Computer Science and Engineering
Computer Science and Engineering
“We built the car employing a variety of transmission methods. But what about a car that can be
controlled over WIFI.”
WIFI is the most promising technology right now, and developers are always working to improve
it. This technology is prevalent today and will be for many years to come. WIFI with low power
consumption has also been developed. So let us concentrate on this technology today. We created
a car that can be controlled via WIFI. If you host your IP address on a website, you can control it
from anywhere in the globe, but we'll stick to local WIFI for now. So, let's get started.
Node MCU is an ESP-32S microcontroller (MCU) similar to the 328P, except it has WIFI
incorporated into the ESP-32S. This is a fantastic resource for IOT newcomers. It can connect over
WIFI and can function as a Hotspot. See the diagram above for the pinout. In the Arduino code,
the GPIO numbers will be used.
Now, in this situation, the Node MCU connects with my router and generates a local IP address,
which we can enter into our mobile device or computer (both of which are linked to the same
router) to see a webpage appear with various buttons that allow us to operate the automobile. You
can now control the car with the help of the website.
Setup your chassis. Connect motors, wheels, and the caster wheel with screws. Solder wires with
motors and connect them to sockets of the driver.
See the figure above and connect. Connect your motors as per your configuration. If you are
connecting your motor for the first time with the L298N driver then at a first run a code for moving
forward with the UNO. Then give a try to the right and then left. Backward will follow it. It will
be just a case of digitalWrite(). Comment freely if you are not okay. Power is required for the Node
MCU as well as the L298N. It will be better by using a different supply for the two things. Give
5V from the power bank at the Vin and GND of Node MCU. You can use 9V or 12V for L298N.
The whole process is rather easy. See the pictures given in the report and refer to the pinout pic of
Node MCU. You will understand it better.
Opening Browser
Get into the website from your device browser. You can see the following webpage. It has already
been a host on a free domain site. Press any button and run the car, if not running, check the power
supply given and for any loose connections happening. Do not give Node MCU beyond 5V. You
can use 12V for the L298N. So now, you can enjoy riding the WIFI-controlled car.
Introduction
Microcontrollers
Microcontrollers are everywhere around us, even when we drive our vehicles, on all computers we
use including smartphones and tablets, or sometimes when making a cup of coffee on our coffee
machines. With the rapid spreading of IoT technology, data is constantly being gathered,
microcontrollers have become a huge part of the modern world with a lot of fields of application.
What is a Microcontroller?
“Microcontroller” is a well-chosen name for this apparatus because it emphasizes the defining
characteristics of this product category precisely. The prefix “micro” implies size or the smallness
of the device and the term "controller" here implies the enhanced ability of the device to perform
control functions. The functionality of this device is a result of a combination of a digital processor
and a digital memory with additional hardware components that are specifically designed to help
the microcontroller to interact with the other components.
Microcontrollers are usually designed for embedded applications, in contrast to the
microprocessors which are used in personal computers or other general-purpose applications. They
are essentially simple miniature personal computers designed to control small features of a larger
component, without a complex front-end operating system.
A microcontroller is similar to but less sophisticated than, a System on a Chip (SoC). An SoC may
include a microcontroller as one of its components, but in addition, it is also integrated with
advanced extensions like a graphics processing unit (GPU), a Wi-Fi module, or coprocessors.
By reducing the size and cost compared to a design used on a separate microprocessor, memory,
and input/output devices, microcontrollers make it economical to digitally control even more
devices and processes very easily. Mixed-signal microcontrollers are very common. They function
by integrating analog components needed to control non-digital electronic systems. About the
internet of things and robotics, microcontrollers are an economical and popular means of data
collection, sensing, and actuating the physical world as edge devices.
Microcontrollers generally can retain functionality while waiting for an event like a button press
or some other interrupt. Other microcontrollers may serve performance-critical roles at which they
may need to act more like a digital signal processor (DSP) than a microcontroller, with higher
clock speeds and power consumption.
A microcontroller can be also defined as a small and low-cost microcomputer, which is designed
to perform the specific tasks of embedded systems like displaying microwave information,
receiving remote signals, etc. Any electric appliance that stores, measures, displays information,
or calculates comprises a microcontroller chip inside it.
What a microcontroller does is, gathers input, process this information, and outputs a certain action
based on the information gathered by it. Microcontrollers usually operate at lower speeds, around
the 1MHz to 200 MHz range, and are designed to consume less power because they normally are
embedded inside other devices that can have greater power consumptions than the MCU.
A Microcontroller can be considered as the backbone of Embedded Systems and its most important
feature is the fact that "It can think". A Microcontroller may look like a simple electronics chip,
but it’s way too powerful because it's programmable. Using a programming code, we can control
all I/O pins of a microcontroller and are used to perform multiple functions.
