event-driven-c
event-driven-c
One of the most common use cases of event-driven programming in C# is in Windows Forms
(WinForms) and WPF applications, where UI components respond to user interactions. For example,
clicking a button triggers a Click event, which executes an associated method. Similarly, in ASP.NET
Core applications, middleware and event-driven architectures handle HTTP requests, logging, and
dependency injection through event-based mechanisms. The Publish-Subscribe pattern is often
employed to decouple components in microservices and messaging systems like RabbitMQ or SignalR.
Proper event management is crucial to avoid common pitfalls such as memory leaks due to event
handler subscriptions. If an object subscribes to an event but is never unsubscribed, it may prevent
garbage collection, leading to memory bloat. Using weak event patterns with WeakReference,
WeakEventManager (in WPF), or explicitly unsubscribing event handlers when no longer needed
helps mitigate this issue. Additionally, anonymous methods and lambda expressions can be used for
lightweight event handling without explicitly defining delegate methods.
Advanced event-driven programming techniques include custom event aggregators, reactive
programming with System.Reactive (Rx.NET), and asynchronous event handling using async
delegates. Event aggregation allows multiple event sources to be centralized, simplifying
communication between loosely coupled components. Rx.NET introduces observable sequences,
enabling powerful event-stream transformations and reactive data flows. By mastering event-driven
programming, C# developers can build highly responsive, scalable, and maintainable applications
across different domains, from desktop applications to distributed cloud-based systems.