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The document provides an overview of various 3D modeling techniques, including polygonal, parametric, NURBS, point cloud, and subdivision surface modeling, along with their key characteristics and applications. It also discusses principles of 3D modeling, software tools, and digital measuring tools, as well as specific 3D digital tools and their processes. The information is relevant for fields such as game development, architecture, industrial design, and visual effects.

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0% found this document useful (0 votes)
12 views6 pages

ICT Reviewer

The document provides an overview of various 3D modeling techniques, including polygonal, parametric, NURBS, point cloud, and subdivision surface modeling, along with their key characteristics and applications. It also discusses principles of 3D modeling, software tools, and digital measuring tools, as well as specific 3D digital tools and their processes. The information is relevant for fields such as game development, architecture, industrial design, and visual effects.

Uploaded by

nambatackelly28
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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ICT Reviewer

Polygonal Modeling

Used for: Defining surfaces - composed of interconnected polygons to define sufaces.

Key characteristics:

 Versatile: Can be used for a wide range of objects.


 Flexible: Allows for detailed sculpting and organic processes.
 Widely supported: Used in many 3D software packages.

Applications

 Game Development
 Character development
 3D printing
 Visual Effects

Parametric Modeling

Method: Where 3D models are created and modified based on parameters.

Key characteristics:

 Control over parameters: This allows for precise control over the model's
characteristics, such as its shape, size, and position.
 Smooth and organic: Ideal for creating complex freeform designs.
 Industry standard: Widely used in industrial applications.

Applications

 Architecture
 Manufacturing
 Industrial Design

NURBS (Non-Uniform Rational B-Splines)

 Non-Uniform: Distances between control points can vary.


 Rational: Control points have weight, affecting surface precision.
 B-Spline: A type of mathematical curve defined by a set of control points

Key characteristics:

 Precise control: High precision control over curves.


 Smooth and organic: Ideal for creating complex freeform designs.
 Industry standard: Widely used in industrial applications.

Applications of Polygonal and NURBS Modeling

 Automotive Design
 Shipbuilding
 Aerospace engineering
 Industrial design
 Point Cloud Modeling

Collection of data points in 3D space. Each point represents a single spatial


measurement.

Characteristics

 High accuracy capture incredibly fine details.


 Real world representation: Provide highly accurate representations
 Versatility: Can be used in various applications.

Applications

 Architecture
 Civil Engineering
 Archeology
 Forensics
 Entertainment
 Prosthetics and orthotics
 Surveying and mapping

 Subdivision Surface Modeling

A technique in 3D modeling computer graphics that creates smooth organic shapes


from a coarse polygonal mesh

It works by iteratively subdividing each polygon into smaller polygons, increasing the
number of vertices and smoothing out the surfaces.

Key Characteristics

 Smooth surfaces: Produces highly smooth organic shapes


 Efficiency: Allows for the creation of complex shapes accurately with few control
points
 Controllability: Provides control over the smoothness and shape
 Versatility: Suitable for modeling like characters and creatures

Applications

 Character modeling
 Product design
 Industrial design
 Visual effects
 Architectural visualization

Principles of 3D Modeling
 Topology: refers to how polygons are connected and arranged. Good topology
is crucial for smooth deformations during animation.
 Form &Silhouette: Emphasizes the overall shape and outline of the character.
 Proportion & Scale: Maintains accurate size relationships between parts.
Ensures model scale throughout the modeling process.
 Symmetry: Used where appropriate for efficiency.
 Detailing: Refining shapes gradually from larger forms to smaller features.
 Cleanliness: maintain a clean and organized model with well named objects and
layers.

3D Software

A collection of computer programs designed to create and manipulate 3D objects and


environments.

Examples of 3D Software Programs

 Autodesk Maya
 3DS Max
 Cinema 4D
 ZBrush
 Blender
 SketchUp
 SolidWorks
 Revit
 AutoCAD

Digital World Measuring Tools

 Social Media Analytics


It allows users to measure reach, engagement, and performance indicators for
social media. It takes data to analyze social media.
 Bandwidth Testing Tools
Measures the maximum speed at which data can be transferred over a network
connection.
Tools (e.g., Fast) perform a test.
 Ping Tests
Time it takes for a data packet to be sent from a device to a server and back.
Indicating network latency.
 Chronometers (within software)
High-precision timers found within software applications, often used for scientific
or game purposes.
 Timers
Online within apps.
Countdown timers & stopwatches online or within tracking tools.
 Counters
For tracking and displaying the number of occurrences of an event.
 Data Loggers
Devices that automatically record data over time, such as temperature, humidity,
or other environmental factors.
 Sensors
Devices that respond to a physical stimulus such as temperature, pressure, or
light.
 Website Analytics
Tools like Google Search Console track website traffic, user behavior, and other
metrics to understand website performance.
 Voltmeter:
Measures voltage of direct or alternating electric current on a scale (in millivolts
to kilovolts).
 Oscilloscope:
Measures current and voltage.
 Electromagnetic Models:
Uses contain waves significantly.
 Laser Distance Measures:
Uses laser beams to accurately measure distance.
 Augmented Reality (AR) Apps:
Use a smartphone camera to project virtual measurements onto the real world.

