_StrictMode_ – React
_StrictMode_ – React
v19
<StrictMode>
<StrictMode> lets you find common bugs in your components
early during development.
<StrictMode>
<App />
</StrictMode>
Reference
<StrictMode>
Usage
Reference
<StrictMode>
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Props
Caveats
Usage
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To enable Strict Mode for your entire app, wrap your root component with
<StrictMode> when you render it:
We recommend wrapping your entire app in Strict Mode, especially for newly
created apps. If you use a framework that calls createRoot for you, check its
documentation for how to enable Strict Mode.
Although the Strict Mode checks only run in development, they help you find
bugs that already exist in your code but can be tricky to reliably reproduce in
production. Strict Mode lets you fix bugs before your users report them.
Note
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You can also enable Strict Mode for any part of your application:
function App() {
return (
<>
<Header />
<StrictMode>
<main>
<Sidebar />
<Content />
</main>
</StrictMode>
<Footer />
</>
);
}
In this example, Strict Mode checks will not run against the Header and
Footer components. However, they will run on Sidebar and Content , as
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React assumes that every component you write is a pure function. This
means that React components you write must always return the same JSX
given the same inputs (props, state, and context).
Components breaking this rule behave unpredictably and cause bugs. To help
you find accidentally impure code, Strict Mode calls some of your functions
(only the ones that should be pure) twice in development. This includes:
If a function is pure, running it twice does not change its behavior because a
pure function produces the same result every time. However, if a function is
impure (for example, it mutates the data it receives), running it twice tends to
be noticeable (that’s what makes it impure!) This helps you spot and fix the
bug early.
This StoryTray component takes an array of stories and adds one last
“Create Story” item at the end:
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</ul>
There is a mistake in the code above. However, it is easy to miss because the
initial output appears correct.
This mistake will become more noticeable if the StoryTray component re-
renders multiple times. For example, let’s make the StoryTray re-render
with a different background color whenever you hover over it:
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Show more
Notice how every time you hover over the StoryTray component, “Create
Story” gets added to the list again. The intention of the code was to add it
once at the end. But StoryTray directly modifies the stories array from
the props. Every time StoryTray renders, it adds “Create Story” again at the
end of the same array. In other words, StoryTray is not a pure function—
running it multiple times produces different results.
To fix this problem, you can make a copy of the array, and modify that copy
instead of the original one:
This would make the StoryTray function pure. Each time it is called, it would
only modify a new copy of the array, and would not affect any external
objects or variables. This solves the bug, but you had to make the component
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re-render more often before it became obvious that something is wrong with
its behavior.
In the original example, the bug wasn’t obvious. Now let’s wrap the original
(buggy) code in <StrictMode> :
Strict Mode always calls your rendering function twice, so you can see the
mistake right away (“Create Story” appears twice). This lets you notice such
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mistakes early in the process. When you fix your component to render in
Strict Mode, you also fix many possible future production bugs like the hover
functionality from before:
Show more
Without Strict Mode, it was easy to miss the bug until you added more re-
renders. Strict Mode made the same bug appear right away. Strict Mode
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helps you find bugs before you push them to your team and to your users.
Note
Every Effect has some setup code and may have some cleanup code.
Normally, React calls setup when the component mounts (is added to the
screen) and calls cleanup when the component unmounts (is removed from
the screen). React then calls cleanup and setup again if its dependencies
changed since the last render.
When Strict Mode is on, React will also run one extra setup+cleanup cycle in
development for every Effect. This may feel surprising, but it helps reveal
subtle bugs that are hard to catch manually.
There is an issue with this code, but it might not be immediately clear.
