Dynamics Chapter 12-01 Notes
Dynamics Chapter 12-01 Notes
Remember:
∆x
The average velocity during a time interval ∆t is: vavg =
P x(m) t(s)
( x2 − x1 ) (5 − 2)
∆t
e.g: 1 2 1 vavg
= = = 1.5 m/s
2 5 3 (t2 − t1 ) (3 − 1)
d ( x)
The instantaneous velocity is the time-derivative of position: v=
d ( x) d dt
e.g: Function: x = 2t =
2 , v =
dt dt
(=2t 2
) 4t
Because the velocity of a particle has magnitude, direction and sense is
common in dynamic calculation consider velocity as a vector, but for some
practical purposes it is analyzed as scalar magnitude (named as speed).
d (v) d 2 ( x)
=a =
dt dt 2
Because the acceleration of a particle has magnitude, direction
and sense is common in dynamic calculation consider
acceleration as a vector.
Typical units are (m/s2) or (ft/s2).
Summary of kinematics relations
(rectilinear continuous motion of a particle)
• By derivation.
Velocity: Acceleration: Other relation:
dx dv dx dv
v= a= dt = =
dt dt v a
• By integration.
Position: Velocity:
x t v t v x
∫ dx = ∫ vdt
xo o
∫ dv = ∫ a
vo o
dt or ∫ v ⋅ dv = ∫ a ⋅ dx
vo xo
v t
∫=
dv ∫ a
vo o
c ⋅ dt v
yields = vo + a c ⋅ t
s t
∫ ∫
2
ds = v
⋅dt yields s = s o +v o ⋅ t + (1 2) a c ⋅ t
so 0
v s
∫v ∫s
2 2
v ⋅d v = a
yields v
⋅d s = v o +2 ⋅ ac ⋅ ( s − so )
v + vo
s= vavg ⋅ t= ⋅t
o o
At t = 0: Vo = -3 m/s x = xo + vo ⋅ t + (1 2) ac ⋅t 2
At t = 1.5 s: V = 0 x= 0 − 3 (1.5s ) + (1 2) 2 (1.5s ) 2
x= −4.5 + 2.25 = −2.25 m
Distance traveled between t = 1.5 s and t = 3 s:
⋅t (1 2) 2 ⋅ ( 3 − 1.5 )
2 2
At t = 1.5 s: Vo = 0 = x (1 2) ac=
At t = 3 s: V = 0
x = 2.25 m Position = x = 0
Return to the origin (x = 0)! Displacement = ∆S = 0
Distance traveled = S = 4.5 m
Kinematics of a
particle
No constant
acceleration
Example – 12.2
The brakes of a car are applied,
causing a deceleration of a =- 6t ft/s2
( t is in seconds). Car stops at 300 ft. a=−6t =
dv
dt
dv = a dt
Find: t
a) Car velocity (Vo) just before the dx
=v ∫=
a dt
dt
Answer to part A
brakes were applied, t =0
Initial velocity Vo =?
Final velocity V = 0
Given: a = −6t ft / s 2
dv dv
Knowing: a = −6t =
dt dt
Grouping same terms: dv =−6t ⋅ dt
v t
t 2 t02
v − v0 = −6 − −6
2 2
At:
t 2 02
v=0 0 − v0 = −6 − −6
to = 0 2 2
t2 v0 = 3t 2
−v0 =−6 →
2
Where t is time required
to stop the car.
Finding relationship between time and position.
Given: v = 3t 2
dx dx
Knowing: v= 3t 2 =
dt dt
Grouping same terms: = 3t 2 ⋅ dt
dx
x t
(
∫ ∫ ) dt
2
Applying defined integral: dx = 3t
x0 t0
t 3 t0 3
x − x=
0 3 − 3
3 3
At:
t 3 03
x0 = 0; 300 −=
0 3 − 3
x = 300 ft, 3 3
t0 = 0
300 = t 3
Then:
2
=t =
3
v 3=
300 6.69 s = t 134.3 ft / s
Kinematics of a
particle
Example – 12.3
Initially, the car travelsalong a
straight road with a speed of 35 m/s.
