Document Game
Document Game
import sys
# Initialize Pygame
pygame.init()
# Screen dimensions
SCREEN_WIDTH = 800
SCREEN_HEIGHT = 600
# Colors
RED = (255, 0, 0)
# Initialize screen
clock = pygame.time.Clock()
# Ball properties
ball_speed_x = 7
# Water properties
# Game state
ball_moving = False
person_falling = False
def reset_game():
ball_moving = False
person_falling = False
while True:
if event.type == pygame.QUIT:
pygame.quit()
sys.exit()
if event.type == pygame.KEYDOWN:
ball_moving = True
# Update ball movement
if ball_moving:
ball.x += ball_speed_x
reset_game()
if ball.colliderect(person):
person_falling = True
ball_moving = False
if person_falling:
person.y += 5
person_falling = False
# Draw everything
# Display instructions
# Update display
pygame.display.flip()
clock.tick(60)