C and assembly languages are usually used for programming a microcontroller but the HEX File
which gets uploaded in Microcontrollers is in machine language. There are also other languages
available for programming a microcontroller but beginners start with assembly language as it
provides a clear idea about the microcontroller's architecture.
History
The origins stories of both the microprocessor and the microcontroller go back to the invention of
the MOSFET, also known as the MOS transistor. Mohamed M. Atalla and Dawon Kahng at Bell
Labs invented it in 1959. Atalla also proposed the MOS integrated circuit, which was an integrated
circuit chip fabricated using MOSFETs. MOS had higher transistor density and lower
manufacturing costs than bipolar chips. MOS chips increased in complexity with time, leading to
large-scale integration (LSI) with hundreds of transistors on a single MOS chip. The application
of the MOS LSI chip was the basis for the first microprocessors when engineers recognized that a
complete computer processor could be contained on a single MOS LSI chip.
The first-ever multi-chip microprocessors, the Four-Phase Systems, and the Garrett Ai Research
MP944 were developed with multiple MOS LSI chips. The first single-chip microprocessor, which
was the Intel 4004, was released on a single MOS LSI chip.
Engineers Gary Boone and Michael Cochran created the first microcontroller in 1971. The TMS
1000, combined read-only memory, read/write memory, processor, and clock on one chip and
mainly targeted at embedded systems.
After that, Japanese electronics manufacturer began producing microcontrollers for automobiles,
including 4-bit MCUs for in-car entertainment, automatic wipers, electronic locks, and dashboard,
and 8-bit MCUs for engine control.
Nowadays microcontrollers are cheap and are also readily available for hobbyists, with large online
communities around certain processors.
A typical home in a developed country is likely to have only four general-purpose microprocessors
but around three dozen microcontrollers. A typical mid-range automobile has about 30
microcontrollers. They can also be found in many electrical devices such as washing machines,
microwave ovens, and telephones.
Types of Microcontrollers
Microcontrollers are classified based on Bus-width, Memory, Instruction Set, Architecture, &
Manufacturer.
• As a peripheral controller of a PC
• In bio-medical equipment
ESP-8266
ESP Modules
ESP-01 ESP-12
ESP-02 ESP-30
• Esp8266 has integrated a Tensilica L106 32-bit RISC processor. It got extra-low power
consumption, which makes this chip very much suitable for small circuits, IOT Projects.
• This chip reaches a maximum clock speed of 160MHz.
• External SPI Flash 512KB to 4MB typically in some cases 16MB supported according to
the board you chosen
GPIO – I/O Pins in the Board
SPI- is a synchronous serial communication interface via SS SCLK MOSI MISO Pins.
PWM - way to reduce the power delivered by an electrical signal
I2C is a serial communication protocol data is transferred bit by bit by a single wire (SDA Line).
SCL is the clock line. It is used to synchronize all data transfers over the I2C bus. SDA is the data
line.
I2S is an electrical serial bus interface used to connect digital audio devices. Consists of a clock
line, word clock (left-right clock) line, and serial data line.
SDIO (Secure Digital Input/Output Interface) - SDIO is used for Data exchange between host
and device. SDIO can connect the SD Slot with I/O devices like Bluetooth, Wireless LAN, GPS
Receiver, Digital Camera, etc.
• In the PWM signal, the minimum and maximum voltage are the values that limit the
wave’s oscillation.
• The time that takes a cycle to finish is called a period. Frequency =1/period
• Duty Cycle represents how much of the period in which the signal is high.
• To calculate the duty cycle you need to know how much of the period the signal is high.