The brakes are applied, and the speed
of the car is reduced to10 m/s in 15 s.
Find: ∆v vB − v A
a
= =
a) Constant deceleration of the car. t t
b) Total distance traveled (S) by the 1
s = x0 + v0 ⋅ t + aC ⋅ t 2
car with the brakes applied. 2
Applying fundamental equations of
kinematics for constant acceleration.
Constant acceleration:
∆v v1 − v0 vB − v A
a
= = =
t t t
10 − 35
a= = −1.667 m / s 2
15
A cyclist moves along a straight road and his position The acceleration of a sports car traveling The acceleration of a motorcycle
depends on the weather. During the start he travels along a straight road is described on the traveling along a straight road is
less distance than when he reaches his rated speed. graph as a function of distance. described by the v–t graph.
Rectilinear Motion. Erratic motion.
If a graph of the motion relates any two of the variables: Position (s),
Velocity (v), acceleration (a) and Time (t), then the following differential
equations can be used to obtains the two other variables:
∆s d (s)
vavg = v=
∆t dt
a ⋅ ds =v ⋅ dv
∆v d (v )
aavg = a=
∆t dt
Recall:
Find:
a) The acceleration for the time
intervals: Graph of the car speed as a function of time.
t =0 to t =5 s
t =5 to t =20 s
t =20 to t =30 s
b) The total distance that the car
travelsuntil it stops when t =30 s.
The acceleration over time is obtained by
calculating the slope of the tangent line of V vs T.
Time interval: t = 0 to t = 5 s.
∆v v final − vinitial 20 − 0
slope= a= = = = 4 m / s2
t t 5
Time interval: t = 5s to t = 20 s.
In this time interval velocity is constant (v = 20 m/s)
then acceleration is zero. a = 0
∆v v final − vinitial 0 − 20
slope = a = = = = −2 m / s 2
t t 10
The total distance is the sum of all displacements over time
2 2
20 ⋅ 5
=s1 Area
= = 50 m 20 ⋅10
1
2 =s3 Area
= 3 = 100 m
2
COMPONENTS
Curvilinear motion
The curvilinear motion can be traced using x-y-z coordinates over time.
r(t) = x(t)i + y(t) j + z(t)k
Deriving the path coordinates as a function of time can be
obtained the velocity and acceleration as a function of time.
Velocity:
dr(x) dx(t) dy(t) dz(t)
v= = i+ j+ k
dt dt dt dt
v = vx i + v y j + vz k
Note: In curvilinear motion the velocity is always tangent to
the path (recall: definition of derivative of a function)
Acceleration:
dv(t) dv x (t) dv y (t) dv z (t)
a= = i+ 2
j+ 2
k
dt dt dt dt
a = a x i + a y j + azk
Rectangular components in curvilinear motion
3D 2D
• Position vector r = x i + y j + zk r xi + yj
=
• Velocity vector v = vx i + v y j + vzk v vx i + vy j
=
• Acceleration vector a = a x i + a y j + a zk a ax i + ay j
=
r= rx 2 + ry 2 + rz 2 =r rx 2 + ry 2
v= vx 2 + v y 2 + vz 2 =v vx 2 + vy2
a= a x 2 + a y2 + a z2 =a a x 2 + a y2
EXAMPLES PROBLEMS 12.4- General curvilinear
motion.
12.5- Rectangular
Components.
Kinematics of a
particle
Example – 12.5
The position of a point Ais defined
by the vector rA(t), where t is in
seconds.
( 4 2
)
r A ( t ) = 4t i + 4t j m
Plan:
We need to applied time-derivative:
Determine the magnitude of the
velocity and acceleration of Awhen ( )
v A( t ) =
d r A( t )
t =0.5 s. dt
(
a A( t ) =
)
d v A( t )
dt
Velocity of particle A as function of time.
