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Final Report 3 Project

This document is a summer internship report submitted by students of Ganadipathy Tulsi's Jain Engineering College, detailing their project on mobile application development using Android Studio. It covers the tools, features, and best practices for creating Android applications, highlighting the importance of Android Studio in modern app development. The report includes acknowledgments, an abstract, and outlines the project scope, development platforms, and the history of Android development.

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0% found this document useful (0 votes)
15 views25 pages

Final Report 3 Project

This document is a summer internship report submitted by students of Ganadipathy Tulsi's Jain Engineering College, detailing their project on mobile application development using Android Studio. It covers the tools, features, and best practices for creating Android applications, highlighting the importance of Android Studio in modern app development. The report includes acknowledgments, an abstract, and outlines the project scope, development platforms, and the history of Android development.

Uploaded by

Satabdi Saikia
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
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Final report 3 - project

Full Stack Web development (Anna University)

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A SUMMER INTERNSHIP TRAINING AT


“NATIONAL SMALL INDUSTRIES CORPORATION LTD”

SUMMER INTERNSHIP REPORT

Submitted by

R. DEVISRI (510821205003)
C.GAYATHIRY (510821205007)
P.RESHMI (510821205020)

in partial fulfilment for the award of the degree

Of

BACHELOR OF TECHNOLOGY
IN
INFORMATION TECHNOLOGY

GANADIPATHY TULSI’S JAIN ENGINEERING COLLEGE


KANIYAMBADI, VELLORE.

ANNA UNIVERSITY : CHENNAI 600025


NOVEMBER 2024

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ANNA UNIVERSITY:CHENNAI 600025


BONAFIDE CERTIFICATE

Certified that this summer internship report “Mobile Application Development” is


bonafide work of “R. DEVISRI (510821205003), C.GAYATHIRY (510821205007),
P.RESHMI (510821205020)”, who carried out the summer internship work under my
supervision.

SIGNATURE SIGNATURE
D.DURAI KUMAR D. DURAI KUMAR
SUPERVISOR HEAD OF THE DEPARTMENT
Associate Professor Associate Professor
Department of Information Technology Department of Information Technology
Ganadipathy Tulsi’s Jain Ganadipathy Tulsi’s Jain
EngineeringCollege Engineering College
Kaniyambadi, Vellore – 632 102. Kaniyambadi, Vellore – 632 102.

Submitted for the Project Viva-Vice Examination held on _______________ .

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INTERNAL EXAMINER EXTERNAL EXAMINER

DECLARATION

I hereby declare that the IT3711-Summer Internship Report carried out at


“NATIONAL SMALL INDUSTRIES CORPORATION LTD”
submitted for the B.Tech Information Technology Degree is my original
work and the dissertation has not formed the basis for the award of any
degree, associated ship, fellowship or any other similar titles.

Place:
Date:

SIGNATURE OF STUDENT

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ACKNOWLEDGEMENT

We express our special thanks to the almighty for giving us the courage and strength
in all aspects to complete our study successfully.
We are very grateful to our highly esteemed College Managing Trustee Shri.N. Sugal
Chand Jain, Secretary Shri.T. Amar Chand Jain and our beloved Principal Dr. M.
Barathi for the support given by them.
We owe our profound gratitude to our Head of the Department D. Durai Kumar,
Associate Professor, Department of Information Technology for his valuable guidance,
suggestions and constant encouragement that paved the way for the successful
completion of the project work.
We once again thank all faculty members of the Department of Information Technology
for their kind support and providing necessary facilities to carry out this project.
Finally, we express our hearty and sincere thanks to our family and friends for their
constant and valuable support and encouragement.

