One Line at A Time
One Line at A Time
LINE
AT
A
TIME
A mini-LARP about
improv and incidents
on stage
By Côme Martin
and Kobal
Theater is your passion, through thick and thin! A
semi-improvised play is your everyday… But
tonight’s the first time the director scuttles off with
the money 5 minutes before curtains rise! You’ll
have to give it your best for the play to be a success
and your career to survive this; the problem is that
you don’t necessarily agree with your colleagues
on the best way to get there…
EACH PLAYER chooses one of the Actor Actor will play which Character. At the
archetypes (in the available annex). They contrary of the Actors’ genders, the
take note of their fault and chooses a name Characters’ genders can’t be changed:
for them; then, they go over their relations an actress might have to play a man,
with the other Actors if needed. They that’s the way it is! Leave the summary
don’t need to give their Actors an objective somewhere everyone can see (and
yet; however, remember each Actor perhaps write on) it.
sincerely wants this play to be a success!
BEFORE the first Act, each player creates
Choose any gender you like for the actors
four Props (objects the Actors can have
and, if you want, write their names on
in hand) and writes them secretly on
tags everyone can see to make
cards. The cards are then shuffled into a
conversations easier.
pile. Near to it, another pile is formed
PLAYERS AGREE as a group with which with the “Turn of events” cards.
play summary the Actors will improvise
tonight (in the annex). Each summary
presents the Characters of the play, a
vague outline of its 3 acts and a problem
that will push the Actors’ limits in one
way or another. You don’t need to talk
about the relations between the
Characters for now, nor to decide which
Game zones
WITHIN THE GAME SPACE, decide where On STAGE is where the play happens: the
the Dressing room, the Wings and the Actors play their Characters here. The
Stage are. You should also agree on a players can use the setting as they deem
clearly visible gesture meaning logical and make up objects or furniture
“Curtains”. on the fly, as long as it could reasonably
WHEN THE SESSION STARTS, the Actors be there. This is also the place where
are all in the DRESSING ROOM: it’s the they can draw Prop cards. There can
only place where they can freely talk never be less than two Actors on stage
about how the play is going. It’s also here When a player think it’s time to go to the
they must go to create new Characters if next scene, they can make the CURTAINS
they need to add some to the casting. gesture. In that case, they are technically
In the WINGS, the audience will hear any not on stage anymore, unless their Actor
noise louder that a sentence spoken at a is playing a dead or unconscious
normal volume. It is also here that the Character. As soon as two players at least
Actor can change into another costume make the “Curtains” gesture, the curtain
(and another Character). Conventions falls and the scene stops immediately,
dictate that each Actor plays one specific even if the other Actors disagree. All the
main Character, and if needed one Actors then go back to the “Wings” zone
secondary Character, but this rule could (where, remember, nobody should
get broken… In the Wings, one can also shout). After exactly one minute, curtains
change part of the setting or all of it without rise again and a new scene begins.
anyone on stage being allowed to protest.
Game sequence
No star A gigantic flop. The play earns its place in the anthologies of the worst plays ever, and none of
its Actors will ever see the stage again.
Half a star The only echo the play is through word of mouth, and it’s not for the best. People remember
(wrongly) a couple of details, and everyone agrees that the Actors were terrible.
One star Something saves the play from being forgotten. Not the Actors, no, but a line, a prop,
perhaps… It will be used again in the director’s next play, which will be a huge success.
One star and Newspapers talk about the play, but in a vitriolic way. One of the Characters is described with
a half slightly less negative terms than the others.
Two stars Most of the critics agree: it started well, and then… an element of the play is mentioned as the
thing that made everything else go off the rails. Let’s hope whoever is responsible for it
doesn’t feel too bad.
Two stars The play isn’t as successful as expected but remains an honest achievement. It stays on the bill
and a half for a couple of weeks and impresarios will give small parts to a couple of the Actors in the
future; they won’t go much higher than that.
Three stars The audience finds the play rather strong, but critics remain tepid. It doesn’t bring glory as
expected but still pays the bills.
Three stars The plot of the play doesn’t convince anyone, but people mention the quality of the Actors’
and a half play and a few brave tricks. A couple of Actors stand out, but it will take them years before
they find roles outside of the archetypes they played tonight.
Four stars A few turn of events don’t please everyone, but the rest of the play is lauded for its quality. A
couple of the Actors’ personal objectives are quoted as real moments of audacity.
Four stars The play has only one weakness: its improvised aspect is too obvious and sometimes slows
and a half things down. Apart from that, critics all agree it’s a future classic.
Five stars National success! The play makes the headlines and is sold out every night. It’s the beginning
of a wonderful career for the Actors, and there’s even talk of adaptations abroad…
For every · An Actor is the clear star of the play and will be successful until their death
half star · A line becomes a classic, quoted among friends and in the media for generations
beyond five, · The play is adapted into a movie (with relative success)
choose an · The play stays on the bill for years, played every Saturday at 8 by a different company
element of · An Actor meets true love thanks to the play
the · A filmed version of the play becomes a staple of end-of-year television broadcasts
following · An Actor publishes a fictional account of the show, and wins a literary prize
list · A Prop is sold to the auction for a large amount in a charity sale
PLAYING ONLINE ADVICE
· Use a virtual space on which you’ll decide · One Line At A Time asks a lot from its
(and draw) where the different game zones players, who have to learn a lot of
are. Use tokens to represent Actors and information between the details about their
move them from one zone to the other: to Actors, their Characters, the play
push an Actor on stage, just push their summaries… If extra break times are
token instead! needed to remind everyone of something,
feel free to ask for them!