Calculation of velocity
Knowing: ( 4 2
r A (t) = 4t i + 4 t j m )
Applying time-derivative:
v A (t) =
(
d r A (t)
=
)
d ( 4t 4 ) d ( 4t 2 )
i+ j
dt dt dt
v A (t)= 4 ⋅ (4 t 3 )i + 4 ⋅ (2t) j
( 3
v A (t) = 16t i + 8t j m / s )
At t = 0.5 s:
Velocity vector: ( )
v A (0.5s) = 2i + 4 j m / s
dt dt dt
a A (t)= 16 ⋅ (3t 2 )i + 8 j
( )
a A (t ) = 48t i + 8 j m / s 2
2
At t = 0.5 s:
Acceleration vector: ( )
a A (0.5s) = 12i + 8 j m / s 2
t3 t3
=y v dt ∫ ( t ) dt
∫=
2
y= x=
y
3 3
Calculate acceleration ay
Knowing: vy = t2
d v y (t )
aY =
dt
d 2
aY =
dt
( t )= 2 ⋅ t
dy
Knowing: vy = t2 and v y = v y dt = dy
ay = 6 m/s2 dt
Integrating velocity over time:
Applying the integral over time to velocity:
aX = ? ∫ dy = ∫ v dt
y
3
t
=y ∫=
t 2 dt
3
t3
We get the position on y axis as function on time: y=
3
Obtaining the x-coordinates as a function of time
ay = 6 m/s2 t3
Knowing: y= and y = x2
3
Then: t3
aX = ? = x2
3
1
t 3 2 1 32
x= x
= ⋅t
3 3
1 32 y=
t3
ay = 6 m/s2
Knowing: x
= ⋅t 3
3
3
=x 0.5777 ⋅ t 2
1 3 3 2−1 3 1
vx =⋅ t =⋅ t
3 2 3 2
3
Velocity on x axis as function on time: =vx ⋅ t
2⋅ 3
Calculating velocity ax
1
ay = 6 m/s2 3
t3 Knowing:=vx ⋅t 2
y=
3 2⋅ 3
Acceleration = Time-derivate of Vx
vx 0.866 ⋅ t
=
dvx d 3 1
ax =
= ⋅t
2
aX = ? dt dt 2 ⋅ 3
1
1 2 −1
1
3
=x 0.5777 ⋅ t 2
3 dt 32
ax = ⋅ = ⋅ t
2 ⋅ 3 dt 2⋅ 3 2
3 − 12
Acceleration on X axis ax
= ⋅t
as function on time: At t = 3 s: 4⋅ 3
0.433 0.433
ax = =a x = 0.25 m/s 2
ay = 6 m/s2
ay = 6 m/s2
ax = 0.25 m/s2
vx 0.866 ⋅ t
=
ax = 0.25 m/s 2
aA
= a X2 + aY2
=aA 0.252 + 62
aA
= 0.252 + =
62 6 m/s 2
MOTION OF A Section 12.6
PROJECTILE
Motion of a projectile
The use of rectangular components to describe the position,
velocity, and acceleration of a particle is effective when the
motion of the particle can be described in different way at
x, y and z directions.
ax = 0
Since the acceleration is
zero then the velocity in
the horizontal direction
remains constant, so:
v=
x constant= v 0 ⋅ cos θ
Constant velocity
x = x 0 + vx ⋅ t
x =x 0 + ( v0 ⋅ cos θ ) t In this equation, air friction
is not considered.
VERTICAL Motion of a projectile
+
Since the positive y-axis is
directed upward, then:
ay = - g
The rectangular component -
of the initial velocity on
the vertical (y axis) is:
v0=
Y
v0 ⋅ sin θ
v y v oY -=
= g t v 0 sin θ − g ⋅ t
Therefore, the application y = y o + v oY ⋅ t – ½ ⋅ g ⋅ t 2
of the constant acceleration
(ay = -g) equations produces: vy2
= vo Y 2 – 2 ⋅ g ⋅ ( y – yo )
When the projectile goes up the velocity is positive (+)
and when it goes down the velocity is negative (-).
