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Cybera Pro Link Hack Sub

The document outlines a script for a game modification menu that supports English and Russian languages. It includes functions to create a user interface with buttons for various game features like speed boost and unlimited jump, as well as a language switcher. The script also saves the user's language preference and updates the UI accordingly.

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annafirmalino
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0% found this document useful (0 votes)
13 views3 pages

Cybera Pro Link Hack Sub

The document outlines a script for a game modification menu that supports English and Russian languages. It includes functions to create a user interface with buttons for various game features like speed boost and unlimited jump, as well as a language switcher. The script also saves the user's language preference and updates the UI accordingly.

Uploaded by

annafirmalino
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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&$[23b8feff-677dffff-ac61ffff-fd15ffff]$$&&$[23b8feff-677dffff-ac61ffff-fd15ffff]$

$&local language = Storage:Get("selectedLanguage") or "EN" -- Load saved language


or default to English

local texts = {
EN = {
speed = "Speed",
devFly = "DevFly",
unlimitedJump = "Unlimited Jump",
fastJump = "Fast Jump",
switchLang = "Switch to Russian"
},
RU = {
speed = "Скорость",
devFly = "Режим разработчика",
unlimitedJump = "Безграничный прыжок",
fastJump = "Быстрый прыжок",
switchLang = "Переключить на английский"
}
}

function GMHelper:CreateMenu()
local ui = UI:CreateWindow("Game Mods")

local function updateMenu()


ui:ClearElements()

ui:AddButton(texts[language].speed, function()
Game:EnableSpeedBoost()
UI:ShowMessage(texts[language].speed .. " enabled!")
end)

ui:AddButton(texts[language].devFly, function()
Game:EnableDevFly()
UI:ShowMessage(texts[language].devFly .. " enabled!")
end)

ui:AddButton(texts[language].unlimitedJump, function()
Game:EnableUnlimitedJump()
UI:ShowMessage(texts[language].unlimitedJump .. " enabled!")
end)

ui:AddButton(texts[language].fastJump, function()
Game:EnableFastJump()
UI:ShowMessage(texts[language].fastJump .. " enabled!")
end)

ui:AddButton(texts[language].switchLang, function()
language = (language == "EN") and "RU" or "EN"
Storage:Set("selectedLanguage", language) -- Save language preference
updateMenu()
end)
end

updateMenu()
ui:Show()
end

function GMHelper:ApplyLanguageToGuiGmMain()
local gui = GuiGmMain:GetInstance()

if gui then
gui:SetButtonText("speedButton", texts[language].speed)
gui:SetButtonText("devFlyButton", texts[language].devFly)
gui:SetButtonText("unlimitedJumpButton", texts[language].unlimitedJump)
gui:SetButtonText("fastJumpButton", texts[language].fastJump)
end
end

GMHelper:ApplyLanguageToGuiGmMain()local language = Storage:Get("selectedLanguage")


or "EN" -- Load saved language or default to English

local texts = {
EN = {
speed = "Speed",
devFly = "DevFly",
unlimitedJump = "Unlimited Jump",
fastJump = "Fast Jump",
switchLang = "Switch to Russian"
},
RU = {
speed = "Скорость",
devFly = "Режим разработчика",
unlimitedJump = "Безграничный прыжок",
fastJump = "Быстрый прыжок",
switchLang = "Переключить на английский"
}
}

function GMHelper:CreateMenu()
local ui = UI:CreateWindow("Game Mods")

local function updateMenu()


ui:ClearElements()

ui:AddButton(texts[language].speed, function()
Game:EnableSpeedBoost()
UI:ShowMessage(texts[language].speed .. " enabled!")
end)

ui:AddButton(texts[language].devFly, function()
Game:EnableDevFly()
UI:ShowMessage(texts[language].devFly .. " enabled!")
end)

ui:AddButton(texts[language].unlimitedJump, function()
Game:EnableUnlimitedJump()
UI:ShowMessage(texts[language].unlimitedJump .. " enabled!")
end)

ui:AddButton(texts[language].fastJump, function()
Game:EnableFastJump()
UI:ShowMessage(texts[language].fastJump .. " enabled!")
end)

ui:AddButton(texts[language].switchLang, function()
language = (language == "EN") and "RU" or "EN"
Storage:Set("selectedLanguage", language) -- Save language preference
updateMenu()
end)
end

updateMenu()
ui:Show()
end

function GMHelper:ApplyLanguageToGuiGmMain()
local gui = GuiGmMain:GetInstance()

if gui then
gui:SetButtonText("speedButton", texts[language].speed)
gui:SetButtonText("devFlyButton", texts[language].devFly)
gui:SetButtonText("unlimitedJumpButton", texts[language].unlimitedJump)
gui:SetButtonText("fastJumpButton", texts[language].fastJump)
end
end

GMHelper:ApplyLanguageToGuiGmMain()local language Russian = "Скорость",


"Speed"local language Russian = "Скорость", "Speed"Make In Panel btn language like
ru when you click give you msg exit game and join to apply language

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