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Function Over Form

The document outlines various magical abilities and their enhancements categorized under five main paths: Inspiration, Sorcery, Resolve, Domination, and Precision, each with unique effects and keywords. It also details channel effects for each keystone and the corresponding channel times, describing how each ability manifests visually and its impact. Additionally, it includes Unity additions and a section on Tyranny Expression Sigils, linking specific abilities to their sigils for enhanced effects.

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MrMeddyman
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0% found this document useful (0 votes)
20 views4 pages

Function Over Form

The document outlines various magical abilities and their enhancements categorized under five main paths: Inspiration, Sorcery, Resolve, Domination, and Precision, each with unique effects and keywords. It also details channel effects for each keystone and the corresponding channel times, describing how each ability manifests visually and its impact. Additionally, it includes Unity additions and a section on Tyranny Expression Sigils, linking specific abilities to their sigils for enhanced effects.

Uploaded by

MrMeddyman
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as TXT, PDF, TXT or read online on Scribd
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INSPIRATION - Outwit Mere Mortals

- Dematerializer (Dissolution)
- Celestial Body (Misdirection)
- First Strike (Disruption)
- Omnistone (Domain Expansion)
Unsealed Spellbook (Reality-bending) OR (Oblivion Spell-crafting) OR (Chaos
Magic) OR (Chain Contingency/Spell Trigger)

SORCERY - Unleash Destruction

- Absolute Focus (Bolt)


- Nullifying Orb (Magic-Negation)
- Scorch (Sustained AoE Burn)
- Phase Rush (Empowered State - Mage)
- Arcane Comet (Large-Scale Destruction)

RESOLVE - Live Forever

- Guardian (Shield)
- Unflinching (Ally Tether)
- Aftershock (Knockback Shockwave)
- Overgrowth (Zone Control)
- Grasp of the Undying (Ultimate Defense)

DOMINATION - Hunt and Eliminate Prey

- Predator (Stealth)
- Taste of Blood (Drain Vitality Debuff)
- Sudden Impact (Gap-Closing Engage)
- Electrocute (Focused Single-Target Nuke)
- Dark Harvest (Mass Execute)

PRECISION - Become a Legend

- Fleet Footwork (Mobility)


- Coup De Grace (Enhanced Strike)
- Presence of Mind (Battle Meditation)
- Press the Attack (Empowered State - Archer)
- Conqueror (Empowered State - Warrior)

Unity Additions (Aka just the runner-ups)

Glacial Augment (Slowing Field)


Gathering Storm (Overcharge)
Font of Life (Healing Burst)
Zombie Ward (Possession v2)
Press the Attack (Expose Weakness)

Channel Effects for each Keystone


---------------------------------
Inspiration - Ghostly light-blue afterimages of stellar-dust and imagery of the
cosmos
Sorcery - Shimmering violet energies glow hot - bursting with arcane sparks
Resolve - Solid shapes of viridian encapsulate and sheath the caster's form
Domination - Crimson streaks of lightning framed by a swirl of oozing, inky
darkness
Precision - Heraldic amber solid lines stripe across caster as empty space echoes
and blurs

> Unity? - Soporific haze of pale waxy vapors suffuses the air

Channel Times? Effects


-------------- -------
Tier 1 - Instant Swift flash of light, sigils flash aabout
the hands
Tier 2 - 2.5 seconds Runic sigils are visibly scrawled across
body and glow brightly
Tier 3 - 6 seconds Runic patterns ring entire arms and from
inside light leaks out from within the chest
Tier 4 - 25 seconds The runic patterns manifest and twist in
the surrounding air and behind as the eyes begin to glow
Tier 5 - 1 minute and a half Runic lexicon is burnt into the terrain,
the air begins shimmering, a forceful pulse explodes upon cast

Omnistone (Gathering Storm actually) Amp-Effects (Maybe doesn't work on 5th level
spells) {Maybe not even on 4th tier spells...}
=====================
INSPIRATION - Outwit Mere Mortals