Motion of a projectile (parabolic path)
By mathematical procedure
it is possible to obtain:
y max =
2⋅g
v 0 2 ⋅ sin ( 2θ )
x max =
g
EXAMPLE PROBLEM 12.6- Motion of a
projectile.
Kinematics of a
particle
Example – 12.7
Apilot wants todrop markers at
remote locations. If he flies at a
constant velocity v0 =40 m/s at
altitude h =30 mand the marker is
released with zerovelocity relative
to the plane.
Y (+)
X (+)
Horizontal (x) motion of marker (velocity remains
constant and equal to airplane velocity)
Horizontal velocity:
Knowing: ax = 0
Release angle θ = 00
v=
x v =
0x v 0 cos=θ 40cos 0
=
40 m / s
Horizontal displacement:
Initial position x0 = 0 when the marker
is released from the airplane.
Final position x = d when the marker is
in the desired impact point.
x = x 0 + v x ⋅ t = 0 + 40 ⋅ t = 40t
Equation of horizontal
distance traveled.
d = 40t
Now, we need to know the time (t) taken by the
vertical drop of marker (it is the free-flight time).
Vertical (y) motion of marker (acceleration remains
constant and equal to gravitational acceleration)
Knowing:
a y = −9.81 m / s 2 Y positive is upward, and
acceleration ay is downward
Release angle θ = 00
v 0 y= v 0 ⋅ sinθ= 40 ⋅ sin0= 0
Vertical displacement
Initial position y0 = h = 30 m when the
marker is released from the airplane.
Final position y = 0 m when the marker
is in the ground.
1
y = y0 + v0 y ⋅ t + ⋅ a y ⋅ t 2
2
1
0= 30 + 0 ⋅ t + ⋅ ( −9.81) ⋅ t 2= 30 − 4.905t 2
2
30
0 30 − 4.905t
= 2
= t = 2.47 s
4.905
free-flight time
Plug in the flight time into equation of horizontal
travelled distance
Equation of horizontal
distance traveled.
d = 40t
Knowing:
t = 2.47 s
d=40t =40 ⋅ 2.47 =98.8 m
Answer:
12.2- Rectilinear
motion.
Question 1 (Rectilinear Motion)
C, D
The acceleration of gravity is: _____
a) 3.14 m/s2
b) 9.81 m/s
c) 32.2 ft/s2
d) 9.81 m/s2
Question 2 (Rectilinear Motion)
C
The instantaneous velocity of a particle is: _____.
That is
a) The displacement in a time interval v=∆s / ∆t average
velocity
B
Velocity as a function of time is equal to ____
t1
a) v(t ) = ∫ s (t ) dt
to
t1
b) v(t ) = ∫ a (t ) dt
to
t1
c) =
v(t ) ∫ ( a(t ) + x(t ) ) dt
to
v( t )
d) = vo 2 + 2ac ( x - xo )
Question 4 (General curvilinear motion)
In curvilinear motion, the direction of the instantaneous velocity is
A
always ________
A) =
φ 30°
φ
B) = 45°
C) =
φ 60°
D) =
φ 90°
Question 8 (Motion of a projectile)
A projectile is given an initial velocity Vo at an angle θ above
the horizontal. The velocity of the projectile when it hits the
A
slope is ______the initial velocity Vo.
A) less than
B) equal to
C) greater than
D) None of the above.
PROBLEMS.
TO CONSOLIDATE KNOWLEDGE
Contents of Class:
12.2- Rectilinear
motion (Continuous
motion).
12.4- General
curvilinear motion
12.5- Rectangular
Components
12.6- Motion of a
projectile
Group problem solving -12.1
The position of a particle moving along a straight horizontal path is
defined by the relation x = 6t4 - 2t3 - 12t2 + 3t + 3, where x and t
are expressed in meters and seconds, respectively.