Calculating duty cycle = Take high time as 50ms and low time as 50ms
• Period is 100ms
• 50ms/100mx=50% duty cycle
• 5v*50%=2.5v
Output=2.5v
Duty Cycle Resolution- Resolution is how many steps there can be between 0% and 100% in
ESP8266 it is 0-1023(10bit) and in Arduino, It is 0-255(8bit)
How PWM is controlled in Arduino-IDE
analogWrite(ENA, Speed);
We can turn on and off the motor via ENA and ENB
A module usually comes with a jumper on those two pins when those are placed it is in ON state
and on maximum speed
After removing the jumpers, by giving PWM signals to ENA and ENB pins we can control the
speed of the motors
• VCC – voltage supply line for motors and the module (This module has a voltage drop of around
2volts, each channel can handle 2A)
• GND- Common pin
• 5V – it outputs 5V when a jumper is placed in 5V-EN (Also provide power for L298N IC through
a 7805 5v regulator when the jumper is removed you need to provide 5v externally)
• ENA- making this pin HIGH will make motor A rotate or by giving Desired PWM Signal
• ENB- making this pin HIGH will make motor B rotate or by giving Desired PWM Signal
• IN1 & IN2 – These two pins control the direction of motor A rotation when IN1 is High and IN2
is LOW motor A will rotate clockwise and when IN1 is LOW and IN2 is the HIGH motor will
rotate anticlockwise. If both pins are either HIGH or LOW motor will stop the spin
• IN3 & IN4 - These two pins control the direction of motor B rotation when IN3 is HIGH and IN4
is LOW motor A will rotate clockwise and when IN3 is LOW and IN4 is the HIGH motor will
rotate anticlockwise. If both pins are either HIGH or LOW motor will stop the spin
Forward Backward
Arduino Code
#include <ESP8266WiFi.h>
#include <WiFiClient.h>
#include <ESP8266WebServer.h>
int speed_Coeff = 3;
ESP8266WebServer server(80);
void setup() {
pinMode(IN_1, OUTPUT);
pinMode(IN_2, OUTPUT);
pinMode(IN_3, OUTPUT);
pinMode(IN_4, OUTPUT);
Serial.begin(115200);
// Connecting WiFi
WiFi.mode(WIFI_AP);
WiFi.softAP(ssid);
Serial.println(myIP);
// Starting WEB-server
server.onNotFound ( HTTP_handleRoot );
server.begin();
void goAhead(){
digitalWrite(IN_1, LOW);
digitalWrite(IN_2, HIGH);
digitalWrite(IN_3, LOW);
digitalWrite(IN_4, HIGH);
void goBack(){
digitalWrite(IN_1, HIGH);
digitalWrite(IN_2, LOW);
digitalWrite(IN_3, HIGH);
digitalWrite(IN_4, LOW);
void goRight(){
digitalWrite(IN_1, HIGH);
digitalWrite(IN_2, LOW);
digitalWrite(IN_3, LOW);
digitalWrite(IN_4, HIGH);
void goLeft(){
digitalWrite(IN_1, LOW);
digitalWrite(IN_2, HIGH);
digitalWrite(IN_3, HIGH);
digitalWrite(IN_4, LOW);
void goAheadRight(){
digitalWrite(IN_1, LOW);
digitalWrite(IN_2, HIGH);
digitalWrite(IN_3, LOW);
digitalWrite(IN_4, HIGH);
void goAheadLeft(){
digitalWrite(IN_1, LOW);
digitalWrite(IN_2, HIGH);
digitalWrite(IN_3, LOW);
digitalWrite(IN_4, HIGH);
void goBackRight(){
digitalWrite(IN_1, HIGH);
digitalWrite(IN_2, LOW);
digitalWrite(IN_3, HIGH);
digitalWrite(IN_4, LOW);
void goBackLeft(){
digitalWrite(IN_1, HIGH);
digitalWrite(IN_2, LOW);
digitalWrite(IN_3, HIGH);
digitalWrite(IN_4, LOW);
void stopRobot(){
digitalWrite(IN_1, LOW);
digitalWrite(IN_2, LOW);
digitalWrite(IN_3, LOW);
digitalWrite(IN_4, LOW);
}
void loop() {
server.handleClient();
command = server.arg("State");
void HTTP_handleRoot(void) {
if( server.hasArg("State") ){
Serial.println(server.arg("State"));
delay(1);
}
Web & App Interface Made to Send Commands
Item Used Of Wifi Control Car
Node MCU is an ESP-32S microcontroller (MCU) like the 328P but the thing is that it has WIFI
integrated into the ESP-32S. So excellent for IOT beginners. It can connect over WIFI and can
also create a Hotspot as well. See the pinout given in the pic above. The GPIO numbers will
Now here, in this case, the Node MCU connects with my router and it creates a local IP and
we can enter that IP in our Mobile or computer (connected to the same router) and can see
a webpage coming and there will be certain buttons by which we can control the car.
Setup your chassis. Connect motors and wheels and the caster wheel with screws. Solder
See the figure above and connect. Connect your motors as per your configuration. If you are
connecting your motor for the first time with the L298N driver then at a first run a code for
moving forward with the UNO. Then give a try to the right and then left. Backward will follow
it. It will be just a case of digitalWrite(). Comment freely if you are not okay.
Power is required for the Node MCU as well as the L298N. It will be better by using a different
supply for the two things. Give 5V from the power bank at the Vin and GND of Node MCU.
You can use 9V or 12Vfor L298N. The whole process is rather easy. See the pic given here and
refer to it with the pinout pic of Node MCU. You will understand it better.
We are going to talk about how to make a WIFI-controlled car using Node MCU. Node MCU
ESP-32S board L298N Motor Drive is mainly used for this. Also, this can be easily controlled
by your smartphone. We have described to you step-by-step how to do this through this
tutorial.