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ABSTRACT

In the contemporary digital era, mobile applications have become integral to daily life,
influencing sectors ranging from communication and entertainment to healthcare and
finance.
This paper explores mobile application development using Android Studio, focusing on
its tools and features that streamline the creation of robust Android applications.
Android Studio, the official IDE for Android development, leverages Java and Kotlin
languages, providing a comprehensive suite for coding, debugging, and testing.
Key components include an intuitive code editor, a powerful emulator, and integration
with version control systems.
The use of Gradle for automated builds and support for various device configurations
enhances development efficiency.
This study highlights best practices, common challenges, and solutions in Android app
development, showcasing the versatility and capabilities of Android Studio in creating
high-quality mobile applications.
Android Studio offers seamless integration with various libraries and frameworks,
allowing developers to enhance the functionality and user experience of their
applications.
The IDE also provides real-time code analysis, making it easier to identify and fix issues
early in the development process.
Moreover, Android Studio's support for advanced UI design tools, such as the Layout
Editor and ConstraintLayout, enables developers to create responsive and visually
appealing interfaces across different device sizes.
This paper further examines the role of Android Studio in supporting modern
development practices, such as Agile methodologies, continuous integration, and app
optimization techniques, ensuring that developers can create efficient, scalable, and
high-performing mobile applications.

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TABLE OF CONTENT

CHAPTER NO TITLE PAGE NO

ABSTRACT 5

1 INTRODUCTION 7
1.1 PROJECT OVERVIEW 7
1.2 PROJECT SCOPE
1.3 HISTORY OF DEVELOPMENT 8

2 DEVELOPMENT PLATFORMS AND TOOLS 10


2.1 . ANDROID DEVELOPMENT 10
2.2. ANDROID STUDIO 11

3 MOBILE APPS PROGRAMS 12


3.1 LIST VIEW PAGE 12
3.2 CALCULATOR 13
3.3 MUSIC PLAYER 16
3.4 SCROLLVIEW 19
3.5 QUIZ APP 21
3.6 DASHBOARD 23

4 CONCLUSION 25

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CHAPTER 1
INTRODUCTION

Mobile application development in Android Studio is the process of creating software


applications for Android devices using the official Integrated Development
Environment (IDE) provided by Google. Android Studio, based on IntelliJ IDEA, offers
a comprehensive suite of tools designed to streamline development. It supports
programming languages such as Java and Kotlin, providing flexibility for developers.
Key features include an advanced code editor, real-time code analysis, and intelligent
code completion. The built-in emulator allows testing on various virtual devices,
ensuring compatibility across different screen sizes and Android versions. Gradle, an
integrated build automation tool, manages dependencies and automates the build
process, enhancing efficiency. Android Studio also offers robust debugging tools, a
visual layout editor, and seamless integration with version control systems like Git.
These features collectively facilitate the development of high-quality, efficient, and
scalable Android applications, making Android Studio a cornerstone of modern mobile
app development.

1.1 PROJECT OVERVIEW

This project aims to design and develop a fully functional Android mobile application
using Android Studio, the official integrated development environment (IDE) for
Android development. The primary goal is to create an intuitive, user-friendly
application that serves a specific need or solves a real-world problem, leveraging the
core features of Android development such as efficient UI design, smooth navigation,
and responsive performance. The application will be built using Java or Kotlin, the
official programming languages for Android development, depending on project
requirements. Key features include seamless integration with backend services, such as
APIs or databases, to handle user data and provide real-time updates. The app will
include interactive elements such as buttons, forms, and menus, all designed with
Android's Material Design guidelines to ensure a modern and consistent user experience
across different device sizes and screen resolutions. To enhance the development
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process, the application will utilize Android Studio's powerful features, such as the
emulator for testing on various devices, Gradle for build automation, and version control
integration with Git. The app will be optimized for performance and security, ensuring
a smooth user experience while maintaining robust data protection. Additionally, the
project will address common challenges in Android app development, such as memory
management, app optimization, and debugging. Through careful planning and
adherence to best practices, the final application will provide a high-quality, reliable
product suitable for deployment on the Google Play Store or for private use within an
organization. Ultimately, this project will serve as a practical demonstration of the
power and versatility of Android Studio in creating dynamic mobile applications that
meet the demands of modern users.

1.2 PROJECT SCOPE

This project focuses on the end-to-end development of an Android mobile application


using Android Studio. The scope includes the design, development, testing, deployment,
and maintenance of the app, with the goal of delivering a high-quality, user-friendly
mobile solution.

