Types_of_Computer_Graphics
Types_of_Computer_Graphics
Computer graphics refers to the creation, manipulation, and representation of visual data using
computers. It plays a crucial role in various fields such as gaming, animation, scientific visualization,
and user interfaces. Broadly, computer graphics are categorized into raster graphics and vector
graphics, with further subcategories like 2D and 3D graphics.
2. Raster Graphics
Raster graphics use a grid of pixels to create images. Each pixel has a specific color, and the
resolution of the image depends on the number of pixels per unit area.
Characteristics:
- Composed of a fixed number of pixels.
- Resolution-dependent; resizing affects quality.
- Common formats: JPEG, PNG, BMP, TIFF.
Advantages:
- Suitable for detailed images and complex color patterns.
- Wide support in image editing software.
Disadvantages:
- Loss of quality when scaled.
- Large file sizes for high-resolution images.
3. Vector Graphics
Vector graphics use mathematical equations to define shapes, lines, and colors, making them
resolution-independent.
Characteristics:
- Defined by mathematical formulas rather than pixels.
- Can be resized without loss of quality.
- Common formats: SVG, AI, EPS.
Advantages:
- Perfect for logos, icons, and illustrations.
- Smaller file sizes compared to raster images.
Disadvantages:
- Not suitable for complex, photorealistic images.
- Requires specialized software for editing.
4. 2D Graphics
2D graphics represent images in a two-dimensional space and are widely used in UI design,
animations, and digital art.
Applications:
- User interfaces (GUIs)
- 2D animations (cartoons, web animations)
- Digital illustrations and graphic design
Techniques:
- Sprite-based animation
- Layer-based composition
- Vector-based scaling
5. 3D Graphics
3D graphics involve the creation of three-dimensional objects that can be rotated and manipulated in
space.
Key Aspects:
- **Modeling**: Creating 3D objects using software like Blender or Maya.
- **Rendering**: Converting models into realistic images.
- **Texturing**: Applying surface details and materials.
Applications:
- Video games and virtual reality
- CGI in movies and animations
- Scientific simulations and architectural visualization
Each type of graphics has its own strengths and is chosen based on the requirements of the project.