Process of this WIFI Controlled Car
When this WIFI-controlled car is powered on, the Node MCU board connects to the WIFI
connection. Then, when you press the Commands (Forward, Backward, Left, Right) buttons
on the interface created with HTML coding and has live hosted the site, those values will be
sent to the Node MCU board via the web cloud. Then, the gear motors rotate according to
those values. The L298N motor driver board is used for this. Also, the speed of these motors
So, let’s make this smart car step by step. The required components are as follows: -
Used the necessary items and quantity with the help of the above hardware required table.
• Secondly, glue the four gear motors to the car kit board, to do this, use the hot glue gun.
• Thirdly, attach the motor driver board to the top of the foam board. Afterward, connect the
gear motors to the Motor driver board. For that, use the below circuit diagram.
• OK, now glue the breadboard as follows. Then, attach the Node MCU board to the
breadboard
• Next, connect the motor driver board to the Node MCU board. For that, use the
above circuit diagram.
• Now, connect the battery holder with the GND and 12v terminals on the motor drive
board.
• After, glue it onto the car kit board.
• OK. let’s set up the website. After connecting your device to the WIFI and go to
the link in the
• above “web & app interface made to send commands” page.
• Lastly, attach the batteries to the battery holder and turns ON your smart car. Now,
go to the
• site: - http://wificar.c1.biz/ project and control it easily. OK, enjoy this project.
References
Home automation refers to the use of technology to control and manage household systems and
appliances. The concept has evolved significantly over the past few decades, with modern systems
offering advanced functionalities such as remote control, voice commands, and integration with
various smart devices. Home automation aims to enhance convenience, improve energy efficiency,
and provide better security for homeowners. The growing popularity of IoT (Internet of Things)
has further accelerated the adoption of home automation technologies, making it possible to
connect and control a wide range of devices over the internet.
Home automation offers numerous benefits, making it an essential component of modern living.
Firstly, it provides unparalleled convenience by allowing users to control various aspects of their
homes, such as lighting, heating, and security, from their smartphones or other devices. This not
only saves time but also enhances the overall living experience. Secondly, home automation
improves energy efficiency by optimizing the use of appliances and systems, which can lead to
significant cost savings. For instance, smart thermostats can adjust heating and cooling based on
occupancy and preferences, reducing energy waste. Lastly, home automation enhances security
through features like remote surveillance, automated door locks, and alarm systems, giving
homeowners peace of mind.
Microcontrollers
Microcontrollers are everywhere around us, even when we drive our vehicles, on all computers we
use including smartphones and tablets, or sometimes when making a cup of coffee on our coffee
machines. With the rapid spreading of IoT technology, data is constantly being gathered,
microcontrollers have become a huge part of the modern world with a lot of fields of application.
What is a Microcontroller?
“Microcontroller” is a well-chosen name for this apparatus because it emphasizes the defining
characteristics of this product category precisely. The prefix “micro” implies size or the smallness
of the device and the term "controller" here implies the enhanced ability of the device to perform
control functions. The functionality of this device is a result of a combination of a digital processor
and a digital memory with additional hardware components that are specifically designed to help
the microcontroller to interact with the other components.
A microcontroller is similar to but less sophisticated than, a System on a Chip (SoC). An SoC may
include a microcontroller as one of its components, but in addition, it is also integrated with
advanced extensions like a graphics processing unit (GPU), a Wi-Fi module, or coprocessors.
By reducing the size and cost compared to a design used on a separate microprocessor, memory,
and input/output devices, microcontrollers make it economical to digitally control even more
devices and processes very easily. Mixed-signal microcontrollers are very common. They function
by integrating analog components needed to control non-digital electronic systems. About the
internet of things and robotics, microcontrollers are an economical and popular means of data
collection, sensing, and actuating the physical world as edge devices.
Microcontrollers generally can retain functionality while waiting for an event like a button press
or some other interrupt. Other microcontrollers may serve performance-critical roles at which they
may need to act more like a digital signal processor (DSP) than a microcontroller, with higher
clock speeds and power consumption.
A microcontroller is also known as an embedded controller. Various types of microcontrollers are
available in the market with different word lengths. It is like a compressed microcomputer
manufactured to control the functions of the embedded systems in appliances machines used in
offices, robots, home appliances, motor vehicles. Microcontrollers are employed in devices that
need a degree of control to be applied by the user of the device in controlling it.
A microcontroller can be also defined as a small and low-cost microcomputer, which is designed
to perform the specific tasks of embedded systems like displaying microwave information,
receiving remote signals, etc. Any electric appliance that stores, measures, displays information,
or calculates comprises a microcontroller chip inside it.
What a microcontroller does is, gathers input, process this information, and outputs a certain action
based on the information gathered by it. Microcontrollers usually operate at lower speeds, around
the 1MHz to 200 MHz range, and are designed to consume less power because they normally are
embedded inside other devices that can have greater power consumptions than the MCU.