To make the issue more obvious, let’s implement a feature. In the example
below, roomId is not hardcoded. Instead, the user can select the roomId
that they want to connect to from a dropdown. Click “Open chat” and then
select different chat rooms one by one. Keep track of the number of active
connections in the console:
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You’ll notice that the number of open connections always keeps growing. In a
real app, this would cause performance and network problems. The issue is
that your Effect is missing a cleanup function:
useEffect(() => {
const connection = createConnection(serverUrl, roomId);
connection.connect();
return () => connection.disconnect();
}, [roomId]);
Now that your Effect “cleans up” after itself and destroys the outdated
connections, the leak is solved. However, notice that the problem did not
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become visible until you’ve added more features (the select box).
In the original example, the bug wasn’t obvious. Now let’s wrap the original
(buggy) code in <StrictMode> :
With Strict Mode, you immediately see that there is a problem (the number
of active connections jumps to 2). Strict Mode runs an extra setup+cleanup
cycle for every Effect. This Effect has no cleanup logic, so it creates an extra
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connection but doesn’t destroy it. This is a hint that you’re missing a cleanup
function.
Strict Mode lets you notice such mistakes early in the process. When you fix
your Effect by adding a cleanup function in Strict Mode, you also fix many
possible future production bugs like the select box from before:
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Notice how the active connection count in the console doesn’t keep growing
anymore.
Without Strict Mode, it was easy to miss that your Effect needed cleanup. By
running setup → cleanup → setup instead of setup for your Effect in
development, Strict Mode made the missing cleanup logic more noticeable.
Every callback ref has some setup code and may have some cleanup code.
Normally, React calls setup when the element is created (is added to the
DOM) and calls cleanup when the element is removed (is removed from the
DOM).
When Strict Mode is on, React will also run one extra setup+cleanup cycle in
development for every callback ref . This may feel surprising, but it helps
reveal subtle bugs that are hard to catch manually.
Consider this example, which allows you to select an animal and then scroll to
one of them. Notice when you switch from “Cats” to “Dogs”, the console logs
show that the number of animals in the list keeps growing, and the “Scroll to”
buttons stop working:
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function scrollToAnimal(index) {
const list = itemsRef.current;
const {node} = list[index];
Show more
This is a production bug! Since the ref callback doesn’t remove animals from
the list in the cleanup, the list of animals keeps growing. This is a memory
leak that can cause performance problems in a real app, and breaks the
behavior of the app.
<li
ref={node => {
const list = itemsRef.current;
const item = {animal, node};
list.push(item);
return () => {
// 🚩 No cleanup, this is a bug!
}
}}
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</li>
function scrollToAnimal(index) {
const list = itemsRef.current;
const {node} = list[index];
node.scrollIntoView({
Show more
With Strict Mode, you immediately see that there is a problem. Strict Mode
runs an extra setup+cleanup cycle for every callback ref. This callback ref has
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no cleanup logic, so it adds refs but doesn’t remove them. This is a hint that
you’re missing a cleanup function.
Strict Mode lets you eagerly find mistakes in callback refs. When you fix your
callback by adding a cleanup function in Strict Mode, you also fix many
possible future production bugs like the “Scroll to” bug from before:
function scrollToAnimal(index) {
const list = itemsRef.current;
const {node} = list[index];
node.scrollIntoView({
Show more
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Now on inital mount in StrictMode, the ref callbacks are all setup, cleaned up,
and setup again:
...
✅ Adding animal to the map. Total animals: 10
...
❌ Removing animal from the map. Total animals: 0
...
✅ Adding animal to the map. Total animals: 10
This is expected. Strict Mode confirms that the ref callbacks are cleaned up
correctly, so the size never grows above the expected amount. After the fix,
there are no memory leaks, and all the features work as expected.
Without Strict Mode, it was easy to miss the bug until you clicked around to
app to notice broken features. Strict Mode made the bugs appear right away,
before you push them to production.
These APIs are primarily used in older class components so they rarely
appear in modern apps.
PREVIOUS
<Profiler>
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NEXT
<Suspense>
uwu?
Describing the UI
Adding Interactivity
Managing State
Escape Hatches
Community More
Acknowledgements Terms
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