Prim's Minimal Spanning Tree
Prim's Minimal Spanning Tree
Prim’s minimal spanning tree algorithm is one of the efficient methods to find the minimum spanning
tree of a graph. A minimum spanning tree is a sub graph that connects all the vertices present in the
main graph with the least possible edges and minimum cost (sum of the weights assigned to each
edge).
The algorithm, similar to any shortest path algorithm, begins from a vertex that is set as a root and
walks through all the vertices in the graph by determining the least cost adjacent edges.
Prim’s Algorithm
To execute the prim’s algorithm, the inputs taken by the algorithm are the graph G {V, E}, where V is the
set of vertices and E is the set of edges, and the source vertex S. A minimum spanning tree of graph G
is obtained as an output.
Algorithm
Declare an array visited[] to store the visited vertices and firstly, add the arbitrary root, say S, to
the visited array.
Check whether the adjacent vertices of the last visited vertex are present in the visited[] array or
not.
If the vertices are not in the visited[] array, compare the cost of edges and add the least cost
edge to the output spanning tree.
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The adjacent unvisited vertex with the least cost edge is added into the visited[] array and the
least cost edge is added to the minimum spanning tree output.
Steps 2 and 4 are repeated for all the unvisited vertices in the graph to obtain the full minimum
spanning tree output for the given graph.
Calculate the cost of the minimum spanning tree obtained.
Examples
Find the minimum spanning tree using prim’s method (greedy approach) for the graph given
below with S as the arbitrary root.
Solution
Step 1
Create a visited array to store all the visited vertices into it.
V = { }
The arbitrary root is mentioned to be S, so among all the edges that are connected to S we need to find
the least cost edge.
S → B = 8
V = {S, B}
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Step 2
Since B is the last visited, check for the least cost edge that is connected to the vertex B.
B → A = 9
B → C = 16
B → E = 14
V = {S, B, A}
Step 3
Since A is the last visited, check for the least cost edge that is connected to the vertex A.
A → C = 22
A → B = 9
A → E = 11
But A → B is already in the spanning tree, check for the next least cost edge. Hence, A → E is added to
the spanning tree.
V = {S, B, A, E}
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Step 4
Since E is the last visited, check for the least cost edge that is connected to the vertex E.
E → C = 18
E → D = 3
V = {S, B, A, E, D}
Step 5
Since D is the last visited, check for the least cost edge that is connected to the vertex D.
D → C = 15
E → D = 3
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V = {S, B, A, E, D, C}
Example
The final program implements Prim’s minimum spanning tree problem that takes the cost adjacency
matrix as the input and prints the spanning tree as the output along with the minimum cost.
Open Compiler
#include<stdio.h>
#include<stdlib.h>
#define inf 99999
#define MAX 10
int G[MAX][MAX] = {
{0, 19, 8},
{21, 0, 13},
{15, 18, 0}
};
int S[MAX][MAX], n;
int prims();
int main(){
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int i, j, cost;
n = 3;
cost=prims();
printf("Spanning tree:");
for(i=0; i<n; i++) {
printf("\n");
for(j=0; j<n; j++)
printf("%d\t",S[i][j]);
}
printf("\nMinimum cost = %d", cost);
return 0;
}
int prims(){
int C[MAX][MAX];
int u, v, min_dist, dist[MAX], from[MAX];
int visited[MAX],ne,i,min_cost,j;
Output
Spanning tree:
0 0 8
0 0 13
8 13 0
Minimum cost = 26