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6PHCI-Module-1 (2024)

The document provides an overview of Human-Computer Interaction (HCI), detailing its definition, history, elements involved, and goals. It emphasizes the importance of user-centered design, usability, and ergonomics in creating effective systems that enhance user experience and productivity. Additionally, it discusses the challenges and implications of HCI in various contexts, including accessibility and social interaction.

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0% found this document useful (0 votes)
11 views25 pages

6PHCI-Module-1 (2024)

The document provides an overview of Human-Computer Interaction (HCI), detailing its definition, history, elements involved, and goals. It emphasizes the importance of user-centered design, usability, and ergonomics in creating effective systems that enhance user experience and productivity. Additionally, it discusses the challenges and implications of HCI in various contexts, including accessibility and social interaction.

Uploaded by

sagecyanned
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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6PHCI Module 1

Introduction to Human Computer Interaction

Principles of Human Computer Interaction


2nd Semester (SY 2024-2025)
Assistant Professor Kathrine S. Aguilar, MIS
What is HCI?
• HCI (human-computer interaction) is the study of interaction
between people (users) & computers.

• Interaction between users & computers occurs at the user interface.

• It encompasses the design, evaluation, & implementation of


interactive computing systems, with a focus on making these
systems easy, efficient, & enjoyable for users to use.

• The golden principle in HCI is that “people should come first”.


History of HCI
HCI has evolved significantly since the 1960s, driven by advances in
computing technology & the understanding of human cognition.
Here’s a brief history:
• 1960s-1970s: Early stages focused on command-line interfaces
and basic interaction.
• 1980s: The introduction of graphical user interfaces (GUIs) like
the Macintosh & Windows made computers more accessible to
non-technical users.
• 1990s: The internet & multimedia applications led to new
challenges in HCI, focusing on web design & online interaction.
• 2000s-present: The rise of mobile devices, touch interfaces,
virtual reality (VR), & artificial intelligence (AI) has transformed
how users interact with computers.
History of HCI
History of HCI
Elements Involved in HCI
• Computer • Human
Elements Involved in HCI: Computer
• A computer system comprises various elements, each of which affects
the user of the system.

• Input devices for interactive use, allowing text entry, drawing &
selection from the screen:
üText entry: traditional keyboard, phone text entry, speech &
handwriting
üPointing: principally the mouse, but also touch pad, stylus, & others
ü3D interaction devices

• Output display devices for interactive use:


• Different types of screen mostly using some form of bitmap display
• Large displays & situated displays for shared & public use
• Digital paper may be usable in the near future
Elements Involved in HCI: Computer
• Memory:
• Short-term memory: RAM
• Long-term memory: magnetic & optical disks
• Capacity limitations related to document & video
storage
• Access methods as they limit or help the user

• Processing:
• The effects when systems run too slow or too fast,
the myth of the infinitely fast machine
• Limitations on processing speed
• Networks & their impact on system performance
Elements Involved in HCI: Human
• Humans are limited in their capacity to
process information. This has important
implications for design.

• Information is received & responses given


via a number of input & output channels:
üVisual channel
üAuditory channel
üHaptic channel
üMovement
Elements Involved in HCI: Human
• Information is stored in memory:
üSensory memory - records info from senses upto 3 seconds
üShort-term (working) memory - records info up to 20 seconds before
forgotten or transferred to long-term memory
üLong-term memory - can hold vast amount of info & relatively pemanent

• Information is processed and applied:


üReasoning
üProblem solving
üSkill acquisition
üError

• Emotion influences human capabilities


Interaction - Computer
• The communication between
the user & the system. Their
interaction framework has 4
parts:
üUser
üInput
üSystem
üOutput
Interaction Model
Interaction Model
• Interaction models help us to understand what is
going on in the interaction between user &
system. They address the translations between
what the user wants & what the system does.
• Ergonomics looks at the physical characteristics
of the interaction & how these influence its
effectiveness.
• The dialog between user & system is influenced
by the style of the interface.
• The interaction takes place within a social &
organizational context that affects both user &
system.
Goals of HCI
• The goals of HCI are to produce usable and safe system, as well as
functional systems. In order to produce computer system with good
usability, developer must attempt to:

üUnderstand the factors that determines how people use technology


üDevelop tools and techniques to enable building a suitable system
üAchieve efficient, effective and safe interaction
üPut people first
Importance of HCI
• Enhances User Experience: HCI helps to
design systems that are intuitive and user-
friendly.
• Increases Efficiency: Well-designed systems
can help users complete tasks faster & with
fewer errors.
• Reduces Frustration: HCI design can
minimize user frustration & cognitive load by
creating simple, easy-to-use interfaces.
Desktop and Mental Models
• Desktop Models: Refer to the GUI
environment, where users interact
with icons, folders, & windows to
manage tasks.

• Mental Models: These are the


cognitive representations users
create to understand & navigate
computer systems. A good interface
aligns with users' mental models,
making it easier for them to
interact effectively.
Collaboration and Communication in HCI
• Collaboration Tools: Software
like Google Docs, Slack, & Zoom
enable users to work together in
real-time, overcoming physical
& geographic boundaries.

• Social Interaction: Social media


platforms & collaborative
software are key examples of
HCI that facilitate global
communication & interaction.
Social Change, Social Expression & HCI
• Accessibility: HCI aims to
design systems that are
accessible to people with
disabilities (e.g., screen readers
for the visually impaired).

• Social Media: Platforms like


Facebook & Twitter allow
individuals to express opinions,
share experiences, & engage
with the broader community.
Ergonomics and Human Factors in HCI
• Ergonomics: Refers to the design of
tools, systems, & environments to fit
the physical & cognitive needs of
users. In HCI, this means designing
interfaces that are comfortable, safe,
& easy to use.

• Human Factors: This focuses on


understanding human abilities &
limitations to improve system
design.
The Relation of HCI in the Workplace
• Improved Productivity: By designing
efficient interfaces, employees can complete
tasks more quickly & accurately.
• User-Centered Design: In the workplace,
HCI ensures that systems are designed with
the needs & capabilities of the users in mind,
leading to higher satisfaction & performance.
• Remote Work: Advances in HCI are crucial in
supporting remote work environments,
providing tools for effective communication,
collaboration, & productivity.
Computer - HCI Themes
• PRIORITY: end-user

• MUST CONSIDER: end-user’s


capabilities, demands, preferences

• TARGET: end-user must be be


comfortable using the system, they
don't have to change the way they use it
Key Concepts to Remember:
• Usability: Refers to how easy &
satisfying it is for users to interact with
a system.
• User-Centered Design (UCD): A design
philosophy focusing on the needs &
limitations of the user.
• Affordances: The features of an
Affordances (to give a clue) interface that suggest how it should be
used.
• Feedback: Information provided to the
user about their actions to help them
understand the effect of their
interaction.
HCI Challenges and Problems
• Human-technology symbiosis - complicated & multi-faceted interaction
• Human-environment interaction - develop unexpected implications &
difficulties as it becomes more advanced
• Ethics, privacy and security - should strengthen actions about privacy &
security in the modern intelligence era
• Well-being, health & eudaimonia - ‘doing & living well’ from having a good
(eu) & spirit (daimon)
• Accessibility and universal access - open to all to produce a quality of life of
diverse populations
• Learning and creativity
• Social organization and democracy (excessive use of energy, climate change,
pollution, famine, etc.)

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