Key activities within the scope include:

Requirements Gathering & Design: The project will begin with defining clear
functional and non-functional requirements, followed by creating wireframes and
UI/UX designs based on Material Design principles to ensure an intuitive, responsive
user interface.

Development: The app will be developed using Java or Kotlin, incorporating key
features such as user authentication, data storage (local/cloud), real-time API
integration, push notifications, and offline capabilities.

Testing: Extensive testing will be conducted, including unit testing, integration testing,
and user acceptance testing (UAT) to ensure app functionality, performance, and cross-
device compatibility.

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Deployment: After development, the app will be prepared for deployment on the
Google Play Store, including app store optimization (ASO) and ensuring compliance
with Google’s guidelines.

1.3 HISTORY OF DEVELOPMENT

Android app development began in 2003 with the founding of Android Inc., acquired
by Google in 2005. The first Android device, HTC Dream, was released in 2008. Key
early versions include Android 1.5 Cupcake (2009), introducing on-screen keyboards
and third-party widgets, and Android 2.2 Froyo (2010), which added performance
improvements and Wi-Fi hotspot functionality. Android 4.0 Ice Cream Sandwich (2011)
unified the phone and tablet OS, introducing a refined UI and improved multitasking.
Android 5.0 Lollipop (2014) brought Material Design, a major visual overhaul, while
Android 10 (2019) introduced privacy enhancements and a system-wide dark mode.
Android Studio, launched in 2013, replaced Eclipse as the primary IDE, providing a
more integrated development environment. Significant updates like Android 12 (2021)
with Material You and Android 13 (2022) continue to enhance customization and
security. Today, Android dominates the global mobile OS market, fostering a robust
app.

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CHAPTER 2

DEVELOPMENT PLATFORMS AND TOOLS

Mobile application development hinges on robust platforms and tools that cater to the
specific needs of different operating systems. The two most prominent platforms are
Android and iOS, each with its unique development environment, tools, and
programming languages.

2. 1. ANDROID DEVELOPMENT

Development Environment:
Android Studio: The official Integrated Development Environment (IDE) for Android
app development. It is based on IntelliJ IDEA and offers a comprehensive suite of tools
for coding, debugging, and testing.

Programming Language:

Java: Traditionally the primary language for Android development, known for its
reliability and widespread use.
Xml: Is a type of markup language that establishes a set of guidelines for encoding in
away that is both machine and human-readable.

2.2 ANDROID STUDIO

Android Studio is the official Integrated Development Environment (IDE) for Android
app development, offering a powerful and user-friendly platform for developers. Built
on IntelliJ IDEA, it provides a comprehensive suite of tools designed specifically for
creating Android applications

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Key features of Android Studio include:

Advanced Code Editor: Supports Java, Kotlin, and C++, offering syntax
highlighting, code completion, and refactoring tools.

Visual Layout Editor: Allows developers to design app interfaces visually, with
drag-and-drop functionality for UI components.

Emulator: A fast and feature-rich emulator to test apps on various Android devices
and configurations.

Gradle Build System: Automates the build process, manages dependencies, and
supports custom build configurations.

Android Profiler: Helps optimize app performance by monitoring CPU, memory, and
network usage in real-time.

Version Control Integration: Seamless integration with Git for version control,
facilitating collaboration among team members. Overall, Android Studio simplifies
and enhances the development workflow, enabling developers to create high-quality
Android apps efficiently.

CHAPTER-3

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MOBILE APPLICATION PROGRAM

3.1 LIST VIEW PAGE

SOURCE CODE:

XML CODE:
❖ LinearLayout: Vertical layout to stack views vertically.
❖ ListView (@+id/listView): Displays a list of items.
❖ android:divider="@android:color/darker_gray": Divider color between list
items.
❖ android:dividerHeight="1dp": Divider height

