message (1)
message (1)
-- This script is designed for use in Roblox games and manipulates players'
positions using client-sided CFrame adjustments.
-- It allows you to move players to a specified range in front of your character
and set their walk speed to 0.
-- what does this mean it mean like you can use tool and thing for example you have
sword and gun in game Which this script made for Manipulate Hitbox client sided
-- you can use those tool to Damage/hit/kill player that Bringed to you
--even though this script is client sided but even is client sided other player can
still see themselves died/Hitted/damaged
-- This may not work in games with robust anti-cheat systems or hitbox checks.
local OrionLib =
loadstring(game:HttpGet(('https://raw.githubusercontent.com/shlexware/Orion/main/
source')))()
local Window = OrionLib:MakeWindow({Name = "FE kill all GUI v4 by MawinCK",
HidePremium = false, SaveConfig = true, ConfigFolder = "OrionTest"})
local tableEnemy = {}
for _, v in pairs(game.Workspace:GetDescendants()) do
if v:IsA("Model") and v.Name ~= player.Name and
v:FindFirstChild("HumanoidRootPart") then
table.insert(tableEnemy, v.Name)
end
end
game:GetService("Workspace").ChildAdded:Connect(function()
tableEnemy = {}
for _, v in pairs(game.Workspace:GetDescendants()) do
if v:IsA("Model") and v.Name ~= player.Name and
v:FindFirstChild("HumanoidRootPart") then
table.insert(tableEnemy, v.Name)
end
end
end)
game:GetService("Workspace").ChildRemoved:Connect(function()
tableEnemy = {}
for _, v in pairs(game.Workspace:GetDescendants()) do
if v:IsA("Model") and v.Name ~= player.Name and
v:FindFirstChild("HumanoidRootPart") then
table.insert(tableEnemy, v.Name)
end
end
end)
local selectedEnemy = nil
Tab:AddDropdown({
Name = "Select Objective Thing to bring",
Default = "",
Options = tableEnemy,
Callback = function(Value)
selectedEnemy = Value
end
})
local InputNumber = -5
Tab:AddTextbox({
Name = "Distance of Bring(MUST USE NEGATIVE NUMBER)",
Default = tostring(InputNumber),
TextDisappear = true,
Callback = function(Value)
InputNumber = tonumber(Value)
end
})
game.Players.LocalPlayer.CharacterAdded:Connect(function(char)
character = char
localroot = character:WaitForChild("HumanoidRootPart")
end)
Tab:AddToggle({
Name = "Target Selected Object",
Default = false,
Callback = function(state)
TargetSelectedEnemyToggle = state
if state then
TargetSelectedEnemy()
end
end
})
Tab:AddToggle({
Name = "Target All",
Default = false,
Callback = function(state)
TargetAll(state)
end
})
Tab:AddToggle({
Name = "Target All But With Team Check",
Default = false,
Callback = function(state)
targetAllWithTeamCheck(state)
end
})
OrionLib:Init()