuss some issues
Discuss copyright, patent, that apply to intellectual
and trademark. property and information
Technology.
What is Intellectual Property?
Intellectual property is a term used to describe works of the mind—such as art, books, films,
formulas, inventions, music, and processes—that are distinct and owned or created by a single
person or group.
Intellectual property is
protected by law.
Intellectual Property
● Intellectual Property Laws:
– Copyright

• Protects authored works

– Patent

• Protects inventions

– Trademark

• Protects a business’ brand identity


Copyright

Copyright is the legal protection extended to the owner of the


rights in an original work.

“Original work” refers to every production in the literary,


scientific and artistic domain. Among the literary and artistic
works enumerated in the IP Code includes books and other
writings, musical works, films, paintings and other works, and
computer programs.
Works Covered By Copyright Protection
● Books, pamphlets, articles and other writings ● Works of drawing, painting, architecture,
● Periodicals and newspapers sculpture, engraving, lithography or other work
● Lectures, sermons, addresses, dissertations of art; models or designs for works of art
prepared for oral delivery, whether or not ● Original ornamental designs or models for
reduced in writing or other material form articles of manufacture, whether or not
● Letters registrable as an industrial design, and other
● Dramatic or dramatico-musical compositions; works of applied art
choreographic works or entertainment in ● Illustrations, maps, plans, sketches, charts and
dumb shows three dimensional works relative to geography,
● Musical compositions, with or without words topography, architecture or science
● Drawings or plastic works of a scientific or
technical character
Works Covered By Copyright Protection

● Photographic works including works produced by a process analogous to


photography; lantern slides
● Audiovisual works and cinematographic works and works produced by a
process analogous to cinematography or any process for making audio-visual
recordings
● Pictorial illustrations and advertisements
● Computer programs
● Other literary, scholarly, scientific and artistic works.
What is the duration of copyright
protection?

In the Philippines, copyright protection for artistic,


literary and derivative works lasts during the lifetime
of the author plus 50 years after the author’s death.
This term of protection also applies to following
works. In the case of joint authorship, the economic
rights shall be protected during the lifetime of the last
surviving author plus 50 years after such author’s
death.
What is the duration or term of protection
for works with anonymous owner/creator?

In case of anonymous or pseudonymous works,


copyright protection shall last for 50 years from
the date on which the work was first lawfully
published. If the work was not published, it
shall be protected for 50 years counted from
the creation of the work.
Copyright Infringement
Copyright infringement - is the use or production of copyright-protected material
without the permission of the copyright holder

● Individuals and companies - register for copyright protection to ensure profit


from their efforts – may be granted permission to use their works through licensing
arrangements or may purchase the works from the copyright holder
● Other parties engage in copyright infringement because of high price
Software Copyright Protection

The use of copyrights to protect computer software raises many complicated


issues of interpretation.
● For example, a software manufacturer can observe the operation of a
competitor’s copyrighted program and then create a program that
accomplishes the same result and performs in the same manner.
● To prove infringement, the copyright holder must show a striking resemblance
between its software and the new software that could be explained only by
copying. However, if the new software’s manufacturer can establish that it
developed the program on its own, without any knowledge of the existing
program, there is no infringement.
Xio Interactive was a small company formed for the after Xio posted its Mino app to the Apple iTunes
purpose of creating an unlicensed iPhone version of store, Tetris filed a copyright infringement lawsuit
Tetris—named Mino against the company
Patents

A Patent is a grant issued by the government through the Intellectual Property


Office of the Philippines.

It is an exclusive right granted for a product, process or an improvement of a


product or process which is new, inventive and useful. This exclusive right gives
the inventor the right to exclude others from making, using, or selling the product
of his invention during the life of the patent.

A patent has a term of protection of twenty (20) years providing an inventor


significant commercial gain. In return, the patent owner must share the full
description of the invention.
Patentable Inventions

Any technical solution of a problem in any field of human


activity which is new, involves an inventive step and is
industrially applicable.
Non-Patentable Inventions

1. Discoveries, scientific theories and mathematical methods


2. Schemes, rules and methods of performing mental acts, playing games or
doing business, and programs for computers.
3. Method for treatment – human or animal body by surgery or therapy &
diagnostic method
4. Plant varieties or animal breeds or essentially biological process for the
production of plants or animals.
5. Aesthetic creations; and
6. Anything which is contrary to public order or morality.
Trademark and Service Mark
A trademark is a word, symbol, picture, sound, or color used by a business
to identify goods.