JAVA CODE:
❖ MainActivity: Main activity class that extends AppCompatActivity.
❖ onCreate(Bundle savedInstanceState): Initializes the activity.
❖ setContentView(R.layout.activity_main);: Sets the content view to the layout
defined in activity_main.xml.
❖ Initialization:
❖ istView: Reference to the ListView from XML layout.
❖ dataList: ArrayList to hold data for the list.
❖ Adding dummy data ("Item 1", "Item 2", etc.) to dataList.
❖ ArrayAdapter (adapter):
❖ Creates an ArrayAdapter to adapt dataList to the ListView.
❖ Uses android.R.layout.simple_list_item_1 as the layout for each item in the list
(default Android layout).
❖ Sets adapter to listView using setAdapter(adapter)

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OUTPUT

3.2 CALCULATOR

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SOURCE CODE:
XML CODE:
● RelativeLayout: Positions child views relative to each other or the parent
● TextView (@+id/textViewResult):
● Displays the current calculation or result.
● android:gravity="end": Aligns text to the end (right) of the TextView.
● GridLayout: Organizes buttons in a grid with 4 columns and 5 rows.
● Digits (0 to 9) to input numbers.
● Operations (+, -, *, /) for calculations = to calculate the result
● C to clear/reset the calculation.

JAVA CODE:
● MainActivity: Main activity class that extends AppCompatActivity.
● onCreate(Bundle savedInstanceState): Initializes the activity
● setContentView(R.layout.activity_main);: Sets the content view to the layout
defined in activity_main.xml
● Initialization
● textViewResult: Reference to the TextView for displaying the current calculation
or result
● imageView: Placeholder for displaying an image result (to be implemented as
needed).
● currentNumber: StringBuilder to store the current input number
● operand1, operand2: Doubles to store operands for calculations.
● operation: Char to store the operation (+, -, *, /) to perform.
● Button Click Handlers (onClick methods in XML): 37
● appendDigit(View view): Appends a digit to currentNumber and updates
textViewResult
● performOperation(View view): Sets operand1 and operation based on the clicked
operation button
● calculateResult(View view): Calculates the result based on operand1, operand2,
and operation.
● clear(View view): Clears/reset the calculator state.

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OUTPUT

3.3 MUSIC PLAYER

SOURCE CODE:

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XML CODE:
● <RelativeLayout>: Declares a RelativeLayout as the root element, allowing for
relative positioning of child views.
● xmlns:android="http://schemas.android.com/apk/res/android": Defines the XML
namespace for Android attributes.
● <ImageView>: Declares an ImageView for displaying album art.
● android:id="@+id/album_art": Assigns a unique ID to the ImageView for
reference in Java code.
● android:src="@drawable/album_art_placeholder": Sets the source image for the
ImageView.
● <TextView>: Declares a TextView for displaying the song title.
● android:id="@+id/song_title": Assigns a unique ID to the TextView for reference
in Java code.
● <TextView>: Declares another TextView for displaying the artist name.
● android:id="@+id/artist_name": Assigns a unique ID to the TextView for
Reference in Java code.

JAVA CODE:
● package com.example.musicplayer: Declares the package name where this class
is located.
● public class MainActivity extends AppCompatActivity: Defines the
MainActivity class, inheriting from AppCompatActivity.
● private MediaPlayer mediaPlayer: Declares a MediaPlayer object to play audio..
● protected void onCreate(Bundle savedInstanceState): Defines the onCreate
method, called when the activity is first created.
● super.onCreate(savedInstanceState): Calls the superclass's onCreate method to
perform initializations.
● setContentView(R.layout.activity_main): Sets the activity's content to the layout
defined in activity_main.xml. 43

OUTPUT

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3.4 SCROLL VIEW

SOURCE CODE:
XML CODE:
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● <ScrollView> : Defines the ScrollView container with a namespace declaration


and sets its width and height to match the parent.
● <LinearLayout>: Contains child views arranged vertically, with width matching
the parent and height wrapping content.
● <TextView>: Represents a simple text element within the LinearLayout.