A Microcontroller can be considered as the backbone of Embedded Systems and its most important
feature is the fact that "It can think". A Microcontroller may look like a simple electronics chip,
but it’s way too powerful because it's programmable. Using a programming code, we can control
all I/O pins of a microcontroller and are used to perform multiple functions.
C and assembly languages are usually used for programming a microcontroller but the HEX File
which gets uploaded in Microcontrollers is in machine language. There are also other languages
available for programming a microcontroller but beginners start with assembly language as it
provides a clear idea about the microcontroller's architecture.
History
The origins stories of both the microprocessor and the microcontroller go back to the invention of
the MOSFET, also known as the MOS transistor. Mohamed M. Atalla and Dawon Kahng at Bell
Labs invented it in 1959. Atalla also proposed the MOS integrated circuit, which was an integrated
circuit chip fabricated using MOSFETs. MOS had higher transistor density and lower
manufacturing costs than bipolar chips. MOS chips increased in complexity with time, leading to
large-scale integration (LSI) with hundreds of transistors on a single MOS chip. The application
of the MOS LSI chip was the basis for the first microprocessors when engineers recognized that a
complete computer processor could be contained on a single MOS LSI chip.
The first-ever multi-chip microprocessors, the Four-Phase Systems, and the Garrett Ai Research
MP944 were developed with multiple MOS LSI chips. The first single-chip microprocessor, which
was the Intel 4004, was released on a single MOS LSI chip.
Engineers Gary Boone and Michael Cochran created the first microcontroller in 1971. The TMS
1000, combined read-only memory, read/write memory, processor, and clock on one chip and
mainly targeted at embedded systems.
After that, Japanese electronics manufacturer began producing microcontrollers for automobiles,
including 4-bit MCUs for in-car entertainment, automatic wipers, electronic locks, and dashboard,
and 8-bit MCUs for engine control.
Nowadays microcontrollers are cheap and are also readily available for hobbyists, with large online
communities around certain processors.
A typical home in a developed country is likely to have only four general-purpose microprocessors
but around three dozen microcontrollers. A typical mid-range automobile has about 30
microcontrollers. They can also be found in many electrical devices such as washing machines,
microwave ovens, and telephones.
Types of Microcontrollers
Microcontrollers are classified based on Bus-width, Memory, Instruction Set, Architecture, &
Manufacturer.
• As a peripheral controller of a PC
• In bio-medical equipment
ESP-8266
ESP-01 ESP-12
ESP-02
consumption, which makes this chip very much suitable for small circuits, IOT Projects.
• External SPI Flash 512KB to 4MB typically in some cases 16MB supported according to
I2S is an electrical serial bus interface used to connect digital audio devices. Consists of a clock
line, word clock (left-right clock) line, and serial data line.
SDIO (Secure Digital Input/Output Interface) - SDIO is used for Data exchange between host
and device. SDIO can connect the SD Slot with I/O devices like Bluetooth, Wireless LAN, GPS
Receiver, Digital Camera, etc.
To begin working with NodeMCU, you need to set up the development environment. This typically
involves installing the Arduino IDE and configuring it to work with NodeMCU. The Arduino IDE
is a popular choice for programming NodeMCU due to its user-friendly interface and extensive
library support.
1. Download and Install Arduino IDE: Visit the official Arduino website and download the latest
version of the Arduino IDE for your operating system. Follow the installation instructions.
2. Add ESP8266 Board Manager: Open the Arduino IDE, go to `File > Preferences`, and enter the
following URL in the "Additional Boards Manager URLs" field:
`http://arduino.esp8266.com/stable/package_esp8266com_index.json`. Then, go to `Tools >
Board > Boards Manager`, search for `ESP8266`, and install the package.
3. Select NodeMCU Board: Once the ESP8266 package is installed, select `NodeMCU 1.0 (ESP-
12E Module)` from the `Tools > Board` menu.
After setting up the Arduino IDE, you need to install the necessary libraries to work with
NodeMCU. The following steps will guide you through this process:
1. Install the Blynk Library: In the Arduino IDE, go to `Sketch > Include Library > Manage
Libraries`, search for `Blynk`, and install the library.
2. Install Additional Libraries: Depending on your project, you may need other libraries such as
`Adafruit_Sensor` or `DHT`. Follow the same process to install these libraries.
Basic Programming with NodeMCU
Once the development environment is set up, you can start writing and uploading code to
NodeMCU. Here’s a simple example to blink an LED:
```cpp
void setup() {
pinMode(LED_PIN, OUTPUT);
void loop() {
```
To upload the code, connect the NodeMCU to your computer via USB, select the correct COM
port from `Tools > Port`, and click the upload button.
Introduction to Blynk
What is Blynk?
