Overview of Game Development Using A Game Engine - Mobile Computing CIT-685 - BS IT 5th Semester
Overview of Game Development Using A Game Engine - Mobile Computing CIT-685 - BS IT 5th Semester
Game development is the process of creating video games, which involves multiple
disciplines such as computer science, graphics design, physics simulation, and artificial
intelligence. Games can be developed for various platforms, including mobile devices, PCs,
consoles, and virtual reality headsets.
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A game engine is a software framework designed to facilitate game development. It provides
a collection of tools, libraries, and reusable components that help developers build, render,
and optimize games.
1. Rendering Engine: Manages the graphics pipeline to display 2D/3D visuals efficiently.
2. Physics Engine: Simulates real-world physics, including collisions, gravity, and
dynamics.
3. Scripting System: Allows game logic to be programmed using languages like C#,
Lua, or Python.
4. Artificial Intelligence (AI) System: Implements pathfinding, decision-making, and
NPC behaviors.
5. Audio Engine: Manages sound effects, music, and voiceovers.
6. Animation System: Controls character and object animations.
7. Networking Engine: Supports multiplayer functionality and online interactions.
8. User Interface (UI) System: Handles menus, HUD elements, and interactive
controls.
Popular game engines include Unity, Unreal Engine, Godot, CryEngine, and GameMaker
Studio.
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Step 3: Creating and Importing Assets
● Use debugging tools provided by the engine to identify and fix errors.
● Perform unit testing, integration testing, and playtesting.
● Optimize performance for smooth gameplay across devices.
● Compile the game for target platforms (Android, iOS, Windows, etc.).
● Optimize assets and compression settings for different hardware.
● Publish the game on platforms like Google Play Store, Apple App Store, or Steam.
● Shaders: Small programs that control the rendering of pixels and vertices.
● Ray Tracing: A technique for realistic lighting and reflections.
● Level of Detail (LOD): Reducing detail in distant objects to improve performance.
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Artificial Intelligence in Games
Performance Optimization
Cross-Platform Compatibility
● Simulation and Training: Game engines are used in military training, medical
simulations, and flight simulators.
● Architectural Visualization: Real-time 3D rendering for architectural and interior
design.
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● Virtual Reality (VR) and Augmented Reality (AR): Immersive experiences for
gaming, education, and marketing.
● Film and Animation: Game engines like Unreal Engine are used for real-time
rendering in movies and TV shows.
7. Conclusion
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