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event-driven-c

Event-driven programming in C# allows applications to respond dynamically to various triggers, enhancing modularity and maintainability. It utilizes delegates and the event keyword for event handling, commonly seen in GUI applications and ASP.NET Core. Advanced techniques include custom event aggregators and reactive programming, enabling the development of responsive and scalable applications.
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0% found this document useful (0 votes)
14 views

event-driven-c

Event-driven programming in C# allows applications to respond dynamically to various triggers, enhancing modularity and maintainability. It utilizes delegates and the event keyword for event handling, commonly seen in GUI applications and ASP.NET Core. Advanced techniques include custom event aggregators and reactive programming, enabling the development of responsive and scalable applications.
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© © All Rights Reserved
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Download as PDF, TXT or read online on Scribd
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Event-Driven Programming in C#

Event-driven programming is a fundamental paradigm in C# that enables applications to respond


dynamically to user actions, system events, or custom triggers. This approach is commonly used in
GUI applications, message-driven architectures, and asynchronous processing. Events in C# are based
on the delegate mechanism, where one or more methods can be subscribed to an event and executed
when the event is raised. This decoupling between event publishers and subscribers improves
modularity, making applications more flexible and maintainable.
C# provides built-in support for event handling using the event keyword in combination with
delegates. The most common pattern involves defining a delegate type, declaring an event of that type,
and then raising the event when needed. The standard event pattern in .NET uses EventHandler or
EventHandler<TEventArgs>, where TEventArgs is a class derived from EventArgs to
encapsulate event-related data. Subscribers can then attach event handlers using the += operator and
detach them using -=, ensuring proper event management.

One of the most common use cases of event-driven programming in C# is in Windows Forms
(WinForms) and WPF applications, where UI components respond to user interactions. For example,
clicking a button triggers a Click event, which executes an associated method. Similarly, in ASP.NET
Core applications, middleware and event-driven architectures handle HTTP requests, logging, and
dependency injection through event-based mechanisms. The Publish-Subscribe pattern is often
employed to decouple components in microservices and messaging systems like RabbitMQ or SignalR.
Proper event management is crucial to avoid common pitfalls such as memory leaks due to event
handler subscriptions. If an object subscribes to an event but is never unsubscribed, it may prevent
garbage collection, leading to memory bloat. Using weak event patterns with WeakReference,
WeakEventManager (in WPF), or explicitly unsubscribing event handlers when no longer needed
helps mitigate this issue. Additionally, anonymous methods and lambda expressions can be used for
lightweight event handling without explicitly defining delegate methods.
Advanced event-driven programming techniques include custom event aggregators, reactive
programming with System.Reactive (Rx.NET), and asynchronous event handling using async
delegates. Event aggregation allows multiple event sources to be centralized, simplifying
communication between loosely coupled components. Rx.NET introduces observable sequences,
enabling powerful event-stream transformations and reactive data flows. By mastering event-driven
programming, C# developers can build highly responsive, scalable, and maintainable applications
across different domains, from desktop applications to distributed cloud-based systems.

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