· Add a “Curtains” zone on which the
players can move their Actors when they · Similarly, a player is always entitled to ask
feel it’s time to wrap up the scene. for a break in order to clarify something or
to use any safety tool at your disposal.
· Use virtual Post-Its to write Props on
them; cover them up, then shuffle them · Everyone should follow a principle of
before play begins. generosity, just like in real improv theater:
players should welcome everything brought
by others and answer “Yes and” or “Yes
but” rather than “No” when faced with
something unexpected.
· Several game elements can be made
optional without breaking the game: feel
free to do away with Props and Turns of
events or limit their use, don’t use a timer
for breaks if you don’t feel like it, or don’t
use the system of objectives (and the
associated table) if you don’t want to.
TURNS OF EVENTS (1/4)
Act 1
· The husband has growing suspicions that his wife is cheating on him.
· The wife manages to reassure the husband while enjoying her lover.
· The lover hits on the maid, who resists him.
· The maid woos the husband, who doesn’t see her.
-> The Act ends when the husband surprises his wife and the lover in the middle of lovemaking.
Act 2
· The lover and the wife make up a reason why they were lovemaking; the husband believes it but it
causes numerous quid pro quo.
· The maid manages to seduce the husband.
-> The Act ends when the invasive neighbor surprises the husband and the maid in the middle of
lovemaking; they make up the same reason as when the Act began.
Setting: A saloon.
Minimum of scenes: □ □ □
Act 3
· The husband and the wife each decide to leave the other, without telling each other so.
· The creditor goes from one spouse to the other.
· The lover’s girlfriend leaves him and seduces the maid.
· The lover seduces the neighbor, who is happy to oblige.
-> The Act ends when the husband and the wife leave each other and end up single.
Reminder: You can add as many Extras as it seems necessary. Any Character or Extra can take action in a scene,
even if they are not mentioned explicitly in the summary.
The mysterious murder
Main Characters: The naive heir / The kleptomaniac butler / The phlegmatic detective / The tearful widow
Extras: The assistant detective, in over his head with what is happening / The victim’s twin brother / The maid
who was the lover of the victim / …
Act 1
· The detective interrogates the other Characters one by one and discovers the secrets of a couple of them.
-> The Act ends when the twin brother appears.
Setting: A kitchen.
Minimum of scenes: □ □ □
Act 2
· With the detective’s help, the twin brother pretends to be the victim somehow not dead, in order to
foil the murderer.
· The Characters do everything they can to protect their secrets.
-> The Act ends when one of the Characters confesses to the crime.
Act 3
· It turns out the Character who confessed to the crime is not the real culprit
and covers for someone.
· All secrets come out.
-> The Act ends when the real culprit gets arrested.
Problem: The fuses blew off just before the play began, everything must be played in the dark.
Reminder: You can add as many Extras as it seems necessary. Any Character or Extra can take action in a scene,
even if they are not mentioned explicitly in the summary.
The space adventure
Main Characters: The bold astronaut / The funny mechanic / The fearful alien / The space tyrant
Extras: The scary alien / The funny alien / The curious alien / …
Act 1
· The astronaut and the mechanic arrive on an unknown planet.
· They meet alien, which leads to many communication problems.
-> The Act ends when the space tyrant learns about the humans’ arrival on the planet.
Act 2
· The tyrant captures one of the humans and does many evil things with them.
· The other human organises a rescue mission.
-> The Act ends when the fearful alien sacrifices themself to allow everyone else to enter the tyrant’s palace.
Act 3
· A string of captivating fights happens in the palace.
· Many aliens fall in battle.
· The human hero is gravely wounded.
· The tyrant is overcome and the other human is saved.
-> The Act ends when the astronaut and the mechanic leave the planet.
Problem: There is zero budget for special effects or the aliens’ costumes, Actors will have make do
with what is at hand.
Reminder: You can add as many Extras as it seems necessary. Any Character or Extra can take action in a scene,
even if they are not mentioned explicitly in the summary.
The Christmas tale
Main Characters: The innocent little girl / The unemployed father / The overwhelmed mother / Santa Claus
Extras: Santa Claus’s elf / The neighbor celebrating Christmas on their own / The snowman came alive / …
Act 1
· The little girl is sad because of her parents’ problems.
· Her cries are heard by the elf who uses the magic of Christmas to
make the snowman come alive, but it’s not enough to put a smile
on the little girl’s face.
-> The Act ends when Santa Claus arrives.
Act 2
· Santa Claus brings the little girl on a sled ride.
· There is a dancing or singing interlude.
· Meanwhile, the parents organize a surprise for their little girl.
-> The Act ends when the little girl comes back home.
Act 3
· The little girl enthusiastically welcomes her surprise but sees her parents are still sad.
· With the help of Santa Claus and his friends, she manages to put a smile on her parents’ faces.
-> The Act ends with a repeat of the dancing or singing interlude.
Problem: The wardrobe master has misunderstood their instructions: every character is dressed like
Santa Claus.
Reminder: You can add as many Extras as it seems necessary. Any Character or Extra can take action in a scene,
even if they are not mentioned explicitly in the summary.