Blynk is a powerful IoT platform designed to simplify the development of mobile and web
applications for controlling and monitoring hardware remotely. It provides an intuitive interface
for creating custom dashboards, making it easy to build user-friendly applications without
extensive coding. Blynk supports a wide range of hardware platforms, including NodeMCU,
Arduino, Raspberry Pi, and others, making it a versatile choice for IoT projects.
Features of Blynk
Blynk offers a variety of features that make it ideal for home automation and other IoT
applications:
Cloud Service: Blynk’s cloud service ensures real-time data synchronization and remote control.
Blynk App: Available on iOS and Android, the Blynk app allows users to create custom dashboards
with widgets such as buttons, sliders, and graphs.
Blynk Library: Provides a simple way to connect your hardware to the Blynk cloud and control it
using the Blynk app.
Widgets: A wide range of widgets for various functions, including buttons, sliders, LED indicators,
and more.
Blynk simplifies the process of building and deploying IoT applications, making it an excellent
choice for home automation. Its drag-and-drop interface allows users to create custom dashboards
quickly, while the cloud service ensures seamless remote control and data synchronization.
Blynk’s extensive widget library and support for multiple hardware platforms provide the
flexibility needed to create sophisticated home automation systems. Additionally, Blynk’s active
community and comprehensive documentation make it easy for both beginners and experienced
developers to get started.
5. Setting Up Blynk
To use Blynk, you need to create an account on the Blynk app. Follow these steps:
1. Download the Blynk App: Available on the App Store and Google Play.
2. Create an Account:Open the app and sign up using your email address.
3. Verify Your Email: Check your email for a verification link and follow the instructions to verify
your account.
1. Create a New Project:Open the Blynk app and tap the `New Project` button.
2. Configure Project Settings: Enter a project name, select your hardware (e.g., NodeMCU), and
choose a connection type (Wi-Fi).
3. Receive Authentication Token: Blynk will email you an authentication token. This token is used
to link your hardware to the Blynk project.
The Blynk interface consists of a dashboard where you can add and configure widgets. Key
components include:
Widgets: Drag-and-drop widgets onto the dashboard to create your custom interface.
Settings:Tap on a widget to configure its properties, such as pin assignments and labels.
Widgets are the building blocks of your Blynk project. To add widgets:
1. Open Widget Box:Tap the `+` icon to open the widget box.
2. Select Widgets: Choose widgets that suit your project needs, such as buttons, sliders, and
gauges.
3. Configure Widgets: Assign virtual pins, set labels, and adjust other settings as needed.
1. Include Blynk Library: Include the Blynk library in your Arduino sketch.
2. Add Authentication Token: Copy the authentication token from your email and paste it into your
sketch.
3. Connect to Wi-Fi: Enter your Wi-Fi SSID and password in the sketch.
```cpp
#include <ESP8266WiFi.h>
#include <BlynkSimpleEsp8266.h>
void setup() {
Serial.begin(115200);
void loop() {
Blynk.run();
With NodeMCU connected to Blynk, you can control various aspects of your project using Blynk’s
widgets. For example, to control an LED, you can use a virtual button widget:
```cpp
#define LED_PIN 2
BLYNK_WRITE(V1) {
digitalWrite(LED_PIN, pinValue);
void setup() {
Serial.begin(115200);
pinMode(LED_PIN, OUTPUT);
void loop() {
Blynk.run();
```
In this example, when the button widget (assigned to virtual pin V1) is pressed, the LED connected
to pin 2 will turn on or off based on the button state.
1. Upload the Sketch: Upload the code to NodeMCU using the Arduino IDE.
2. Open the Blynk App: Ensure your NodeMCU is powered and connected to Wi-Fi.
3. Interact with Widgets: Use the widgets in the Blynk app to control and monitor your NodeMCU.
If everything is set up correctly, you should be able to control your hardware using the Blynk app.
If you encounter issues, check the serial monitor for error messages and ensure your Wi-Fi
credentials and authentication token are correct.
A simple and effective project to get started with NodeMCU and Blynk is controlling an LED.
This project involves using a button widget in the Blynk app to turn an LED on and off.
Hardware Required:
- NodeMCU
- LED
Steps:
1. Connect the LED: Connect the LED to the NodeMCU’s GPIO pin (e.g., D2) with a resistor in
series.
2. Set Up Blynk Project: Add a button widget in the Blynk app and assign it to a virtual pin (e.g.,
V1).
```cpp
#include <ESP8266WiFi.h>
#include <BlynkSimpleEsp8266.h>
#define LED_PIN 2
BLYNK_WRITE(V1) {
digitalWrite(LED_PIN, pinValue);
void setup() {
Serial.begin(115200);
pinMode(LED_PIN, OUTPUT);
void loop() {
Blynk.run();
```
4. Test the Project: Use the Blynk app to control the LED. The LED should turn on or off based on
the button state.
