Object Oriented
Programming
Classes and Objects; Inheritance
Introduction
• A data wrapping technique to create a new data
type.
• 4 OOP keywords:
– Abstraction
– Polymorphism
– Encapsulation
– Inheritance
2
OOP, Defining a Class
• Python was built as a procedural language
– OOP exists and works fine, but feels a bit more "tacked on"
– Java probably does classes better than Python (gasp)
• Declaring a class:
class name:
statements
3
Fields
name = value
– Example: point.py
class Point: 1 class Point:
x = 0 2 x = 0
y = 0 3 y = 0
# main
p1 = Point()
p1.x = 2
p1.y = -5
– can be declared directly inside class (as shown here)
or in constructors (more common)
– Python does not really have encapsulation or private fields
• relies on caller to "be nice" and not mess with objects' contents
4
Using a Class
import class
– client programs must import the classes they use
point_main.py
1 from Point import *
2
3 # main
4 p1 = Point()
5 p1.x = 7
6 p1.y = -3
7 ...
8
9 # Python objects are dynamic (can add fields any time!)
10 p1.name = "Tyler Durden"
5
Object Methods
def name(self, parameter, ..., parameter):
statements
– self must be the first parameter to any object method
• represents the "implicit parameter" (this in Java)
– must access the object's fields through the self reference
class Point:
def translate(self, dx, dy):
self.x += dx
self.y += dy
...
6
"Implicit" Parameter (self)
• Java: this, implicit
public void translate(int dx, int dy) {
x += dx; // this.x += dx;
y += dy; // this.y += dy;
}
• Python: self, explicit
def translate(self, dx, dy):
self.x += dx
self.y += dy
– Exercise: Write distance, set_location, and
distance_from_origin methods.
7
Exercise Answer
point.py
1 from math import *
2
3 class Point:
4 x = 0
5 y = 0
6
7 def set_location(self, x, y):
8 self.x = x
9 self.y = y
10
11 def distance_from_origin(self):
12 return sqrt(self.x * self.x + self.y * self.y)
13
14 def distance(self, other):
15 dx = self.x - other.x
16 dy = self.y - other.y
17 return sqrt(dx * dx + dy * dy)
8
Calling Methods
• A client can call the methods of an object in two ways:
– (the value of self can be an implicit or explicit parameter)
1) object.method(parameters)
or
2) Class.method(object, parameters)
• Example:
p = Point(3, -4)
p.translate(1, 5)
Point.translate(p, 1, 5)
9
Constructors
def __init__(self, parameter, ..., parameter):
statements
– a constructor is a special method with the name __init__
– Example:
class Point:
def __init__(self, x, y):
self.x = x
self.y = y
...
• How would we make it possible to construct a
Point() with no parameters to get (0, 0)?
10
toString and __str__
def __str__(self):
return string
– equivalent to Java's toString (converts object to a string)
– invoked automatically when str or print is called
Exercise: Write a __str__ method for Point objects that
returns strings like "(3, -14)"
def __str__(self):
return "(" + str(self.x) + ", " + str(self.y) + ")"
11
Complete Point Class
point.py
1 from math import *
2
3 class Point:
4 def __init__(self, x, y):
5 self.x = x
6 self.y = y
7
8 def distance_from_origin(self):
9 return sqrt(self.x * self.x + self.y * self.y)
10
11 def distance(self, other):
12 dx = self.x - other.x
13 dy = self.y - other.y
14 return sqrt(dx * dx + dy * dy)
15
16 def translate(self, dx, dy):
17 self.x += dx
18 self.y += dy
19
20 def __str__(self):
21 return "(" + str(self.x) + ", " + str(self.y) + ")"
12
Operator Overloading
• operator overloading: You can define functions so that
Python's built-in operators can be used with your class.
• See also: http://docs.python.org/ref/customization.html
Operator Class Method Operator Class Method
- __neg__(self, other) == __eq__(self, other)
+ __pos__(self, other) != __ne__(self, other)
* __mul__(self, other) < __lt__(self, other)
/ __truediv__(self, other) > __gt__(self, other)
Unary Operators <= __le__(self, other)
- __neg__(self) >= __ge__(self, other)
+ __pos__(self)
13
Example
class Point:
def __init__(self, x=0, y=0):
self.x = x
self.y = y
def __str__(self):
return "({0},{1})".format(self.x, self.y)
def __add__(self, other):
x = self.x + other.x
y = self.y + other.y
return Point(x, y)
p1 = Point(1, 2)
p2 = Point(2, 3)
print(p1+p2) # Output: (3,5)
14
Exercise
• Exercise: Write a Fraction class to represent rational
numbers like 1/2 and -3/8.
• Fractions should always be stored in reduced form; for
example, store 4/12 as 1/3 and 6/-9 as -2/3.
– Hint: A GCD (greatest common divisor) function may help.
• Define add and multiply methods that accept another
Fraction as a parameter and modify the existing
Fraction by adding/multiplying it by that parameter.
• Define +, *, ==, and < operators.
15
Generating Exceptions
raise ExceptionType("message")
– useful when the client uses your object improperly
– types: ArithmeticError, AssertionError, IndexError,
NameError, SyntaxError, TypeError, ValueError
– Example:
class BankAccount:
...
def deposit(self, amount):
if amount < 0:
raise ValueError("negative amount")
...
16
Inheritance
class name(superclass):
statements
– Example:
class Point3D(Point): # Point3D extends Point
z = 0
...
• Python also supports multiple inheritance
class name(superclass, ..., superclass):
statements
(if > 1 superclass has the same field/method, conflicts are resolved in left-to-right order)
17
Calling Superclass Methods
• methods: class.method(object, parameters)
• constructors: class.__init__(parameters)
class Point3D(Point):
z = 0
def __init__(self, x, y, z):
Point.__init__(self, x, y)
self.z = z
def translate(self, dx, dy, dz):
Point.translate(self, dx, dy)
self.z += dz
18
Static method
• To define a static method, use keyword
@staticmethod
• Example:
class class_name:
@staticmethod
def static_method_name(param_list):
pass
• Call a static method:
class_name.static_method_name()
19