JAVA CODE:

● package com.example.scrollviewexample: Declares the package name where this


class is located.
● import android.os.Bundle;: Imports the Bundle class used for passing data to the
onCreate method.
● Import androidx.appcompat.app.AppCompatActivity : Imports
AppCompatActivity for backward compatibility and modern features.
● public class MainActivity extends AppCompatActivity : Defines the
MainActivity class, inheriting from AppCompatActivity.
● @Override: Annotation indicating that the onCreate method overrides a method
in the superclass.
● protected void onCreate(Bundle savedInstanceState) : Defines the onCreate
method, called when the activity is first created.
● super.onCreate(savedInstanceState): Calls the superclass's onCreate method to
perform initializations.
● setContentView(R.layout.activity_main): Sets the activity's content to the layout
defined in activity_main.xml.

OUTPUT

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3.5 QUIZ GAME

SOURCE CODE:

XML CODE:

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● Parent Layout Configuration: The parent layout is a LinearLayout with its


orientation set to vertical.
● Child Elements: The layout contains the following elements: one ImageView,
one TextView, two Button elements, and two ImageButton elements.
● Child LinearLayout: The Button and ImageButton components are placed
inside a child LinearLayout. The orientation of the child LinearLayout is set to
horizontal.
● ImageView Functionality: The ImageView is used for displaying relevant
images related to the questions.
● TextView Functionality: The TextView displays the question text to the user.
● Button and ImageButton Functionality:Button elements are used to indicate
True/False options for the answers. ImageButton elements allow navigation to
the next or previous question.

JAVA CODE:

● onCreate() Method Invocation: The onCreate() method is the first to be invoked


when the app is launched. A Question[] array is instantiated, containing question
IDs and their corresponding correct answers.
● setOnClickListener() Setup: The setOnClickListener() method is attached to a
Button or ImageButton. This method is triggered whenever the user clicks the
respective button or image button.
● Button Click Handling: On a button click, the getId() method retrieves the
clicked button's ID. Based on the ID, specific actions are performed according to
the app's logic.
● Question Update Mechanism: The updateQuestion() method updates the
current question using the setText() method of TextView.

OUTPUT

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3.6 DASHBOARD

SOURCE CODE

XML CODE

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● <androidx.constraintlayout.widget.ConstraintLayout>: Declares
ConstraintLayout as the root element, allowing flexible positioning and alignment
of child views relative to each other or the parent.
● xmlns:android="http://schemas.android.com/apk/res/android": Defines the XML
namespace for Android attributes, enabling the use of Android-specific
properties.
● <ImageView>: Declares an ImageView to display an icon representing a
dashboard feature.
● android:id="@+id/feature_icon": Assigns a unique ID to the ImageView for
reference in Java code.
● android:src="@drawable/icon_placeholder": Sets the source image for the
ImageView using a drawable resource.

JAVA CODE:

● In the onCreate() method of your activity, the XML layout is inflated using
setContentView(R.layout.dashboard_layout).
● Dashboard components like TextView, ImageView, and Button are initialized
using findViewById().
● Interactive components such as Button are assigned OnClickListener to handle
user actions.
● Navigation between dashboard features is managed using Intent for activities or
FragmentTransaction for fragments.
● For dashboards with a dynamic list of features, use a RecyclerView to display
items efficiently.
● Set up an adapter to bind feature data to each item in the list.
● Add custom styling and behavior to the dashboard via Java.

OUTPUT

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4.1 CONCLUSION

Mobile app development is a dynamic and crucial aspect of today's digital


landscapeThis report has highlighted key phases and considerations in the
app development lifecycle, emphasizing the importance of thorough
planning, robust design, efficient development,rigorous testing, and
effective deployment strategies. The iterative nature of development,
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supported by agile methodologies, allows for flexibility and responsiveness


to changing requirements and user feedback. User experience (UX) and user
interface (UI) design play pivotal roles in ensuring app usability and
engagement, contributing significantly to its success. Furthermore, the
integration of backend services, security measures, and performance
optimization are critical to delivering a reliable and scalable app.looking
forward, the mobile app development industry continues to evolve with
advancements in technologies such as AI, AR/VR, and IoT, offering new
avenues for innovation. Success in app development hinges on collaboration
across multidisciplinary teams, adherence to industry best practices, and a
keen understanding of user expectations and markettrends. By aligning these
elements, developers can create impactful, user-centric mobile applications
that meet both business objectives anuserneeds effectively.

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