Hardware Required:
- NodeMCU
- DHT11/DHT22 sensor
Steps:
1. Connect the Sensor: Connect the DHT sensor to the NodeMCU (e.g., data pin to D4).
2. Set Up Blynk Project: Add value display widgets in the Blynk app for temperature and humidity.
3. Upload Code: Use the following code to read sensor data and send it to Blynk:
```cpp
#include <ESP8266WiFi.h>
#include <BlynkSimpleEsp8266.h>
#include <DHT.h>
#define DHTPIN D4
BlynkTimer timer;
void sendSensor() {
float h = dht.readHumidity();
float t = dht.readTemperature();
Blynk.virtualWrite(V5, t);
Blynk.virtualWrite(V6, h);
void setup() {
Serial.begin(115200);
dht.begin();
timer.setInterval(2000L, sendSensor);
void loop() {
Blynk.run();
timer.run();
```
4. Test the Project: Monitor the temperature and humidity on the Blynk app. The sensor readings
should update every few seconds.
A more advanced project involves creating a smart door lock using a solenoid lock and a relay
module. This project allows you to control the door lock remotely via the Blynk app.
**Hardware Required:**
- NodeMCU
- Solenoid lock
- Relay module
Steps:
1. **Connect the Hardware:** Connect the solenoid lock to the relay module and the relay module
to the NodeMCU (e.g., control pin to D3).
2. **Set Up Blynk Project:** Add a button widget in the Blynk app for controlling the lock.
```cpp
#include <ESP8266WiFi.h>
#include <BlynkSimpleEsp8266.h>
#define RELAY_PIN D3
BLYNK_WRITE(V2) {
digitalWrite(RELAY_PIN, pinValue);
void setup() {
Serial.begin(115200);
pinMode(RELAY_PIN, OUTPUT);
void loop() {
Blynk.run();
```
4. Test the Project: Use the Blynk app to control the solenoid lock. The lock should engage or
disengage based on the button state.
---
Advanced Home Automation Projects
A smart lighting system can automatically adjust lighting based on ambient light levels and user
preferences. This project involves using light sensors and relays to control multiple lights.
Hardware Required:
- NodeMCU
- Relay modules
- LED lights
Steps:
1. Connect the Light Sensor and Relays: Connect the light sensor to an analog pin (e.g., A0) and
the relays to digital pins (e.g., D1 and D2).
2. Set Up Blynk Project: Add widgets for controlling and monitoring the lights.
3. Upload Code:Use the following code to control the lights based on ambient light levels:
```cpp
#include
<ESP8266WiFi.h>
#include <BlynkSimpleEsp8266.h>
#define LIGHT_SENSOR_PIN A0
#define RELAY1_PIN D1
#define RELAY2_PIN D2
BlynkTimer timer;
void controlLights() {
digitalWrite(RELAY1_PIN, HIGH);
digitalWrite(RELAY2_PIN, HIGH);
} else {
digitalWrite(RELAY1_PIN, LOW);
digitalWrite(RELAY2_PIN, LOW);
void setup() {
Serial.begin(115200);
pinMode(RELAY1_PIN, OUTPUT);
pinMode(RELAY2_PIN, OUTPUT);
timer.setInterval(1000L, controlLights);
void loop() {
Blynk.run();
timer.run();
```
4. Test the Project: The lights should turn on or off based on the ambient light levels and user
controls in the Blynk app.
A home security system can include motion detectors, cameras, and alarm systems. This project
demonstrates how to use PIR sensors to detect motion and send alerts via Blynk.
Hardware Required:
- NodeMCU
- PIR sensor
- Buzzer or alarm
- Breadboard and jumper wires
Steps:
1. **Connect the PIR Sensor and Buzzer:** Connect the PIR sensor to a digital pin (e.g., D5) and
the buzzer to another pin (e.g., D6).
2. **Set Up Blynk Project:** Add widgets for monitoring motion and controlling the alarm.
3. **Upload Code:** Use the following code to monitor motion and trigger the alarm:
```cpp
#include <ESP8266WiFi.h>
#include <BlynkSimpleEsp8266.h>
#define PIR_PIN D5
#define BUZZER_PIN D6
void setup() {
Serial.begin(115200);
pinMode(PIR_PIN, INPUT);
pinMode(BUZZER_PIN, OUTPUT);
}
void loop() {
Blynk.run();
if (motionDetected) {
digitalWrite(BUZZER_PIN, HIGH);
Blynk.notify("Motion detected!");
} else {
digitalWrite(BUZZER_PIN, LOW);
```
Test the Project: When motion is detected, the buzzer should sound, and you should receive a
notification on the Blynk app.
An automated watering system uses soil moisture sensors to monitor soil moisture levels and
control water pumps to irrigate plants as needed.
Hardware Required:
- NodeMCU
- Relay module
Steps:
1. Connect the Soil Moisture Sensor and Relay: Connect the soil moisture sensor to an analog pin
(e.g., A0) and the relay to a digital pin (e.g., D7).