- Dematerializer (Allows for the dissolution effect to now damage tangible


organic matter while phasing through it)
- Celestial Body (Makes the illusory clones corporeal and capable of
causing physical damage)
- First Strike (Collapses the numerous sentries into a single large orb
that produces much more potent pulses)
- Omnistone (Allies can draw from the amplification matrix of the
multi-faceted Omnistone and empower their own spells)
Unsealed Spellbook (Reality-bending)

SORCERY - Unleash Destruction

- Absolute Focus (The Magic Bolt now explodes in a wide burst of runic
force)
- Nullifying Orb (Allows for the nullification of even Void energy)
- Scorch (The Runic Fire persists for much longer allowing for a
more damaging channelled effect)
- Phase Rush (Allows quicker activation of the Empowered State - Mage)
- Arcane Comet (The comet is preceded by smaller yet no less destructive
meteorites)

RESOLVE - Live Forever


- Guardian (Much larger barrier-shield to defend more allies and
withstand more powerful attacks)
- Unflinching (The tether is spread over a much larger radius and
increases the strength of its recipients)
- Aftershock (The earth-shattering slam results in a much more powerful
AoE that sends foes hurtling skyward)
- Overgrowth (Enhances the range of the vines and the speed at which
jungle plants bloom)
- Grasp of the Undying (Ultimate Defense)

DOMINATION - Hunt and Eliminate Prey

- Predator (While cloaked in runic shadow imparts instincts akin to a


predatory creature, to sense and track all living creatures)
- Taste of Blood (The tendrils coagulate into a whip that light pain
receptors on foes when contact is made with the skin)
- Sudden Impact (Closing on distant foes leaves them exposed, crippled so
that follow-up strikes are more effective)
- Hail of Blades (The spines from executed targets spread into other
victims via explosions, creating chain reactions of explosive death)
- Dark Harvest (Willbreaker)

PRECISION - Become a Legend

- Fleet Footwork (Through movement allow for the generation and storage of
power resulting in an Energized state, released via momentum)
- Cut Down (The Runic blades course with even more rending potential,
growing larger and honing a more severe cauterizing edge)
- Presence of Mind (The Synaptic Network is spread over a much larger radius
by the Omnistone and adds a Shocking Aura to strengthen its recipients)
- Press the Attack (Allows quicker activation of the Empowered State -
Archer)
- Conqueror (Allows quicker activation of the Empowered State -
Warrior)

Keystone Path Keywords


----------------------

Inspiration - Creative tools and rule bending


---------------------------------------------
Contraption - Omnistone, First Strike
Tomorrow - Dematerializer
Beyond - Celestial Body, Unsealed Spellbook

Sorcery - Empowered abilities and resource manipulation


-------------------------------------------------------
Artifact - Nullifying Orb
Excellence - Phase Rush
Power - Scorch, Absolute Focus, Arcane Comet

Resolve - Durability and crowd control


--------------------------------------
Strength - Aftershock, Grasp of the Undying
Resistance - Guardian, Unflinching
Vitality - Overgrowth

Domination - Burst damage and target access


-------------------------------------------
Malice - Taste of Blood, Electrocute, Dark Harvest
Tracking - Sudden Impact
Hunter - Predator

Precision - Improved attacks and sustained damage


-------------------------------------------------
Heroism - Presence of Mind
Legend - Fleet Footwork, Press the Attack, Conqueror
Combat - Cut Down

Unity - Support and synergy


---------------------------
Cohesion -
Recovery -
Loyalty -

Tyranny Expression Sigil Test


-----------------------------
Sigil of Channeled Strength - Lethal Tempo, Taste of Blood
Sigil of Chaotic Descent - Arcane Comet
Sigil of Distant Impact - Scorch, Absolute Focus
Sigil of Directed Force -
Sigil of Focused Intent - Cut Down, Electrocute, Sudden Impact
Sigil of Guarded Form - Guardian, Dematerializer, Unflinching, Fleet Footwork,
Predator, Nullifying Orb
Sigil of Influential Domain - Overgrowth, Dark Harvest
Sigil of Material Force - Omnistone, Presence of Mind, Transcendence, Conqueror,
Grasp of the Undying, Unsealed Spellbook
Sigil of Proximate Action - Aftershock, First Strike

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