Real World Measuring Tools

Measuring Tools: Used to take out a quantity like weight, length, time, etc. Weighing
scales and ruler are common types.

 Steel ruler: another term for steel rule a mechanism for determining the length of
a line. Most basic and widely used inspection measuring equipment
 Calipers: Determines the distance between two sides of an object.
 Micrometers: Measures the size of objects in small increments.
 Protractor: Measures angles, often made of plastic or glass.
 Try square (T-Square): Used in manufacturing to check if a workpiece is
square.

 Analog-to-Digital & Digital-to-Analog Converters (ADC & DAC)

Converts between analog and digital signals. Found in measuring equipment and
laboratory devices.

 Virtual Instruments

Allows for automated data collection, making systems more efficient.

3D DIGITAL TOOLS MODULE

1. Extrude

• Concept: Creates a 3D object by pulling a 2D shape along a path (usually a straight


line).

• Example:

 Shape: A square.
 Path: A straight line perpendicular to the square's plane.
 Result: A cube.

• Process:
1. Create Shape: Draw a square in the 2D plane of your 3D software.
2. Select Shape: Select the square.
3. Extrude Tool: Use the "Extrude" tool.
4. Specify Depth: Define the distance to extrude the shape along the path.
5. Result: The software will create a 3D cube.

2. Lathe

Concept: Rotates a 2D shape around an axis to create a 3D object with rotational


symmetry.

• Example:

 Shape: A line segment.


 Axis: A line perpendicular to the line segment.
 Result: A cylinder.

• Process:

1. Create Shape: Draw a line segment in the 2D plane.


2. Select Shape: Select the line segment.
3. Lathe Tool: Use the "Lathe" tool.
4. Specify Axis: Define the axis of rotation.
5. Result: The software will rotate the line segment around the axis, creating a
cylinder.

3. Loft

• Concept: Creates a smooth, organic shape by interpolating between two or more cross

sectional shapes.

• Example:

 Shapes: A circle and a square.


 Result: A smoothly transitioning shape that starts as a circle and ends as a
square.

• Process:

1. Create Shapes: Create two or more 2D shapes in the 3D space.


2. Select Shapes: Select the shapes.
3. Loft Tool: Use the "Loft" tool.
4. Control Points (Optional): Add control points to influence the shape of the loft.
5. Result: The software will create a 3D object that smoothly transitions between
the input shapes.

4. Booleans

• Concept: Combines or subtracts volumes of different 3D objects.

• Examples:

 Union: Combine two objects into a single object.


 Difference: Subtract the volume of one object from another.
 Intersection: Create a new object that contains only the overlapping volume of
two objects.

• Process:

1. Create Objects: Create two or more 3D objects.


2. Select Objects: Select the objects involved in the Boolean operation.
3. Boolean Operation: Choose the desired Boolean operation (Union,
Difference, Intersection).
4. Result: The software will perform the Boolean operation and create the
resulting
5. 3D object.

5. Welds

• Concept: Joins two or more separate edges or faces of 3D objects into a single,

continuous surface.

• Example:

 Objects: Two cubes.


 Weld: Join the faces of the two cubes together.
 Result: A single, larger object formed from the two cubes.

• Process:

1. Create Objects: Create the 3D objects to be welded.


2. Select Edges/Faces: Select the edges or faces to be welded.
3. Weld Tool: Use the "Weld" tool.
4. Result: The software will join the selected edges or faces into a single,
5. continuous surface.

6. Spline Contours

• Concept: Creates a 3D object by extruding a 2D shape along a spline (a curved path).

• Example:

 Shape: A circle.
 Spline: A curved path.
 Result: A 3D object with a circular cross-section that follows the curved path of
the spline.
• Process:
1. Create Shape: Create the 2D shape.
2. Create Spline: Create a spline in the 3D space.
3. Select Shape and Spline: Select the shape and the spline.
4. Spline Contour Tool: Use the "Spline Contour" tool.
5. Result: The software will extrude the shape along the spline, creating a 3D object

with the shape's profile.

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