When a = 0, find:
(a) Time (tymax) taken for ball to reach its highest elevation,
(b) Highest elevation (ymax) reached by the ball
(c) Velocity (vfinal) of the ball when it hits the ground.
∆v v − v0
Problem with constant ac
= =
acceleration ! ∆t t − t0
So, the following y = y0 + v0 ⋅ t + o.5 ⋅ ac ⋅ t 2
equations can be
used:
v 2 = v o 2 +2 ⋅ ac ⋅ ( y − yo )
We first need to
set a datum line
Group problem solving -12.3
A driver is traveling on a straight road at 110 ft/s (75 mph) and his car
decelerate at a =-0.4v (where v is velocity in ft/s).
dx dv v ⋅ dv v ⋅ dv dv
dt
= = a ⋅ dx =v ⋅ dv dx = = = −
v da a −0.4v 0.4
dx = −2.5dv
Group problem solving – 12.4
( y − 40 )
2
When a rocket reaches an altitude of y = 40 m, its
path is described by: x= (m)
160
Also, the rocket is rising with a constant vertical velocity of vy = 180 m/s.
When the rocket reaches an altitude of y = 80 m, determine for the rocket:
a) The magnitude of the velocity
b) The magnitude of acceleration
Plan:
Curvilinear motion with rectangular coordinates.
a y = 0 constant velocity
d ( vx )
a= 2
a +a = 2 2
0 +a 2 ax =
y x x dx
Group problem solving – 12.5
The ball at A is kicked with a speed VA = 80 ft/s and angle θA = 30°
as shown in figure. Determine the depth y where the ball strikes the
ground. Assume a horizontal distance in the ground of 180 ft.
Horizontal motion:
v=
x v=
0 constant
ax = 0
x x0 + ( v0 cos θ ) t
=
Vertical motion:
a y= g= 9.81 m/s 2
y = y0 + ( vo sin θ ) t − 0.5 ⋅ a y ⋅ t 2
vy ( v0 sin θ ) − a y ⋅ t
( v0 sin θ ) − 2 ⋅ a y ( y − y0 )
2 2
v y
Group problem solving – 12.6
A golf ball is struck with a velocity of 80 ft/s as shown.
Determine the distance d to where it will land.
y
Horizontal motion:
v=
x v=
0 constant
ax = 0
x x0 + ( v0 cos θ ) t
= x
Vertical motion:
a y= g= 9.81 m/s 2
y = y0 + ( vo sin θ ) t − 0.5 ⋅ a y ⋅ t 2
vy ( v0 sin θ ) − a y ⋅ t
( v0 sin θ ) − 2 ⋅ a y ( y − y0 )
2 2
v y
Group problem solving – 12.7
Find the magnitude vA of the initial velocity of the basketball to
pass through the basket. Consider the basketball as a particle.
Horizontal motion: y
v=
x v=
0 constant
ax = 0
x x0 + ( v0 cos θ ) t
=
x
Vertical motion:
a y= g= 9.81 m/s 2
y = y0 + ( vo sin θ ) t − 0.5 ⋅ a y ⋅ t 2
vy ( v0 sin θ ) − a y ⋅ t
( v0 sin θ ) − 2 ⋅ a y ( y − y0 )
2
v y2
Group problem solving – 12.8
Find the release angle θ so that the ball thrown by the pitcher hits the
catcher's mitt at point A. The ball is thrown with a speed of 40 m/s.
y
x
Vertical motion:
a y= g= 9.81 m/s 2
Horizontal motion:
v= v= constant y = y0 + ( vo sin θ ) t − 0.5 ⋅ a y ⋅ t 2
x 0
ax = 0 vy
= ( v0 sin θ ) − a y ⋅ t
x x0 + ( v0 cos θ ) t
=
( v0 sin θ ) − 2 ⋅ a y ( y − y0 )
2
=v y2