2. Set Up Blynk Project: Add widgets for monitoring soil moisture levels and controlling the water
pump.
3. Upload Code: Use the following code to control the water pump based on soil moisture levels:
```cpp
#include <ESP8266WiFi.h>
#include <BlynkSimpleEsp8266.h>
#define SOIL_SENSOR_PIN A0
#define RELAY_PIN D7
BlynkTimer timer;
void controlWaterPump() {
digitalWrite(RELAY_PIN, HIGH);
} else {
digitalWrite(RELAY_PIN, LOW);
Blynk.virtualWrite(V3, soilMoisture);
void setup() {
Serial.begin(115200);
pinMode(RELAY_PIN, OUTPUT);
timer.setInterval(10000L, controlWaterPump);
void loop() {
Blynk.run();
timer.run();
```
4. Test the Project: The water pump should activate when soil moisture levels are low and turn off
when adequate moisture is detected.
Project Planning
Hardware:
- NodeMCU modules
Software:
- Arduino IDE
Implementation Steps
1. Design System Architecture: Define how each component will interact within the system. Create
wiring diagrams and flowcharts.
2. Assemble Hardware: Set up the physical components based on the system design.
3. Develop and Test Code: Write code for each subsystem (lighting, security, climate control) and
test individually.
4. Integrate Subsystems: Combine code for all subsystems and ensure they work together
seamlessly.
5. Set Up Blynk Dashboard: Create a comprehensive dashboard with widgets for controlling and
monitoring each subsystem.
Testing involves verifying that each subsystem functions correctly both independently and as part
of the integrated system. Debugging common issues, such as connectivity problems or sensor
malfunctions, is crucial to ensure reliable operation.
Final Deployment
Once testing is complete, deploy the system in the actual home environment. Ensure all
components are securely installed and perform final tests to verify functionality. Provide a user
manual for operating the system and offer maintenance tips.
Troubleshooting and Debugging
1. Connectivity Problems: Ensure correct Wi-Fi credentials and check for network stability. Use
serial monitor for debugging connection issues.
2. Power Supply Issues: NodeMCU requires a stable 3.3V power supply. Use a dedicated power
source if necessary.
3. Flashing Errors: Verify correct board and port settings in the Arduino IDE. Check USB cable
and drivers.
1. Widget Configuration Errors: Ensure widgets are assigned to the correct virtual pins. Double-
check widget settings in the Blynk app.
2. Server Connectivity Issues: Ensure NodeMCU has internet access. Check Blynk server status
and try reconnecting.
1. Use Serial Monitor: Print debug messages to the serial monitor to trace code execution and
identify issues.
2. Modular Code Development: Develop and test code in small modules to isolate and fix issues
more easily.
3. Community Resources: Utilize forums, documentation, and tutorials for troubleshooting tips
and best practices.
Emerging Trends
1. AI and Machine Learning Integration: Advanced algorithms for predictive maintenance, energy
optimization, and personalized user experiences.
2. Voice Control and Smart Assistants: Increasing integration with voice-controlled devices like
Amazon Alexa and Google Assistant.
3. Enhanced Security Features: Improved encryption and security protocols to protect against
cyber threats.
Potential Upgrades
1. Adding More Sensors and Devices: Expand the system with additional sensors for air quality,
water leakage, etc.
2. Enhancing Security Features: Implement advanced authentication methods and data encryption
for secure communication.
3. Improved Energy Management: Integrate smart meters and energy monitoring tools for better
energy management.
1. Compatibility with Existing Systems: Ensure interoperability with other smart home platforms
and devices.
2. Expanding the Ecosystem: Integrate with third-party services and platforms for enhanced
functionality and convenience.
Conclusion
This report has covered the fundamentals of NodeMCU and Blynk, their roles in home automation,
and detailed guides for setting up and implementing various home automation projects. We
explored basic and advanced projects, from simple LED control to comprehensive smart home
systems, emphasizing the ease of integration and the power of these platforms.
Final Thoughts on NodeMCU and Blynk in Home Automation
NodeMCU and Blynk together form a robust, versatile, and cost-effective solution for home
automation. Their combined strengths in connectivity, ease of use, and flexibility make them ideal
for both beginners and experienced developers. As the IoT landscape continues to evolve, these
platforms will remain pivotal in driving innovation and expanding the possibilities of smart home
technologies.
References
2. Blynk Documentation: Official documentation for setting up and using the Blynk platform.
3. Arduino Libraries: Libraries and examples for integrating various sensors and actuators with
NodeMCU.
4. Community Forums: Online forums and communities for troubleshooting and project ideas.
5. Technical Articles: In-depth articles and tutorials on home automation using NodeMCU and
Blynk.