A service mark is a mark identifying a service.

By granting a trademark or service mark, a government gives a company the


right to use it and the right to prevent other companies from using it.

Through the use of a trademark, a company can establish a “brand name.”

Society benefits from branding because branding allows consumers to have


more confidence in the quality of the products they purchase.
Trademark and Service Mark

Companies strive to ensure their marks are used as adjectives rather


than nouns or verbs.
● One way they do this is through advertising
● Companies protect their trademarks is by contacting those who are
misusing them
● Adobe has responded to Web posts about “photoshopping images” by posting this
follow-up message: “The Photoshop trademark must never be used as a common
verb or as a noun. The Photoshop trademark should always be capitalized and
should never be used in possessive form, or as a slang term”
Trademark Protection
A trademark can be protected through registration. Registration gives the trademark owner
the exclusive right to use the mark and to prevent others from using the same or similar
marks on identical or related goods and services.

Before applying for trademark registration, it would help if you conduct a search in the
trademarks database to determine if there are identical or similar marks that would prevent
the registration of your mark. This is to prevent future conflicts with marks that are already
registered or with earlier filing dates.

A trademark can be protected in perpetuity if regularly monitored and properly maintained.

The period of protection is ten (10) years from the date of issuance and is renewable for a
period of ten (10) years at a time.
KEY
INTELLECTUAL
PROPERTY
ISSUES
discusses several issues that apply to intellectual property and information
technology, including plagiarism, reverse engineering, open source code, and cybersquatting
1. Plagiarism

● Act of stealing someone’s ideas or words as one’s own


● Many students
– Do not understand what constitutes plagiarism
– Believe that all electronic content is in the public domain
● Plagiarism detection systems
– Check submitted material against databases of electronic content
1. Plagiarism

● Steps to combat student plagiarism


– Help students understand what constitutes plagiarism
– Show students how to document Web pages
– Schedule major writing assignments in portions
– Tell students that you know about Internet paper mills
(online databases that offer research papers on thousands of topics)
– Educate students about plagiarism detection services
2. Reverse Engineering
● Process of taking something apart in order to
– Understand it
– Build a copy of it
– Improve it
● Applied to computer
– Hardware
– Software
● Convert a program code to a higher level design
● Convert an application that ran on one vendor’s database to run on another’s
2. Reverse Engineering

Software reverse engineering is done


● to retrieve the source code of a program because the source code was
lost;
● to study how the program performs certain operations;
● to improve the performance of a program;
● to fix a bug (correct an error in the program when the source code is not
available)
● to identify malicious content in a program such as a virus or ;
● to adapt a program written for use with one microprocessor for use with
another.
3. Open Source

Open source code is any program whose source code is made available for use or modification,
as users or other developers see fit.

The basic premise behind open source code is that when many programmers can read,
redistribute, and modify a program’s code, the software improves.

Programs with open source code can be adapted to meet new needs, and bugs can be rapidly
identified and fixed.

Open source code advocates believe that this process produces better software than the
traditional closed model.
Open Source Software

A common use of open source


software is to move data from one
application to another and to extract,
transform, and load business data
into large databases.

Two frequently cited reasons for


using open source software:
● it provides a better solution to a
specific business problem
● it costs less
4. Cybersquatting

● Cybersquatting is registering, selling or using a domain name with the intent


of profiting from the goodwill of someone else's trademark.
● It generally refers to the practice of buying up domain names that use the
names of existing businesses with the intent to sell the names for a profit to
those businesses
Summary

• Intellectual property is protected by


– Copyrights
– Patents
– Trade mark
• Plagiarism is stealing and passing off the ideas and words of
another as one’s own
• Reverse engineering
– Process of breaking something down
– In order to understand, build copy, or improve it
Summary (continued)

Open source code


– Made available for use or modification as users or other developers see fit
Cybersquatting
– Registration of a domain name by an unaffiliated party
Thanks!

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